Battlefield 6 status: server issues and outage reports
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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Sign in (43%)
- Online Play (28%)
- Glitches (14%)
- Game Crash (8%)
- Matchmaking (6%)
- Hacking / Cheating (0%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 5 hours ago |
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Glitches | 1 day ago |
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Sign in | 2 days ago |
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Online Play | 6 days ago |
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Sign in | 8 days ago |
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Online Play | 8 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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Rosemary O'Connell (@RosemaryOConne6) reportedI want to talk against alcohol. It's not cool. It's pathetic. People have a problem& they NEED to numb themselves like they were in screaming agony on the battlefield? It's pathetic. You CAN handle your problems. And you CAN handle an alcohol or drug pusher. Only a loser can't just walk away. It's ridiculous. Oh let me shoot myself up & numb myself rather than walk away from an enemy ***** or bastard. ???
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AStump (@AStump69) reported@Battlefield Thanks for breaking the game more you idiots. Cant even update the game to make connection better. Have to do dumb things like brightness of the reticle... playing on 1gb upload and download but still get booted mid game. Fix your servers. Ea will always have trash servers.
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Andrew Lydiard (@andrewlydiard) reported@grvmpss @Tremourx47 @BattlefieldComm It's been that way for months. It's not like we didn't use it for that time. It's not a **** you, it was a free item that wasn't terribly difficult to obtain. You didn't purchase anything. This is better for the health of the game (albeit lightly so given other issues).
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Decode Conflict (@DecodeConflict) reportedAMERICA’S DRONE PROBLEM IS NOT TECHNOLOGY. IT IS PROCUREMENT. The United States can design some of the world’s most advanced autonomous weapons. Its weakness is turning those designs into inexpensive, replaceable systems at wartime scale. The Department of War acknowledges that adversaries collectively manufacture millions of unmanned systems annually while the United States has been slow to field comparable mass. Washington has responded with a Drone Dominance initiative intended to deliver tens of thousands of small drones in 2026 and hundreds of thousands by 2027. Roughly $1 billion has been allocated toward approximately 340,000 systems. A new Direct Reporting Portfolio Manager has also been given authority to coordinate the development, procurement, deployment and sustainment of unmanned systems across the military. The decision exposes the underlying problem. Responsibility was previously divided among services, acquisition offices and disconnected programs, each operating with separate requirements and timelines. The battlefield will not wait for that machinery. Ukraine has demonstrated that drone warfare evolves in weeks. Airframes, frequencies, software and tactics must be continuously modified as the enemy adapts. A system that takes years to approve may be obsolete before it reaches a combat unit. China’s advantage is not simply that it can build drones cheaply. It controls much of the commercial ecosystem that supports them, including motors, batteries, cameras, electronics and manufacturing capacity. America may design the superior platform while China retains the ability to manufacture and replace the larger fleet. Decode Conflict Assessment Drone dominance is a production contest disguised as a technology competition. Washington should purchase drones in large recurring batches, establish common interfaces, authorize frontline units to test competing systems and guarantee manufacturers enough demand to expand domestic production. The objective cannot be one perfect drone. It must be an adaptable American ecosystem capable of producing thousands of acceptable systems every month. The Pentagon has finally identified the problem. The decisive question is whether its acquisition system can move faster than the battlefield it is trying to dominate.
