Battlefield 6 status: server issues and outage reports
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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Sign in (42%)
- Online Play (27%)
- Glitches (15%)
- Game Crash (8%)
- Matchmaking (7%)
- Hacking / Cheating (0%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
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Glitches | 15 hours ago |
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Online Play | 1 day ago |
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Glitches | 1 day ago |
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Matchmaking | 4 days ago |
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Matchmaking | 4 days ago |
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Sign in | 5 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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Hussain Abdul-Hussain (@hahussain) reportedTurkish military or weaponry in Syria is a Turkish problem. No one thinks Syrian sovereignty interferes with Turkish plans. Turkey wants to turn Syria into a proxy battlefield with Israel. Israel is stopping it. This is exactly similar to Iran turning Lebanon into a proxy battlefield with the Jewish state. Makes sense now?
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Xero Minded (@XeroMindedSY) reported@Battlefield @CallofDuty both your games suck. You guys are ******. Fix the damn net code turn off the SBMM/EOMM. I hope both your games die. Ruining the ******* industry
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Team_Radious (@TeamRadious) reported@BattlefieldComm Maybe news about blackscreen bug? Its only been like 5 months....Grenade indicator? TTK, Netcode, Footsteps? VPN Ping invasion? Live Service where? At selling skins?
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Raylan Givens (@JewishWarrior13) reportedThe problem: Hezbollah wants a way out without looking defeated. It would likely prefer a simultaneous withdrawal that allows its fighters to leave armed and claim they were not forced to surrender. Israel, meanwhile, would risk giving up a major battlefield advantage. For now, negotiations appear deadlocked.
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Cyco9 (@Cyco94) reported@Battlefield Tried playing Carrier Strike with a friend on Xbox last night to do some co-piloting. I know MW4 beta dropped but we couldn't get a lobby to launch. We sat in half filled lobbies several times that couldn't get enough players. Please fix or at least let the map bot fill to start.
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Phainon Of Aedes Elysiae (Nameless) (@OkhemaDeliverer) reportedPhainon waits for Irontomb to make the first move, and after a few minutes of waiting, Irontomb summons and throws a bladed energy construct towards Phainon, who responds by blocking it with Dawnmaker. Within the time it took Phainon to block it, Irontomb charges at Phainon, preparing to grab his throat. Phainon manages to dodge it and swings a strike at Irontomb, who uses one of his wings to deflect the strike, leaving Phainon open and fires a point blank wave of destruction energy. “Huh!?” With no time to think he quickly puts up a golden barrier to take as much of the energy wave as it can. He gets flung into the sky and comes crashing to the ground where he bounces from the impact and then manages to push himself back onto his feet as Irontomb sends a large detached hand at him. Phainon responds by slicing it in two and then charges forward to meet Irontomb head on. Irontomb launches more bladed constructs at him, and Phainon dodges them by opening a gate and appearing above Irontomb, swinging downward to slice him in two. Irontomb quickly blocks it with one of his arms. ///You’re movement is still predictable and within my calculations Khaslana\\\ “That was the goal.” Phainon moves his left arm into the air and summons a second Dawnmaker, before piercing it into Irontomb’s face. >>>>Error ///Wha– Phainon then sends a burst of energy through the blade and an explosion rings out from it, sending Pahinon launching backwards as he lands on the ground and slides back a bit from the momentum. He then turns his focus to the cloud of smoke covering his opponent. “Did it work?” The smoke clears and Irontomb is still floating in the sky, now with a large missing chunk in his head. Seeing this, Phainon smiles quite a bit. Irontomb speaks again, more enraged than before. ///YOU!