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Battlefield 6

Battlefield 6 status: server issues and outage reports

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Full Outage Map

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 41% Sign in (41%)
  • 28% Online Play (28%)
  • 15% Glitches (15%)
  • 8% Game Crash (8%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Montpellier Game Crash 2 days ago
Comuna 1 Online Play 3 days ago
Naaldwijk Sign in 3 days ago
Talant Sign in 3 days ago
Viroflay Sign in 3 days ago
Marseille Sign in 3 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • ChrisSlaske
    chris (@ChrisSlaske) reported

    @BattlefieldComm Zero need for proximity chat. Near zero need for server browser. Let's not fix audio, an issue since launch, here's proximity chat. they need to do some drastic map building early next year.

  • RaulBro7
    Bro (@RaulBro7) reported

    @diarchtct @BattlefieldComm Exactly, why they even removed tactical obliteration? They even mentioned a fix for it on last patch notes and never labeled as LTM as with other modes. And strikepoint? for how long its been removed? lol

  • SirWarfare
    MrWarfaremachine (@SirWarfare) reported

    @Macross_Fan_ @Battlefield but that is not the issue of the Map

  • CookieDaBest711
    AzuraLegend (@CookieDaBest711) reported

    @UrbanEcoDude @IGN Unfortunately you will never, ever see a "true" battlefield game again then. It's sad honestly. Live Service and battle passes make too much money for EA to disregard them

  • 360GameTV
    360GameTV (@360GameTV) reported

    Here's an example that I was able to “fix”, NPC want use the bridge..just stuck there, so I try to shoot...works... 10 minutes before I had to punck / melee an NPC to a door that he open the door. He stuck on the battlefield....again...@xbox #Halo #halocampaignevolved

  • xXSilver_BackXx
    Silver Back (@xXSilver_BackXx) reported

    @BattlefieldComm Will this be extended to other regions? having trouble finding info on it.

  • Macross_Fan_
    Angel Osorio (@Macross_Fan_) reported

    @SirWarfare @Battlefield Yeah, the Map is fine, not perfect but fine. In breakthrough there's literally a fatal funnel spaw point for attackers. My point is, they just conveniently decide to pick the one "stupid" critic to make apostar about the fans (obviously mocking them) while there are real issues.

  • robertoimbecile
    roberto (@robertoimbecile) reported

    @BattlefieldComm Can you bring teams together to fix the ******* netcode and 24/7 spotting. The game is miserable to play and no amount of content will make it good.

  • PHVNTOMGG
    PHVNTOM (@PHVNTOMGG) reported

    @Battlefield Fix the audio footsteps

  • Lindemann3443
    Nero (@Lindemann3443) reported

    @Battlefield map is cool and fix ******* bugs

  • samwham6
    sam🕊️ (@samwham6) reported

    Bones broken, skulls crushed, eyes deranged, intestines clinging the body parts? That's now how real men die, or they used to die! It used to be a bullet through the heart in the battlefield when they charged head on to a certain death! That's how real men used to die!

  • odocerato
    Odocerato (@odocerato) reported

    @BFBulletin I have been dealing with frame drops not only on Tsuru Reef but across all maps since season 4 of Battlefield 6 began. It feels disheartening to have to face this issue.

  • cirolikechurro
    jokergroyper (@cirolikechurro) reported

    @Battlefield FIX THE BULLET REG YOU STUPID USELESS ******* ****** GO TO ******* HELL

  • CalvZynisT
    CalvZynisT (@CalvZynisT) reported

    I need an expert computer gaming nerd to come diagnose why I lag in battlefield 6. I have been gaming my whole life, kinda new to pc gaming but I ain’t that stupid. I can’t figure it out

  • DragoneyeVII
    Dragoneye (@DragoneyeVII) reported

    @grim_jeno @CultureCrave Yeah thats the issue Battlefield 6 wasn't ******

  • RaulBro7
    Bro (@RaulBro7) reported

    @alexxgamedev @Battlefield Nice! Where is tactical obliteration? it was not labeled as LTM as other modes and there was a fix for it on last patch notes. Also, more gauntlet content? Ranked? More gadgets and class paths please and we are set 🔫😎🔫

  • KyleS374
    . (@KyleS374) reported

    @BattlefieldComm Can you guys like, fix the ******* game for us Radeon users. It's literally been over a month since this **** started.

  • FanatikGaming1
    FanatikGaming (@FanatikGaming1) reported

    yo @Battlefield THIS IS ******* STUPID! every other ******* game somebody not loading. some other dumb **** bug. ******* road map for dumb ****. fix ******* anything in the ******* game you ******* momo *****.

  • esoclean
    E$ 🗡 (@esoclean) reported

    @BattlefieldComm Aye im tired of shooting someone and getting 99 damage n dying fix it

  • JanVac91
    Nope (@JanVac91) reported

    @Battlefield If you fix the server MAYBE I can play it. Error 85009s. Try everything from my side, it's up to you. And two days ago I was playing just fine.

  • marksaround
    Mark Simmonds (@marksaround) reported

    @BattlefieldComm Why don’t you sort out the party issues that have been going on since launch? Parties don’t get into the same games? Some will go in other don’t. Fix it before bring out other stuff

  • CptDuDuBronze
    Captain DuDu (@CptDuDuBronze) reported

    @TobiMidnight Its more than that now brother. Its now part of the Rich's battlefield. If you recognise this you're miserable. Don't go noticing something unusual otherwise YOURE the problem.

