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Battlefield 6

Battlefield 6 status: server issues and outage reports

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 42% Sign in (42%)
  • 29% Online Play (29%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 6% Matchmaking (6%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Valence Online Play 2 days ago
Biscarrosse Online Play 3 days ago
Pont-Sainte-Maxence Online Play 4 days ago
Recife Online Play 5 days ago
Brasília Online Play 8 days ago
Arlon Glitches 9 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • 1godimak
    1god-dim-mak (@1godimak) reported

    @Battlefield You ***** haven't figured it out yet. How about you fix the desync and hit reg and optimize this game as well. ******* cucks are more concerned with censorship and language use. You're disgusting and appalling.

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @Battlefield Either cuz net code wasn't on your side or you get killed by one super bullet or get 3 tapped by a strong gun. Fix the TTK and net code issues. The limb multipliers have done nothing but punish us even more.

  • Aimlocker2
    Aimlocker (@Aimlocker2) reported

    @Battlefield FIX THE “EVERYONE IS MEDIC” BUG

  • TNTJohn1717
    PaulsCorner-VerseQuest (@TNTJohn1717) reported

    remnant of her seed, which keep the commandments of God, and have the testimony of Jesus Christ. The scene is not the present Church Age in normal doctrinal terms. It is the Tribulation environment, where Israel, commandments, witnesses, remnant, dragon, Beast, and wrath all come together. When Satan’s access is curtailed above, his fury intensifies below. That is not the Church’s blessed hope; that is the world’s nightmare after rejecting truth. The Body of Christ is not appointed to that hour. First Thessalonians 5:9 says, “For God hath not appointed us to wrath, but to obtain salvation by our Lord Jesus Christ.” Revelation 3:10 speaks of being kept from the hour of temptation which shall come upon all the world. The Church is caught up before the Beast system reaches its full prophetic authority, before the mark becomes the dividing line of life and death, before the Dragon’s last campaign against Israel’s remnant, and before the vials of wrath pour out upon the earth. Christians may suffer now. They may be persecuted. They may be imprisoned. They may be killed. But that is not the same as being placed under the prophetic hour of Satanic rage and divine judgment described in Revelation. The devil would love the Church to think she belongs in that hour. Fear is one of his favourite religions. If he can make believers believe they must face his final dominion, he can rob them of comfort, joy, expectancy, and clean focus. Suddenly they stop looking for Christ and start looking for Satan’s last chess move. That is how the blessed hope gets replaced with the Beast’s calendar. But the Church is looking for the Saviour from Heaven. The rapture removes the Body before Satan’s last fury against Israel and the Tribulation saints unfolds. The Bride is not scheduled for the Dragon’s last tantrum; she is scheduled for the Bridegroom’s call. 5. Satan’s Dominion Over the Church Is Already Legally Broken The rapture ends Satan’s practical dominion over the Church’s earthly journey, but Calvary already broke his legal claim. Hebrews 2:14 says that through death Christ destroyed him that had the power of death, that is, the devil. Colossians 2 says Christ spoiled principalities and powers, making a show of them openly, triumphing over them in it. First John 3:8 says, “For this purpose the Son of God was manifested, that he might destroy the works of the devil.” The devil is not waiting to find out whether Calvary worked. It worked. The blood was accepted. The tomb is empty. The Lord is seated. The victory is legal, historical, doctrinal, and eternal. That is why Satan fights like a condemned criminal, not like a legitimate king. He knows his sentence. He knows the Seed of the woman has bruised his head. He knows the lake of fire is in the Book. He knows Christ is risen. His strategy now is sabotage, not ultimate victory. He wants to blind the lost, corrupt doctrine, counterfeit religion, accuse saints, divide churches, pervert Scripture, exalt man, erase Israel, enthrone Rome, build Babylon, and make the Church ineffective. He cannot undo redemption, so he attacks revelation, assurance, fellowship, holiness, and hope. A defeated devil is still dangerous, but he is dangerous like a cornered serpent, not like the rightful heir. The believer must live from the victory already accomplished. We do not fight for justification; we fight from it. We do not wrestle to become accepted; we wrestle because we are accepted in the beloved and the enemy hates it. We do not put on the whole armour of God to help Christ win Calvary. Calvary is finished. We put on the armour because the defeated enemy still shoots fiery darts at saints walking through enemy territory. The rapture is when the campaign ends for the Church. The troops are called home. The enemy loses access. The battlefield is left below for God’s prophetic dealings. Calvary broke Satan’s title deed over the believer; the rapture removes the believer from Satan’s neighbourhood.