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Miguel Carones (@s3n0rac) reported@BUZZ3RX @BattlefieldComm lol dude while that would indeed be great, the game has a ton of different technical issues that it needs to solve before even starting considering such things
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Derkin 🇫🇷 ベジット (@Derkin_) reported@piccolofanb0y @SlightlyAni Problem is on metal coola team i rather play a free to play Battlefield LR (Lude) than hiru. Lude tanks better and has a giant form for hard moment. And he hit harder. And for the other spots he is nowhere near any titular option on mc team
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Master2u (@Master2udarnit) reported@TimOnPoint I think it's biggest problem is that it appears to be slow moving. Anti flying drone weapons are more than likely going to be prolific on any future battlefield
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Doug L (@douglas_le21933) reported@noahkaufmanmd This is a great, and very important question. Staffing changes are the first priority. 🎯 Allow me to illustrate. A woman rushed into my clinic one evening, right before I closed, yelling "I'm having a heart attack! I'm having a heart attack!" I made her sit down and I grabbed my phone to call 911. She grabbed my arm. "No! I am NOT going to the hospital!" I looked at her in disbelief. She yelled in my face, "I've had a heart attack before and I don't want to go through that again!" Again, I was dumbfounded. I wanted to help her, but I didn't want to misrepresent the medicine I practice (acupuncture, herbology, etc.). Like all healthcare professionals, my skillset is limited. I explained to her as calmly as I could, "I want to help you, but if you die right here in my clinic I'm screwed." (I was scared; cut me some slack) She said, "If you call 911 I'm leaving." I couldn't allow that. I proposed that I quickly do what I was taught ("emergency" type points), that she relax and breathe deeply, and stop talking (and yelling), and that if we didn't see immediate improvements in her condition within 180 seconds that she allow me to call. She agreed. I did what I was taught. Her condition improved. She calmed down. Her racing pulse normalized. She stated that her chest pain had stopped. With phone in hand, I sat with her and we breathed slowly together. Mind you, I was pretty friggin' terrified that I might fry for this. We sat together for about an hour. By "old school" standards, she was doing much better. Pulse: good. Breathing: good. Muscle tension: relaxed. Facial expression and tongue color: good. I urged and pleaded with her to go to the hospital to at least get some data, and possibly save her life in case she was not truly "out of the woods" yet. I thought, "Now I'm really in trouble if she dies because I treated her withought secretely calling 911!" I offered to drive her to the ER. She refused. I was not okay with that, but my America is a free country. I did not charge her $5000, not $1500, not $500. I charged her $75 (my fee at the time). I stayed in touch with her. No recurring issues for the approximately 10 years that we were in touch. THE POINT 🎯: My colleagues and I belong in the ER, or should at least be informing the process. Acupuncture became "famous" in China millennia ago as "battlefield medicine", not merely chronic pain or prevention medicine. Likewise with herbology (i.e., Yunnan Pai Yao). I am willing to have SERIOUS discussions with mainstream health professionals such as yourself. I've been available to you all for decades, as have been my colleagues. We've been waiting in the wings. But I won't do it for $500 per hour. Our knowledge and education is worth far more than that. For $5000 per hour, and 40 hours minimum, I'll teach you, and a group of other ER professionals, how to make radical, revolutionary, and positive changes in emergency medicine. We can't do it in an X post, or over a weekend. You can afford it. Put a group together and pitch in. Or were you not in integrity when you asked your question? (By the way, she may have just been in the throes of an anxiety attack, despite having a "heart history", but the point remains the same. $75 (at the time)... Do the math.
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Joey (@Knappster_11) reported@BattlefieldComm That’s cool and all, except now I can’t find a ranked match. Been trying all day. Casuals works no problem. Can’t find a ranked match though.
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Gamer Pneuma (@PneumaTime) reported@BattlefieldComm Little bird is fine and “spawn camping” on Carrier Strike is a team skill issue. People need to spawn as infantry and just kill the campers. Don’t just spawn in a jet and cry.
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Gunny🇨🇦Gunnerson (@GunnsForShow) reported@Senzah All shooters have sbmm- its Cods heavy handed sbmm/eomm that is the problem. Battlefields works much better and doesn't make the game feel like work. I'll stick to Battlefield. Other than the original Black ops for a change, my time playing new Cod games is over.
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Pvt_Rinzler (@PvtRinzler) reported@BattlefieldComm Grenades still not working. You really tested this? They are still not visible.
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Stock Monkey (@Gamma_Monkey) reportedStop Trying Harder. Make It Easier. Most people treat self-control like a muscle they just need to flex harder. They download another habit tracker, set another 5 a.m. alarm, and promise themselves this time they’ll have more willpower. Then life gets busy, the fridge is full of leftovers, the phone is on the nightstand, and the “discipline” evaporates by Wednesday. That’s not a character flaw. It’s a design problem The people who look effortlessly consistent almost never win those daily battles. They quietly rearranged the battlefield so the battle barely happens. Let environment carry the load. Willpower is often overrated and unreliable. Those who seem disciplined have usually just removed the need for discipline. Want to read more? Leave a book on your pillow and put your phone in another room. Want to eat healthier? Don’t bring junk into the house Set up your defaults so the right choice is the easiest one, instead of constantly trying to “try harder.”