\\\ >>>AutoRepair:Activated As the damage repairs itself, he seems to calm down and start speaking. ///I will give you the props of catching me off guard\\\ ///It certainly was a unique tacti—- Phainon quickly moves, appearing in front of the Irontomb who just started monologuing, and slashes his face, damaging Irontomb’s shell even more as he slides back from the attack. “Shut up and fight. I didn’t come here to hear you monologue.” Enraged again, Irontomb sends multiple bladed constructs as he charges at Phainon, who reacts by deflecting the constructs with his blades and then charging Irontomb. Irontomb strikes downward at Phainon with a large hand, and Phainon quickly slices it in two with the Dawnmaker in his right hand, as he then uses his momentum and the Dawnmaker in his other hand, to make an attempt at Irontomb. Managing to strike through his chest. Suddenly red glitches surround Phainon, keeping him frozen in place. “Crap!” Irontomb grabs the blade in his chest and shatters it with one hand, Phainon now looking in horror as his weapon gets broken so easily. ///Is this really your main tactic to win? This fragile blade?\\\ He then punches Phainon right in the gut as Phainon coughs up some golden blood, still unable to move from where he is. ///Pathetic\\\ Irontomb then prepares a massive spear fueled with Destruction to end the fight there, Phainon looking up at it nervously as he attempts to gain any control of his body again. Irontomb then launches the spear at the struggling Phainon, and just before it hits Phainon manages to break free and get away barely. But a piece of his coat gets hit and torn off, which had one of his pockets. Two items fall out of it and start falling to the ground, Phainon’s cracked Express ticket, and a Tarot card saying “Deliverer” that he carried for so long. As Phainon lands back on the ground, he notices what fell out, and in a panic he runs straight toward the two items to get a hold of them again, as a bladed construct breaches out of the ground, Phainon jumps back to avoid getting hit, but as he looks back at the items, Irontomb has already gotten a hold of them. ///How interesting\\\ ///The card that holds so much pain, and the ticket showcasing your failure to move on, you’re failure as a Nameless\\\ “Give them back!” He opens a gate to try to take one back, but as his left arm goes through the gate, a construct appears and pierces his arm, causing Phainon to recoil in pain and grab his arm. He lets out a small squeal of pain from it as he grabs and removes the pain, and allowing the blood to flow from his arm so he could attempt again, but before he can do anything, Irontomb ignites one of his hands in a flame and the Tarot card immediately combusts into a burst of flame. Phainon freezes in his tracks, staring stunned as the card fully dissipates into the flame and its ash fades away in the wind. “No…” ///You hold too much emotional attachment to these items\\\ Phainon tries to charge in again, but then two constructs appear out of nowhere and penetrate Phainon’s shoulder, sending him to a nearby wall and keeping him pinned to the wall for a moment. Irontomb moves closer and then raises the ticket in front of his face for a moment before backing off slightly and speaking. ///You’ve failed yourself and your companions\\\ ///You keep promising you are trying to move one\\\ ///Keep insisting you are trying your best to improve\\\ ///But this ticket proves otherwise\\\ He then holds the cracked ticket out again to have Phainon look at it, Phainon tries to turn his head away, but a detached arm grabs his chin and forces him to look at the ticket. ///Don’t look away now\\\ ///We’re just getting to the best part\\\ He then drops the ticket onto the ground and Phainon seems confused for a moment, and then realizes as he struggles to free himself. “DON’T DO IT!!!” ///Oh. But you won’t be needing this anymore\\\ ///Afterall, why should a failed Nameless keep his ticket\\\ He then stomps downward with his foot, shattering the ticket completely, and Phainon watches, fully heartbroken, seeing another item he holds dear, destroyed entirely in front of his eyes. The hand removes itself from his chin, and his head falls, now staring towards the ground. ///Surely you didn’t hold those two items to such a degree that you lost your will to fight\\\ ///But then again, you have used such childish items to keep your spirits high\\\ //First it was that silly card that you didn’t wish to depart with, and now that ticket you never deserved\\\ ///You have always been out of place and always will be\\\ ///You may say you have found family and friends, but you will never be truly accepted with how much you hide your inner fears out of the “safety” of them\\\ Irontomb starts moving towards Phainon, and then grabs Phainon’s chin, raising it to look at him. ///But like in those cycles, it will always end with you watching them die in front of you\\\ ///Or killing them yourself\\\ ///You will always end up alone, no matter how hard you try\\\ ///You will always fail them\\\ He then lets go of Phainon as Phainon’s head falls and looks to the ground again. Despite seemingly winning, Irontomb