  • _KoMiNt_
    KoMiNt (@_KoMiNt_) reported

    @BattlefieldComm Games are too long. Too many players. Not enough vehicles. Your broken system better know when someone leaves a match that is in progress that they get matchmade in to that is losing. Players just camp vehicle spawn and with 32 players it is an annoying feature. "Top 5%" lol

  • shairondriel
    Shai ✨ (@shairondriel) reported

    @justqu1n THIS! It’s the way they’ve said **** like he will fix Galadriel (and by fix they mean remove her from the battlefield 🙄). Or that once he’s here Galadriel won’t ever interact with Sauron. Hello???? They are eachother’s chief foes and will remain eachother’s chief foes

  • fulltankss
    RedWhiteandBlue (@fulltankss) reported

    @NoToMisogyny @Ainemba92293842 Who fixes your car? Who built the house you live in? Who constructed the roads and bridges. Who fixes the power lines? Who fights and dies on the battlefield for your freedom. You aren’t worthy of a man with that attitude. I wouldn’t fix your car or house or anything.

  • FVera39609037
    🇺🇸FABI🇺🇸x (@FVera39609037) reported

    @Battlefield Fix the game

  • _The_Prophet__
    SightBringer (@_The_Prophet__) reported

    @MtDew_Crabjuice You’re right about the constraint, but I think you’re defining financial repression too narrowly. Repression does not require the bond market to be fooled forever, and it does not require a giant young savings cohort. It requires the state to keep the effective funding cost below nominal GDP growth long enough to stabilize the debt ratio. That can be done through maturity management, central-bank balance-sheet support, bank and pension regulation, capital requirements, captive domestic demand, tax treatment, and policies that steer savings toward government paper. The real problem you’re pointing to is rollover speed. If too much debt reprices quickly, inflation feeds straight back into higher interest expense and the benefit evaporates. That absolutely makes the U.S. position harder than the classic postwar repression model. But that does not kill the strategy. It changes the form. Washington then has to suppress the effective cost of funding while tolerating higher nominal growth. That can mean pushing duration into regulated balance sheets, changing capital rules, using the Fed as buyer of last resort, leaning on banks and money funds, and accepting a lower real return for savers. So the deeper point is: You’re right that inflation alone cannot solve this anymore. The state has to pair nominal growth with forced financial intermediation. That is exactly why the bond market is becoming the battlefield.

  • grizzgolf
    Dustin Paine (@grizzgolf) reported

    @BattlefieldComm Zero issues fixed.

  • Knappster_11
    Joey (@Knappster_11) reported

    @BattlefieldComm That’s cool and all, except now I can’t find a ranked match. Been trying all day. Casuals works no problem. Can’t find a ranked match though.

  • CPryorNYC
    Clarence Alexander Pryor 🏳️‍🌈 (@CPryorNYC) reported

    @_nelsonthomas @DerrickMTV Never run away from problems. Face it and own it out there on the battlefield.

  • thePapiWolf
    Papi Wolf (@thePapiWolf) reported

    @GameBoostCom @RinoTheBouncer Slight argument to size of game. Example, Battlefield 6 is a much bigger game. More modes, more graphics, more happening. 16GB. CoD, complete opposite, almost 400. The problem isnt necessarily the size of game, rather than the studio doing its job ensuring the game is reasonable.

  • uberarchangel
    Uberarchangel (@uberarchangel) reported

    @ElGuadalupe3 @Kelsisheren @yuanyi_z Okay litter her off the mock battlefield. Cmon you and one other person pick that women up and run her 200 yards. I will wait. Weight loss drugs exist now. Canada has free healthcare. You can fix it by mandating it.