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Tz Tea Manuel (@Tea_Manuel) reportedPlease @EA_DICE @DRUNKKZ3 @alexxgamedev fix the TV guided missile from bouncing off targets
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AkramRock (@chemliakram) reported@BattlefieldComm Fix redsec
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KoMiNt (@_KoMiNt_) reported@BattlefieldComm Games are too long. Too many players. Not enough vehicles. Your broken system better know when someone leaves a match that is in progress that they get matchmade in to that is losing. Players just camp vehicle spawn and with 32 players it is an annoying feature. "Top 5%" lol
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Aitvaras (@Aitvaras2726601) reported@BattlefieldComm For a small bugfixing patch, this is pretty good. Now we just need a few decent feature patches that actually address the major issues.
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Aric Chen (@aricchen) reportedJapan put 8.9 trillion yen on the table Monday for fiscal 2027, a record request, and left more than 100 line items unpriced. Prime Minister Sanae Takaichi is rewriting the three security documents before year-end. The final figure is widely expected to clear 10 trillion yen. That is not a rounding error. It is Tokyo deciding that the cheap, attritable systems the PLA already fields in quantity are now Japan's problem to solve at scale. The Defense Ministry is asking for attack drones that can launch from the surface or from underwater, built at home, produced fast and cheap, and flown with standoff missiles. Officials point to Ukraine. They also want an AI coordinator inside command and control so battlefield assessment and target selection move faster than a human staff can cycle. A ministry cloud is meant to keep classified traffic up when the network is under stress. I have watched Japanese cabinets talk around this problem for years. This request does not. Shinjiro Koizumi's ministry is buying tools that raise the cost of a first move across the first island chain. Beijing still calls any Japanese hardening "new militarism." Koizumi already answered that in Singapore: China fields nuclear weapons and strategic bombers. Japan does not. The budget paper is the operational follow-through. The 2022 documents put spending on a path to 2 percent of GDP. Tokyo hit that two years early. This request is the bridge to whatever Takaichi writes into the revised strategy. The blank lines are the tell. They are holding space for a larger counterstrike architecture, not padding a press release. If the PLA assumed Japan would stay a high-end, low-volume force that runs out of munitions in week one, that assumption is being written down. ACI — Aric Chen | Insights
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J. Edwards (@BigEd6530) reported@Battlefield The player has never been the captain. EA does not listen and your customer service sucks.
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ALAEHD (@ALAEHDx) reported@BattlefieldComm No need to fix anything Dice just leave the game as it is, you're gonna reintroduce all these bugs next season anyway as you always do.
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Nick (@Minoanlitigator) reported@RichardMarlesMP @JDVance Do you have cabbage for brains? In the last 18 months DC has made it abundantly clear they don't care about Americans, Europeans, Koreans, or any other country except Israel. Even assuming the US would do more than pay lip service the battlefield has revealed a paper tiger.
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Kazy 卡兹 (@kazymun) reportedMACRO UPDATE: The Algo Battlefield & The $40T Debt Trap We are stepping into the most important week of the quarter. The Macro Reality (The Debt Trap) History doesn't rhyme; it repeats. Every empire that hits an unpayable debt wall chooses currency devaluation over default. The US just crossed $40 Trillion in debt. The Fed is trapped. Their "hawkish" talk right now is lip service to protect the paper dollar. Behind the scenes, the Treasury is preparing to turn on its massive bond buyback engine on Sept 9 to flood the system with cash. Fiat is melting. Hard assets (SOL) and others in crypto most likely the majors like $ETH and bitcoin:native also are the only lifeboat. The Heatmap Breakdown (The Algo Path) I’ve mapped the Coinglass liquidation maps on TradingView. The algorithms have set a perfect trap The First Magnet: $105.1 (local short squeeze target).The Vacuum: $98.3 to $100.5 is completely empty dark space. The Whale Target: $6.4 BILLION in short liquidations sitting at $110. The algos must push the price here to liquidate those shorts. The Friday Execution (Sept 6 NFP) Friday’s US Jobs Report (NFP) is the catalyst. Retail will panic. We let the news trigger a flash crash. If SOL breaks the $98.3 floor and sweeps down into the $93 accumulation zone, we strike. The Play: Deploy the Loopscale leveraged spot loan at the bottom. We ride the Sept 9 Treasury liquidity wave straight into the $6.4B short squeeze at $110, and we scale out later
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Alex Devine (@SwiftyLunatic) reported@BattlefieldComm Let's hope you actually fix the issues you listed! Most of the time, you just write words and never fix the issues!
