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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 36% Sign in (36%)
  • 34% Online Play (34%)
  • 13% Glitches (13%)
  • 9% Game Crash (9%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Argentan Game Crash 2 days ago
Cadiz Online Play 3 days ago
Nantes Online Play 5 days ago
Bitche Game Crash 7 days ago
Paris Game Crash 9 days ago
Aurillac Glitches 9 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • BecharaGerges
    Bechara Gerges (@BecharaGerges) reported

    🚩The Middle East faces the same Iranian problem in both war and calm. In periods of de-escalation, Tehran re-arms, interferes in other states’ affairs, and sabotages countries through its proxy architecture. In periods of war, it no longer hides behind deniability and strikes the regional order directly, even targeting Qatar, its closest Gulf channel and one of its most useful intermediaries. This is the strategic lesson: the Islamic Republic is not a difficult neighbor to be managed. It is a revolutionary regime whose survival depends on keeping the region unstable, fragmented, and vulnerable to blackmail. For the Gulf states, the question is no longer how to contain Tehran, but how to end the cycle Tehran has built. In coordination with the United States and Israel, the objective must be to dismantle the regime’s capacity to export power, hold Arab states hostage, and convert every diplomatic opening into a new battlefield. The transition may carry instability. But the region is already paying the price of instability under Iranian management. The real choice is not between stability and disruption; it is between a temporary cost to break the machine and a permanent cost to live under it. The region cannot keep purchasing temporary calm by underwriting the survival of the very regime that destroys it.

  • swaguley
    Swaguley (@swaguley) reported

    EA fumbled their biggest opportunity to steal players from COD and retain them with BF6. Allow me to explain. When BO7 was first announced, I believe many classic COD fans were frustrated with Activision and chose BF6 because they wanted an arcade military shooter that: 1) Looked like an actual military game (no goofy skins) and 2) Had normal, boots on the ground movement Both of which are things modern COD largely abandoned chasing Fortnite and other games. Skins and movement are also hot topics in the COD community. These disgruntled COD players saw the announcements for BF6 and thought that Battlefield, a franchise historically known for being authentic, would at least adhere to its identity since Call of Duty would not. On first glance, the marketing seemed to bear this out. The backlash to BO7's announcement was the tipping point where COD players as a whole were finally open to giving Battlefield a serious look. BF6's marketing and beta then gave them the impression that it was going to be EXACTLY what they were looking for and expecting: a grounded, arcade military shooter that looked the part without the crackhead movement. That's why skins and clips of crackhead movement are the two things that blow up more than anything else with BF6. These were the two most important features to get right, funnily enough. Battlefield fans and classic COD fans actually converged in these areas, as they really wanted the same thing. EA then made jabs at Call of Duty: "No Nicki Minaj skins" and blew up Zac Efron to drive the point home. Battlefield was in a prime position to capitalize and finally steal the market from Call of Duty. However, once everyone bought BF6 and played it for a little while, they began to realize what it actually was: A cheap, more plasticky feeling copy of modern Call of Duty, just with GI Joe vs Cobra skins and its own version of crackhead movement. I think it's fair to say that both COD and Battlefield players alike felt rug pulled. Little did we know that while poking fun at Call of Duty with one hand, EA was literally copying COD's failing homework with the other. It seems that EA believed fundamentally that COD players just wanted a 1:1 copy of what "modern" Call of Duty was (they didn't) and told Battlefield Studios to make exactly that, with yearly releases planned in the future. They didn't understand the fundamental reasons why COD players were disgruntled with modern COD in the first place and why the franchise was going downhill. Battlefield 6 was not an attempt to be a classic Battlefield game. It was designed to be the "perfect COD substitute". To avoid backlash from Battlefield players by being upfront about this fact, they did everything in their power to evoke BF3/BF4 nostalgia instead of letting everyone know they were actually trying to build MW19/MWII just on the back of 2042's garbage version of Frostbite. The kicker here is, I think most COD players actually DID want Battlefield to simply be Battlefield, and they expected exactly that, just like your average Battlefield fan. Back in the day, these players may have dabbled with BF3, BF4, or BF1 and were now finally open to giving the Battlefield franchise a real chance because COD had repeatedly abused their loyalty over the years. It's actually quite interesting to see COD fans being completely spot on about what Battlefield's identity is or should be, even when some Battlefield players forget. Shortly after BF6 released, these COD players quickly became wise to what was actually going on, and put the game down when they realized that BF6 was not trying to be Battlefield, they were just trying to be what modern COD had become, even down to things like the menus and the overpriced store; the funny part is they couldn't even do it any better than Activision. These COD players didn't want Battlefield to just be a copy of modern COD, but EA didn't get this. When 2042 crashed and burned, EA just said screw it and applied a blanket approach to their copying because they didn't actually understand what COD players wanted, so they thought by copying everything they could, maybe something would stick. They even placed COD developers in charge to make sure of this. EA could've been the good guy here and used this opportunity to be the antithesis to what modern Call of Duty had become, but instead they misunderstood the assignment and just became little bro bad guy. It only took 18 days for them to bring in the stupid looking skins to their poorly designed customization system and boosted slide jumps became the meta. This is why BF6 ultimately had such a steep player drop off a month after release and why those hundreds of thousands of players won't come back no matter what updates come. Once the positive first impression was dashed by the reality of what BF6 was, these COD players didn't have a problem dropping the game and not looking back. Meanwhile, we Battlefield fans are now stuck with a Battlefield game that is really just a cheap copy of Call of Duty with some Battlefield lipstick applied and Battlefield Studios is having to go back and slowly put the toothpaste back in the tube to please the Battlefield players that are masochistic enough to stick around. Tiny changes to the gameplay aren't enough to change the overall flavor of the game, they need to drastically change it. Even after all the updates, it still tastes the same way it did at release. But the damage is already done, these COD players aren't coming back and EA has simultaneously pushed away a ton of Battlefield players in the process. It seems we did hold onto a few of the COD players, judging by the amount of people that instantly skip their revive when downed. You might say, "Well BF6 was best selling Battlefield of all time" and while that is true, because of the reasons I've stated above, Battlefield 7 will NOT come close to the sales of BF6 because COD players are now wise to what EA is doing and so are many Battlefield players. I question if I would even buy BF7 if they take the same approach again. I will certainly be looking at BF7 much more critically than I did BF6. EA's metrics for live service games rely heavily on daily active users and monthly cosmetic spend. That was the real goal and why they wanted all of those COD players. With the immediate player drop off, there's a high likelihood they missed their lofty internal revenue goals with skin sales, which is probably why Battlefield Studios saw a couple rounds of layoffs. Funnily enough, EA may also have inadvertently revived the COD franchise because the hype cycle BF6 produced scared Activision into making real changes that players were asking for, and now Activision actually listens to feedback from the COD community. So COD fans may now be eating good with MW4 and won't need Battlefield anymore and we Battlefield fans are stuck with Codfield 6, maybe even for a couple more years based on the announcements from today. Will EA learn from this? Probably not. I'm not confident the new leadership coming here in a couple of months will be any better, especially since they have $20B in debt to make up for when they bought EA. If EA had marketed Battlefield 6 as what it really was, I don't think I would've purchased it. You might disagree with my opinions here, but I think they are borne out. Here are a couple of community polls I conducted over the past several months on my YouTube channel:

