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Battlefield 6

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 42% Sign in (42%)
  • 28% Online Play (28%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
La Trinité Game Crash 16 hours ago
Lyon Online Play 2 days ago
Persan Sign in 3 days ago
Metz Sign in 3 days ago
Lyon Matchmaking 3 days ago
Aubais Online Play 5 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Doowan_
    Doowan (RB QOTD Judge) 🔜 Los Angeles RQ (@Doowan_) reported

    A: This one is a toughie. For battlefields that are uncontrolled, it is the Turn Player's responsibility to add the ability to the chain (CR 190.6.b.). Therefore, the Turn Player would have (seemingly unintentional) missed the trigger (TR 702.2.). HOWEVER, the enemy acknowledged the missed trigger and has technically resolved it by using the added energy (TR 702.2.f.2). Then they proceeded to play a card using that energy, and I also do the same. New information has now been provided. If I was the judge here, the only error that is necessary to assess here is a Missed Trigger. Now whether the Turn Player did it out of advantage is extremely hard to assess because they would have come out victorious with this trigger. But, in a vacuum it can be considered advantageous because they did not give an extra resource to their enemy. To me, giving a warning (in this situation) is a 50/50 call and I (personally) would have leaned towards not given a warning. As for the remedy, the trigger resolves because the enemy had already preemptively applied the remedy. Combat would be won by the Turn Player. Now things would get more complicated if the combat resolved as a trade, AND THEN the enemy uses the added [1] later on during the player's turn. -shudder- tl;dr - Judge nightmare if this battlefield is meta.

  • kellymnyc
    Kelly McKinney (@kellymnyc) reported

    The ammonium nitrate that devastated the city had been sitting at the port for years. People knew it was dangerous. Warnings were issued. No one owned the problem. Then, in seconds, years of bureaucratic failure became battlefield-scale destruction in the heart of a great city. For emergency managers, Beirut should be required study. It reminds us that the greatest threat is not always the hazard itself. It is normalization, fragmentation, delay, and the dangerous assumption that someone else owns the problem. A warning without ownership is wasted effort. A known risk without action is simply a disaster waiting for its moment.

  • CaptainNocturne
    Staff Sergeant Nocturne (@CaptainNocturne) reported

    (The problem is going to be collateral. Optimus can say he and the Autobots are good all he wants. Facts are every place the Autobots and Decepticons fight ends up becoming a war torn battlefield.)

  • Ahsaniq72760025
    Ahsan Iqbal Siddiqui (@Ahsaniq72760025) reported

    @LuharQA Problem is you are looking on the wrong wall. ISPR never bear drum on advance in Military tech in Pakistan. It's only put forward the result of the tech after verified in battlefield. Why make you worry much.

  • SunnyYofinest
    Yo Money (@SunnyYofinest) reported

    @razorblade300 The saddest part of the P-Square story isn't that brothers fought—it's that the people who were supposed to protect the family allegedly became part of the problem. If Peter is telling the truth, then what happened goes beyond money. It's about betrayal, trust, and choosing personal interest over blood. A manager is supposed to protect the artists, not become the source of the controversy. Family shouldn't become a battlefield because of greed, and no wife should encourage division instead of reconciliation. If your spouse is pushing you further away from your own family instead of seeking peace, that's a dangerous influence. Peter deserves to fight for transparency if he genuinely believes he was wronged. Blood should never be used as a shield against accountability. At the end of the day, money can be recovered, but the bond between brothers is much harder to rebuild.

