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Battlefield 6

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 43% Sign in (43%)
  • 28% Online Play (28%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 6% Matchmaking (6%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Saint-Malo Online Play 2 days ago
Buenos Aires Sign in 4 days ago
Comuna 1 Online Play 4 days ago
Perpignan Sign in 4 days ago
Domingos Martins Sign in 7 days ago
Courbevoie Online Play 7 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Barbaneth
    LiCHtsLiCH (@Barbaneth) reported

    @volcaholic1 Well don't let it get you down. The vast majority are just dog piling, it's good for your revenue stream, but disassociate yourself from it. One of the problems of fame. But please don't let it get you down. Nothing wrong with having a point of view, and even though I may disagree with the science of it, doesn't make it a valid fear. In alot of instances, well most, I fully agree with you, if what you say is true, we are in for one hell of a ride. More importantly, it seems that a large chunk of the cause is actually an abscence, which, in all likelyhood, from a scientific pov, we are headed for more extremes, which is just fine. This is far from unexpected, and certainly something we can deal with. Beyond that, if you can think of it as grace, this good weather, we have summarily wasted it, which is far more frightening. Rather than becoming more prepared, we have become less prepared. Emergency stations set up 20 years ago, gone into disuse, suddenly called upon by inexperienced place holders like the Covid emergency response team. Bear in mind, this is a lack of experience cause by a lack of event. Like battlefield soldiers who have never seen combat. A sense of readiness is paramount to a quick response, and you are the literal tip of the spear when it comes to a sense of motivation and concern that people should have. Maybe pivot your approach to one of preparedness, rather than the cause. The cause isn't the point, mostly beause we can't do anything about it, and partly because it may not be the cause. So how would you outline a response beyond or integrating existing emergency protocols? Even going over the material requirements for triage encampments, set up for disaster recovery, and logistics resource acquisition and communication could seriously mitigate a Katrina response that 3 days in was "what do we do?".

  • Adam9110
    GHOST (@Adam9110) reported

    @GhostGamingG @Battlefield All they need to do is disable access to the aircraft carrier until the M-COMs become available to capture, just like it was in BF4, and the problem would be solved. But will DICE actually do it??? I don’t think so, because that studio is severely developmentally challenged😒

  • TheStormFiles
    Storm Files (@TheStormFiles) reported

    @BasilTheGreat Nobody is shocked. That’s the problem. They import men who treat streets like a battlefield, then act stunned when blood hits the pavement. Ban the entry. Deport the rest.

  • TyeJakTV
    Tye Jak (Eternal Heel Arc) 🖤🐅 (@TyeJakTV) reported

    @K4kirigaya @Battlefield Main issue with bullet drop for snipers is that their velocity is surprisingly low for the game, which makes the drop feel more impactful. Longer to get to distance makes drop more apparent. The longest range sniper somehow has less Velocity than the mini Scout.

  • AndyKunz1996
    Andy Kunz (@AndyKunz1996) reported

    @GhostGamingG @Battlefield Its a team problem when nobody is clearing the spawn campers

  • r_vonhagn
    Rick von Hagn 🗽 (@r_vonhagn) reported

    @peterawolf Hate this romanticized nonsense. Men sought glory on the battlefield because military service was the only meritocratic social structure that offered them an escape from the immiseration of peasantry and feudal service - and even then, many instead chose scutage.

  • josiiiah
    Joe (@josiiiah) reported

    @BattlefieldComm How about fix the black screen that causes you to need to restart after leaving a match.

  • StitchWeb3Joy
    helmsman (@StitchWeb3Joy) reported

    If you’re buying $BTC here because you’re afraid of missing $100K… you might be the exit liquidity. Everyone is bullish again. $100K predictions are back. “Buy every dip” is back. And somehow, after a massive vertical move, people suddenly think risk has disappeared. That’s exactly what worries me. My last call: ✅ Correct — The break above $70K triggered a violent short squeeze. ✅ Correct — $75K–$80K became the battlefield. ❌ Wrong — I underestimated how fast the squeeze would happen. Now forget the hype. I’m watching 3 levels: Above $80K + hold → $82K–$85K Rejected at $80K → late longs are in trouble Below $74K → this “new bull run” narrative gets seriously tested My 12H view: I’m not chasing this candle. And here’s the part Bitcoin bulls won’t like: A vertical pump caused by shorts getting destroyed is NOT the same thing as healthy spot demand. Maybe BTC goes straight to $100K. But buying AFTER the squeeze and calling it “conviction” looks a lot like FOMO to me. Bulls think I’m wrong. Good. Screenshot this. We’ll check again in 12 hours. $BTC

  • Brazi_real
    Brazi 🇧🇷🇮🇹 (@Brazi_real) reported

    @bigbenisfake I mean what's the issue with this game compared to a game like battlefield or call of duty? Is it the fact that you don't play as a hero or cool protagonist? This is a genuine question btw im not like tryna be a ******** or anything I just wanna know like your opinion on this.