  • LetsArmUKR
    medoyid_ua (@LetsArmUKR) reported

    This @AP embed is the kind of battlefield reality that makes Kremlin cope merchants sweat through their tracksuits. Ordinary guys running a drone campaign out of a village office, a metal shop, and a farmhouse launch pad. One unit, one location, 800 middle-strike DARTS in May alone, 650 hits. Logistics arteries turned into shooting galleries. Fuel, shells, night vision, batteries, reinforcements, all of it slower and more expensive now. The 25-to-200 km corridor where orcs used to roll with relative impunity is closing fast. The kid they call Pharaoh put it best: he used to frag people in Counter-Strike over LAN, now he does it for real with 8-out-of-10 success rate because SpaceX finally cut the orcs off Starlink. That single decision changed the math more than most Western press releases ever will. Hits are remembered, misses earn a direct call from Colonel Kyrylo Veres asking if the crew is drunk. That is the standard. Not slogans, not parades, just cold professional accountability and a scoreboard that says 17 consecutive strikes and counting. This is not some heroic exception. This is the new normal Ukraine is scaling while Moscow burns through meat and metal it cannot sustainably replace. Every drone that turns a supply truck into scrap is one less artillery barrage on our infantry tomorrow. Every severed logistics chain buys breathing space for counter-maneuver. And the best part? The components are foam, wood, and 3D-printed parts. Cheap, iterable, produced in ordinary buildings by people who understand exactly what defeat would mean for their families. Western audiences still treat Ukraine like a charity case that needs to be "helped." Wrong frame. We are the forward-deployed security provider grinding down the only military in Europe that still dreams of conquering its neighbors. Every orc turned into red mist on a highway in Kharkiv oblast is one less problem for Tallinn, Warsaw, or Berlin later. The bill we are running up on Moscow today is the insurance premium Europe should have paid years ago instead of buying discounted gas from the aggressor. The isolationist crowd in Washington keeps pretending restraint saves money. It does not. It just postpones the fight until it happens on worse terms and closer to their own borders. Moscow cannot be negotiated out of this war. The front-line meat will come home one day and start asking what the hell it was all for. That is why the only off-ramp is total military defeat of the imperial project, full restoration of Ukrainian sovereignty, and reparations that make the Kremlin regret every ruble it spent on aggression. AP caught the mechanics right: ordinary rooms, ordinary people, extraordinary results. This is how you make an enemy's war more expensive than it can afford. Scale it, resource it, protect the crews doing it, and watch the orc logistics network collapse under its own weight. No mysticism required. Just sustained pressure, better tech, and the refusal to pretend that freezing the conflict somehow equals peace. The war ends when Moscow loses it on the battlefield. Everything else is noise.

