1. Home
  2. Companies
  3. Battlefield 6
  4. Outage Map
Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

Less
More
Check Current Status

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Valence, Auvergne-Rhône-Alpes 2
Biscarrosse, Nouvelle-Aquitaine 1
Pont-Sainte-Maxence, Hauts-de-France 1
Recife, PE 1
Brasília, DF 1
Arlon, Wallonia 1
Coyoacán, CDMX 1
Saint-Malo, Brittany 1
Buenos Aires, CF 1
Comuna 1, CABA 5
Perpignan, Occitanie 1
Domingos Martins, ES 1
Courbevoie, Île-de-France 1
Strasbourg, ACAL 1
Chaumont, ACAL 1
Amagney, Bourgogne-Franche-Comté 1
Annecy, Auvergne-Rhône-Alpes 2
Paris, Île-de-France 17
Itapemirim, ES 1
São Paulo, SP 2
Brech, Brittany 1
Trévoux, Auvergne-Rhône-Alpes 1
Nidau, BE 1
Villa Victoria, MEX 1
Santiago de Querétaro, QUE 3
Telêmaco Borba, PR 1
Bordeaux, Nouvelle-Aquitaine 4
Bron, Auvergne-Rhône-Alpes 1
Madrid, Madrid 4
La Trinité, Martinique 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • GripCards
    Grip N Rip Sport Cards (@GripCards) reported

    After multiple hours spent on the MW4 beta, I can now confirm it’s genuinely the worst CoD I have ever played. The game lacks identity and unfortunately just feels identical to the previous IW games with 0 risks taken or any innovation. Atleast with Bo6/7 you can say they tried to take risks with Omnimovement. What’s different about MW4 compared to other recent IW games? Absolutely nothing and that’s one of the major issues. I could write an essay of feedback but I feel like I’d be putting more effort into that than the devs play testing the game. And don’t even get me started on SBMM If Battlefield 6 scared them so bad to remove SBMM in BO7, why isn’t GTA 6 scaring them? Is Activision raising the white flag already on MW4? Overall such a terrible experience made even worse by the manipulation matchmaking Spend your $70 elsewhere. Great job @InfinityWard 👍 #MW4

  • xKevinxXzx
    KevinxXzx (@xKevinxXzx) reported

    @Battlefield Idk if it's lag comp or desync, but the state of bf6 is completely unplayable. I die and then the enemy comes running around the corner... Rip bf6

  • StoicInsider
    Stoic Insider | Hard To Kill (@StoicInsider) reported

    @DeepPsycho_HQ The world is chaos. That's not a theory. That's what I see daily. But control isn't an illusion. It's a decision. You can't command the storm. But you can train to stay calm inside it. That's the only power that matters. Chaos is the battlefield. Discipline is the weapon. The system will always be broken. Your response to it doesn't have to be. What do you control when everything falls apart?

  • iainsnotes
    Iain Rae Lennox (@iainsnotes) reported

    @dhh I’d love to see this. I absolutely love Battlefield 6, but it’s one of the few things keeping Windows around for me. The game itself isn’t really the problem, it’s EA Javelin AntiCheat and its Windows kernel/security requirements. Proton can’t solve that from the Linux side. If some of those behind-the-scenes conversations eventually persuade EA to support Javelin on Linux/Proton, that would be huge. BF6 running properly on Omarchy would remove one of the biggest reasons I still need Windows.

  • Qwest336
    Jonathan Quick (@Qwest336) reported

    @Battlefield , you're losing your RedSec community. 1)Most US don't play ranked before noon due to EU server lag. 2)In Pubs, give a penalty for leaving mid game. 3)Stop listening to the CoD players with this movement crap. They will leave for #MW4 anyway. 4)Fixed Top 250 1/2