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1god-dim-mak (@1godimak) reported@woodenfloorcs @BattlefieldComm Next update in season 5 they will fix it.
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Tyrell (@adfsdaf11172) reported@TheKavernacle I can only say that the Battlefield franchise was insanely popular in Israel I refused service in the genocide, but with great shame I admit that I was in the idf (filling excel sheets nobody ever looked at), and I would say amongst israeli teens and soldiers it was very popular
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Azraël (@azrael_options) reported0DTE scalpers: nobody has ever blown up an account taking one trade per day on $SPX. Six trades before lunch is where accounts go to die. Overtrading is negative expectancy you volunteer for, five to eight times a day, and the industry sells it as work ethic. Why do smart traders defend the habit? → More trades feels like more control. In practice it is more crossings of the spread. → Survivorship bias runs the feed: one guy posts 8 green scalps while 400 silent accounts provided his exit liquidity. → Flat feels like losing, so you manufacture setups. Every red scalp demands revenge, every green one demands proof it was skill. → By trade 5 the desk is a casino and you are the revenue stream. Now hear the same day from the other side of the book. → Dealers classify retail market orders as the cleanest flow in the book. Every scalp hands them the spread on both sides. → 0DTE theta bleeds hardest mid-session, exactly when scalper activity peaks. You pay hourly rent on an asset built to expire worthless. → They fade the opening wick, pin price between expected move boundaries, and let the churn cook you into tilt. The real move prints after the overtraded accounts are flat and done. The fix is fewer decisions, not more discipline. → Premarket: pull VIX, compute the expected move, mark the upper and lower boundaries. That is the entire battlefield for the day. → Let the first 20 minutes play out. That window is dealer inventory reload, not opportunity. → One trade per day, taken only at an expected move boundary where dealer hedging flows actually turn. → Hard 1R cap on every position. Structure breaks, the day is over. No revenge trade, no second attempt. → Demand asymmetry: target the far boundary or the next structural shelf so the reward is multiple R against a fixed 1R. One asymmetric trade with a fixed 1R cap beats eight frantic scalps on every risk-adjusted metric that matters. That single rule carries the entire challenge I am documenting. Boring scales. Frantic bleeds. I put the entire system, the 4 trade archetypes, the Excel workstation engine, and the 20 minute opening rule into an ebook. Comment "MATRIX" and I'll DM it to you.
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oobie (@oobiewpb) reportedsolana:J3NKxxXZcnNiMjKw9hYb2K4LUxgwB6t1FtPtQVsv3KFr $SPY $QQQ $IGV $IWM DLMM MATERIAL-SHIFT ALERT — TUESDAY, SEPTEMBER 1 — 2:51 PM ET STATUS: RED — VOLATILITY HAS REJOINED THE SELLING This is a meaningful change from the 2:00 PM check. The missing confirmation then was volatility. SPX had lost 7650 again and small caps were deteriorating, but VIX had backed away from its morning high. That has changed. VIX has now pushed to approximately 16.12, up about 8% on the session and its highest level since August 4. So the afternoon alignment is now considerably cleaner: SPX DOWN ~0.6–0.7% NASDAQ DOWN ~0.9–1.0% RUSSELL 2000 DOWN ~1.1% VIX ~16.12 / +8% 10-YEAR ~4.79% BRENT NEAR $94 OIL AND YIELDS BOTH REMAINING PRESSURE POINTS. That is the volatility confirmation we specifically said would escalate the 2 PM warning. WHY THIS MATTERS The sequence today has become unusually clean: SPX broke 7650 this morning. Buyers reclaimed it. The reclaim failed. SPX lost 7650 again. IWM lost the breadth level. QQQ/Nasdaq remained weak. And NOW volatility is expanding again. That's a much different setup than a simple red afternoon. The options market is beginning to price more movement at the same time price is struggling to repair broken structure. There is another interesting piece. Today's SPX 7700 0DTE calls have seen more than 23,000 contracts trade against only about 2,400 contracts of prior open interest, and the contract has collapsed roughly 96% as SPX remained well beneath the strike. That is not by itself a directional flow signal—we cannot tell from volume alone who initiated every trade—but it illustrates how aggressively today's same-day upside premium has been destroyed as price remained beneath the former 7675–7700 battlefield. I