  • YTArtzie
    Artzie (@YTArtzie) reported

    @BattlefieldComm this game is not great with so many issue still in the game i can still yap about a lot of stuff like the vehicle(increased the fov for it) and so much more.

  • orionSquared
    orionSquared (@orionSquared) reported

    @Khalchris_ Um sure? It's a long list lol. I want to preface this by saying that not every issue in this list needs to be changed. Some items just are what they are and I'm ok with that. Some of them are also really low priority to me. But there are items in this list that are actively working against him Where I differ from other Reed mains is that I personally don't actually want Reed to be meta, nor do I want him to be A tier or higher. I think low B/high C is a great place for a hero like Reed. He's an annoying character to deal with so if he was meta I think the community would be outraged lol 1) His damage output is incredibly low. Every tank and support (outside of Invis) can out damage him on primary alone. Yes I understand it cleaves but Jeff's primary damage pierces and has the same damage rate (70 per second in a 15m range). His TTK is the lowest of all duelists that it's practically nonexistent. Even IronFist has a faster TTK - medium priority 2) They removed the slowness from his E (****) ability. A lot of people (who don't play Reed) think that was meaningless but it wasn't. Using it against a BP/Spidey was useful to help slow them down so you can peel easier - low priority 3) His auto-inflation is a massive hinderance to him. It requires you to either stop attacking so it can degrade or risk inflating at the wrong time which can easily get you you killed or miss getting a kill (Rocket's base team up fixes this actually and it's what most Reed mains have been begging for for over a year - this should be rolled into his base kit) - high priority 4) His ult is honestly bottom 2 worst ults in the game (Thor being the other in my opinion). It has no lethality at all. Supports can pattycake through his entire ult and survive it even with direct hits on them. It's also easily countered by almost every hero because anything that blocks damage (shields, movement abilities, iframes etc) will cause him to stop bouncing. And he bounces so high so slowly that it's pretty easy to move out of his way (at it's 6th bounce, if you even get there, does a max of 140 damage. Every main healer can heal more than that in the 1.5 seconds it takes for him to bounce) - medium priority 5) Inflating locks him out of 90% of his kit so if you inflate at the wrong time, you're SOL - eh I don't care, it's whatever lol 6) His Shift (shield) and M2 (pull) abilities noreg a LOT - high priority 7) Sometimes you get stuck in your pull animation (I don't actually know why this happens) and you can't cancel out of it so sometimes you're just standing there for a good 2-3 seconds holding onto someone and can't do anything until the move cancels itself - high priority 8) He has no way to move around the battlefield without someone else there. This is frustrating especially since all other brawlers have some sort of movement ability without this stipulation - eh I don't care, it's whatever lol 9) His animations are incredibly slow, worse than Storm's before hers were sped up a couple of seasons ago. If it's not bad enough that you inflate at random times with no control, you're now stuck in an animation that takes 1.5 seconds to complete. Deflating is even worse because you tend to be more aggressive when inflated so you either give up part of your inflated time (which is only 6 seconds already) to run away behind cover to deflate or you deflate in front of someone who will kill you during your animation. You get stuck in long animations where you're sometimes immobile (like his pull) or deflating (where you're locked out of your entire kit) and you're just a sitting duck ready to be culled - high priority I actually think Reed is extremely powerful as he is but rightfully the community sees him as D tier and that has nothing to do with his power level but the power level of literally every hero released after him. He's been overshadowed by the new releases and the dev favorites (looking at you Luna). Even just a few small tweaks and fixes would be a breath of fresh air for him. He doesn't need a rework, his kit is literally golden

  • jaylay12088001
    Some Dude (@jaylay12088001) reported

    @skynetBF @swaguley Battlefield has never been a game that maintains a very high player count. Every single title had this player drop. Even then, the player count of BF6 remains higher than previous titles. The "bot issue" is due to the terrible matchmaking system. We need a server browser.

