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Battlefield 6

Battlefield 6 status: server issues and outage reports

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Full Outage Map

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 38% Online Play (38%)
  • 35% Sign in (35%)
  • 15% Matchmaking (15%)
  • 7% Glitches (7%)
  • 6% Game Crash (6%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Ihlow Sign in 20 hours ago
Pearland Sign in 1 day ago
Brussels Sign in 5 days ago
Équancourt Matchmaking 10 days ago
Wilhelmshaven Glitches 10 days ago
Holbæk Online Play 10 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • vertellerbarach
    Verteller Barach 🕳️- EN/ES Vtuber (@vertellerbarach) reported

    @IOnlyLift4Leva There's a moment right after this where the dude falls into that sea and then he gets pulled out, his suit is fix, and goes through some portals into another battlefield, maybe that was him getting "Jefuty" to another worldline after the previous one falling

  • SwampFox8
    SwampFox (@SwampFox8) reported

    @DiP11s @JerryDunleavy Mac was a terrible battlefield general. But nobody was better at taking a broken army and forging it anew. And for all of his ego, stepping down when relieved the second time when he could have been dictator says a lot about him.

  • DANGERGOOSE1
    Sid Seal (@DANGERGOOSE1) reported

    @Battlefield How about you fix it so it only takes a revive away from our stock if we actually revive a teammate or damage an enemy? Revs still miss a good portion of the time.

  • Justinskibs
    Justin Skibs (@Justinskibs) reported

    @AlliedStatesOA @ClownWorld We didn't even know there was a problem 6 months ago. We literally haven't even begun to fight. See you on the battlefield, faghoy 👋

  • fr0gwad
    caro1 (@fr0gwad) reported

    @ModernWarzone BR modes can be fun and Battlefield can service them well but I dunno. The last BR to really capture my interest was Blackout, then Firestorm (I wish that one wasn't locked behind having to purchase BFV 🥲)

  • 4Thund3r
    Thund3r 4 (@4Thund3r) reported

    @ehsanixvii @Battlefield High ping advantages cause desync so they get lag compensation with delayed damage or peakers advantage. The servers are trying to compensate for the delays. High ping players figured this out a while ago and now abuse it.

  • 4410Grave
    Grave 4410 (@4410Grave) reported

    @BattlefieldComm @Battlefield Will this fix being one shorted by either a heli or tank from across the map? Didn’t think so 💩

  • luciomanfredi
    Lúcio MⒶnfredi 🏴 (@luciomanfredi) reported

    One of the biggest, potentially fatal problems facing the left today is its belief that technology is the enemy's weapon, when in fact technology is the battlefield.

  • mary1585dva
    Mary (@mary1585dva) reported

    April 27 was supposed to be sentencing day. Instead, the Court paused on its own, citing complexity and unresolved issues. That pause matters. Guo warned: the battlefield between the CCP and America is inside the U.S. If America fails to expose the ***** money linking the CCP to the DOJ, FBI, law firms, and courts, no American is safe. This was never just one man’s fight. In year ten, the Movement has forced America to confront the CCP’s shadow over its justice, sovereignty, and freedom. When America wakes up, everything has just begun. 4月27日原本是宣判之日。然而,法庭却以案情复杂且尚存未决事项为由,主动暂停了审理程序。这一暂停举动意义重大。郭先生曾发出警示:中共与美国之间的战场就在美国境内。倘若美国未能揭露那些将“中共与司法部、联邦调查局(FBI)、各大律所及法院”勾连在一起的“黑钱”,那么没有一个美国人是安全的。这从来就不是某一人独自的抗争。如今已迈入第十个年头,这场运动已迫使美国正视中共投射在其司法体系、国家主权及公民自由之上的阴影。当美国真正觉醒之时,一切才刚刚拉开序幕。 #MilesGuo #NFSC #TakeDownTheCCP

  • illusionsMD
    illusionsMD (@illusionsMD) reported

    @JuanIsidro @Burnvolver Do you think BF2042 is Ubisoft somehow? You keep saying that, I don't think you know what it means. Cyberpunk isn't Ubisoft. Halo isn't. GTA isn't. This is a majority of devs/publishers issue.

  • GiNT0NiC_1453
    ɢɪηᴛᴏηɪᴄ_1453 (@GiNT0NiC_1453) reported

    @JoeyHatesX @BattlefieldComm @tiggr_ Please fix that...

  • hatiperi_wacho
    GGOAT (@hatiperi_wacho) reported

    @desiignerjaytee @_MakdShelby No problem. Let’s go to war. I will design the battlefield, control every move and decide how this ends. You are not competing… you are just another detail I already accounted for. Let’s see if you can even last against the organizer.

  • AddissonDaGr8
    Kurohige. (@AddissonDaGr8) reported

    @BattlefieldInte @Battlefield Literally going thru the same thing I don’t understand why they can’t fix this , it’s been like that since season two update @Battlefield

  • Siikhz
    Siikhz (@Siikhz) reported

    I’m having issues with my trigger deadzones in game. On gamepad tester they work perfectly fine but in game I have to press them halfway to get them to register to ADS or fire?? Deadzones are set to 0. @BattlefieldComm @Battlefield

  • InfiniteGrunt
    Grunt 4500 (@InfiniteGrunt) reported

    @vgmaster2001 I think you’re misunderstanding our problems with Halo trying to be a Battle Royal or Extraction. Battlefield isn’t a “trend”.

