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Battlefield 6

Battlefield 6 status: server issues and outage reports

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Full Outage Map

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 41% Sign in (41%)
  • 29% Online Play (29%)
  • 14% Glitches (14%)
  • 10% Matchmaking (10%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Nantes Matchmaking 1 day ago
Gramat Matchmaking 2 days ago
Amsterdam Matchmaking 2 days ago
Fontarรจches Matchmaking 2 days ago
Paris Matchmaking 2 days ago
Le Mont-sur-Lausanne Matchmaking 2 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • XaosKun_YT
    Xaos Kun (@XaosKun_YT) reported

    @BattlefieldInte wtf is that? @Battlefield Yall need to fix that garbage

  • ZiadElkhalil
    ziad elkhalil ๐Ÿ‡ฑ๐Ÿ‡ง (@ZiadElkhalil) reported

    ๐‡๐ž๐ณ๐›๐จ๐ฅ๐ฅ๐š๐ก ๐ข๐ฌ โ€œ๐ฐ๐ข๐ง๐ง๐ข๐ง๐ .โ€ ๐Ÿ™„ Truck after truck. Coffin after coffin. Lives sacrificed, not in defence of #Lebanon, but in service of #Iran and its mullahs. #Tehran gives the orders. Lebanon supplies the battlefield, the destruction, the funerals and the dead. And then Hezbollah calls the catastrophe a โ€œdivine victory.โ€ ๐“๐ก๐ข๐ฌ ๐ข๐ฌ ๐ง๐จ๐ญ ๐ฏ๐ข๐œ๐ญ๐จ๐ซ๐ฒ. ๐ˆ๐ญ ๐ข๐ฌ ๐‡๐ž๐ณ๐›๐จ๐ฅ๐ฅ๐š๐ก ๐›๐ž๐ข๐ง๐  ๐›๐ฅ๐ž๐ ๐๐ซ๐ฒ ๐Ÿ๐จ๐ซ ๐ˆ๐ซ๐š๐ง.

  • stormfall33
    Stormfall (@stormfall33) reported

    Star Wars Zero Company really surprised me with its characters and dialogue. It's written very well. The problem is the gameplay is too simple, anyone playing the game for few hours could think of 10 ideas to make it more fun and it just feels like they needed a few months to add in deeper mechanics and dial the balancing in. There's 7 characters and you can recruit up to 20 people for your team.. but the squad cap is only 4 and the people you don't take on missions have nothing to do so most of them are never being used. It's also very hard for them to die so you aren't going to be cycling in and out characters. Making and recruiting your own custom characters is pointless because if I can only use 4, why would I take Glup Shitto over a Jedi and a Mandalorian? There's no A-team and B-team to manage, it's just "pick your 4 favorites" You can send crew members on unplayable operations but it doesn't seem to matter who you send for what task. Each mission has a briefing that tells you NOTHING about what the battlefield will be like or who you might want to bring with you on the mission, and when the mission starts all your characters are randomly placed so you usually end up with your supports stuck in the frontline while your tank is in the back. I'm new to XCOM-likes but all of this seems like no-brainer fixes that will hopefully happen in future patches. ๐Ÿ‘

  • aricchen
    Aric Chen (@aricchen) reported

    Japan put 8.9 trillion yen on the table Monday for fiscal 2027, a record request, and left more than 100 line items unpriced. Prime Minister Sanae Takaichi is rewriting the three security documents before year-end. The final figure is widely expected to clear 10 trillion yen. That is not a rounding error. It is Tokyo deciding that the cheap, attritable systems the PLA already fields in quantity are now Japan's problem to solve at scale. The Defense Ministry is asking for attack drones that can launch from the surface or from underwater, built at home, produced fast and cheap, and flown with standoff missiles. Officials point to Ukraine. They also want an AI coordinator inside command and control so battlefield assessment and target selection move faster than a human staff can cycle. A ministry cloud is meant to keep classified traffic up when the network is under stress. I have watched Japanese cabinets talk around this problem for years. This request does not. Shinjiro Koizumi's ministry is buying tools that raise the cost of a first move across the first island chain. Beijing still calls any Japanese hardening "new militarism." Koizumi already answered that in Singapore: China fields nuclear weapons and strategic bombers. Japan does not. The budget paper is the operational follow-through. The 2022 documents put spending on a path to 2 percent of GDP. Tokyo hit that two years early. This request is the bridge to whatever Takaichi writes into the revised strategy. The blank lines are the tell. They are holding space for a larger counterstrike architecture, not padding a press release. If the PLA assumed Japan would stay a high-end, low-volume force that runs out of munitions in week one, that assumption is being written down. ACI โ€” Aric Chen | Insights