  • eagameover
    SONS OF LIBERTY -MAGA MOVEMENT !!! (@eagameover) reported

    RESPECT 🫡 🇺🇸 AND HONOR !! 🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸 Lawrence Joel was sh*t through the chest and left for dead in a Vietnam battlefield, but the Army medic refused to stop. He treated wounded soldiers under machine-gun fire, dragged men to safety, and kept fighting until his own body gave out. Joel was serving as a medical specialist with the 1st Battalion, 503rd Infantry Regiment, 173rd Airborne Brigade. It was November 8, 1965, near Bien Hoa, Vietnam. His unit came under a massive enemy attack. North Vietnamese and Viet Cong forces opened fire from hidden positions. American soldiers were being hit everywhere. Joel ran toward them. He treated the wounded. Then he was shot. A bullet entered his chest. He collapsed. The enemy kept firing. Joel got back up. He continued treating casualties while bullets ripped through the battlefield. Then he was shot again. And again. He refused evacuation. He kept moving between wounded soldiers. He bandaged wounds. Administered medication. Dragged men away from exposed positions. At one point, he crawled toward a soldier who was bleeding heavily and treated him while enemy fire continued around them. Joel eventually suffered multiple gunshot wounds. He was losing blood. He was exhausted. But he refused to stop until the wounded men were stabilized. When reinforcements finally arrived, Joel was evacuated. He survived. For his actions, he received the Medal of Honor. He became the first living African American soldier to receive the Medal of Honor for actions in Vietnam. But the story didn't end there. Joel continued serving in the Army. He later worked with veterans. He retired after more than 20 years of service. Lawrence Joel died in 1984. He was 57. His legacy was later honored when the U.S. Army named a clinic after him. The soldier who had been shot and left for dead became a symbol of battlefield medicine. He didn't stop because he was wounded. He kept treating other soldiers while bleeding himself. Lawrence Joel was shot repeatedly in Vietnam. He kept crawling toward the wounded.

  • s3n0rac
    Miguel Carones (@s3n0rac) reported

    @BUZZ3RX @BattlefieldComm lol dude while that would indeed be great, the game has a ton of different technical issues that it needs to solve before even starting considering such things

  • JasonAtwell14
    Jason Atwell (@JasonAtwell14) reported

    They could be taking a legitimate look at whether any of these recently removed generals had actually accomplished anything along the lines of adapting to the modern battlefield, but instead they're going to air the grievances of multiple anonymous sources who likely are part of the problem they claim they want to fix.

  • JoseA93559
    Chapo117 (@JoseA93559) reported

    @IdleSloth84_ Battlefield 6 is not working

  • AStump69
    AStump (@AStump69) reported

    @Battlefield Thanks for breaking the game more you idiots. Cant even update the game to make connection better. Have to do dumb things like brightness of the reticle... playing on 1gb upload and download but still get booted mid game. Fix your servers. Ea will always have trash servers.

  • hommyramz
    رمز (@hommyramz) reported

    @BattlefieldComm High pings my most concerned issue not addressed

  • ItsQagain
    GoGitUrFuknShineBox (@ItsQagain) reported

    @Battlefield Who tf cares?? You don’t fix the **** that needs to be fixed and I’m tired of you recycling the same three maps in multiplayer..You’re so in love with empire fck off

