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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Paris, Île-de-France 35
Aurillac, Auvergne-Rhône-Alpes 1
Annecy, Auvergne-Rhône-Alpes 2
Arvert, Nouvelle-Aquitaine 1
Angoulême, Nouvelle-Aquitaine 1
Nice, Provence-Alpes-Côte d'Azur 1
Pessac, Nouvelle-Aquitaine 1
Marseille, Provence-Alpes-Côte d'Azur 5
Pont-Scorff, Brittany 1
Haguenau, ACAL 1
Labenne, Nouvelle-Aquitaine 1
Fort-de-France, Martinique 1
Montpellier, Occitanie 2
Troyes, ACAL 2
Dole, Bourgogne-Franche-Comté 2
Jarville-la-Malgrange, ACAL 1
Namur, Wallonia 1
Toulouse, Occitanie 1
Villeurbanne, Auvergne-Rhône-Alpes 1
Grenoble, Auvergne-Rhône-Alpes 1
City of Brussels, Brussels Capital 1
Hayes, England 1
Chambray-lès-Tours, Centre 1
Angers, Pays de la Loire 1
Langon, Nouvelle-Aquitaine 1
Johnstone, Scotland 1
Auray, Brittany 1
Dreux, Centre 1
Vendôme, Centre 1
Delle, Bourgogne-Franche-Comté 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • biorelations
    Biorelations (@biorelations) reported

    FREYJA INSIGHTS "Give him 15 minutes of peace when he gets home. No questions. No tasks. No problems to solve. And he will give you the rest of the evening. That's how you build connection — without chasing connection. Just give him the 15 minutes — and he will give you everything else." Most women do the opposite. The moment he walks through the door — they're already talking. Already asking. Already needing something. And he shuts down. Not because he doesn't love her. Because he just came back from the battlefield. And he has nothing left — yet. 15 minutes. That's all it takes. The woman who understands this gets the man fully present. The woman who doesn't keeps wondering why he's always distant. In Freyja we teach women to understand how a man actually recharges — and how to work with his nature instead of fighting it. Have you ever tried giving him silence first — and been surprised by what came after?

  • plainhyperbole
    Dale Gribble’s Hat (@plainhyperbole) reported

    @BattlefieldComm The team balance in this game is worse than it’s ever been. I picked the game back up after the update yesterday and your dogshit game literally put me in 20 back to back losing matches, that’s not hyperbole or an exaggeration. Fix this ******* **** or give us server browser

  • itsFreebs
    Freebs (@itsFreebs) reported

    @Fifakill_ It is being solved. Valorant is doing well, League, Battlefield 6 haven't had any big issues since launch. COD aren't willing to invest into their anticheat team and that's why the cheat situation is so bad and has been so bad for such a long time.

  • ASmoothTaurus
    Shadow (@ASmoothTaurus) reported

    @just4leaks2 @RajeAbo39837 No the game does not work fine I have decent internet and the battlefield servers ******* suck high ping tons of latency rubber banding time nudge issues all the time and it happens to my friends as well don’t cap and say the game works fine like these Developers and higher ups don’t ******* suck because they do.

  • USN8D
    N8D (@USN8D) reported

    @BattlefieldComm BF6 is just a placeholder FPS till something better drops. Game is dead, broken and riddled with third party software in anything competitive. EA/Dice should just hang it up. The last decent thing created was BF3 and 4.

  • Arminius214
    Arminius Secundus (@Arminius214) reported

    Where’s the fudd from yesterday who was splerging about ARs not working on the battlefield bEcAuSe oF ThE mUd.

  • RegisStasionis
    Reggie (@RegisStasionis) reported

    @BattlefieldComm Reality is different, what anti cheat? cause cheater amount just getting higher and higher. stop showing fake stats and bs that you doing something, cause you cant event fix simple thing in game so how you can say you do anything to battle cheaters? :D

  • oghenetefe
    Mawnsino 🐾 (@oghenetefe) reported

    🚨 Tobirama Wasn’t Faster Than Juubito… He Was Smarter 👀 A lot of people look at this scene and instantly say: “Tobirama speed > Ten Tails Jinchūriki Obito” But I think people miss what actually happened here 😭 Let’s slow down and look at the situation. Juubito at this point wasn’t some normal opponent. This was Obito after becoming the Ten Tails Jinchūriki. The same Obito who was overwhelming multiple Kage-level fighters, Hashirama, Tobirama, Naruto, Sasuke and practically the entire battlefield. His raw speed and power were ridiculous. So the question becomes: If Juubito was that broken, how did Tobirama suddenly appear and attach explosive tags to him? Because Tobirama did NOT beat him with raw movement speed. He beat him with mechanics and battle IQ. People forget Tobirama is literally the creator of Flying Raijin. Minato perfected it, but Tobirama built it. And Flying Raijin isn’t normal movement speed. That’s the important part. Flying Raijin is instantaneous space-time transportation. There’s no “travel time.” No acceleration. No crossing distance. No running from Point A to Point B. You’re simply THERE. That means Tobirama wasn’t physically outrunning Juubito. He bypassed movement entirely. Now here is the really interesting part. People also forget what Tobirama was doing during that fight. The man wasn’t charging in blindly. He was constantly observing. Constantly reading. Constantly analyzing. Tobirama’s entire fighting style was built around identifying tiny openings. Even Madara acknowledged his intelligence during the war. So what likely happened wasn’t: “Tobirama blitzed Juubito.” What happened was: Tobirama found a small opening in Obito’s movements, instantly teleported through Flying Raijin and placed the explosive tags before Obito could properly react. Huge difference. People also underestimate something else: Juubito himself wasn’t perfectly stable at that stage. Obito was still struggling with the Ten Tails’ power and control. He wasn’t fighting like a calm, experienced Madara. There was internal conflict happening. Mental instability. Power fluctuations. All of that matters. Because combat isn’t just: “Who has bigger power level?” Naruto fights constantly show that timing, strategy and intelligence can create moments where weaker fighters land hits on stronger opponents. Shikamaru built his entire career on that 😭 And honestly that’s what makes Tobirama dangerous. Not because he screams louder. Not because he throws bigger attacks. But because the moment you think: “There’s no way this guy can touch me…” You’ve probably already got a Flying Raijin mark somewhere on your body 💀 Follow for more insights on characters, psychology, storytelling, and the moments we can’t stop talking about.