seems annoyed at how the fight ended so soon. ///This was a pathetic last stand from you Khaslana\\\ He then raises an arm to summon a large bladed construct, tipped with a red glowing bit of destructive energy. But right before he sends it towards Phainon, Phainon starts speaking again. “You’re right.” ///Huh?” The confusion that came from this stopped Irontomb’s attack, as he stood there confused. “You’re right…I have messed up a lot. I have kept this burden to myself for so long, afraid of hurting others by trying to confide in them…” He starts raising his head to look at Irontomb. His eyes seem to be slowly turning gold, and the area around starts heating up. ///Finally, but it’s too late\\\ “You think that, And that’s your issue. You always think you are superior to everyone at every moment. An AI who can’t possibly make mistakes, when you have already made many and lost multiple times because of them. But I have a luxury you are too stubborn to accept, the luxury of understanding when I am wrong.” Suddenly a glow starts emanating from where the ticket was shattered. “I am able to grow with my companions, my family, and my friends, until eventually your strength is nowhere near us anymore. I know that I have such a long way to go, but I am not alone, I will never be alone.” Irontomb throws the bladed construct at Phainon, who grabs the constructs holding in his place, and pries them out of his shoulders, and then immediately launches into the air to dodging the strike, and charging at Irontomb, managing to Impale the robotic figure with his own constructs, before Phainon kicks him away and then falls to the ground. Landing back on the ground next to where the ticket was, as golden blood leaks from the open wounds. He turns to look back at Irontomb, as heat builds further and his hair starts shifting gold. “Even if I outlive my friends, I will continue to strive to improve myself, and live my life to the fullest as they wanted me to.” The shattered ticket seems to reform and start floating up towards Phainon, as he seems a bit surprised before he smiles softly before taking it back in his hand, and places his hand to his chest. “This fight is not over yet Irontomb. This battle between Destruction and Trailblaze has yet to conclude. And I am taking over the mantle for my allies.” He sends the ticket away into his pocket, and then grabs into his chest again and releases a large burst of energy, flattening the arena entirely from the burst. As Khaslana appears from the burst of energy, ready to fight. ///Finally you reveal yo— Khaslana immediately moves and punches straight into Irontomb’s chest, and sends him flying into the sky. ///Why you!\\\ Irontomb responds by sending beams of energy after Khaslana, who dodges them then flies around avoiding as many of the beams as possible as he can, before having to deflect a few back to the ground. He then summons Dawnmaker, it now glowing a golden hue, and then resummons the broken blade and then has the pieces float back to the blade, turning its appearance into the Flame Reaver’s shattered Dawnmaker, and then flies towards Irontomb with the two blades. Irontomb reacts by summoning two massive arms to block the strike, but Khaslana effortlessly cuts through one of them and then pierces the golden blade straight through Irontomb’s chest. >>>Error Irontomb glitches away from the blade and then throws some more blade constructs at Khaslana to hopefully slow him down, he flies around the blades and after getting above Irontomb, he enlarges the golden blade and swings it at Irontomb, destroying parts of the arena with its slash, Irontomb goes to dodge the blade, but as he is focused on that, Khaslana comes above and jams the blade through Irontomb and slams him to the ground, pinning him with the shattered Dawnmaker, before flying up to the sky as his halo detaches and floats upward. “With this newborn sun…” Irontomb realizes what he is trying to do, and scrambles to free himself from the blade unsuccessfully. “Tear open the sky!!!” The halo increases in size and disperses the clouds as many meteors rain down onto the battle field and land directly onto Irontomb, creating a massive crater, and smoke covering the entire area. As the smoke cleared, Khaslana noticed a very damaged Irontomb start to stand back up after the shattered blade fell apart from the meteor, and he suddenly spawned hundreds of bladed constructs around Khaslana, preventing any escape, and then has them close in on Khaslana. ///No way to avoid this!!