  • AULaw24
    Antonio Falconieri (@AULaw24) reported

    @hissgoescobra I think it’s worth reading with a lot of excellent criticisms of Israel’s war in Gaza . Yet he’s made a number of critical mistakes. When he criticizes John Spencer and his position that HAMAS chose the battlefield and that battlefield was embedded amongst civilians he dismissed Spencer by comparing it to the battle of Mosel well one of the differences was that the civilian population in Mosel was not all kept in place much of it escaped, but more importantly, the population was generally friendly towards the Iraqi forces not ISIS. Spencer doesn’t make the argument that the rules of war stop applying because the enemy makes a decision to get it civilians killed. However, this article implies that that is Spencer’s position. It is not. HAMAS did not just live among civilians. They are on the record - and you can’t speak against their own video made safely over the years and more recently during the war from safe quarters in the Gulf - that it was their specific intention to get as many of their civilians killed as possible. That is different than an insurgent embedded amongst civilians. That is a war fighting doctrine that attempts to maximize the number of dead women and children. There is also a numerical error that is made pointing out that adult males were 1/3 of the casualties. First off these statistics use cites that are questionable at best, but even if it right, it does not imply random targeting by the IDF or a complete lack of consideration of civilian life . Because of the population explosion in Gaza, 50% of the population were considered children (including 16 and 17-year-old boys who were fighting). The rest of the population, who are not categorized as children, would be female and means that a random distribution of deaths of adult males would be somewhat under 25%, especially since many of the enemy cadre were not just embedded in civilian structures, but in addition were in protected quarters either via fortification or being underground. None of this supports Israel “doing nothing wrong“ in Gaza, but he too easily dismisses many of John Spencer‘s points.

  • ExoGhost
    ExoGhost (@ExoGhost) reported

    So this is why pilots in Battlefield crash for no apparent reason when I spawn in their aircraft

  • Anghellic_IX
    Solo Dolo (@Anghellic_IX) reported

    @BrokenMachine @BattlefieldComm And here I thought I was lagging

  • chodjukot
    Чоџукот на Јанаки ////////// (@chodjukot) reported

    Weren't we like a pair of thieves With tumbled locks and broken codes You cannot take that from me My small reprieves your heart of gold Weren't we like a battlefield Locked inside a holy war Your love and my due diligence The only thing worth fighting for

  • clim3x
    Clim3x (@clim3x) reported

    @DrChrisEvansMD @SilkOCE @EA_DICE I changed it back to Lime. No issue as it's unique enough with the tag I was in a competitive team BNut / Battlefield Nut since BF1942 and VNut / VeteraNuts since "retirement" Nut = No use talking Will they think Nut is an innuendo too? Can't be Nuts about Battlefield anymore

  • thetacticalGB
    tacticalshooter_UK (@thetacticalGB) reported

    @BattlefieldComm Get the middle east company to fix it

  • Adam9110
    GHOST (@Adam9110) reported

    @BattlefieldComm I’ll just say this... FIX THE ******* GAME!!!!!

  • web3journal23
    Web3 Journal ✦ (@web3journal23) reported

    @gorgeous4ew The debt load from the JPMorgan financing is the part that stands out most — EA will have to service around $18 billion in new obligations, which almost guarantees aggressive cost discipline that could reshape how long the next Battlefield or Sims cycles take.

  • Natt379882
    Natt (@Natt379882) reported

    @BattlefieldComm Removing the random recoil will fix 90% of games problem and removing the reddot jumping around when shooting mf new devs copied cod gunplay

  • Rex_Smashington
    🏴‍☠️🏴‍☠️🏴‍☠️ Rex Smashington 🏴‍☠️🏴‍☠️🏴‍☠️ (@Rex_Smashington) reported

    @BattlefieldComm Either remove little bird from Tsuru Reef, or add AA tanks/stationary. It's insane that every lobby has a 100-0 LB. There aren't that many good pilots. So it's clearly a balance issue.

  • ContainedAni
    Animosity 📸 (@ContainedAni) reported

    @SakurasCardShop I am not going to complain about a shop buying product for X price and selling it for a higher price, because I understand you have costs/overhead you need to account for. MSRP is something I only expect from big box retailers because they eat the cost of the product based on everything else they sell. A shop isn't a reseller in the same sense a dude flipping product out of his base is a reseller. Shops buy from their distributors for a price and then turn around and sell it for say 10-30% more (depends on the product) because of the business expenses. A reseller often has NO overhead costs because it's just one or two dudes, and they buy up ALL the available product and sell for astronomically high prices (100%+) leaving no room. If you have multiple people doing this then it becomes a problem. I have no problem paying $70 for an ETB that a shop's cost per unit is 20% lower on. A shop generally provides some sort of benefit to the community outside of just selling product (ie employment, place to play, adjacent/related products, ect) - a reseller offers NO benefit at all. To be clear, I am pretty vocal about the cost of living IRL. I have assisted in having a direct impact to the lowering of food, medicine, and electricity in my local state. I don't do this on twitter because that's not the atmosphere I cultivated for me here. They are still issues I hold dear, but this isn't the time or the place for it for me. You are more likely to hear about me complaining about the cost of this hobby here on twitter because I've deemed it more appropriate place to talk about this as the impact of the the cost of living is something is a battlefield that is better spent fighting offline.

