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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Paris, Île-de-France 16
Méry-sur-Oise, Île-de-France 1
Halle, Flanders 1
Lyon, Auvergne-Rhône-Alpes 2
Bordeaux, Nouvelle-Aquitaine 1
Bourg-en-Bresse, Auvergne-Rhône-Alpes 1
La Paz, BCS 1
Cahors, Occitanie 1
Saint-Genis-Laval, Auvergne-Rhône-Alpes 1
Brisbane, QLD 2
Partido de José C. Paz, BA 1
Saint-Étienne, Auvergne-Rhône-Alpes 1
Orléans, Centre 1
Castelnau-le-Lez, Occitanie 1
Comuna 1, CABA 5
Barrhead, Scotland 1
Lausanne, VD 1
Nairobi, Nairobi Area 1
Tiruvalla, KL 1
Propières, Auvergne-Rhône-Alpes 1
Lübeck, Hansestadt, Schleswig-Holstein 1
Montpellier, Occitanie 2
San Bruno, CA 1
Buenos Aires, CF 2
Firmi, Occitanie 1
Garons, Occitanie 1
Manchester, NH 1
Ihlow, Lower Saxony 1
Pearland, TX 1
Brussels, Brussels Capital 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • PatrickLBurges2
    Patrick L.Burgess (@PatrickLBurges2) reported

    @AmandaM340 @Lorelei1861 No. You were at the same time frame. And No, I’m an American with a heritage that is in-diluted and UN-broken back to the beginning Your people…pissed that away. You left, took up arms against us, conspired to support foreign invasion, and were defeated on the battlefield

  • JC_J
    Joel (@JC_J) reported

    @BattlefieldComm @BattlefieldComm Fix the mess they made with the gun dispersion; the bullets are going everywhere. They went back and reversed that.

  • HyperboreanPC
    Hyperborean (@HyperboreanPC) reported

    @darkosupe @MozzyFX @Battlefield Please fix their dogass servers while you're over there 😭🙏

  • JT59052914
    T-800 (@JT59052914) reported

    @Battlefield PLEASE FIX THE AA CANNON ON ESCALATION ON EASTWOOD. ITS IMPOSSIBLE TO FLY THE TRANSPORT HELICOPTER ANYWHERE BECAUSE IT SHOOTE YOU ACROSS THE ENTIRE MAP WITHOUT EVEN GOING ANYWHERE CLOSE TO THEIR PROTECTED SPAWN.

  • OrangeVol1321
    Orange_Vol1321 (@OrangeVol1321) reported

    @ElassarHatem @BattlefieldComm I can list 50 bugs off of my head. Has nothing to do with being satisfied. When they try to fix one thing they break 20 other things.

  • adanonso_
    Ada (@adanonso_) reported

    @OjiUgo_nwa At the same time, cancelling the wedding arrangements probably escalated the situation emotionally because the wedding became the battlefield for unresolved pain and recognition. The real issue was not just walking her down the aisle, it was likely feeling unappreciated, replaced, and emotionally erased after years of showing up as the real father figure.

  • stressed_ace
    STRESSED ACE (@stressed_ace) reported

    @nicinho15 @Battlefield I never found it to be an issue at all

  • 0xpr0fit
    0xpr0fit$ (@0xpr0fit) reported

    @Battlefield 120 RP points lost in 3 min cause 2 games crashed in a row. Fix server and return points back

  • FPS_DeviL96
    FPS_DeviL96 (@FPS_DeviL96) reported

    @BFBulletin Like out of all the things we need I don’t think people quite understand how much this is needed. I have had so many issues with visibility on this battlefield compared to the rest.

  • Nadroj1999
    Jordan (@Nadroj1999) reported

    @Battlefield You plan to fix the orange dots bug someday?

  • Adam_M_Spangler
    Adam Spangler (@Adam_M_Spangler) reported

    @CazualGingerrBF game is riddled with game breaking bugs, they add ranked and create more bugs that stay in the game for WEEKS which any other triple A developer would have a hot fix done within 24 hours...but not @EA_DICE they are too incompetent to quality control test anything they develop

  • Olli_Rose2
    Olli Rose (@Olli_Rose2) reported

    @daramitsos @Battlefield Sounds like a skill issue to me.

  • gizmax
    Tomas Pflanzer (@gizmax) reported

    @BattlefieldComm The player highlighting already looks like amateurish crap. That white glow around the player is terrible. I don’t get why you’re even talking about this. From the start of the game, you’ve had terrible UX in the main menu, broken matchmaking, the game won’t connect to the server at all, the last 14 servers were full of bots, and you decide this is the problem? Well, then don’t sell camo, man. That’s supposed to make the player invisible. Are you seriously going to add a spotlight to players’ faces on night maps? And all because of a few whining clowns who don’t even play your game anymore, they just have a YouTube channel.

  • imcalleo
    Calleo (@imcalleo) reported

    The Blood Oath: The red moon hung above the battlefield like an infected wound. Eirik Redhand stood knee-deep in frozen corpses with his sword buried in a man whose name he had already forgotten. That was happening more often lately. Names vanished first. Then faces. Then the useful parts of guilt. The sword hummed in his hand. “Still hungry?” Eirik muttered. The blade answered by growing warmer. Wonderful. Even the damn weapon had opinions now. Ravens gathered across the broken shields around him, black feathers twitching in the cold wind. One hopped closer and opened its beak with the voice of his dead brother. You missed one. Eirik sighed through his beard. “You people died ten years ago and somehow became more annoying.” The raven’s eyes glowed white. More birds landed beside it, each carrying another familiar voice from the clan buried beneath the black hills. His mother. His shield-brother. Even little Talla, who had once stabbed him in the leg over a potato argument. Death had apparently improved nobody’s personality. The oath remains unpaid, they croaked together. Eirik looked toward the ruined hall at the edge of the valley where the last surviving enemy waited chained beneath the stones. A king now. Old. Dying. Barely human. The man responsible for the slaughter of Clan Redhand. At least, that was the story Eirik had carried like a holy relic dipped in blood. The ravens circled tighter. Kill him. The sword trembled eagerly. That was when Eirik finally noticed the carvings burned along the blade’s edge. Not victory runes. Not protection marks. Debt marks. One for every life taken after the oath. His stomach turned cold. “Oh, you sneaky little bastard.” The oath had never protected his clan. It fed on vengeance. Every killing strengthened it. Every act of “honor” chained him tighter to the thing living inside the blade. The ravens screamed as Eirik entered the ruined hall. The old king looked up from his chains, half blind and coughing blood into his beard. “You came to finish it,” the king whispered. Eirik raised the sword. The blade howled with joy. Then Eirik stopped. “No,” he said softly. “I came to quit.” The sword fought him instantly, jerking in his grip like a hooked beast. Black veins crawled along his arm. The ravens smashed themselves against the walls shrieking dead names into the dark. Eirik cut his own palm instead. Blood hit the floor. Then he spoke the oath backward. Every torch died. The sword screamed. Outside, the red moon split open slowly… like an eye finally deciding to blink.

  • puknguy2
    minimum wage homunculus (@puknguy2) reported

    @Chrome_ium Battlefield 6 is close to this but its missing that cod tightness in service of a wider sandbox

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