  • ali950309573625
    Shadow ❄️ (@ali950309573625) reported

    Defensive mechanism When we think we are under humiliation, attack or betrayal we unconsciously adopt a heavy emotional armor for fight mode which in many cases piercing through that armor is almost impossible for many people. To me there’s 1 exception: Sympathy If I’m on a battlefield and see my enemy is in real pain, I’ll stop. Period. If I care about that person—no matter what happened between us, even if they cheated on me—I become extremely protective bc I don’t want to see them in pain and always there’s time to deal with the real issue later

  • RealBSP3
    𝐁𝐒𝐏𝟑 (@RealBSP3) reported

    Mechs can be built, but there are problems. One of those is finely illustrated in the quoted post. The various technologies are more easily deployed on other vehicles; but those vehicles do have limitations. Mechs can eliminate some of those limitations, but not without significant drawbacks, given current technology. Toward the end is a probable use case, with the question you really need to be asking, so skip there if you can't be bothered to read. It's not making them stand up, take a hit, or go that's the problem. The problem is that they'll be target number one on the battlefield; but that was also a problem with early tanks. They can be made to take the punishment, within limits. If you're facing off with someone who can hit it with a GBU-10 at mach 1, for example, you've got issues. If not, however, most ground-based munitions are survivable, given the appropriate amount of money dedicated to each machine. The armor exists, and I'm working on some, myself. RPG? Yes. MANPADS? No. Not yet, anyway, but it's possible. This would be it's worst enemy on the battlefield. Anyone packing such a system would be fielded directly, as soon as possible, and/or positioned where a mech is expected. That's not the end of the story, though. It's possible to stop something in it's tracks with volume of fire, alone, and being swarmed by drones is a significant risk. Given absolutely everyone will be firing at the mech, that's like trying to walk through a cloud of mosquitoes and stepping into a ground nest of bees. It's greatest defense is a magnificent offense. A mech must be able to lay down a massive volume of fire with significant energy output. This isn't something you would field in a place where collateral damage is an issue. Effectively, it's got to be a scorched Earth machine, and there are aspects of the idea that allow it to be just that. Weapon height alone gives it an ability to hit more targets, more quickly, at greater distances, and beyond cover. It's the world's most well-armed helicopter, but on the ground; but it's got one big problem: Energy Keeping it moving matters, and whatever you use to power it will be the primary target, but you can plan for that. Allowing it to operate for the duration of an engagement is all about creating engagement opportunities. If you decide to build the machine no matter what, you create an opportunity for it to shine. That's likely going to be blasting it's way through things as quickly as possible to open up a corridor, and then retreating. Why not just use airplanes? There is a point at which you stop using them, and sometimes that point still doesn't allow helicopters. That point is wide open for shock and awe. So, you wouldn't try to use it very long, to begin with. Destroy everything in front of you, and everything that's housing something that firing back, and retreat for conventional hardware to finish the job. We're still missing part of the energy equation, though, and that's the sort of weaponry that would maximize a mech's utility: Directed energy and railguns. It's got better lines of sight than a tank. These normally long-range weapons can now be used up close and personal. It would be an absolute shame to give them up because of energy limitations. Something like the A-10's party piece burns through ammunition too quickly. It's nice to have, but it's not choice number one. If you have room, sure, but you're more than likely looking at something smaller, to give it options. A line of sight weapon, though, that hits like a bomb, paired with another line of sight weapon that can punch clean holes and start fires, is a good mech starter kit. Fill it out with conventional weapons, and it just might survive long enough to do it's job. Something needs to be done about those drones, though. For now, anything they drop can be resisted by a machine with that much money behind it. That won't always be the case. The main thing to remember is that such a machine needs to be able to leverage the absolute latest in weaponry. Some older gear works, as well, such as grenade launchers and an array of M2s, but that's not enough. It needs to hit like a hammer from five blocks away, through five buildings, if required. What we're looking at, therefore, is an intermediate weapons platform. Soften the area with fast air power, collapse obvious remaining resistance with the mech, bring in helicopters, and then roll in traditional armor. The question you need to ask: Is that step useful enough to revise every engagement plan we have, and pour resources into creating and transporting these things? The below picture is an example of a large mech from the Battletech universe. I just wanted an illustration of something heavily armed. There are many, in that universe, that would be rather practical for these purposes. This one wouldn't be maneuverable enough to justify it's legs. Whatever you build, it's got to be at least somewhat quick. I just didn't feel like pouring through countless images.