  • ScienceCatz
    Meow Zedong 🐀 (@ScienceCatz) reported

    @Battlefield Matchmaking is STILL broken, no option to instantly requeue, hit detection seems way worse, and we have NEW bugs. Terrible update, please just fix the game and don't focus on terrible gimmicks like these contracts.

  • shane3628
    Shane (@shane3628) reported

    @matteopelleg @grok My point is that your own framing contradicts BIP110. If spam is primarily a vision problem, not a technical problem, then why are we trying to solve it with a consensus layer technical patch? The BIP text itself says spam cannot be solved completely and is “typically best fought with policy/filters, not consensus.” So if we are trying to solve a vision problem with a technical fix, how do we define success when the BIP itself acknowledges it does not solve the problem everyone is rallying around? SPAM reduced by X% on chain? X% less use of op return? What does success look like, and how is it quantified? It is like banning AR-15s and claiming you solved mass shootings. Maybe you made one pathway less convenient, but if the underlying behavior continues through other available tools, did you actually solve the problem, or did you just move the crusade to the next symptom and any/all the new symptoms created? That is the issue with BIP110, and why people question whether the treatment is worse than the disease itself. Maybe it reduces certain forms of spam. Maybe it makes some data embedding methods more expensive, fragmented, or inconvenient. But then the argument should be honest: BIP110 is not (as stated in the BIP itself) “solving spam.” It is using consensus to make a subjective statement about which uses of paid block space the community wants to discourage. That is a much bigger precedent than people are admitting, and opens a dangerous door. If Bitcoin should be money and not file storage, I agree with the vision. But policy, filters, miner preferences, relay rules, fees, and social consensus are the right battlefield for that fight. Consensus should be the absolute last resort, especially when the proposal itself admits it cannot actually solve the problem everyone has been falsely led to believe it can.

  • the_pseudoverse
    ‘Red’ M. McCloud🏳️‍🌈 | 🤠CURTAINCALL OUT NOW (@the_pseudoverse) reported

    @poppy_haze Battlefield 6 has had massive controversy over the mortars being ******* broken to the point there's now a covid-esque 'six feet apart' rule patched into the game so they can't have anti-grenade emplacements near them, to make them Actually counterable

  • EddieMcNade
    Eddie McNade (@EddieMcNade) reported

    Why do i have to relaunch BF6 like 3 Times before i get a Server thats not 100+ Ping? Top Scores full of 200 Ping players. Half of the Lobby Console Players.... Your Matchmaking sucks. Your Lag Com sucks. The Balance Sucks. Yes the Gunplay is better now. And its way more fun. But actually getting on a Server is pain! Why is it taking you ages to give access to persistent Servers... they ARE in the game! Stop gatekeeping stuff like this for future Roadmaps! I just want to pick a Server and play for hours! Why is this not fixed. DICE PLEASE! Give us Mouse Only Persitent Servers for people that actually want to compete against other Mouseplayers too! Or may i remind you that you promised me a great PORTAL mode, wich actually still does not even have all maps and modes in it! I really love the Patch, but its such a hard sell at this point! I love Battlefield, but its just so frustrating what you did to this great game!

  • ChrisSlaske
    chris (@ChrisSlaske) reported

    @Battlefield season 3 update. Another update that doesnt fix anything except giving us a clear all button

  • LewdLab760
    LewdHub (@LewdLab760) reported

    Myrtle | Arknights "Hehe~ Seems like you really like my special service, Doctor~ Then please take care of adjusting my position later~ I want somewhere more relaxing~" "Your only job is generating DP… how much lazier do you wanna be?I didn’t even put you on the battlefield."

  • shoutosright
    shoutosright 🍜🍜 (@shoutosright) reported

    @yoyofightthee @crematedsmolder ....repeating what I said? The distance from battlefield to the hospital lasts longer than a "few seconds", fyi. His conflicting emotions is blatantly obvious to the reader, good to know that was your problem. At best it'd be a slight improvement, lack of it is not a damage. 🎉

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