\\\ As the blades get closer, Khaslana looks around, and sees he is completely surrounded. However, just before the blades touch any part of Khaslana, they suddenly freeze in place. Irontomb looks up at it confused. ///Why did they freeze\\\ The blades start backing up and then moving away from Khaslana and pointing at Irontomb. “Your code is a part of my mind. You made that point very clear to me.” Khaslana’s pupils seem to be glowing a dull red glow. “Which means like how you can use my abilities, I can use yours.” Khaslana then sends the hundreds of constructs directly back at Irontomb, who tries to summon large detached hands to block it again, when the hands suddenly turn back on Irontomb and pin him to the ground as the constructs strike him. “Guess you didn’t hear me. Your abilities are also mine.” As the constructs break into Irontomb’s shell, and damage him completely, Khaslana raises a hand to the sky, summoning a large spear that was once used to end Amphoreus, not pointed directly at Irontomb. “What was it that I said last time you lost here? ‘To end the Destruction with Destruction?’ That seems accurate.” The spear suddenly tips with a golden glow, instead of a bright red hue that it normally has. “Our war is far from over and I know that. But this battle is one I come out on top.” He points his hand down at the pinned Irontomb as the spear descends from the sky and strikes straight through him, completely obliterating his false body, as the spear travels briefly into the ground before disappearing, leaving a large hole in the obliterated battlefield. Khaslana looks down at the battlefield, smiling slightly at his victory, before he turns away and flies back to the Express. As he enters the Express, he ignores the injuries he has as he sits down on one of the Parlor car couches, he then pulls his fully restored ticket out of his pocket, and looks at it. “No more living in this paranoia or fear alone. I have allies I can trust to help me for next time I need to face him. I am not just a lone swordsman, a deliverer just trying to defy fate with no help, or a Chrysos Heir going up against the gods.” He clips the ticket onto his choker. “But a Nameless.”
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Cowmoo (@therealcowmoo) reported@AtuageNimono It’s not a regulatory issue, it’s a legal issue. Several incidents have happened between the weapons industry and the game industry regarding intellectual property and licensing over the years, mainly the Textron-DICE case for battlefield. It’s just not worth the risk anymore
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Chris (@JustChrisMan) reported@CallofDuty @Activision Not just secure boot. Not just TPM 2. But a BIOS firmware update? Absolutely foolish. I’ve never had this issue with any other game. Skipped 2 CoDs, figured I’d give y’all another chance. Nope. Go to hell. Back to @Battlefield.
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PaulsCorner-VerseQuest (@TNTJohn1717) reported11 of 95: Deuteronomy 2:31-37 - The Fall of Sihon Key Passage: Deuteronomy 2:31-37 Introduction Deuteronomy 2:31-37 records the moment when God turns promise into possession and Sihon turns from a reigning king into a lesson written in the dust. The Lord had already told Moses, “Behold, I have given into thine hand Sihon the Amorite, king of Heshbon, and his land” (Deuteronomy 2:24). Sihon then refused Israel’s peaceful request for passage, hardened himself against the will of God, and marched out with his people to fight at Jahaz. Now the Lord says in verse 31, “Behold, I have begun to give Sihon and his land before thee: begin to possess, that thou mayest inherit his land.” Notice that word begun. Israel has spent decades wandering because an earlier generation refused to believe God at Kadesh-barnea, but now the next generation is about to watch the first major pieces of enemy territory fall into its hands. The wilderness had been full of graves; this battlefield will be full of evidence. God has not forgotten Abraham. God has not misplaced the covenant. God has not been weakened by Israel’s previous failure. A promise can wait through an unbelieving generation without aging one day in the mind of God. The victory itself is described with no uncertainty about who deserves the glory: “And the LORD our God delivered him before us” (Deuteronomy 2:33). Israel fought, Israel smote, Israel took cities, Israel gathered cattle and spoil, but the inspired record puts divine action ahead of human action. The Lord delivered Sihon. That is the controlling fact. Israel is not being taught self-confidence after forty years of cowardice; they are being taught confidence in the God they should have trusted in the first place. There is a world of difference. Self-confidence says, “We finally discovered how strong we are.” Faith says, “We finally believed how strong He is.” The old generation had looked at the enemy and said, “We be not able.” The new generation looks at Sihon after God speaks and discovers that the issue was never Israel’s ability. The greatest change between Kadesh-barnea and Jahaz was