  • TaskUnitFreedom
    TaskUnitFreedom (@TaskUnitFreedom) reported

    @JundaFPS It's because people are more worried about kd ratio on the scoreboard than actually having fun in Battlefield. Sure, we got sweats, battledads and causal gamers that play, however, the dynamic of having fun has changed dramatically with BF6. TTK/TTD is the main culprit here that's enabling these players to play a more ratty and campy playstyle. When casual players see a group of sweats dominating the lobby, they just lose ambition and motivation to keep trying because they already know by the time the dynamic of the match has changed, they lose all motivation to keep trying. That's why you see the rest of your team or enemy team underperforming. You and your squad are mostly carrying them to a victory, so, what motivation would any of them have to even try when you're already doing the job for them. It's not "your" fault for being good at the game and wanting to play with other friends who are also good at BF6. It's a balancing issue overall. Not team balance, the game in general from weapons, TTK, TTD, bullet velocity, ect. As for me, I really don't care about stats or KD. I don't. I'm over it. I find my "fun". Blowing up metal birds with RPG's and destroying tanks. That's my ****, that's MY fun. Hell, my best Dog Tag that I proudly display on my profile has "12 destroyed vehicles" in a single match and that was on Mirrak Valley on Escalation. That's why I play BF, that's my fun.

  • artbaron1
    murray flewelling (@artbaron1) reported

    @Maks_NAFO_FELLA Many pro Rus tried to convince me last yr that "attrition" favored them, when it was a clear math problem that was going to crush Rus...Exponential drone growth in numbers /power vs Rus that was already stalled on the battlefield. The worst part is, ballistic mis are coming soon

  • chemliakram
    AkramRock (@chemliakram) reported

    @BattlefieldComm Footsteps audio broken for months.

  • YenTing39
    Yen- Ting (@YenTing39) reported

    The drill focused on a real battlefield problem: getting forces into position quickly before an enemy can act.

  • MercJestr
    MercurialJester (ジェスタ)🌡| PNGTuber ✊ 🇵🇸🍉🇱🇧✊ (@MercJestr) reported

    99% of people who say they have principles fold the moment keeping to them means giving up the things they like. I have zero doubts a large majority of Simmers will pretend they never meant any of it. I don't bother with the Battlefield chuds, they barely understand the problem

  • Rottweiler_Red9
    ROTTWEILER_RED95 (@Rottweiler_Red9) reported

    @Battlefield @BattlefieldComm @EA_DICE When Rush was brought back, to BF6 it came with two promisses. 1) Rush was here to stay 2) Rush was returning to it's 12v12 roots. Both of these promisses have been broken. I bought BF 2042 under the promisse that Rush would always be available in Portal...

  • jozefthemad
    Pepe and the Bandits (@jozefthemad) reported

    @NoLongerTheFuzz Me too Donnaz immist confess though...... I remember The morning history changed on the battlefield, I was there. Dawn had barely broken when I stepped into the freezing streets, unaware that within hours my name would be whispered alongside men who would become legends. Smoke hung above the city, bells echoed through the narrow streets, and somewhere in the distance the first shots cracked across the morning. I didn't hesitate. I carried messages through the chaos, pulled a wounded man from beneath the rubble, and stood where others had turned away. By nightfall, the impossible had been achieved. Years later, historians would argue over who changed the course of that day, but I lied I told them it wasn't me! Jason Arday I said is the man you need to speak with he is the true Hero amongst men.

