1. Home
  2. Companies
  3. Battlefield 6
Battlefield 6

Battlefield 6 status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 43% Sign in (43%)
  • 28% Online Play (28%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Buenos Aires Sign in 18 hours ago
Comuna 1 Online Play 19 hours ago
Perpignan Sign in 1 day ago
Domingos Martins Sign in 4 days ago
Courbevoie Online Play 4 days ago
Strasbourg Glitches 5 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Boltex12
    Grim (@Boltex12) reported

    @BattlefieldComm Can it be a known issue that carrier strike isn’t on Wake Island, along with the lack of available aircraft. More helis of literally any kind would make the game infinitely more interesting and fun. Insane you guys haven’t added more choppers to the new maps.

  • aaronGolding9
    Aaron Golding ✝️ (@aaronGolding9) reported

    @32Cassell Let's have what you melt? All the white British lads that currently have no job, because we imported 4 million indians, will be sent to die, in the trenches of Ukraine. All to try and cover the EU debt crisis, and UK pension liabilities problem. They need 500 million dead to solve the issue. ***** like you cheer it on. You would not last 5 minutes in today's battlefield.

  • m_ibrahim_21
    Mohamed Ibrahim (@m_ibrahim_21) reported

    I have been broken and defeated. The world has finally won its long and arduous battle over my soul. There is nothing to be done now except to walk the bloody battlefield and gaze upon my fallen soldiers... and weep.

  • Christianjrmins
    Christian|FirstPrinciples (@Christianjrmins) reported

    @tedlieu Wait… the United States “lost the war” and “surrendered”? That’s an interesting definition of surrender considering Iran’s military capabilities were hammered, as well its navy and air defenses were destroyed, and its missile infrastructure was substantially degraded. There are plenty of legitimate questions about whether the strategic objectives have been achieved the Strait of Hormuz remains a major unresolved problem and the conflict is not neatly wrapped up. But since you were never invited to the war room I guess those fee fees are hurt huh? But “America surrendered” requires skipping right over the battlefield and landing directly in the Department of Creative Writing. Lol. Criticize the strategy. Question the endgame. Debate “mission accomplished.” But pretending the United States suddenly demonstrated that it cannot defend itself? Well… Iran surviving the fight is not the same thing as America losing the ability to fight now is it?

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @Battlefield How about bringing back fortifications so we could build cover? Fix ladders and fix bridges and makeshift walls for buildings like in BF5? How about actual recoil patterns and getting rid of bullet deviation? We need actual skill in gunplay.

  • MbwaLegend
    Legendary K9 (@MbwaLegend) reported

    @SyloveO Sometimes the problem isn’t what we’re saying, but how we’re communicating. Changing the format can change the entire conversation. Listen to understand, not to win. A good conversation should build a bridge, not another battlefield.

  • JulianWaller
    Julian Waller 📖 (@JulianWaller) reported

    Happy to state plainly that I'm going to need a *lot* more on how tactical nuclear weapon employment fits into the picture here. It doesn't match the pattern of horizontal escalation, it's not anywhere close to a doctrinal next step under any escalation model, there are no sudden battlefield losses or fundamental threats to the inviolability of the state, 'we need to shake ourselves out of stagnation seems entirely disproportionate, and it would be obviously destabilizing to both friendly foreign relations and domestic audiences. I have no problem withholding judgment or doing the 'analyst must just sit and wait' thing. But I'm really not convinced by the chatter.

  • J_omotola28
    J_Omotola (@J_omotola28) reported

    and then you will be able to solve the problem at hand. Child of God, nobody prepares for war on a battlefield. Oftentimes, commanders and soldiers plan their battle strategies long before wars break out.

  • Adam9110
    GHOST (@Adam9110) reported

    @Battlefield Fix game....

  • blackvaultchris
    Chris Daulton (@blackvaultchris) reported

    @bennyjohnson There are no men in the WNBA. Nobody is advocating that there be one. You weirdos have created a battlefield for a hypothetical problem that doesn't exist.

  • skogsdundret
    ExoticTurnip (@skogsdundret) reported

    @LordMazzar @TTVbbloxham322 @HeadNaughty And the Call Of Duty, Battlefield and Medal of Honor games were all based on real actual battles back in the day. I still don't see the issue. Are we no longer allowed to create games based on actual events? Or is that too "real" for the modern crowd?