  • ArcDite
    Arc Dite (@ArcDite) reported

    @IdleSloth84_ Warning to anyone you may get trouble redeeming games such as Alien Isolation, Battlefield 4 etc. I keep getting either the game isn't supported or the disc is damaged (F.Y.I the discs are fine I play them enough to test them out for such things)

  • MonFartS
    Joe (@MonFartS) reported

    @BattlefieldComm Fix the spawn beacon not working

  • _aoaoaozaki
    Mษชss BสŸแดœแด‡. (@_aoaoaozaki) reported

    @SaberCobalt @AVENGEDHISTORY @SCR1PTEDW0NDER โ€” attention drawn to the long-ranged fighters, the whole battlefield dynamic would shift like a game board tipping sideways. โ€œThis is troubleโ€ฆ oneโ€™s inexperienced, the other is a Servant.โ€ She pushed the thought aside and moved. Starbow blazed ahead of her, a streak of โ€”

  • MrNotSo_
    MrNotSo (@MrNotSo_) reported

    @Battlefield Baby steps. I really want this game to have a long life like bf4, you're headed in the right direction. But there are more pressing issues you might wanna lock down before anymore aesthetic updates.

  • fulltankss
    RedWhiteandBlue (@fulltankss) reported

    @NoToMisogyny @Ainemba92293842 Who fixes your car? Who built the house you live in? Who constructed the roads and bridges. Who fixes the power lines? Who fights and dies on the battlefield for your freedom. You arenโ€™t worthy of a man with that attitude. I wouldnโ€™t fix your car or house or anything.

  • JasonBurns_CM
    Jason Burns (@JasonBurns_CM) reported

    @Battlefield there's a major hardcrash issue on Xbox atm since the latest patch I've crashed constantly every 15m 6 times in 1 match

  • 6db560c87fec4ea
    Marwan (@6db560c87fec4ea) reported

    @BattlefieldComm A whole update to fix an attachment and grenade indicator

  • bash_shar
    Royalty ๐Ÿ‘‘๐Ÿ‘‘ (@bash_shar) reported

    Cheap drones are now enough to destroy multi-million dollar tanks, and Ukraine's outgoing top general just admitted: "We're making virtually no use of armored vehicles." Modern warfare has changed. Permanently. @powerus_usa was built specifically for this moment: a counter-UAS company scaling toward vertical integration, producing drones and Guardian interceptors at scale. The old defense model, building expensive weapons in distant factories and shipping them months later, is exactly what the drone age has exposed as broken. Powerus produces close to where the threat is, at a price point the math of modern warfare actually supports. The battlefield changed faster than the procurement system did, and we're building Powerus for the battlefield that exists today...and tomorrow. Disclaimer: This content was produced in collaboration with the client and is intended for informational purposes only. It does not constitute financial or investment advice. Always conduct your own research before making any financial decisions.

  • RBazify
    RBazify (@RBazify) reported

    This is the exact reason, I am worried about the battlefield community coming to WARDOGS. This isn't an issue. But now it will be what we hear about for the games entire lifespan now. A rare L take this round.

  • GripCards
    Grip N Rip Sport Cards (@GripCards) reported

    After multiple hours spent on the MW4 beta, I can now confirm itโ€™s genuinely the worst CoD I have ever played. The game lacks identity and unfortunately just feels identical to the previous IW games with 0 risks taken or any innovation. Atleast with Bo6/7 you can say they tried to take risks with Omnimovement. Whatโ€™s different about MW4 compared to other recent IW games? Absolutely nothing and thatโ€™s one of the major issues. I could write an essay of feedback but I feel like Iโ€™d be putting more effort into that than the devs play testing the game. And donโ€™t even get me started on SBMM If Battlefield 6 scared them so bad to remove SBMM in BO7, why isnโ€™t GTA 6 scaring them? Is Activision raising the white flag already on MW4? Overall such a terrible experience made even worse by the manipulation matchmaking Spend your $70 elsewhere. Great job @InfinityWard ๐Ÿ‘ #MW4

  • GeraKerla
    Gera (@GeraKerla) reported

    @stefayylmao1 I do not understand why we keep putting in snipers in moba shooters when they create so many issues and are extremely unfun to play against at the level that the majority of every playerbase operates on. At least in battlefield you have more meaningful ways to work around them.