  • aaronGolding9
    Aaron Golding ✝️ (@aaronGolding9) reported

    @32Cassell Let's have what you melt? All the white British lads that currently have no job, because we imported 4 million indians, will be sent to die, in the trenches of Ukraine. All to try and cover the EU debt crisis, and UK pension liabilities problem. They need 500 million dead to solve the issue. ***** like you cheer it on. You would not last 5 minutes in today's battlefield.

  • SimpleNinja7
    SimpleDigit7 (@SimpleNinja7) reported

    @w40295 @kek2server if you think that, then you are part of the problem. If you need to run around like sonic to be able to play, then maybe go back to COD or battlefield

  • simandant
    @simandant (@simandant) reported

    @RupertLowe10 Military veterans deserve absolute respect, but the idea that a background in battlefield command is the primary qualification to reshape British law is absurd To fix our unwritten constitution, we don't need a single institutional mindset; we need a functional Parliament

  • MEHRDAD_dhm
    یانگ پاچینو (@MEHRDAD_dhm) reported

    @Battlefield Instead of posting memes about game , FIX UR GAME! ME & MY TEAM WILL LEAVE BEHIND BF6 ON23 OCT I REALLY LIKE #MW4!

  • sourceeeezz
    so사rceeee. (@sourceeeezz) reported

    -battlefield 6 has dead content support, and fundamental issues still havent been fixed. -arc raiders is the same, but even worse, cuz they decided to remove wipes. (3/?)

  • RThoughtfulness
    R͢a͢z͢o͢r͢-s͢h͢a͢r͢p͢ T͢h͢o͢u͢g͢h͢t͢f͢u͢l͢n͢e͢s͢s͢ (@RThoughtfulness) reported

    @pjalphareacts Toothpaste. That’s the latest battlefield. A small average difference in saliva pH, plenty of overlap between men and women, and suddenly it’s proof the whole system was built to rot her enamel. Dentists keep saying the same thing: fluoride toothpaste works. Individual risk matters more than one's chromosomes. Baking soda versions exist if one wants them. Nobody hid that from her for 19 years. Calling it patriarchy just means she's run out of real problems and started arguing with the bathroom cabinet. Sometimes I wish I was in a better timeline.

  • NATOJFCBS
    NATO Allied Joint Force Command Brunssum - JFCBS (@NATOJFCBS) reported

    Drones are the challenge of the present. 🇪🇺 Two recent stories say it all: 🇸🇰 In Slovakia, three people were arrested over an alleged plot to set fire to a drone manufacturing facility. 🇵🇱 In Warsaw, the city is investing around PLN 1 million in a system to detect and identify drones over sensitive areas. One story is about protecting our drones. The other about protecting ourselves from them. Drones are no longer just a battlefield issue. @Poland_MOD @Slovakia_NATO #WeAreNATO

  • KaptainKrunch97
    Kapt'n Krunch 🛠️⚓ (@KaptainKrunch97) reported

    I have my issues with the update as all Battlefield 6 updates go, many of them are issues they SHOULD'VE playtested and fixed before launching with them - but the great has outweighed the bad for me with this update, flying with @KnuteAutomata as my WSO has been some of the best Battlefield 6 moments I've had since beta/release. Please put the two-seater jets in more maps for all that is holy to us pilot mains.

  • Pano_077
    Giona Strazzacappa (@Pano_077) reported

    @AgentW23 @Battlefield u prob. play 3 hours a week maybe, the more u play and more u understand that this game is broken top to bottom, plsu they will never adress netcode and all the VPN abuser in the lobby, sry if im salty but thats the reality and im tired of it

  • JustALatinoKat
    Mr. Kats Ψ (@JustALatinoKat) reported

    @EA_DICE fix your ******* optimization, lazy bastards. Vibe-coded ahh game I had 90FPS average pre-update on high-ultra settings in the most intensive maps. Now it dips below 50

  • F1sT
    UNALIENABLE RIGHTS (@F1sT) reported

    I truly don’t know what ********’s going on at Infinity Ward. These ******* bums copied battlefield. They even copied the ****** visual, acuity problem that never existed in Call of Duty®. I’m surprised we don’t have ******* classes that are violated with restrictions. They copied everything else. And they did a ******* terrible interpretation too. That’s the problem I have this **** is retarded.

  • PurebloodTweak
    Tweak the Soldier (@PurebloodTweak) reported

    Just played the new @CallofDuty and let me tell you.... it ******* sucks. Growing up my dad told me "If it ain't broke, don't fix it" These retards did the opposite. It's slow and clunky like Battlefield now. Absolute shitshow.