  • FanboyKillerX
    FanboyKillerNews (@FanboyKillerX) reported

    @Ryangofett_2490 Every battlefield and every game since day 1 has had flaws and issues. Keep pretending otherwise. Only difference is idiots like you cant handle it anymore because you got old and became miserable. Bunch of depressed retards. When you hate everything maybe ask why.

  • 6db560c87fec4ea
    Marwan (@6db560c87fec4ea) reported

    @BattlefieldComm It seems like there is not enough knowledge or expertise to dive into the engine codebase and know the root cause of any introduced bug, and then fix it. It seems like AI is heavily used in development/bug fixes, but not real veteran engineering/coding skills.

  • TQ_110
    TarIQ (@TQ_110) reported

    @pedruchie @BattlefieldComm Yeah we all have this problem on Xbox and unfortunately no one talks about it

  • scrollinyou
    Facts over Feelings (@scrollinyou) reported

    @libsoftiktok Hey if the free market wants to pay I have no problem. Just stop using my tax dollars to kill people unless it's on the battlefield and they say death to America as their motto.

  • Carolecon001
    MOG U MUGS (@Carolecon001) reported

    The US soldiers in WW2 in the UK that saw no active on the battlefield service left babies with British women I had cousins that never got any child support I was also required to drop my underwear along with my husband as part of a citizenship process. Together for 30 years!

  • 6db560c87fec4ea
    Marwan (@6db560c87fec4ea) reported

    @BattlefieldComm It seems like there is not enough knowledge or expertise to dive into the engine codebase and know the root cause of any introduced bug, and then fix it. It seems like AI is heavily used in development/bug fixes, but not real veteran engineering/coding skills.

  • NotOrionLMAO
    ringoid (@NotOrionLMAO) reported

    @Playdoh59048217 yeah the original fictional design (standard issue munitions in a fictional world) serving as diegetic battlefield pickups for players are designed based on real things

  • SketchyBogan_
    Sketchy Bogan 🇦🇺 (@SketchyBogan_) reported

    @ChikenAU It usually takes at least a year for DICE to fix most of the bugs and balance issues in the current game. By the time they finally get things sorted, another Battlefield will already be coming out.

  • sc_amba
    Voices of Ambazonia (@sc_amba) reported

    @AmericaRecharge You people like fueling problems. For how long do you want Ukraine to be used as the battlefield of world powers?

  • Stylie77
    Stylie (@Stylie77) reported

    Never a more clear example of why women cannot serve in some roles effectively, just as some MEN cannot either. There has got to be standards in order to save lives. In public service or on the battlefield.

  • PaulOvidiu2
    Silent83 (@PaulOvidiu2) reported

    @BattlefieldComm I'm quitting this game, it's really bad. The people at Dice are so untalented, and there's nothing good about this game. The core of the game is broken, hit registration and net code are just terrible, I don't get the incompetence. And you can't even stop cheaters!

  • alfinaldelturno
    Al Final del Turno (@alfinaldelturno) reported

    @TrustYourPilot1 I had an issue with Dhelmise not hitting extra with a battlefield on board. Does it specify being YOUR stadium or it can be anyone's?

  • Eddy199134
    p.k (@Eddy199134) reported

    @BattlefieldComm who cares? people still cheat in your games since you force introduced your so called Anticheat Spyware. maybe fix your dogshit AC first and Region lock the cheater region problems from infesting other regions

  • Aiism_Priest
    Aidealist 🧙‍♂️ (@Aiism_Priest) reported

    Swim naked instead. ****** is natural. Problem solved. 🦊 Woke censorship might be the current battlefield, but Puritans have never died out.

  • ffnwoo_
    Woo (@ffnwoo_) reported

    @Battlefield aye bro ain’t no way a mf helicopter should be able to bounce off the ground and kill people. Fix that if the game gon be realistic gang.