  • aricchen
    Aric Chen (@aricchen) reported

    Japan put 8.9 trillion yen on the table Monday for fiscal 2027, a record request, and left more than 100 line items unpriced. Prime Minister Sanae Takaichi is rewriting the three security documents before year-end. The final figure is widely expected to clear 10 trillion yen. That is not a rounding error. It is Tokyo deciding that the cheap, attritable systems the PLA already fields in quantity are now Japan's problem to solve at scale. The Defense Ministry is asking for attack drones that can launch from the surface or from underwater, built at home, produced fast and cheap, and flown with standoff missiles. Officials point to Ukraine. They also want an AI coordinator inside command and control so battlefield assessment and target selection move faster than a human staff can cycle. A ministry cloud is meant to keep classified traffic up when the network is under stress. I have watched Japanese cabinets talk around this problem for years. This request does not. Shinjiro Koizumi's ministry is buying tools that raise the cost of a first move across the first island chain. Beijing still calls any Japanese hardening "new militarism." Koizumi already answered that in Singapore: China fields nuclear weapons and strategic bombers. Japan does not. The budget paper is the operational follow-through. The 2022 documents put spending on a path to 2 percent of GDP. Tokyo hit that two years early. This request is the bridge to whatever Takaichi writes into the revised strategy. The blank lines are the tell. They are holding space for a larger counterstrike architecture, not padding a press release. If the PLA assumed Japan would stay a high-end, low-volume force that runs out of munitions in week one, that assumption is being written down. ACI — Aric Chen | Insights

  • catslashmouse
    V (@catslashmouse) reported

    This game is a ******* travesty. Way down there with BF2042. And don't you ******* dare tell me BF2042 is better than this ****, there's a laundry list of issues that remained unresolved in that game from launch to the end of support, one being 128 players, but I digress

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @Battlefield Either cuz net code wasn't on your side or you get killed by one super bullet or get 3 tapped by a strong gun. Fix the TTK and net code issues. The limb multipliers have done nothing but punish us even more.

  • GotSauced
    Sauce (@GotSauced) reported

    @BattlefieldComm Fix matchmaking and we won’t leave

  • stormfall33
    Stormfall (@stormfall33) reported

    Star Wars Zero Company really surprised me with its characters and dialogue. It's written very well. The problem is the gameplay is too simple, anyone playing the game for few hours could think of 10 ideas to make it more fun and it just feels like they needed a few months to add in deeper mechanics and dial the balancing in. There's 7 characters and you can recruit up to 20 people for your team.. but the squad cap is only 4 and the people you don't take on missions have nothing to do so most of them are never being used. It's also very hard for them to die so you aren't going to be cycling in and out characters. Making and recruiting your own custom characters is pointless because if I can only use 4, why would I take Glup Shitto over a Jedi and a Mandalorian? There's no A-team and B-team to manage, it's just "pick your 4 favorites" You can send crew members on unplayable operations but it doesn't seem to matter who you send for what task. Each mission has a briefing that tells you NOTHING about what the battlefield will be like or who you might want to bring with you on the mission, and when the mission starts all your characters are randomly placed so you usually end up with your supports stuck in the frontline while your tank is in the back. I'm new to XCOM-likes but all of this seems like no-brainer fixes that will hopefully happen in future patches. 👍

  • VigilConsilium
    Vigil Consilium (@VigilConsilium) reported

    @CSIS @csisfutures Air defence is becoming a production-rate problem as much as a battlefield one. If interceptors are consumed faster than they can be replaced, even highly capable systems eventually lose coverage. The observable is sustained monthly output — not announced spending.

  • ollieforsyth
    Ollie Forsyth (@ollieforsyth) reported

    .@LambdaAPI didn't hire its new CEO @stephenbalaban for AI experience. They hired him because he'd already run capital-intensive infrastructure races at Sprint, @SoftBank, telecom. Same war, different battlefield. Sometimes the best hire isn't the industry expert. It's the person who's solved your structural problem before.

  • DrangoNew
    brand new durango (@DrangoNew) reported

    @R0gue75 @BattlefieldComm Is there any other way to fix it besides restarting?

  • JasonBurns_CM
    Jason Burns (@JasonBurns_CM) reported

    @Battlefield there's a major hardcrash issue on Xbox atm since the latest patch I've crashed constantly every 15m 6 times in 1 match

  • LaDeXi
    LaDeX (@LaDeXi) reported

    @robynvanpersiee @Battlefield Then you shouldn't have trouble finding people.

Check Current Status