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Battlefield 6

Battlefield 6 status: server issues and outage reports

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 43% Sign in (43%)
  • 28% Online Play (28%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Lyon Online Play 13 hours ago
Persan Sign in 1 day ago
Metz Sign in 1 day ago
Lyon Matchmaking 2 days ago
Aubais Online Play 4 days ago
Toulouse Glitches 4 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • TheGangstaGamin
    The Gangsta Gaming (@TheGangstaGamin) reported

    @BrokenMachine @BattlefieldComm Was happening to me yesterday. Haven't had any issues like that for BF6s entire lifespan but suddenly stuttering everywhere on base PS5

  • JandD2009
    ????? (@JandD2009) reported

    @ValerieAnne1970 "The concept of “disease” as a discrete enemy entity is a modern fabrication. It is not an observable force of nature. It is not a law of biology. It is a linguistic invention used to describe a collection of ****** processes that are misunderstood, deliberately misrepresented, and aggressively monetised. There is no moment in the natural world where the body suddenly “catches” a disease in isolation. What exists instead is a continuum of adaptation. Cells responding to pressure. Tissue responding to chemistry. ***** systems responding to load, toxicity, deficiency, trauma, and electrical disturbance. Disease is not a cause. It is a label applied after the fact. Before modern medicine reframed the body as a battlefield, health was understood as terrain. Internal environment. Blood quality. Mineral balance. Waste removal. Nervous system tone. ***** drainage. Structural alignment. Even early biological science recognised that the state of the internal milieu determined outcomes far more reliably than exposure to any external organism. The pivot away from terrain was not accidental. It was ideological. Germ theory did not win because it explained reality better, it won because it simplified blame. By externalising the cause of illness, responsibility was removed from industrial food systems, chemical exposure, environmental toxicity, emotional trauma, and structural stress. If microbes were the enemy, then factories were innocent. If bacteria were the cause, then solvents, metals, radiation, and endocrine disruptors were conveniently irrelevant. This inversion allowed medicine to stop asking why tissue breaks down and instead obsess over what could be killed. Microorganisms did not suddenly become dangerous in the last century, they have existed since life itself. Bacteria, fungi, and parasites are not foreign invaders, they are recyclers, decomposers, and adaptive responders. In a healthy, oxygenated, mineralised internal environment, they exist in benign or symbiotic states. They assist digestion, cellular signalling and waste processing. When the internal terrain degrades, they change. This is pleomorphism. Not philosophy. Observation. Microbes alter their form, behaviour and function based on the condition of the tissue they inhabit. In clean environments they remain cooperative. In toxic, acidic, oxygen-poor, electrically unstable environments, they shift into scavenger modes. They do not create decay. They respond to it. Rot comes first, scavengers follow. This single principle dismantles the entire contagion mythology. If microbes were the primary cause of illness, exposure would produce consistent outcomes. It does not. Two people can share the same space, breathe the same air, ingest the same organisms, and experience completely different biological responses. The variable is not the germ. It is the terrain. The body is not passive in this process. It is profoundly intelligent. Inflammation is not pathology. It is increased circulation, designed to deliver oxygen, minerals and repair substrates to overloaded tissue. Fever is not a malfunction, it is a regulated metabolic escalation intended to denature waste, inhibit parasitic activity, and