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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Bordeaux, Nouvelle-Aquitaine 6
Bron, Auvergne-Rhône-Alpes 1
Madrid, Madrid 5
La Trinité, Martinique 1
Lyon, Auvergne-Rhône-Alpes 10
Persan, Île-de-France 1
Metz, ACAL 3
Aubais, Occitanie 1
Toulouse, Occitanie 5
Seysses, Occitanie 1
Annecy, Auvergne-Rhône-Alpes 3
Colmar, ACAL 1
Les Sables-d'Olonne, Pays de la Loire 1
Chantonnay, Pays de la Loire 2
Paris, Île-de-France 38
Pringy, Île-de-France 1
Santiago de Querétaro, QUE 1
Duque de Caxias, RJ 1
Parmilieu, Auvergne-Rhône-Alpes 1
Amiens, Hauts-de-France 2
Rouen, Normandy 1
Vienne, Auvergne-Rhône-Alpes 1
Pontoise, Île-de-France 2
Asnières-sur-Seine, Île-de-France 1
Arrondissement de Charleroi, Wallonia 1
Santa Cruz de la Palma, Canary Islands 1
Rennes, Brittany 2
Caxias do Sul, RS 1
Saint-Lubin-des-Joncherets, Centre 1
Aubenas, Auvergne-Rhône-Alpes 2
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • phantom3112
    Phantomepics (@phantom3112) reported

    Does anyone else have the same problem in Battlefield 6, where you navigate through the menu and when you go back to start a game. The start screen is blank and have to restart the game. @EA_DICE

  • kingwizzi_tweet
    King Resilience (@kingwizzi_tweet) reported

    @kenkenlewu The issue isn’t the ₦6 million; it’s the secrecy and the trust that was broken. Marriage without financial transparency can easily turn into a battlefield.

  • SpaceyAlienbb
    Spacey (@SpaceyAlienbb) reported

    @charlieINTEL Meanwhile I tried playing battlefield for eight hours in total and couldn’t get it to work without lagging or crashing my pc and can’t get a refund 🤌

  • DLVittorio
    Vit (@DLVittorio) reported

    @BattleNonSense @Battlefield The problem is 99% of the current player base never experienced a classic Battlefield match, and they have literally no idea what your discussion means. They’re so used to this chaos and garbage mechanics that think this is what Battlefield means

  • QuaZaR_2
    QuaZaR (@QuaZaR_2) reported

    Don’t see anyone talking about it but vehicle disabling in battlefield is such a dogshit mechanic, get to low health in a heli or jet and 99% of the time it’s a forced crash because you literally cannot control it anymore, actual state mandated deaths dumb as ****

  • Art3misEntr3ri
    Art3misEntr3ri 💀 (@Art3misEntr3ri) reported

    Paul Tassi of Forbes released the sales numbers as well as documented player counts. Anyone who knows anything about Marathon would know this. The points you made were decent but flawed. Titanfall 2 did have a positive review, however it's launch day sales and preorders were **** compared to Marathon. It them months to hit 4 million in sales, and that was with discounts. Marathon sold way more than Titanfall 2 on launch and did not launch along side major AAA games like COD or Battlefield. It's a very poor comparison. You also said the player number don't matter, they do in live service gaming. Marathon launched to higher player numbers than Titanfall2. At least twice the number. This entire conversation has been obfuscation and misdirection by you. I do appreciate the conversation but you ignored the biggest issues here. Live service gaming is all about the player counts. Marathon sold way more than Titanfall 2 at launch. It didn't release around major AAA titles like CoD or Battlefield. Yet where is everyone? Why did it bleed out players so fast? The Destiny stuff didn't happen until a month before S2. By then the player counts were already around 10k. I really do appreciate the convo but I walked into this hoping for an honest straightforward answer when you've been making posts about having an honest convo about Marathon.

  • prplekoolaidman
    PurpleKoolAidMan (@prplekoolaidman) reported

    @MrProWestie I think the issue is that Battlefield relies on microtransactions, which tie in to the game's assignments and live service progression. If the devs allow a server browser, a significant amount of the playerbase is just in 24/7 metro servers and never interact with that system.