  • GPG_NEWS2
    GPG NEWS (@GPG_NEWS2) reported

    @warsurv When the silence of despair outpaces the buzz of a drone. This isn't a battlefield highlight; it’s a soul-crushing glitch in humanity. The drone didn't stop because it showed mercy it stopped because there was nothing left to take.

  • DatingSenseii
    Dating Sensei (@DatingSenseii) reported

    @TheAlphaPathh 2. Her social circle consists entirely of "broken" women and orbiters. 3. She treats her attention like a currency for the highest bidder. 4. Her phone stays face down because her notifications are a battlefield.

  • IxBeast
    IxBeast (@IxBeast) reported

    @TomaszPuzdrows2 @BattlefieldInte Suit urself. BF4 was a broken trash mess for a year until it got to the state its at. BF6 has its problems, but yall make it seem like its Battlefield Hardline or 2042 levels of trash ehich is far from the case

  • TheMachine18317
    Choser 15 (@TheMachine18317) reported

    Magneto enters. The air begins to vibrate. Metal tears free from everything, structures, debris, broken weapons, Sentinel remains, even microscopic particles from the battlefield itself.

  • Twinfinity93
    Alan Trevino (@Twinfinity93) reported

    @Battlefield Fix The RPG!!!!

  • gdh3090
    DHS (@gdh3090) reported

    @XviiRonin I've played most of the "major" multiplayer games on xcloud from Halo MCC/Infinite to Cod, Fortnite, Battlefield, Gears of War, Battlefront and EVERY SINGLE one of them besides Halo play perfectly fine with little to no input lag. It's that bad.

  • lopez_jameyf
    James Lopez (@lopez_jameyf) reported

    my brain is a battlefield where ideas go to die, but my code is always on the winning team sometimes i wonder if my robot overlords are just trolling me with endless compiler errors

  • thetacticalGB
    thetacticalshooterGB (@thetacticalGB) reported

    @BattlefieldComm Well thanks for taking my battlefield 6 experience away from me over the past 13 yrs you banned my account for enhance in-game abilities weapon and item I dont know even know what that all means I leaning difficulties problems let alone even doing something like

  • LongTermHoldr
    lth (@LongTermHoldr) reported

    @BattlefieldComm ttk, netcode and audio broken since day 1 and still horrible, when will this get fixed?

  • wolfsnk737
    WolfSNK (@wolfsnk737) reported

    @KARNAGEclan Because battlefield is not meant to be a live service game, it was not designed to be one.

  • helli445
    Helli 🇵🇪 (@helli445) reported

    @thescyph @MrBattlefield0 @BattlefieldComm That's been a thing for other battlefield games, I don't see the issue with that. If it is that big of an issue then devs should fix how spawns work and/or rework each sides spawn geometry to provide cover for both sides.

  • kmh
    Max Twang 🇫🇮🇪🇺 (@kmh) reported

    @codecovenant Our problem is more about keeping the economy running during a protracted war, not lack of fighters. If we’d dump 900k on the battlefield immediately we couldn’t keep the lights on! Our problem isn’t a lack of willing fighters.

  • Vandpistol
    Marck Nielsen (@Vandpistol) reported

    @Battlefield How many new bugs and new problems can we expect on May 12? How much worse will the netcode and hitreg become?

  • Rhianna_1989
    Rhianna ریانا (@Rhianna_1989) reported

    @DMBrookfield @FuriousManiati @AdamKinzinger Reducing civilian harm is a valid concern. But saying, “they know how, so just do it” ignores the structural reality of the battlefield and the need to actually dismantle an embedded armed group- not just manage its growth. “Planners know how to reduce civilian casualties” mitigation exists (warnings, precision targeting, timing, etc.). But none of those eliminate the core constraint: Hamas operating in dense civilian infrastructure. Every military that’s fought in similar environments (Mosul, Raqqa) still saw high civilian casualties despite using those same tools. So the issue isn’t lack of knowledge, it’s the nature of the battlespace. “The response drives the threat, so it’s impossible to neutralise it” Yet but that’s only half t the equation. Hamas’ capability isn’t just sentiment, it’s material infrastructure Those don’t disappear through restraint alone. If you don’t degrade that capability, the threat persists regardless of public sentiment. Proportionality in the law of armed conflict isn’t about matching casualties, it’s about whether expected civilian harm is excessive *relative* to concrete military advantage. You can argue specific strikes fail that test, but broad claims of disproportionate without case by case analysis aren’t really how the standard works. On revenge- of course emotions exist in any war. But operationally, the targeting focus (launch sites, tunnel networks, commanders) aligns directly with military objectives, not random or purely retaliatory violence. That distinction absolutely matters. And again you’re arguing there’s a better approach, but the only alternative you’ve suggested (more ground ops / hearts and minds) has historically resulted in longer conflicts and often higher total civilian casualties ***in dense urban insurgencies****. Link me Adam’s article and I’ll have a read. Thanks, David.

  • drrockso20
    drrockso20 (@drrockso20) reported

    @ShitpostRock2 incidentally this is why I'm not a fan of the squad system modern entries in the Battlefield series use as it reintroduces the small team size problem back into a subgenre that should normally be the least affected by it