accelerate detoxification. Mucus is not disease. It is a solvent produced by the body to bind, encapsulate, and remove irritants and toxins. Pain is not an error message, it is feedback. Symptoms are not evidence of failure, they are evidence of efforts by the body to heal. What modern medicine calls disease is almost always the body entering a corrective or compensatory phase. When these phases are allowed to complete, resolution follows. When they are suppressed, interrupted, or chemically overridden, the process does not stop, it retreats deeper into the system. This is how acute processes become chronic. This is how inflammation becomes degeneration. This is how “managed conditions” multiply. Cancer is the most aggressively misunderstood example of this inversion. Cancer is not random, it is not genetic roulette, it is not cells “turning against the body”. Cells do not revolt, they adapt. Cancer emerges when tissue is forced into survival mode under sustained conditions of toxicity, hypoxia, mineral depletion, and drainage failure. Cellular multiplication becomes a compensatory response to an environment that no longer supports normal respiration and repair. Growth is not the enemy, growth is the last option left. Parasites, solvents, heavy metals, mycotoxins, and electrical disruption create the conditions where normal cellular respiration collapses. Mitochondrial function is impaired, oxygen utilisation drops, waste accumulates. Cells respond by shifting metabolic pathways, tissue architecture changes and proliferation increases. This process is then named, labelled and treated as if it were an alien invader rather than an internal adaptation. The intervention strategy follows the same flawed logic. Poison the system, burn the tissue, suppress the signals, remove the mass. At no point is the terrain restored. At no point are the original conditions corrected. The environment that forced the adaptation remains intact, so the process returns, or it reappears elsewhere, or a new diagnosis replaces the old one. The body is an electrical, chemical, and biological system governed by laws. It responds predictably to inputs. Industrial food devoid of minerals creates deficiency. Chemical exposure creates detox burden. Emotional trauma dysregulates the nervous system. Structural compression impairs circulation. Environmental radiation disrupts coherence. None of this is mysterious. It is cumulative. Ancient systems understood this because they observed the body holistically. Blood, breath, emotion, structure, digestion, elimination, and consciousness were reminders that health was not something administered externally, it was cultivated internally. Even religious and mythological texts encoded these truths symbolically. Regeneration, purification, sacrifice, resurrection, and redemption were not abstract moral tales. They were physiological maps describing cycles of breakdown, cleansing, repair, and renewal within the human body itself. But a population that understands its own regenerative capacity cannot be controlled. So knowledge was fragmented. Biology was separated from chemistry. Chemistry was separated from electricity. Medicine was separated from nutrition. Nutrition was separated from soil. Consciousness was dismissed entirely. The body was rebranded as a faulty machine instead of a self-regulating intelligence. Disease, as a concept, is the glue that holds this illusion together. Once a label is applied, inquiry stops, the individual becomes a diagnosis, treatment replaces understanding, lifelong management replaces resolution. But when you remove the label, the pattern becomes obvious. The body is always doing the best it can with the materials and conditions it is given. It does not need to be attacked. It does not need to be overridden. It does not need to be frightened into submission. It needs the terrain restored. And that truth, more than any single fact, is what the system cannot afford you to remember." - J Freeman