would NOT translate that into "dealers must sell." We don't have sufficient public intraday information to establish that confidently. But combined with the renewed IV expansion, it tells us the 0DTE environment is becoming less forgiving into the final hour. THE 3 PM MAP SPX 7650 Still the heartbeat. At this point a simple touch above it isn't enough. I want: 7650 reclaimed → held → expansion away from it. Otherwise it remains failed-reclaim territory. SPX 7675–7685 This remains the real repair zone. Getting back there would tell us the afternoon volatility expansion failed to produce additional downside acceptance. SPX 7700 Major repair. Given today's action, reaching and holding 7700 would represent a significant seller failure. IWM Small caps remain the breadth warning. Russell 2000 is down roughly 1.1%, materially worse than SPX. If IWM makes another afternoon low while SPX remains beneath 7650, breadth continues confirming the weakness. QQQ Technology remains important, but IWM is actually giving us the stronger risk message now. QQQ weak + IWM substantially weaker = pressure is no longer isolated to mega-cap duration. WHAT WOULD ESCALATE THIS AGAIN SPX stays beneath 7650 → afternoon low breaks → QQQ makes a corresponding new low → IWM makes another low → VIX expands THROUGH 16.12 rather than merely touching it. That would be the closest we've been today to a genuine late-day volatility/dealer-risk acceleration environment. WHAT WOULD DEFUSE IT SPX reclaims 7650 → holds → attacks 7675 while VIX falls back beneath 16 and IWM stops making lows. That would tell us the volatility spike failed to convert into additional price damage. CURRENT READ: RED — PRICE + BREADTH + VOLATILITY ARE ALIGNED AGAIN. The important change since 2 PM is NOT another few SPX points lower. It's that fear finally caught back up with price. And with barely an hour remaining, that matters because 0DTE positioning is becoming increasingly sensitive to every move away from the strikes where today's contracts were concentrated. Don't chase the red candle. Watch whether sellers can KEEP SPX beneath 7650 while VIX holds above 16. If they can, the final hour deserves respect. If they can't, today's repeated failure to hold below 7650 becomes the story all over again. ~oobie
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John Ruth (@Lfrankbaum1939) reported@Smil3yAngel I understand your anger…people don’t really care what the u.s. says….now all that aside, as a doctor, I am..I would never judge her integrity by her weight; however whatever the cause, she needs to address the issue…also if she was in combat, unless her only job was to be a sniper…she can’t be allowed on the battlefield….nothing stops her from flying drones, developing strategies…etc
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Stormfall (@stormfall33) reportedStar Wars Zero Company really surprised me with its characters and dialogue. It's written very well. The problem is the gameplay is too simple, anyone playing the game for few hours could think of 10 ideas to make it more fun and it just feels like they needed a few months to add in deeper mechanics and dial the balancing in. There's 7 characters and you can recruit up to 20 people for your team.. but the squad cap is only 4 and the people you don't take on missions have nothing to do so most of them are never being used. It's also very hard for them to die so you aren't going to be cycling in and out characters. Making and recruiting your own custom characters is pointless because if I can only use 4, why would I take Glup Shitto over a Jedi and a Mandalorian? There's no A-team and B-team to manage, it's just "pick your 4 favorites" You can send crew members on unplayable operations but it doesn't seem to matter who you send for what task. Each mission has a briefing that tells you NOTHING about what the battlefield will be like or who you might want to bring with you on the mission, and when the mission starts all your characters are randomly placed so you usually end up with your supports stuck in the frontline while your tank is in the back. I'm new to XCOM-likes but all of this seems like no-brainer fixes that will hopefully happen in future patches. 👍
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Andrew Lydiard (@andrewlydiard) reported@BattlefieldComm In RedSec, there are still some glaring issues like the Recon drone being unable to ping, which is kind of the entire point of it. The SVD still being overly oppressive, sniping being all but useless. These are CORE game issues you have to address sooner rather than later.