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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Paris, Île-de-France 29
Langon, Nouvelle-Aquitaine 1
Johnstone, Scotland 1
Auray, Brittany 1
Dreux, Centre 1
Troyes, ACAL 1
Vendôme, Centre 1
Delle, Bourgogne-Franche-Comté 1
Dole, Bourgogne-Franche-Comté 1
Liverpool, England 1
Rosheim, ACAL 1
Maubeuge, Hauts-de-France 1
Bordeaux, Nouvelle-Aquitaine 3
Boulogne-sur-Mer, Hauts-de-France 1
Châlons-en-Champagne, ACAL 1
Alhaurín de la Torre, Andalusia 1
Villefranche-sur-Saône, Auvergne-Rhône-Alpes 2
Saint-Cloud, Île-de-France 1
Madrid, Madrid 1
Pully, VD 1
Évry, Île-de-France 1
Pfaffenhoffen, ACAL 2
Boppard, Rheinland-Pfalz 1
Cognac, Nouvelle-Aquitaine 1
Lyon, Auvergne-Rhône-Alpes 7
Marseille, Provence-Alpes-Côte d'Azur 3
Genève, GE 1
Dijon, Bourgogne-Franche-Comté 1
Cergy, Île-de-France 1
Châteaubriant, Pays de la Loire 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • OSINToffenders
    Robbie K (@OSINToffenders) reported

    @BattlefieldComm I had an issue near crash site where the entire screen looked like I was going through a dust storm.

  • CryptoXb32567
    CryptoXB (@CryptoXb32567) reported

    @Battlefield I KNOCK A GUY AND HE LEAVES THE GAME. I DONT GET MY KILL. FIX IT!!!!! NOW

  • BatuPhD
    Batu 🇺🇦 (@BatuPhD) reported

    @BattlefieldComm @Battlefield Can you fix the spaws. Why always appears looking back or do they appear to you?

  • EGabrielK
    Gabriel K (@EGabrielK) reported

    @GokTurk_01001 @Emrulla48879475 @hermes_z You are talking about technical issues for a plane under development produced by an industry that hasn't produced anything similar and compare it against an airplane from a superpower that based its battlefield dominance in air power and has fought in hign intensity conflicts. 🤡

  • mrburgerboy
    Woke Smeed (@mrburgerboy) reported

    @Viscountpost Okay then whoever your preferred moderate is should have no problem easily defeating her on the battlefield of ideas or whatever what are you even bitching about at this point

  • JonPearch87225
    Jp (@JonPearch87225) reported

    @Battlefield I'm using a Blaze controller zero stick drift and yet I'm getting drift. This games got some issues. Shots that empty a clip and one shot back is a death shot. Bots that know your position and hunt you in hiding. All this is ruining this game.

  • jessewllc20222
    Jesse (@jessewllc20222) reported

    @kst0ne13 @BattlefieldComm I can get in matches but I get kicked in the middle of the match for inactivity even though I am actively playing the issue is 100% on the battlefield server side. I have reported it tagged them in posts on their social medias I dunno when ******** they are gonna address it.

  • internetguy63
    Karl Barx (@internetguy63) reported

    @facetedcarapace Anybody who played battlefield 1942 knows those things are impossible not to crash. It can't be done.

  • TheKingDavidJr
    David Hanna Jr. (@TheKingDavidJr) reported

    @joekent16jan19 @DLoesch You're overstating our leverage here. Israel relies heavily on our military industrial base and regional air defense network, but they pay for 90% of their own expenses and almost certainly have more battlefield experience in intercepting ballistic missiles, which will be key to improving our own systems. The issue is that this MOU is structurally flawed. It's the Iranians' 10-point wishlist, which requires some kind of settlement between Israel and Hezbollah, but explicitly excludes discussing Iran's proxy support from the MOU. You can't force Israel to withdraw or fully lift sanctions on Iran without addressing these issues.

  • ExtraSmallBrain
    It's Absurd (@ExtraSmallBrain) reported

    @BattlefieldComm @Battlefield You fix the spawn issue and reintroduced the mouse not working to select spawn point... How useless you guys are...

