Call of Duty: Black Ops Cold War Outage Map
The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Call of Duty: Black Ops Cold War users affected:
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Columbus, OH | 1 |
| Broye, Bourgogne-Franche-Comté | 1 |
| Appleton, WI | 1 |
| Suffolk, VA | 1 |
| Norfolk, VA | 1 |
| Singapore, Central Singapore | 1 |
| Paris, Île-de-France | 2 |
| Marthod, Auvergne-Rhône-Alpes | 1 |
| Lille, Hauts-de-France | 1 |
| DeBary, FL | 1 |
| Indianapolis, IN | 1 |
| Baxter, TN | 1 |
| Olympia, WA | 2 |
| Niceville, FL | 1 |
| Taylor, MI | 1 |
| Brockton, MA | 1 |
| Boulogne-Billancourt, Île-de-France | 1 |
| Dunkerque, Hauts-de-France | 1 |
| Charlotte, NC | 1 |
| Leander, TX | 1 |
| Birmingham, AL | 2 |
| Los Angeles, CA | 1 |
| South Bend, IN | 1 |
| Cotia, SP | 1 |
| Middlesbrough, England | 1 |
| Bel Air, MD | 1 |
| Detroit, MI | 1 |
| Wichita, KS | 1 |
| Annonay, Auvergne-Rhône-Alpes | 1 |
| Heiloo, nh | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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PlatinumMidge (@MidgeGames82) reported@OrionLupus @unknown152022 @The_One_Boom There’s virtually no input lag on the native 360 games… the emulation is what causes that, it also causes weird analogue stick curves where dead zones are stuck at like 30% too. The Xbox one/series emulation for cod is awful.
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Snide Sloth 🦥 (@SnideSloth) reported@wqlts It’s better on Xbox and has been playable on there this entire time you ******* dorks. But sure go nuts and spend money on some ports that will have issues that y’all will seethe about for months till the next cod comes out then y’all will seethe about that.
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fromsoftserve (@fromsoftserve) reportedKinda awkward that Xbox, the owner of CoD, isn’t mentioned here so presumably they will be stuck with a broken 360 back compat version at 720p. Or maybe this was a timed announcement for PlayStation, which is still bizarre lol
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𝔖𝔬𝔩𝔬 🥀 (@SoIohh) reported@jassibbyy @kronehearts There HAS to be more to the story no way he crashed out like that cause you didn’t wanna get on cod there’s either sum more or he genuinely has mental issues 😭
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jayson combs (@jayson_combs) reported@CallofDuty @Activision So now hackers have a mass report tool and are getting legit players banned that have never even received a chat ban in over 15 years ? Fix this !
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TheGamingRevolution (@TheGamingRevo3) reportedSomething Treyarch NEEDS to work on for their next game is making every Zombies map release feel special again. Zombies maps are dropping with very little buzz these days, even when they’re genuinely great like Totenreich. People are moving on quicker than they ever have before. I think this comes down to three main reasons: 1. Oversaturation of COD Zombies: There have now been so many maps released - and a lot of them in just the past couple of years - that a lot of people feel burnt out, even when the maps are decent to good. 2. The same/similar Zombies systems for six years straight: The core systems have remained largely unchanged for six years, which has completely killed general interest in the mode. Contrary to what a lot of vocal people say, the systems themselves are good - they just shouldn’t have stayed this similar across so many games. I loved Cold War Zombies when it first dropped because everything felt fresh and new, and that’s a big part of why it hit so hard at the time. Like anything else though, it eventually gets old. The same thing happened back when we were getting a Shield in every single map. Ultimately, Treyarch just didn’t make BO7 feel different enough to re-engage people. 3. The story needs to do something to bring people back in and attract new people: I actually think the BO7 Zombies story has improved in quite a few ways. The OG crew’s dialogue is a breath of fresh air. Despite that, interest in the story has never been lower. The main reason is that a lot of people felt let down by the BO6 story. Reckoning’s failure to properly pay off arcs (or straight-up ignoring too much of them) has left people hesitant to invest in the story again for fear of being emotionally let down. There are some absolute gems in the BO7 Zombies story, but it lacks a strong foundation. People were so hyped for the BO6 story because Cold War had laid such good groundwork to build on. Richtofen, his family, Janus, Peeks. This is made worse by the fact that the story now feels both too random and too formulaic at the same time. Things just seem to happen on a whim (Sentinel Artifact coming back, OG crew returning out of nowhere with a “Welcome to the party!”, Josiah Shem Order robes, etc.), while the overarching narrative has become fairly predictable. I genuinely don’t know how they fix this level of disinterest. I think it probably requires starting from scratch. People have gotten so lost in the story that a lot of them have no idea what’s even happening anymore. It’s full of references to old Aether lore (which only the hardcore fans understand) while dangling Chaos elements in front of us (again, mainly for us nerds), but newer fans don’t get any of it - and even a lot of the older fans end up disappointed because those threads don’t really pay off either. The fact that BO7 did so many of the things’ people were seemingly asking for - bringing back the OG crew, returning to more awesome environments, having those fantastical and whimsical intro/ending cutscenes every map - and yet people still aren’t really paying attention, shows just how hard it is for Treyarch to read the room right now. On paper they’re doing a lot of the right things but the payoff fails. It