not the size of Israel’s army—it was which voice Israel believed. Yet the passage contains an equally important lesson on the other side of victory. Verse 37 says, “Only unto the land of the children of Ammon thou camest not… nor unto whatsoever the LORD our God forbad us.” Israel has just watched cities fall. Sihon is dead. His sons are dead. His kingdom is broken. No city proves too strong. Momentum is rolling in Israel’s favor, and that is precisely when boundaries become especially important. Defeat can tempt a man to quit; victory can tempt him to overreach. God had given Sihon’s land, but He had not given Ammon’s. The same faith that charged into Sihon’s territory stopped at Ammon’s border. That is mature obedience. If victory makes you forget where God drew the line, victory has become another form of temptation. 1. “I Have Begun to Give” - God Announces the Beginning of Possession The Lord says in verse 31, “Behold, I have begun to give Sihon and his land before thee.” Israel is entering a decisive new stage. For years the language of the journey had been about wandering, passing by, turning, restraining, waiting, and respecting territories assigned to others. Now the vocabulary changes to give, possess, and inherit. God is not merely moving Israel geographically; He is advancing covenant history. This territory east of Jordan does not represent the whole promised inheritance, but it is a real beginning. A beginning from God should never be despised because it is not yet the whole thing. The first stone in a foundation does not look like a house, but remove it and the house never stands. God often gives the first evidence of fulfillment before He reveals the full scale of what that fulfillment will become.
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Mr. Johnson (@Mishael86291893) reported@Battlefield Fix the flight controls
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PSYCHO Mad (@PsychoMadTv) reported@GhostGamingG @Battlefield Gotta love the Rug Pull they did for the second time 💯 2042 Bones with a Modern Warfare skin visuals look Weird and nothing groundbreaking on graphics to Push Soldiers Bundles / Skins .Dumb down mechanics across the board. The entire game is a Broken Mess. YUP BETA TESTERS
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NBA Champion Anthony 🇹🇹, (@theStoryofArose) reported@Battlefield Fix the matchmaking
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Jersey Lejon (@Sveahr) reported@AndrewT24237839 @Battlefield Never seen this happen and I've played nearly 300 hours of BF5. Regional issue? Im on Euro servers
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Rebel (@RebelCapybara) reported@CallofDutyCM @Spartan3319 @ModernWarzone So why can your main rival Battlefield do it with 0 occuring problems while ALSO HAVING 2X AMOUNT of players your failure of a game BO7 and supporting full 64player matches? Cold war also runs on these, but people are getting doxxed and RCE'd left and right on there. Stop lying.
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Cody (@CodeeCB) reported@Outstalks Sounds like you should be playing Battlefield 6 then. Except they don’t have huge numbers either, despite not having the SBMM you seem to think is the entire problem.
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John (@DownHomeJohn) reported@Battlefield Fighter sweep is broken. It’s not counting kills correctly. We’re all being robbed
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Zachary Davidson (@Ryangofett_2490) reported@OnoAbishno @BattlefieldComm Like 2042 was perfect at launch? It had more problems than BF6
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Gigabeef (@Gigabeef) reported@MN_cold I never actually played Arma Koth, perhaps with a wider audience there's more people willing to play regular inf if that an issue? I know I my regular friend groups there are plenty of people who just wanna play "higher stakes battlefield" Interested to hear your thoughts on the biggest problems you might think are coming down the line
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Luís Véstia (@luismvestia) reported@Ryangofett_2490 @Battlefield The game is set to die because the team isn't agile enough to fix the core issues. Thank God for competition.
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kola (@TheKolaa) reported@InfinityWard Is there a chance we fix this dog **** heaviness we feel while moving? Shits not battlefield
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Einsamer König (@ErblicherVorsi) reported@ChingteLai They're all using the same logic: turning past bloodshed into a reason for continued confrontation. The real issue isn't who has more courage, but who decides whether ordinary people should go to the battlefield again, and who will bear the consequences.