  • miadmaleki
    Miad Maleki (@miadmaleki) reported

    (15/17) On "[sanctions] have mostly failed to effect the policy changes they were designed to drive." This is the essay's central conceptual error. Nate, my friend, you know should better. Sanctions are not a standalone instrument for producing "policy change." They are one part of a coercion toolkit that includes military credibility, diplomacy, allied enforcement, coalition-building, and a defined off-ramp. The piece first attacks sanctions for not doing what only the whole toolkit can do, then attacks the current campaign for using more of the toolkit; blockade, regional enforcement, secondary sanctions, snapback. Its own examples refute it. The 2003 nuclear pause happened under converging military pressure post-Iraq invasion plus economic pressure. The JCPOA was accepted under converging 2012 CBI/oil sanctions plus a credible military threat plus a snapback structure. 1988 happened under converging U.S. naval engagement plus a collapsed war economy plus battlefield defeat. The essay even concedes: "Pressure helped push Iran to temporarily pause its nuclear program during George W. Bush's administration and, later, to accept the JCPOA." That's a concession that pressure works. The rest is a redefinition of "work" as "regime collapse without other instruments," a definition no coercion theory has ever accepted.

  • RichardTLewis
    Jimothy Lewis (@RichardTLewis) reported

    @technotumbum @owenjonesjourno I am not besmirching veterans, I am commenting on the state of your third world American VA based on reports that seemingly emerge once a week. Its why the majority of service members die at home, not in the battlefield, but you don't give a **** about them..

  • ambrigalist
    Ambrigalist 🇩🇪 (@ambrigalist) reported

    @VeryBadSCAVR Played Rainbow six, Halo, Destiny, CoD, overwatch and Battlefield all had bigger hit boxes and some kind of aim assist. They should just give people a option to search for lobbys that accept aim assist aka "Arcade" games, and Advanced where tou actually need to aim. Aim assist Hardware has been getting out of hand and even softaim software and hardware can't be traced anymore. But aim assist should be disabled to not follow players enemys behind and trough smokes. I don't think aim assist is bad for shooters. SBMM after playing rounds I noticed, that I no longer play against people who use Hardware and software external game seetings to see in the dark and less lag switch users and ping abusers in lobbys.

  • nine_deez
    9GUY (@nine_deez) reported

    @AcidousOfficial @DANNYonPC the problem is that it all feels so incredibly inbalanced that it’s almost always the worst extreme of a battlefield match even on a good map like iwo jima i constantly think “man this would be so much better if these air vehicles werent nearly impossible to deal with”

  • TyeJakTV
    Tye Jak (Eternal Heel Arc) 🖤🐅 (@TyeJakTV) reported

    @K4kirigaya @Battlefield Main issue with bullet drop for snipers is that their velocity is surprisingly low for the game, which makes the drop feel more impactful. Longer to get to distance makes drop more apparent. The longest range sniper somehow has less Velocity than the mini Scout.

  • Eazybzbz
    Bbz (@Eazybzbz) reported

    @BattlefieldComm Just never ever ever FK BRING IT BACK ! DON'T EVER BRING THE FK GAS BACK ! DON'T FIX IT. LEAVE IT DEAD

  • EvanMercX
    Evan Mercer (@EvanMercX) reported

    AI is getting better at making decisions. The problem is what happens when those decisions are made on a battlefield. The UN and Red Cross are now calling for urgent rules on autonomous weapons. The real question isn’t whether AI can fight wars. It’s whether humans will still be the ones deciding when someone dies

  • ForTexasHoujami
    Naoufal Houjami 🇺🇸 (@ForTexasHoujami) reported

    @RepJeffries You never served in a real battlefield and you're trying to look though by fighting the mosquitos and flying bugs. They keep installing unfit people in high positions with big mouth to distract people from their real problems.