  • MarkSMcDaniel
    Mark McDaniel (@MarkSMcDaniel) reported

    @KTB_500 @USArmy @PeteHegseth I read the article, haven’t listened to the podcast. I will address just 4 points. Completely agree that armored (the author doesn’t like that term but there it is) formations must own their local airspace. This is the author’s strongest point and must be embraced. Every formation on the battlefield down to company level needs its own layered defense, and likely drone recon and strike capability. Organic. The good news is the armored force has a history of technical excellence, has platforms both current and future with the size and power output to incorporate the necessary technology, and is the only conventional ground organization with a heritage of integrating closely with organic air recon and strike platforms. Like 90% of the commentators on urban warfare, the problems of operating tank and tank-like vehicles in urban terrain are overstated. The fact that most people believe it doesn’t make it true. Most people in the armor community believe we need something that looks and smells like a light tank. One of our foremost thinkers succeeded in creating a requirement for one, it was built, and then discarded before any substantive experimentation could be done. Using Iraqi M1 results vs ISIS to evaluate the efficacy of the platform is simply childish. You could have given them T90s, ISVs, or AT-ST Walkers and they would have gotten about the same results. The discussion on Ukraine’s experience was little better. If you throw 1 battalion of any platform into that meat grinder you will take losses. The author implies a strawman where the 31x M1s were supposed to be invulnerable. I thought overall the author brought forth some important points that need to be addressed, but the effectiveness of the article suffered due to some choices.

  • zebramantis
    U (@zebramantis) reported

    @Battlefield You retard dev team fix your ******* game idiiots

  • asymmetricmind
    TheAsymmetricMind (@asymmetricmind) reported

    108 transits under a signed agreement. 25 under continuous air strikes. Same waterway. Same week-to-week window. Same Lloyd’s List data. Force went up. Flow went down. A carrier strike group can destroy the thing threatening a ship. It cannot underwrite the ship. War-risk premiums still sit at 3–10% of hull value. Before February they were roughly 0.25%. No charter economics survive that. Which is why escorted hulls still don’t sail. In five months, only one intervention materially increased commercial traffic through Hormuz. It wasn’t a strike package. It was a signature. The narrative says this is a military problem waiting for a military solution. The pattern says the Strait answers to authorization, not kinetic volume. Watch the war-risk premium. When it holds below 2%, commercial fixtures will return faster than any battlefield development. Pattern > Noise. 🌹

  • sailor_rog19339
    RogueSailor (@sailor_rog19339) reported

    John Russell got rejected by The Marines for being "too tall." Two years later he was a decorated combat officer. Six foot three was apparently a problem on paper. He didn't walk away. He pushed back in, got accepted, and by November 1942 he was commissioned as a second lieutenant. Assigned to the 6th Marine Regiment. Sent straight into one of the deadliest campaigns in the Pacific. Guadalcanal wasn't a training exercise. It was one of the turning points of the entire w@r, and John Russell was in the middle of it as an intelligence officer, gathering information that got men k**led or kept them alive depending on how good it was. He didn't just survive it. He got a battlefield commission and was decorated for valor. That's not something handed out for showing up. That's earned in the middle of chaos, when the plan falls apart and someone still has to make the right call. Malaria is what finally took him out of the fight. Not enemy fire. Not an ambush. A mosquito. He got discharged, came home, and had to rebuild a life after nearly dying from something that never even showed up on a battlefield map. Hollywood had no idea what to do with a man like that. So they cast him as the toughest, quietest lawman on television. Marshal Dan Troop in "Lawman" ran for four seasons, and Russell played him so buttoned-up and stoic that fans joked he barely got to kiss anyone on the show. Meanwhile, in a villain role the same year, he kissed two different women on screen and joked it was more action than his own marshal character ever saw. He stood across from John Wayne in "Rio Bravo." Faced off with Clint Eastwood decades later in both "The Outlaw Josey Wales" and "Pale Rider." Six decades in the business, and he was still working well into his sixties, still getting cast as the man you didn't want to cross. Before any of it, before the uniform and the badge and the black hat, he was a UCLA student athlete who got told his own body made him unfit to serve his country. He proved that wrong in the most literal way possible, standing in the middle of a Pacific island earning medals for the exact kind of composure Hollywood would later pay him to fake. He never talked about Guadalcanal much in interviews. Most of what people know comes from military records, not from him bragging about it. That tells you something too. Rejected for being too tall. Decorated for actual bravery two years later. That's not a Hollywood script. That's just what happened to John Russell before anyone ever called him "Marshal."

  • MosesAteDirt
    . (@MosesAteDirt) reported

    @BattlefieldComm How about you fix the server time out issue ive been having. Match will load then I get kicked for being inactive even though I never joined. Only happens on Steam

  • inner_circleO7
    Doctor Ilić (@inner_circleO7) reported

    @BattlefieldComm Could you fix the goddamn directx error on nvidia 50s?

  • JRB___2
    JRB (@JRB___2) reported

    @BattlefieldComm Limb damage has made sniping and dmrs pointless. Like no way should it take 3 hits from mini scout to kill. Please fix.

  • redslayerknows
    Red slayer (@redslayerknows) reported

    @BattlefieldComm So no D-sync fixes or netcode, broken animations and audio no tracers from shots,grenade markers disappearing You got new bugs like grenades staying on you when thrown or throwing multiple in one press like 6 when you can throw like only two Glint disappearing,server LAT spikes