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TROUBLE (@Johnny316420) reported@BattlefieldComm You’ll get another update in 4 weeks and the jets will be driving around like cars and tanks will be flying. They don’t know what they’re doing with this game. Every update breaks the game more and more and their fix is to take stuff away so they don’t have to fix it
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rusa (@rusabuilds) reported@StefanMaier porting an rts to vr is a genuinely hard design problem, the whole genre assumes a top-down god view and a mouse. making the battlefield a table you lean over instead of a screen you click is the interesting part. curious how you handled unit selection without a cursor.
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Yemeni Radar #YemenCantWait (@yemeniradar) reported🚨BREAKING | #Yemen The Houthi militia is attempting to boost the morale of its followers by publishing fake and digitally manipulated footage. 📍 The militia relies on “fabricating victories” by using visual effects (VFX) editing and digitally compositing explosion effects onto drone footage to mislead the public. The truth cannot be concealed by digital effects, and what is built on visual deception only exposes battlefield weakness and an attempt to escape reality. 📌 Technical details and indicators exposing the visual manipulation in the footage: The footage consists of genuine aerial video of a static background—a building and vehicles—with software-generated visual effects (overlaid VFX) added on top to simulate the projectile and explosion. This is technically evident in the following: Absence of real-world physical effects: A real explosion generates a powerful shockwave that shakes the camera, moves trees, and sends structural debris and fragments flying. In the footage, however, the trees and surrounding buildings remain completely motionless and unaffected. Lack of interactive lighting: There is a clear disconnect between the fire layer and the adjacent walls. The glow and orange light from the supposed explosion are not reflected on the surrounding surfaces at the moment of ignition. Artificial projectile trajectory: The projectile’s movement and deviation follow a digitally programmed path created using editing software (keyframes), rather than behaving according to gravity and natural projectile motion. The insertion of ready-made digital effects into static aerial footage to sell fabricated victories is an exposed tactic that no longer deceives a discerning eye.
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andy (@_observer_123) reported@lindsay_ho5318 He looks like he's just come off the battlefield of ****. We have our own problems to deal with instead of importing a million more problems... And some, I cannot believe we have come to this point.
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Nero (@Nerothebard) reportedPeople honestly going into the story and instead of playing it to engage with it on its own terms they do so to win the twt battlefield after, it's tiring and and this actually does detract from the story a lot more than any "writing problems" you dimwits complain about. ->
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financialconspirator (@financialcnspr) reported@Battlefield Can you fix assists and kills not being counted when enemy crash
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MrMcGugan (@TheRobbieBlair) reported@hrplays7 @Battlefield Realism sells. Remember? Like all your prior titles AND Bf6 Campaign🤔 If you think FortBattlefield will take off 1 day: Do it in separate game modes; its not working Call the normal style hardcore or something How can you be screwing this opportunity up so bad?
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🇺🇲 Tac 🪖 (@TacticalGamerVT) reportedAre we seriously bringing this **** up again? CinemaSins and CinemaWins both explained it perfectly but to reiterate: Did she need help? Kinda. But did it have to be all the female heros? No. In this GIANT *** battlefield with thousands and thousands of good guys and bad guys, in what likelihood are ALL of the female heros in the same place? Pepper, Valk, Wanda sure because they can fly. The rest? Where tf did they come from? Wasp was supposed to be with Scott at the Van, did she really leave him and the van defenseless just to be apart of the shot? Black Panther literally JUST came back from the blip so Shiri and Okoye would do whatever it takes to stay by their kings side rather than go girlboss let's be honest here. Gamora and Nebula were on the completely other side of the battlefield last we saw them. And what in the actual **** is mantis supposed to do to help? Make the bad guys go to sleep so Captain Marvel can go to the portal? This scene was purely fan service for the girls and served no real purpose. Its more of a spit in the face to women than empowering. Also, don't disrespect the OGs, Thor, Cap and Tony like that. This was their fight. The 3 who started it all. The 3 who failed collectively. The 3 who needed to atone for their failures. The Top 3. Their fight mattered more than this scene ever could hope to matter.
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Yharnam (@Yharnam_dev) reported@neil_barcelona Battlefield 6 uses a different PID than other games. I’ve never seen this before. etaHEN cheats also error out on my FW 5.00. Use Kylin-Core.