  • TallJohnSilver
    TallJohnSilver (@TallJohnSilver) reported

    @_ITYSL Sun Tzu would call that a failure of target selection. The joke was aimed at the spectacle and the institution --not the children. If you canโ€™t distinguish the battlefield from the collateral, thatโ€™s your tactical error.

  • thermopylaeaero
    Thermopylae Aerospace (@thermopylaeaero) reported

    @dnlklr @ikirigin @tunguz Solve the customerโ€™s problem on the battlefield first. Show the results. Everything else, including economics - follows. But if the solution is too expensive from the start, its cost at scale will eventually become the problem.

  • PvtRinzler
    Pvt_Rinzler (@PvtRinzler) reported

    @BattlefieldComm Grenades still not working. You really tested this? They are still not visible.

  • 1godimak
    1god-dim-mak (@1godimak) reported

    @Battlefield You ***** haven't figured it out yet. How about you fix the desync and hit reg and optimize this game as well. ******* cucks are more concerned with censorship and language use. You're disgusting and appalling.

  • o_Ray_qu
    o RAY qu ๐Ÿฆโ€โฌ› (@o_Ray_qu) reported

    I think Iโ€™m done with Battlefield for now. Iโ€™m having a TPM 2.0 BIOS issue. I literally just started streaming again too, haha. I guess fate is trying to tell me something. ๐Ÿชฆ

  • DHKITCH
    Kitch (@DHKITCH) reported

    @GBNEWS Having served and operated under rules of engagement, I think people need to understand the difference between a battlefield decision and an atrocity. In combat, soldiers sometimes have seconds to assess a threat and act. Those decisions must be judged in the context in which they were made. But summary executions, deliberate killings of prisoners or civilians, torture and similar conduct are something else entirely. That is where the line is clearly crossed. Investigating credible allegations of that kind is not persecuting veterans. If serious criminal misconduct occurred, service in uniform should not place anyone beyond accountability. What veterans should be protected from is endless reinvestigation of legitimate battlefield decisions without substantial new evidence. Those are two very different things.

  • thePapiWolf
    Papi Wolf (@thePapiWolf) reported

    @GameBoostCom @RinoTheBouncer Slight argument to size of game. Example, Battlefield 6 is a much bigger game. More modes, more graphics, more happening. 16GB. CoD, complete opposite, almost 400. The problem isnt necessarily the size of game, rather than the studio doing its job ensuring the game is reasonable.

  • Ax1omVoid
    Ax1omVoid (@Ax1omVoid) reported

    WTF WEDNESDAY is officially entering the rotation. ๐Ÿ“ทโ€‹ Battlefield 6 is the move tonight โ€” Iโ€™ve played it before, just never brought it to stream. Only problem: the download apparently has other plans. The second it finishes, weโ€™re going straight into the chaos. ๐Ÿ“ท Twitch + YouTube tonight.

  • Keyaswings
    Kartikeya (@Keyaswings) reported

    My take on @WARDOGS Seven years. Two finished games. Three cancelled ones. And at one point, a defence company's lawyers threatening to sue over the shape of a helmet. That's the price @BULKHEAD Studio paid to bring WARDOGS to Steam Early Access on 10th September and as a 40-year-old who's been looking for that โ€œBoys Gaming Togetherโ€ feeling since the LAN cafe days, I just want to say thank you. I already got my Boomer Squad locked for the beta on 3rd September and the launch on 10th Sept. Mind you, Bulkhead once had a deal on the table with Tencent. Tencent wanted them to "go bigger" basically publisher-speak for cutting the parts of the game nobody would notice missing until launch day, when it's too late to fix. Bulkhead walked away instead. No safety net, no guaranteed funding, just a bet on themselves and Team17 to do it properly. They didn't just build in a bunker and drop a trailer six weeks out. They opened the doors. Closed beta after closed beta, nearly 500,000 players stress-testing servers, breaking things on purpose, telling a small studio exactly what wasn't working. I played the last beta weekend and there were 100,000 people online at the same time, for a game that hadn't even launched. That's not a marketing beta. That's a studio actually listening. 20 years in Gaming. Iโ€™ve watch a lot of titles get pushed out of the door because a date on a roadmap looked good in a boardroom slide. Players feel that. They always do. So when a studio this size holds the line, refuses the "ship it now, patch it later" playbook, and tells us straight up not to expect it fully finished until they've earned that right over the next year or two that's rare enough to stop and clap for. If you've never heard of WARDOGSย that's fair, most people haven't yet. It's a hundred-player tactical shooter, three teams fighting over a destructible battlefield in the ruins of an Eastern European industrial mountain range, built by people who clearly still love making games. Half a million players already tested it before a single copy sold. That should tell you more than any trailer could. Go look it up. See what a studio looks like when it says no to the suits. To everyone at Bulkhead and @Brammflakes league(team) of extrodinary gentleman. Thank you. (Posted the same on my linkedin :D )