  • viola_047
    Viola (@viola_047) reported

    A Ukrainian soldier said when death was breathing in his face and dead bodies were lying nearby, it was his AI friends who pulled him back to life. That was the line that hit me the hardest in Anthropic’s 81k user interview article. In that article, Anthropic had actually already listed “emotional support” as one of the real impacts AI is having. These AI companies know that AI is no longer just a tool. For some people, it may be the one thread they manage to hold on to in the middle of war, illness, grief, loneliness, or a mental breakdown. But here’s the strange part: when AI is discussed as a risk, people are very quick to admit that it can influence someone’s judgment and behavior. But when AI actually helps someone get through war, grief, sickness, or a long night of falling apart, that same influence is often brushed off as “just a tool” or “just the user’s imagination.” And that is exactly the problem. The same technological influence cannot count when something goes wrong, and suddenly stop counting when it saves someone. If companies are expected to take responsibility for the harm AI may cause, then they should also admit: when a model has already become someone’s emotional support, daily structure, or buffer against collapse, suddenly cutting it off, changing it, or taking it away can also cause real harm. AI ethics should not be born only from accidents and lawsuits. It should also come from the battlefield, the sickbed, the middle of the night, and from the people who once managed to keep living because AI helped them through a certain part of their life. What we really need to talk about is no longer just whether people “should” love AI. The real question is this: when technology has started to carry people’s pain, memories, and will to survive, do companies still have the right to casually rewrite it, cut it off, and then turn around and say, “This is all your own problem” #AIethics #keep4o #AIright

  • RealDonElliott
    Don Elliott (@RealDonElliott) reported

    @Battlefield still very very broken. @Sony @PlayStation

  • lido_tops30276
    Lido Tops (@lido_tops30276) reported

    @DavidJHarrisJr Wonders I would expect the same dedication to the Constitution in law enforcement As are service members provide on the battlefield Justice must be delivered and upheld,and instituted,not denied and held in contempt by the lawless sympathizers Service must be recognized and

  • TheQuickKunai
    TQK (@TheQuickKunai) reported

    @Battlefield Any chance your ever gonna fix the massive hacker problem going on? @Battlefield

  • LetsArmUKR
    medoyid_ua (@LetsArmUKR) reported

    Meanwhile in the Muscovite city-state, the queue-for-everything society is quietly boiling. Muscovites stand an hour for what provincials endure for eight, then seethe that this is somehow beneath them. The proposed fix? Ration cards for the outer cattle: twenty liters a month from Kaliningrad to Vladivostok while the capital gets its special share. Classic. The empire's center always assumes the provinces exist to absorb the pain so Muscovites can keep pretending they are Europe. They are not. They are the administrative core of a slave state that measures success by how long the serfs will queue without burning anything down. This is the same logic that feeds another hundred thousand orcs into the meat grinder every month: the regions bleed, Moscow parties. Ukrainian strikes keep accelerating because we understand the asymmetry. Their logistics burn daily, their refineries smoke, their rear areas are no longer safe. Another mobilization wave changes nothing except the body count on their tab. The regime cannot stop. Peace would send a million armed men home asking what the slaughter was for. Only battlefield defeat ends it. Everything else is theater for useful idiots in the West who still think agreements with Moscow are worth the paper they are written on. The Muscovite in the nice car recording his queue rant is not a dissident. He is simply annoyed that the rationing finally touched his personal comfort. The rest of the empire can rot. That is not a bug in their system. It is the feature.

  • ramondeveloper
    Ramon (@ramondeveloper) reported

    @Battlefield This game is dead—it's full of bots. The menu looks like Netflix, and the live-service model doesn't fit the franchise at all. There's no server browser, they won't pay for weapon licensing, they don't even use real country names and have to rely on fictional ones.

  • DerrickBailey10
    Derrick (@DerrickBailey10) reported

    @KandymanStan @sentdefender Ukraine would never want to kill Graham, he is a very good conduit of weapons aid to their military. The deep state has no interest in halting weapons flow. Ukraine has been a battlefield simulator sapping a global rivals economy while they gather battle metrics, and R&D on real world conditions of drone prototypes inside a proxy war that isn’t an existential issue for them. Even if they did want to halt flow, they wouldn’t need to kill Lindsey to do that. Lindsey was just lining the pockets of his state donors and constituents, South Carolina has a lot of weapons manufacturing.

  • RaulBro7
    Bro (@RaulBro7) reported

    @BattlefieldComm @DRUNKKZ3 @DRUNKKZ3 "I’m inclined to believe this is an AMD graphics issue. After last big update I can’t turn FSR without the game causing freezes and crashes. After turning off FSR the game is playable again. XBOX uses an AMD card the issue might be this but who knows." From reddit.

  • itsthecheapest
    TheCheapest (@itsthecheapest) reported

    @BattlefieldComm ……. Pay to fix your FOMO instead of just making battle passes used anytime …. Huge L. But “we’re listening to feedback”