came at the wrong time and without proper build-up. They’re basically repeating BO3 (the most beloved Zombies era) and it’s not landing the same way, largely because BO6 and BO7 came back-to-back and due to it almost too much retreading on the past magic. I’m guessing a lot of BO6 content got cut or rushed to make room for BO7, which left its story feeling incomplete, lacking dialogue, and with broken/contrasting arcs and missing intros. It’s a classic case of “be careful what you wish for.” Cold War wasn’t everyone’s favourite at the time, but its story wasn’t something people were even craving by the end of BO4. However, it still managed to build an audience because it felt new and fresh, while also delivering satisfying arcs, proper payoffs, and strong undercurrents that built hype and mystery for a potential sequel. It was held back by a lack of cutscenes and a set crew, but out of all the modern games, its story had by far the most general interest. It’s still the most well-rounded story of the modern era in terms of how everything comes together. Its chapters (beginning, middle, and end) were clearly defined. The current story is just difficult for most people to follow. Jumping between eras has killed any sense of momentum. BO6 should have come out as the direct follow-up to Cold War, with BO7 coming after that. The moment they started introducing Zombies and Gods pre-Cyclotron was when things started falling apart. Going to the past with Vanguard, to the future with MWZ, then back to the middle to continue the cold war story, then going outside of time in BO7 has colossally ****** things. Likewise, the OG crew’s return also shouldn’t have felt like it came out of nowhere - it should have been slowly built up and teased throughout BO6. Making their return part of Project Janus would have been a much cleaner way to do it. Richtofen could have started by trying to bring his family back, then gradually remembered his old comrades and decided to save them too. That would’ve been much easier for people to follow, could’ve been cryptically teased through intel, and would’ve given the Janus mystery (and Janus Richtofen’s ending) way more weight and payoff. So where do we go from here? think they need to do another reboot. They need to reset things again. It’s unfortunate that it’s necessary, but I don’t really see another option. Nikolai’s plan failed. Things are a mess once more. There’s just too much baggage at this point, and Treyarch needs to try something genuinely fresh - both in gameplay and in the story.
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DanteTakashi (@DanteTakashiX) reported@EpicNNG heres the problem with boarderlands in general THEY HAVE COOL CHARACTERS BUT WE CANT SEE THEM IN GAMEPLAY!!!!!!!! if this was COD Or BATTLEFIELD WHo gives a **** but DUDE 3rd person
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⛓️⛓️ (@relevsthekrvken) reported@KARNAGEclan Because it was finally in a good state right before the next cod released, so it never got it's chance to live as a good game. the biggest problem with the yearly cod release cycle.
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YAN BLOOD (@yan_blood) reported@FedotOff90 We running COD offer in RO, traffic is cheap it’s true Main issue with COD is unpick up parcels costs which you need to cover
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Manav (@Manavpod) reportedAn Indian foundation called Kesakambali engineered a solution to river pollution using something most people throw away. Human hair. Hair absorbs oil up to nine times its own weight. Kesakambali processes it into felted mats and places them in polluted drains before waste reaches the Yamuna river. The mats trap grease, chemicals, and heavy metals before they ever reach the water. *** and COD levels reduced by 40 percent. Once saturated, the mats are recycled into agricultural mulch. Each kilogram conserves up to 20,000 litres of water annually. Started in 2023. Over 1,000 kg of waste recycled already. The answer to one of India's biggest environmental problems was sitting in a barbershop floor. #Kesakambali #YamunaRiver #CleanIndia
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Tusk (@Tuskone) reported@beyond_fps @roger_creus_art @synaesthesiajp the issue is they all are the same... yes there are very minimal small differences, but the core gameplay loop you are doing is the same. People have been criticizing ubi this since fc primal/5. it's like if cod devs would create a new game and it's medal of honor.
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COD Warf사re (@CODWarfareForum) reported@wllmlew but whats the problem with the backwards compatibility versions? Locked to 720p. Hackers all over the place. Had my account stolen and reset on BO2. BO2 servers barely work and when they do its empty. Xbox 360 P2P servers. COD TV which a video to get a mod menu. Input delay.
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🇬🇹(J.K.O.)🇲🇽 (@BlackIceSheep) reported@HeyImAlaix CoD is full of inadequate people overcompensating. This has always been the case but the introduction of Casuals really exposes how deep that problem is when people behave like that towards a lobby of mostly bots and people trying to escape them
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HunLepto 🍶🦊 (@HunLepto) reported@Rufus2k2 @NoBarkNoonan_ @Wario64 Let's be fair, both 2 and 3 deserve a remake treatment (2 is incredibly forgettable and has some bullshit, 3 is plagued by EA's retarded CoD-ification problem at the time).
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TheLankyLobster (@LankyLobsterPS5) reported@realityuk @Treyarch @IronGalaxy There’s no way PlayStation 3 can play with those on PlayStation 4/5 and the issue with COD TV was users with Jailbroken consoles. I’d like to assume everything begins again as a clean slate.