  • CrazyVideosOnly
    Jabotinsky Jew (@CrazyVideosOnly) reported

    Rafael engineer Yossi Ben Yakov was analyzing trajectories when Hamas fired the first Qassam in 2001. The core problem was stopping a cheap $800 rocket with precision. Developers created the Tamir interceptor to solve this asymmetric threat. Each Tamir missile costs $50,000 to launch. The system achieves a 90% intercept rate today. This shifted the battlefield calculus entirely. Asymmetric terror lost its primary advantage. Cheap saturation no longer works. Israel secured its skies through technological application 🇮🇱

  • ShinzosGhost
    ShinzosGhost (@ShinzosGhost) reported

    @GrimBF6 My biggest problem with @Battlefield is your choices as a console player are either languish in PC sweat lobbies getting spawn killed or turn off Crossplay and every other match is filled with bots.

  • MultigunFun
    🐐 (@MultigunFun) reported

    Battlefield Vegas just retired a broken HK 416 after the trunnion broke after 200k+ rounds. nice

  • EmersonAck74431
    Yellow fruit (@EmersonAck74431) reported

    @Battlefield Atrocious game that has huge netcode and balance issues!

  • TiamatReturns
    Tiamat (@TiamatReturns) reported

    @Sagicmanioka I think your issue is that they didn’t go for a more exciting route with the concept because Mechagodzilla turning into an entire battlefield where he can just formulate weapons on you at any angle is sick as ****. It’s still ultimately fine in the end still.

  • GI_Joey_
    GI Joey (@GI_Joey_) reported

    @MrProWestie Still doesn't fix the SBMM and CHEATER issues mate. Come on, be honest, like you did years ago...about Battlefield 3, 4, 1 and 5. Rightnow you sound like someone who's being "bribed". Be honest again! Be the "Westie" you was...and tell us what the real problems are of MW4! 👊

  • Reecy211994
    Reecy21 (@Reecy211994) reported

    Hey Peeps, Sorry I am currently having technical issues so my Battlefield stream maybe cancelled if I cant fix the problem in time !

  • SisterDogmata
    James ⚜️ (@SisterDogmata) reported

    @HobbyFawx @Majorcheeks117 Your hypothesis would be correct, Sisters are promoted not only because of exemplary service and battlefield skill, but because of unyielding devotion to the Emperor, an especially pious nature, knowledge of their Order, communication skills, etc

  • GeneFrienby
    Tired Ⓐf Bun (@GeneFrienby) reported

    @ArieliteAi I largely agree, but do think there is some cross over on its impact for gaming. Gacha is worse imho, but like the new battlefield was built as a live service as an example. Despite selling so well initially, it's live service nature lead to it being a commercial flop

  • Dr_Autistic_3D
    NPI-AMERICA (@Dr_Autistic_3D) reported

    @InfinityWard Listening? You keep saying you’re listening to the community, but your actions are telling a very different story. Day 1 of the MW4 beta had the TTK that made the game feel like CALL OF DUTY. Fast, aggressive, rewarding and skill-based. There were legitimate issues that needed fixing: graphics, visibility, spawns, weapon balance, aim assist, servers and movement. Fine. FIX THOSE. But instead, you chose to keep slowing down the gunfights. Your own patch notes explicitly say the changes were intended to “increase the minimum TTK.” That means players now have to land more bullets and spend more time shooting someone before getting a kill. And the results are already visible. MW4’s Steam beta peak reached roughly 115,000 concurrent players, then dropped by more than half. Steam reviews have also been heavily critical, with TTK repeatedly appearing among the complaints. (TweakTown) That’s not proof that TTK caused every player to leave. But it IS proof that the game is generating serious dissatisfaction, and TTK is one of the issues players are repeatedly talking about. There are even community threads specifically calling out the TTK and asking the developers to stop nerfing lethality. (Reddit) So here’s the question: WHO ARE YOU LISTENING TO? Because it sure doesn’t feel like you’re listening to the players who loved the Day 1 gunplay. If someone needs an extra fraction of a second every gunfight just to have time to react, that’s not necessarily “balance.” Sometimes it’s simply lowering the punishment for slower reactions. COD has always rewarded reaction time, accuracy, positioning and aggression. Stop trying to turn MW4 into a slow bullet-sponge shooter. I didn’t buy the Vault Edition to play a watered-down Battlefield. Bring back the Day 1 TTK. Fix the actual problems. Let skill matter. @InfinityWard @CallofDuty

  • Tannhauser_XPX
    Tannhauser Xp (@Tannhauser_XPX) reported

    @Battlefield I'm about to uninstall the game until they fix the code. TTK and TTD don't work properly