  • thetacticalGB
    tacticalshooter_UK (@thetacticalGB) reported

    @BattlefieldComm Get the middle east company to fix it

  • JandD2009
    ????? (@JandD2009) reported

    "The concept of “disease” as a discrete enemy entity is a modern fabrication. It is not an observable force of nature. It is not a law of biology. It is a linguistic invention used to describe a collection of ****** processes that are misunderstood, deliberately misrepresented, and aggressively monetised. There is no moment in the natural world where the body suddenly “catches” a disease in isolation. What exists instead is a continuum of adaptation. Cells responding to pressure. Tissue responding to chemistry. ***** systems responding to load, toxicity, deficiency, trauma, and electrical disturbance. Disease is not a cause. It is a label applied after the fact. Before modern medicine reframed the body as a battlefield, health was understood as terrain. Internal environment. Blood quality. Mineral balance. Waste removal. Nervous system tone. ***** drainage. Structural alignment. Even early biological science recognised that the state of the internal milieu determined outcomes far more reliably than exposure to any external organism. The pivot away from terrain was not accidental. It was ideological. Germ theory did not win because it explained reality better, it won because it simplified blame. By externalising the cause of illness, responsibility was removed from industrial food systems, chemical exposure, environmental toxicity, emotional trauma, and structural stress. If microbes were the enemy, then factories were innocent. If bacteria were the cause, then solvents, metals, radiation, and endocrine disruptors were conveniently irrelevant. This inversion allowed medicine to stop asking why tissue breaks down and instead obsess over what could be killed. Microorganisms did not suddenly become dangerous in the last century, they have existed since life itself. Bacteria, fungi, and parasites are not foreign invaders, they are recyclers, decomposers, and adaptive responders. In a healthy, oxygenated, mineralised internal environment, they exist in benign or symbiotic states. They assist digestion, cellular signalling and waste processing. When the internal terrain degrades, they change. This is pleomorphism. Not philosophy. Observation. Microbes alter their form, behaviour and function based on the condition of the tissue they inhabit. In clean environments they remain cooperative. In toxic, acidic, oxygen-poor, electrically unstable environments, they shift into scavenger modes. They do not create decay. They respond to it. Rot comes first, scavengers follow. This single principle dismantles the entire contagion mythology. If microbes were the primary cause of illness, exposure would produce consistent outcomes. It does not. Two people can share the same space, breathe the same air, ingest the same organisms, and experience completely different biological responses. The variable is not the germ. It is the terrain. The body is not passive in this process. It is profoundly intelligent. Inflammation is not pathology. It is increased circulation, designed to deliver oxygen, minerals and repair substrates to overloaded tissue. Fever is not a malfunction, it is a regulated metabolic escalation intended to denature waste, inhibit parasitic activity, and accelerate detoxification. Mucus is not disease. It is a solvent produced by the body to bind, encapsulate, and remove irritants and toxins. Pain is not an error message, it is feedback. Symptoms are not evidence of failure, they are evidence of efforts by the body to heal. What modern medicine calls disease is almost always the body entering a corrective or compensatory phase. When these phases are allowed to complete, resolution follows. When they are suppressed, interrupted, or chemically overridden, the process does not stop, it retreats deeper into the system. This is how acute processes become chronic. This is how inflammation becomes degeneration. This is how “managed conditions” multiply. Cancer is the most aggressively misunderstood example of this inversion. Cancer is not random, it is not genetic roulette, it is not cells “turning against the body”. Cells do not revolt, they adapt. Cancer emerges when tissue is forced into survival mode under sustained conditions of toxicity, hypoxia, mineral depletion, and drainage failure. Cellular multiplication becomes a compensatory response to an environment that no longer supports normal respiration and repair. Growth is not the enemy, growth is the last option left. Parasites, solvents, heavy metals, mycotoxins, and electrical disruption create the conditions where normal cellular respiration collapses. Mitochondrial function is impaired, oxygen utilisation drops, waste accumulates. Cells respond by shifting metabolic pathways, tissue architecture changes and proliferation increases. This process is then named, labelled and treated as if it were an alien invader rather than an internal adaptation. The intervention strategy follows the same flawed logic. Poison the system, burn the tissue, suppress the signals, remove the mass. At no point is the terrain restored. At no point are the original conditions corrected. The environment that forced the adaptation remains intact, so the process returns, or it reappears elsewhere, or a new diagnosis replaces the old one. The body is an electrical, chemical, and biological system governed by laws. It responds predictably to inputs. Industrial food devoid of minerals creates deficiency. Chemical exposure creates detox burden. Emotional trauma dysregulates the nervous system. Structural compression impairs circulation. Environmental radiation disrupts coherence. None of this is mysterious. It is cumulative. Ancient systems understood this because they observed the body holistically. Blood, breath, emotion, structure, digestion, elimination, and consciousness were reminders that health was not something administered externally, it was cultivated internally. Even religious and mythological texts encoded these truths symbolically. Regeneration, purification, sacrifice, resurrection, and redemption were not abstract moral tales. They were physiological maps describing cycles of breakdown, cleansing, repair, and renewal within the human body itself. But a population that understands its own regenerative capacity cannot be controlled. So knowledge was fragmented. Biology was separated from chemistry. Chemistry was separated from electricity. Medicine was separated from nutrition. Nutrition was separated from soil. Consciousness was dismissed entirely. The body was rebranded as a faulty machine instead of a self-regulating intelligence. Disease, as a concept, is the glue that holds this illusion together. Once a label is applied, inquiry stops, the individual becomes a diagnosis, treatment replaces understanding, lifelong management replaces resolution. But when you remove the label, the pattern becomes obvious. The body is always doing the best it can with the materials and conditions it is given. It does not need to be attacked. It does not need to be overridden. It does not need to be frightened into submission. It needs the terrain restored. And that truth, more than any single fact, is what the system cannot afford you to remember." - J Freeman

  • patchees_on
    Grashollow (@patchees_on) reported

    @BattlefieldComm When are they going to fix the ******* black screen problem? Your game is trash.