  • CAMIKAZE78
    CAMIKAZE78 (@CAMIKAZE78) reported

    "This is what PEAK Battlefield gameplay looks like". This mode was literally you clicking prompts on an iPad, or on your PC like a cookie clicker game... This couldn't be further from "peak gameplay" in the context of an FPS game and when we consider the actual, important issues with BF6, any time spent on this feature would be wasted dev time imo.

  • NupeKeem
    NupeKeem 🫡 (@NupeKeem) reported

    @Battlefield @BattlefieldComm you cant fix the notecode yet? I love getting shot behind a wall. Literally the best feeling there is. Imagine being on a streak and you dying behind a wall

  • MUIHorus
    The Scholared Medjai (@MUIHorus) reported

    @Battlefield FIX YOUR ******* MATCHMAKING! it does need SBMM but the balancing is ******* abysmal. Why and I facing a team of PC players and my team is full of console players with no thumbs. It’s been the same way since BF1. Do better.

  • Berserk710415
    berserk415 (@Berserk710415) reported

    @Battlefield The game is broken and old bugs are back . We are on s3 nothings gotten better. Yet we still get timed game modes not stability or new maps. Plz get it together battlefeild

  • AshishB60558222
    Ashish Bajpai (@AshishB60558222) reported

    BATTLEFIELD SITREP: THE 23,991 GAP-DOWN SHOCK Active Combat Feed (Friday, June 19, 2026) Commander, the Operator has just executed a violent, trend-shattering move. The tape is pre-opening at 23,991.20. This is a catastrophic ~177-point gap-down from yesterday's 24,168 close. This gap completely obliterates the entire bullish demand staircase we mapped yesterday (24,155, 24,121, 24,103). More importantly, it gapps the market back below the psychological 24,000 floor and slices straight through yesterday's absolute low of 24,036.95. The bullish structure is temporarily broken. Here are your condensed, trigger-ready playbooks for the open: 🔴 PLAYBOOK A: THE BREAKER BLOCK REJECTION (Short the Relief) The Logic: The gap-down is so severe that the entire 24,036 to 24,100 zone (yesterday's floor and demand voids) has instantly flipped into a massive overhead Bearish Breaker Block. The Operator allows a quick morning bounce to trap dip-buyers before resuming the FII distribution. The Trigger: Nifty opens at 23,991, rallies back up to test the 24,036 - 24,050 zone, and instantly prints a sharp Red Shooting Star on the 5-minute chart, violently rejecting the 24K level. The Action: Execute a Short (PE) scalp on the confirmed rejection. The Target: A flush back down through the 23,991 open, targeting the 23,950 macro support. ⚫ PLAYBOOK B: THE CASCADING WATERFALL (Trend Continuation) The Logic: The global panic is too severe. DIIs step aside completely, and the algorithms relentlessly hit the bids off the opening bell. The Trigger: Nifty drops immediately from 23,991. A 15-minute candle closes cleanly and fully below 23,950 with heavy volume displacement. The Action: Do not short the absolute bottom. Wait for a 3-minute micro-pullback (a tiny Bearish FVG) to execute a Short (PE) continuation. The Target: Price discovery into the 23,888 gap-fill vacuum. 🟢 PLAYBOOK C: THE EXTREME TURTLE SOUP (Buy the Reclaim) The Logic: The Operator engineered this massive gap-down purely to liquidate the late retail longs from yesterday's 3 PM squeeze. Once the panic stops are triggered below 24K, DIIs absorb the liquidity and initiate a violent V-shaped recovery. The Trigger: The tape flushes below 23,991 but instantly rejects the downside. It prints a massive Green Hammer on the 5-minute chart and aggressively reclaims and closes back above 24,040. The Action: Execute a strict, counter-trend Long (CE) scalp only on the successful reclaim of 24,040. The Target: A short-covering squeeze back toward 24,100. The Sniper's Rule: The 24,000 line is no longer your floor; it is your ceiling. If they bounce and fail at 24,036, the bears are in total control. Hold your fire until the structure confirms the trend!

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