  • archeohistories
    Archaeo - Histories (@archeohistories) reported

    Jacob Miller was a Union soldier in the 9th Indiana Infantry who fought at the Battle of Chickamauga in 1863. During the chaos of the fighting, he was shot directly in the forehead, the bullet entering above his left eye. The impact knocked him unconscious, and he was left on the battlefield assumed dead, one of thousands lying among the fallen. When he eventually regained consciousness, he found himself surrounded by bodies and had to crawl toward help, bleeding heavily and barely able to see. Amazingly, Miller survived long enough to reach a field hospital, but even there surgeons believed he wouldn’t make it. The wound was so severe that they didn’t attempt to remove the bullet; they simply cleaned the area and bandaged him. Miller endured weeks of agony, infection, and partial blindness, yet he continued to cling to life. Eventually he recovered enough to return home, though the bullet remained lodged in his skull. The wound never fully closed, leaving a permanent hole in his forehead that became his most recognizable feature. For the next 31 years, Miller lived with the bullet still inside his head. He suffered chronic pain, headaches, and vision problems, but he also became a living symbol of Civil War resilience. In 1894, three decades after Chickamauga, surgeons finally removed the bullet, which had slowly migrated and caused worsening symptoms. Miller lived into old age, proudly wearing his veteran’s medal and often photographed to show the extraordinary injury he had survived. Jacob Miller spent years after the war writing letters to military surgeons because his head wound kept “changing.” The hole in his forehead never fully healed, and he reported that tiny bone fragments would occasionally work their way out decades later. Even stranger, Miller said he could feel weather changes inside the wound, pressure shifts, storms, and cold fronts caused sharp pain where the bullet sat lodged behind his eye. His case became so unusual that medical journals quietly circulated his letters as an example of long‑term cranial trauma survival. #archaeohistories

  • Qwest336
    Jonathan Quick (@Qwest336) reported

    @Battlefield , you're losing your RedSec community. 1)Most US don't play ranked before noon due to EU server lag. 2)In Pubs, give a penalty for leaving mid game. 3)Stop listening to the CoD players with this movement crap. They will leave for #MW4 anyway. 4)Fixed Top 250 1/2

  • Blizzy63
    D💯 (@Blizzy63) reported

    @BattlefieldComm - barley a fix for black screen bug - no bullet dispersion fixes - no audio changes - no jet loadouts 6 months later besides 1… - no bullet registration fixes - no dsync fixes - Asian players in US/Eu servers abusing lag comp I’m posting till **** changes… every ******* post

  • BigCheeseTX
    BigCheeseTX (@BigCheeseTX) reported

    @Battlefield This mode has been completely ruined by people camping the ships before it's open. Teams don't care who wins they just want to troll the other carrier. I can't play it anymore. Make the opponent ship out of bounds until the 50% is hit, when it has been opened, that would fix it

  • Master2udarnit
    Master2u (@Master2udarnit) reported

    @TimOnPoint I think it's biggest problem is that it appears to be slow moving. Anti flying drone weapons are more than likely going to be prolific on any future battlefield

  • RightByTheSea
    David (@RightByTheSea) reported

    @Battlefield Lasers don’t line up with the sight fix that morons

  • stormfall33
    Stormfall (@stormfall33) reported

    Star Wars Zero Company really surprised me with its characters and dialogue. It's written very well. The problem is the gameplay is too simple, anyone playing the game for few hours could think of 10 ideas to make it more fun and it just feels like they needed a few months to add in deeper mechanics and dial the balancing in. There's 7 characters and you can recruit up to 20 people for your team.. but the squad cap is only 4 and the people you don't take on missions have nothing to do so most of them are never being used. It's also very hard for them to die so you aren't going to be cycling in and out characters. Making and recruiting your own custom characters is pointless because if I can only use 4, why would I take Glup Shitto over a Jedi and a Mandalorian? There's no A-team and B-team to manage, it's just "pick your 4 favorites" You can send crew members on unplayable operations but it doesn't seem to matter who you send for what task. Each mission has a briefing that tells you NOTHING about what the battlefield will be like or who you might want to bring with you on the mission, and when the mission starts all your characters are randomly placed so you usually end up with your supports stuck in the frontline while your tank is in the back. I'm new to XCOM-likes but all of this seems like no-brainer fixes that will hopefully happen in future patches. 👍

  • PUMAonCOD
    PUMA (@PUMAonCOD) reported

    @SoaRZephy This is a cheat that I've seen happening since Battlefield. After a while it merged over to COD. It purposely pushes you off your aim. Based on your footage and my new Beta experience, they've upgraded it to also have lag spike glitches. It's garbage, dude.

  • MonFartS
    Joe (@MonFartS) reported

    @BattlefieldComm Fix the spawn beacon not working