  • jthoma12
    Absolute-Carnage (@jthoma12) reported

    @BattlefieldComm Ok work with AMD , because since season 3 ive flip my whole high end PC to play and still getting error

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @BattlefieldComm Even tap firing isn't helping with bloom and recoil. Please fix.

  • Devil1Tongue
    TongueDevil (@Devil1Tongue) reported

    @Ofcimcold Wanda fate is unknown after the scarlet temple collapse, strange last time we saw jumped into the multiverse to try fix the damage caused so he should be in secret wars which may be a battlefield of the planes

  • _im_vj
    SE7EN (@_im_vj) reported

    Losing interest day by day in #Battlefield6 because @Battlefield is ignoring to fix the core issues like netcode, network lag, hitreg etc. S4 will be my last one on this.

  • Adam78932986
    JohnWick (@Adam78932986) reported

    @BattlefieldComm The game has input lag and stutters on the new Season 4 map. When will this be fixed?

  • DethNade
    DethNade (@DethNade) reported

    @BattlefieldComm AMD been having driver issues as well. With all the money they have you thing they would make sure stiff like this don't happen.

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    EA sold for $55 billion. Only $36 billion of that is actually money changing hands. The deal, led by Saudi Arabia’s Public Investment Fund alongside Silver Lake and Jared Kushner’s Affinity Partners, officially closed August 4, taking EA private after 37 years on the Nasdaq. Shareholders get $210 per share, a 25% premium. But the headline enterprise value obscures the deal’s real shape: roughly $36 billion of it is equity, PIF rolling over its existing 9.9% stake rather than cashing out, with Silver Lake and Affinity funding the rest in cash. The remaining $20 billion is debt, financed entirely by a single bank, JPMorgan Chase, an unusually concentrated commitment for a leveraged buyout this size, and a signal of just how hard $20 billion in LBO paper was to syndicate any other way. The deal took nearly a year to close for a reason that had nothing to do with price. Announced in September 2025 and approved by shareholders that December, it missed its original June 30 close date and sat waiting on CFIUS, the U.S. body that reviews foreign investment for national security risk, with a $1 billion reverse break fee built in specifically in case the deal collapsed on regulatory grounds. It cleared its final hurdle, EU foreign subsidy approval, only in late July. None of EA’s individual franchises were carved out or sold separately. Battlefield, EA Sports FC, Madden, The Sims, and Apex Legends all transfer as one company, wholly owned. What changes is the balance sheet: EA now carries $20 billion of new debt on top of a business whose most durable income comes from live-service spending, Ultimate Team packs, add-ons, ongoing engagement. Debt-financed ownership tends to sharpen a company’s appetite for whatever reliably prints cash and cool its patience for anything that doesn’t. $55 billion was never really the number that mattered. $20 billion in debt now sitting on EA’s books, that’s the one shaping every decision the company makes from here.

  • am3binh425
    cat of flies 🐊 (@am3binh425) reported

    @swaguley BF6 is cleary inspired by MW2019 and this ain't a problem by itself. The main problem is that the gunplay doesn't look like Battlefield at all!

  • Unsp0kenMusic
    UnspokenMusic (@Unsp0kenMusic) reported

    @EA_DICE @BattlefieldComm @Battlefield NERF THE FKN SVDM OR TAKE IT OUT OF RANKED ITS FKN BROKEN META IS 1 GUN STRAIGHT GARBAGE U GUYS SEE THE STATS U KNOW IT FKN DO UR JOBS BEFORE WE STOP PLAYING