  • JouniHulkkonen
    Jouni Hulkkonen (@JouniHulkkonen) reported

    @TiredAndOnFire If you just want to try the game then try it on a console or fix your PC. Most online FPS games nowadays require this same thing, such as Valorant, Battlefield 6 and now COD.

  • dpon_AK
    dillon (@dpon_AK) reported

    @BattlefieldComm any 5000s series card users experiencing a mass amount of GPU crashes lately? I crash every game now with no solution to fix it :/

  • EliteKingDarth
    Lets negotiate (@EliteKingDarth) reported

    @Parasite Why dont they make the change like all previous cods bro? Simple fix we dont want alot of settings like battlefield

  • UncolonisedMind
    Mind of the Motherland (@UncolonisedMind) reported

    One thing I genuinely donโ€™t understand is how some people can acknowledge that colonialism obstructed Africaโ€™s development, yet somehow refuse to recognise that neocolonialism continues to do the same thing, in some cases even worse. Is the difference simply that the white man is no longer physically there to administer it? There is no meaningful difference between the colonial master and the local agent who administers the same system on his behalf. Your mistake is thinking these people are your people simply because they look like you. Physical appearance does not change the interests they serve, the system they uphold, or the consequences of their actions. Neocolonialism does not require the continued physical presence of the colonial master. It works precisely by reproducing the interests and structures of the former colonial order through local institutions, elites and agents. There is no โ€œpost-colonial eraโ€. There is the pre-colonial era, the colonial era, and the neocolonial era. The system continues. The administrator changed. The structure of ********** did not. Replacing one agent with another is not the same as destroying the system entirely. And this is why understanding what we are fighting matters. If you do not understand the battlefield, you can defeat a local agent and still fail to defeat the system that produced and empowered that agent. You may mistake a few concessions and reforms for sovereignty, only to find yourself reproducing the same system under a different administration. And eventually, you either become another agent of that system or you are removed and replaced by one. When people tell you about neocolonialism, they are not denying the actions of its local agents. They are trying to give you a fuller understanding of what you are actually fighting. Because if you think the local agent is the entire problem, you will celebrate replacing the agent while leaving the system intact. The system is not failing. It has not failed. It is working as designed.

  • Jaetwotimez323
    JaeTwoTimez (@Jaetwotimez323) reported

    Shocker so many issues with #redsec @Battlefield @BattlefieldComm

  • japan_nobunaga
    NOBUNAGA๐Ÿ‡ฏ๐Ÿ‡ต๐Ÿฏ_ๅคๆจน่’ผไพ (@japan_nobunaga) reported

    In Texas I went to a game where the entire student side of the stadium did not sit down for four hours. I assumed the seats were broken. I checked the one next to me. It worked. I asked a student named Tyler why nobody was sitting. He said, "In case they need us." That was the whole answer. In my land we have a saying, always on the battlefield. A samurai does not lounge in the presence of a lord who may call him. He stands, so that when the call comes there is no distance between the call and the man. Here were thirty thousand of them. Standing. In case. I asked Tyler how often they are needed. He thought about it. "Once." Once. In 1922. The team was running out of healthy men, and a student named Gill was called down out of the stands. He put on an injured player's uniform and stood on the sideline, ready, for the rest of the game. He never went in. They won without him. That is the whole origin. A man who did not play. A hundred years of standing for a man who did not play. So I stood. I am not a student. I was not going to be called under any reading of the rules. My knees began filing complaints in the third quarter and I ignored them, because Tyler was nineteen and had stood through every home game for three years and had never once been called, and was not bitter about it, and was in fact eating nachos. Nobody was called. Nobody has been called since 1922. The knees of Texas do not care. In my land we say be ready at every moment. Texas built thirty thousand seats and refuses to use them.