  • Dr_Autistic_3D
    NPI-AMERICA (@Dr_Autistic_3D) reported

    @InfinityWard Listening? You keep saying you’re listening to the community, but your actions are telling a very different story. Day 1 of the MW4 beta had the TTK that made the game feel like CALL OF DUTY. Fast, aggressive, rewarding and skill-based. There were legitimate issues that needed fixing: graphics, visibility, spawns, weapon balance, aim assist, servers and movement. Fine. FIX THOSE. But instead, you chose to keep slowing down the gunfights. Your own patch notes explicitly say the changes were intended to “increase the minimum TTK.” That means players now have to land more bullets and spend more time shooting someone before getting a kill. And the results are already visible. MW4’s Steam beta peak reached roughly 115,000 concurrent players, then dropped by more than half. Steam reviews have also been heavily critical, with TTK repeatedly appearing among the complaints. (TweakTown) That’s not proof that TTK caused every player to leave. But it IS proof that the game is generating serious dissatisfaction, and TTK is one of the issues players are repeatedly talking about. There are even community threads specifically calling out the TTK and asking the developers to stop nerfing lethality. (Reddit) So here’s the question: WHO ARE YOU LISTENING TO? Because it sure doesn’t feel like you’re listening to the players who loved the Day 1 gunplay. If someone needs an extra fraction of a second every gunfight just to have time to react, that’s not necessarily “balance.” Sometimes it’s simply lowering the punishment for slower reactions. COD has always rewarded reaction time, accuracy, positioning and aggression. Stop trying to turn MW4 into a slow bullet-sponge shooter. I didn’t buy the Vault Edition to play a watered-down Battlefield. Bring back the Day 1 TTK. Fix the actual problems. Let skill matter. @InfinityWard @CallofDuty

  • cbts2026
    Probably_Undesirable (@cbts2026) reported

    @OffGuardian0 In a sea of outrageously good OG takes, this is a rather bad one. Strip away the ‘killer robot’ hyperbole and what lies underneath? IDF operates (Gaza since 2023) Lavender (AI kill-list generator based on phone data, WhatsApp groups, proximity signals) and The Gospel (marks buildings for bombing). A Where’s Daddy? (tracks targets to their homes.) Error rate reportedly 10%. ‘Sorry.’ Palantir’s Maven is the Pentagon’s primary AI operating system. Karp - ‘Maven takes very valuable LLMs and makes them actually lethal and useful in the battlefield.’ An autonomous weapons market that’s valued at $20b in 2026, projected to reach $30b by 2030. This shouldn’t be monitored or restricted? Yes there’s currently ‘a human in the loop’ - on Lavender they spent about 20 seconds per target rubber stamping AI recommendations. But what’s the alternative to not placing restrictions on autonomous weapons? And this is the public-facing tip of the iceberg.

  • ben_clark55
    Ben Clark (@ben_clark55) reported

    @TheManLandTCG i’ve been playing the deck and i’m having some trouble figuring out the battlefield order, what were you doing with them?

  • LtGenScott
    Winfield Scott (@LtGenScott) reported

    @AHC1776 June 17, 1876 If I'm not mistaken, I think Crook had his own problems with Indians just a week before, and just south of the site of the Little Big Horn. I believe his battle was called The Battle of the Rosebud. It was a spirited affair, and while by no means a massacre, it nevertheless caused Crook to retreat south from the battlefield. The reason he was there (Northern Wyoming/Southeast Montana) at all was part of the grand strategy. To apply pressure to the Indians on several fronts at once. Well, Crook's retreat did two things: It gave the Indians a surge of confidence that they would use later on the 7th Cavalry, and it removed one of the army's pressure points. From Custer's point of view, it may have changed the entire complexion of the battle he went into 8 days later.

  • AceTrainerTerry
    Ace Trainer Terry (@AceTrainerTerry) reported

    @GhostGamingG @Battlefield How would an AA turret fix getting RPGd?

  • HELLKATMAVRICK
    HELLKATMAVRICK (@HELLKATMAVRICK) reported

    @darnellquiggly @GrimmHollywood the reason behind the pc wait is for those on console an more to enjoy the experience before the modders take over the video platforms with all new mods an more to change up the story an things in the game. it always been a console exclusive thing since the start. why change that up. the physical media getting rid of is only a SONY AN PLAYSTATION ISSUE thery alrteady taking movies off your ps5 on sept 1st that are made by sony entertainment movie company. be lucky it wasnt just put on on sony's consle's like it used to be... that where that exclusive things comes into play. the price is also worth it your getting a game that about over 200gbs an it only costing you 80 for standard an 100 for the ultimate edition. that a damn hell of a deal. other games out there charge over 150 to 200 dollars for a ultimate edition an give very lil in that package. call of duty is very well known for this. idk how people waste money on a game that just a repolished **** that really will never go places like battlefield an other games.

  • GI_Joey_
    GI Joey (@GI_Joey_) reported

    @MrProWestie Still doesn't fix the SBMM and CHEATER issues mate. Come on, be honest, like you did years ago...about Battlefield 3, 4, 1 and 5. Rightnow you sound like someone who's being "bribed". Be honest again! Be the "Westie" you was...and tell us what the real problems are of MW4! 👊