  • H_Voice3
    VOH (English) (@H_Voice3) reported

    Former Interior Minister Mohammad Omar Daudzai During Republic: The So-Called Anti-Government Fronts Cannot Be an Alternative for Afghanistan; I Also Oppose the Resumption of War Former Interior Minister during the previous Republic, Mohammad Omar Daudzai, said that the activities of the so-called anti-government fronts cannot provide an alternative for Afghanistan, adding that any war backed by foreign support is not a solution to the country's problems but rather a cause of further disasters. Daudzai stressed that he personally opposes military confrontation and war against the Afghan government. He added that Afghanistan can no longer endure conflict and that armed warfare must not be reignited in the country. According to him, military opposition to the Afghan government is extremely difficult because the government exercises full control within Afghanistan and responds forcefully to any armed resistance. He said that, in the past, these groups were not given space to operate even in neighboring countries, but recently there have been signs that some neighboring states have provided them with an environment in which to resume their activities, leading to their renewed operations. Mohammad Omar Daudzai also stated that Pakistan's military establishment has recently become interested in seeing Afghanistan destabilized due to its deepening disagreements with the Afghan government. He further added that although the leaders of the so-called anti-government fronts are based in Western countries, he believes that Western governments do not seek to turn Afghanistan into a battlefield once again and are unlikely to provide these groups with military support.

  • dpon_AK
    dillon (@dpon_AK) reported

    @Battlefield **** your **** game, fix the ******* crashing w/ RTX cards you retards

  • Lzz1un7even
    SJ滅 (@Lzz1un7even) reported

    @BattlefieldComm Yeah fix that hit reg too while you ******* are at it

  • rasDemi
    Demi ♰ (@rasDemi) reported

    One should not underestimate the ENDF, really any strategically minded person should never underestimate an enemy, no matter how weak or disorganized they may appear. The ENDF has serious problems: careless treatment of its soldiers, low morale in many units, and alot of battlefield blunders. But it remains a formidable military force. It still possesses the manpower, equipment, some really great commanders, good battalions, and the logistical capacity to inflict alot of damage. I am of the opinion that, if it were not already stretched thin by Fano, TDF, maybe OLA and EDF, it could capture large parts of Eritrea within a relatively short period.

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @golgothic99 @Battlefield I bet the TTK and TTD will be the next big thing either during season 5 or for season 6. It sucks we have to wait a whole year after launch and especially if it will suck and we would have to wait another year for them to fix that.

  • BLAMDUSKY
    Blamdusky (@BLAMDUSKY) reported

    @EndersFPS … and here I was thinking, “this has to be too good to be true,” yet they actually and FINALLY addressed the glaring issues with the… campaign. Outstanding work team 👍 @EA_DICE

  • DuckTheIrishman
    ヨルダンプロバンス (Jordan Provencial) (@DuckTheIrishman) reported

    @BattlefieldComm Gotta fix the broken grenade indicator. The game straight up doesn't show them and it leads to so many avoidable death.

  • zxd4necro
    zinecro (@zxd4necro) reported

    @Battlefield @CoolGuyGames Here we are again during double xp and cant even play due unknown error. This has happened so many time and only with this game. @ea i want my money back or for you to make it right. No accountability from ea

  • ContainedAni
    Animosity 📸 (@ContainedAni) reported

    @SakurasCardShop I am not going to complain about a shop buying product for X price and selling it for a higher price, because I understand you have costs/overhead you need to account for. MSRP is something I only expect from big box retailers because they eat the cost of the product based on everything else they sell. A shop isn't a reseller in the same sense a dude flipping product out of his base is a reseller. Shops buy from their distributors for a price and then turn around and sell it for say 10-30% more (depends on the product) because of the business expenses. A reseller often has NO overhead costs because it's just one or two dudes, and they buy up ALL the available product and sell for astronomically high prices (100%+) leaving no room. If you have multiple people doing this then it becomes a problem. I have no problem paying $70 for an ETB that a shop's cost per unit is 20% lower on. A shop generally provides some sort of benefit to the community outside of just selling product (ie employment, place to play, adjacent/related products, ect) - a reseller offers NO benefit at all. To be clear, I am pretty vocal about the cost of living IRL. I have assisted in having a direct impact to the lowering of food, medicine, and electricity in my local state. I don't do this on twitter because that's not the atmosphere I cultivated for me here. They are still issues I hold dear, but this isn't the time or the place for it for me. You are more likely to hear about me complaining about the cost of this hobby here on twitter because I've deemed it more appropriate place to talk about this as the impact of the the cost of living is something is a battlefield that is better spent fighting offline.

  • ZiggysGlizzy
    Ziggy's Glizzy Gun Grease Co (@ZiggysGlizzy) reported

    @Txp_RBI_Xctuxl The L2/R2 buttons had an issue with breaking the hinge pins at some point and my dad who just plays battlefield had to replace it a few times. I think he's on controller 3 or 4 but after he got that last one he's had no other issues.