  • blue_control69
    🇬🇧BlueControl🇬🇧 (@blue_control69) reported

    @Battlefield Sadly the black screen when leaving a game hasn't left. How incompetent do you have to be to not be able to fix exiting a game.

  • RannimanGaming
    RanniMan | (4TK) (@RannimanGaming) reported

    @Battlefield CAN WE PLEASE FIX THE LOBBY MATCHMAKING!!!!

  • SunnyYofinest
    Yo Money (@SunnyYofinest) reported

    @NigeriaStories The saddest part of the P-Square story isn't that brothers fought—it's that the people who were supposed to protect the family allegedly became part of the problem. If Peter is telling the truth, then what happened goes beyond money. It's about betrayal, trust, and choosing personal interest over blood. A manager is supposed to protect the artists, not become the source of the controversy. Family shouldn't become a battlefield because of greed, and no wife should encourage division instead of reconciliation. If your spouse is pushing you further away from your own family instead of seeking peace, that's a dangerous influence. Peter deserves to fight for transparency if he genuinely believes he was wronged. Blood should never be used as a shield against accountability. At the end of the day, money can be recovered, but the bond between brothers is much harder to rebuild.

  • mellorinecook
    andi 🪸 @ wano (@mellorinecook) reported

    The user processes battlefield data at superhuman speeds. They issue verbal or telepathic commands, and the constructs execute them instantly with zero lag.

  • JoshuaAyom55496
    Joshua Ayomide (@JoshuaAyom55496) reported

    The kitchen has officially become Biggie's unofficial battlefield. 😭🍳 Every small issue somehow starts there. #BBNaija

  • phanompin
    Paul X (@phanompin) reported

    @Slusherz_ @BattlefieldComm Same issue here

  • KerryGoode
    Kerry Goode (@KerryGoode) reported

    Don’t Let Yesterday Beat You Twice There’s a saying coaches love to repeat: “You lost this one—don’t let it beat you twice.” I didn’t fully understand that line until my junior year at Alabama. We had the best team the Crimson Tide had seen in years. Ranked #6, loaded with talent, disciplined, hungry. Penn State came in ranked #2, and the game was supposed to be played in Birmingham—where all our big games were played. Legion Field held over 75,000 roaring fans. Bryant‑Denny only held about 60,000 back then. Birmingham was our battlefield. But that day… something was off. Our focus had slipped. Energy dipped. And Penn State didn’t just beat us—they kicked our butts. I’ve been in a lot of locker rooms in my life, but that one… that one was the saddest I’ve ever experienced. Because every man in that room knew the truth: We didn’t just lose a game. We blew a national championship. And the worst part? We let that one loss beat us again. We carried the weight of Penn State into LSU. We carried it into Auburn. We kept replaying the mistakes, the missed assignments, the bad reads, the mental lapses. We kept reliving the moment instead of redeeming the season. We didn’t lose three games. We lost one game three times. That’s what happens when you keep replaying yesterday’s mistakes. Isaiah 43:18–19 says: “Forget the former things; do not dwell on the past… I am doing a new thing.” God wasn’t telling us to erase the past—He was telling us not to live in it. Just like Paul said: “Forgetting what is behind and straining toward what is ahead…” Paul had a past that could’ve crushed him. We had a loss that could’ve crushed us. And it did—because we let it. Conviction says, “Fix it and move forward.” Condemnation says, “Sit here and suffer.” We chose condemnation that year. But life—and God—have taught me something since then: A failure only becomes permanent when you give it permission to follow you. You can lose a game. You can lose a moment. You can lose a season of life. But you don’t have to lose your future. God’s grace is strong enough to forgive your past and powerful enough to rebuild your tomorrow. So hear me clearly: Don’t let yesterday beat you twice. Don’t let one mistake ruin the next chapter. Don’t let one failure rewrite your destiny. Every sunrise is God saying, “I’m doing a new thing—don’t miss it by staring backward.” Your greatest testimony won’t be that you never failed. It will be that failure didn’t get the final word. Reflective Question What “Penn State moment” from your past are you still carrying—and what would change if you finally dropped it and walked forward today?