  • FalconApoda
    Alfred Solomons (@FalconApoda) reported

    @Senshin108 @TruthEz @WalshFreedom You haven’t really been citing any “evidence” though. It appears that your conclusions are largely-based upon the opinions of others and their notions that the ship SHOULD have been identifiable on the basis of its markings, and that this SHOULD have precluded any possible attack, lest it be deliberate, which is also an opinion. Moreover, your reliance upon the identification by IDF forces which did take place earlier in the day glosses over the fact that this was done by different aircraft when the Liberty was in a different position, and ships at sea do tend to move around a lot. In fact, by the time the attack took place, the marker on the board noting the Liberty’s location had long-since been removed, this information considered no longer current within the context of a war in which battlefield conditions can rapidly change, minute to minute. Along these lines, you’ve also managed to completely sidestep the real-time audio of the attacking pilots, which clearly indicated their belief that the ship below them was Egyptian (i.e., not American), and that they were ordered to immediately withdraw once they began reading English off the hull back to their controllers. I could also get into the initial peaceful overtures of the subsequently arriving IDF boats and their attempts to signal the Liberty in order to ascertain their identification before they were fired upon by the Liberty’s gun mounts and all hell broke loose again. I could tell you about the fact that those same boats signaled offers of assistance to the Liberty once they realized they’d made a terrible error, both facts of which figured largely within the US Navy Court’s findings that the attack was the result of mistaken ID. Alas, however, you seem ossified in your beliefs, a condition impervious to facts and reasoning. I therefore hold no hope of disabusing you of your erroneous conclusions regarding this incident, and am only responding now for the benefit of casual passers by.

  • Charlie_Mike01
    🖕🏻 (@Charlie_Mike01) reported

    @BattlefieldComm The entire game is full of broken mechanics and bugs, and you ******* MORONS are taking away game modes instead of fixing the ******* game play. It’s like you’re trying to bleed players as fast as possible. Incredible stupidity.

  • sillssa
    Sillssa (@sillssa) reported

    @MelancholyyyAim Its really not. Its probably the least of an issue its ever been in a battlefield game. You only get 1 nade that recharges very slowly and RPGs practically require a direct hit to kill and GLs are locked to a class thats ******* useless otherwise and nobody plays

  • NoPardonNeeded
    Little Mac 🇺🇸 🇺🇦 🇵🇸 (@NoPardonNeeded) reported

    @cenkuygur I know I have been in a bad spot. The negativity of the world is getting to me. I will try to pull out of it. Please just don't hold it against me. i DO I REALLY DO believe in operation Joy and the positively of TYT's mission. Just...damn, man. Coming back to light...from the dark? It's ******* HARD. But I am trying. The promise I will make you. No. I never ONCE crossed 'a line' I give you my ******* word. And you know what I mean. Not even ONCE....no a single time. No hitting or worse. The ironic thing is? Well.....another time. Men are my battlefield. Is my point. Though I have no problems challenging ANYONE in a game of words.

  • Defense785
    Umair Aslam (@Defense785) reported

    One of the biggest applications may actually be logistics. Modern armies consume enormous quantities of fuel, ammunition, spare parts, batteries, and maintenance hours. A digital twin could predict: • Supply shortages • Vehicle failures • Bottlenecks • Optimal resupply routes Before they become battlefield problems. 7/11

  • JeanTVx
    Jean (@JeanTVx) reported

    @phantasyftw @WARDOGS minimap scale accessibility options is my main thing i wish wd will implement, difficult reading the minimap sometimes with vision problems, Battlefield 4 had a great implementation of this where you can scale it up to 200%

  • cessiefdc
    no_one (@cessiefdc) reported

    Apparently, there are now defenders and some duo accounts dismissing the concerns as coming from “lonely Nani fans,” when even fans who support both artists were among those who noticed the implication and expressed disappointment. The person who actually made the original post has already acknowledged that implication herself. She clarified that it wasn’t her intention, recognized that the timing and framing could have made it come across differently, deleted the post, and apologized. We took her word for it. It really could have stopped there. But apparently, some people still want another fandom war—mocking the fans who were hurt, reducing their feelings to being “lonely,” and even requoting an account that has already been listed by fans in the RNB because of its history of posts against Nani just to validate their argument. You don’t have to agree with how people interpreted the original post. But when even some duo fans saw the same implication, perhaps consider that there was context you personally didn’t see instead of immediately mocking everyone who did. And honestly, this is part of the problem with certain duo spaces today. Supporting both shouldn’t suddenly disappear when one side expresses a legitimate concern. If your first instinct is to invalidate those fans while amplifying an account with a history of targeting the very artist they’re defending, the imbalance becomes quite obvious. We know where your heart is, and that’s okay. Everyone is allowed to have a favorite. You don’t have to pretend otherwise or hide behind a duo label to justify dismissing the other side. The original poster listened. Fans explained why they were hurt. She apologized. That should have been an opportunity to close the issue, not an invitation for everyone else to open another battlefield. Neither artist asked for this. Stop creating more conflict around them over something the people actually involved were already trying to resolve. 🤍

  • ramazandash
    Ramazan Daş (@ramazandash) reported

    @BattlefieldComm Enough is enough—fix this game. I hate it; even when I shoot at the enemy, it deals no damage. The sniper doesn't hit the target, and there are so many bugs.

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