  • CalvZynisT
    CalvZynisT (@CalvZynisT) reported

    @BattlefieldComm Can someone explain to me why on this premium AAA game half the time I have over 50% packet loss? I have spectacular internet. I don’t lag in tarkov or cod or CS. I download 3 hour long videos in like 10 seconds. I can play battlefield 6 A-OK for days, then all of a sudden I get on and every game every game mode half of the time in game I have extreme packet loss making the game unplayable. It is honestly straight up UNACCEPTABLE. It has to be a problem with the servers. I have done EVERYTHING in my power to rectify the situation. Idk WHAT IM SUPPOSED TO DO

  • DANNYonPC
    DANNYonPC (@DANNYonPC) reported

    @TheThurston13 @Battlefield Nah mate, actual skill issue there not an issue of spread or even hipfire.

  • md_deepesh
    Dr. Deepessh Divaakaran (Dr. DD) (@md_deepesh) reported

    The CJP plot is getting darker by the day. And the emerging evidence suggests something sinister. This was never merely a student movement. India faced a cold blooded attack on its Sovereignty. Without a single tank crossing its border. No missile was launched. No war was declared. Yet a battlefield appeared in India's Capital City. I will not name the Countries here. Which will come later. First week of June 2026. The weapon was anger. The ammunition was an algorithm. The target? Repeat Nepal and Bangladesh. And the chronology reads like a war-room script. First, find a genuine wound. The NEET crisis supplied it. Then deepen the despair. Make every angry reel look like a revolution. Social media Pages multiplied. Influencers amplified. Bots created artificial applause. Instagram supplied the fire. By 20 July. The screen had become a street. 2,800+ people with criminal records were placed. Abusive placards were pushed to the front. A dangerous idea had already been planted. Come to Jantar Mantar. Abuse power, create outrage, and go viral. Then the hidden layers surfaced. 27th July. Maharashtra Cyber Cell identified 429 handles and posts. 312 were on Instagram. Around 140 used AI. 100 were linked overseas. Fake crowds appeared. Synthetic voices spoke. Outrage outran facts. Delhi Police began examining influencers. Fake accounts entered the probe. Bot amplification entered the probe. Digital companies entered the probe. But the darkest thread came from Bengal. Around Jan 2026. Investigators realised that Hamim Mondal was recruited. His suspected handlers used Pakistani identities. Uzair. Rana. Hamad. Abid Jatt 333. The instruction was chilling. Buy police uniforms. Reach Jantar Mantar. Take a group. Create trouble. That was a kinetic trigger. A disguised provocateur could shoot protesters. The camera would capture the uniform. Not the hand controlling it. One death could ignite Delhi. One clip could ignite India. Then came 30 July. Army Intelligence and Rajasthan Police struck Sri Ganganagar. Nearly 1,000 metres of unauthorised Army-pattern cloth was seized. On 31 July. Mondal was arrested. On 1 August. Arpita Sarkar was arrested in Sahibganj. The grievance may have been genuine. But the amplification was not entirely organic. Foreign accounts watched. Algorithms pushed. Suspected operatives allegedly prepared. Counterfeit military fabric circulated. It suggests a hybrid assault. Digital forces create the crowd. Local networks shape the anger. Provocateurs seek the spark. Foreign handlers wait for the fire. Wars no longer always begin at the border. Sometimes they begin inside a phone. And end on the streets. More information to follow.

  • carreraluu
    Maradona Carrera (@carreraluu) reported

    @BrokenMachine @BattlefieldComm Dam I have issues on PC I can't run one tab in Chrome nor Discord the game performance drops like crazy

  • DanFSD
    Daniel Faria Sampaio (@DanFSD) reported

    @BattlefieldComm Will we get RP refunded? Already lost about 120 RP just because of weird connectivity issues

  • Mad_Skull4
    ☠️Mad Skull☠️ (@Mad_Skull4) reported

    @Battlefield is still trash. Still didnt fix party glitches that keep party members in lobby. Still has more bugs than the amazon.