Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War Outage Map

The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Call of Duty: Black Ops Cold War users affected:

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Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Guayaquil, Guayas 1
Reus, Catalonia 1
Giugliano in Campania, Campania 1
Pringy, Île-de-France 1
Paris, Île-de-France 1
Montpellier, Occitanie 1
Sainte-Suzanne, Réunion 1
Sully-sur-Loire, Centre 1
La Teste-de-Buch, Nouvelle-Aquitaine 1
Montreuil, Île-de-France 1
Saint-Denis, Île-de-France 1
Rome, Latium 1
Grasse, Provence-Alpes-Côte d'Azur 1
Alcalá de Guadaira, Andalusia 1
Pozuelo de Alarcón, Madrid 1
Loudéac, Brittany 1
Milan, Lombardy 1
Douchy-les-Mines, Hauts-de-France 1
Lille, Hauts-de-France 1
Zürich, ZH 1
Totowa, NJ 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Call of Duty: Black Ops Cold War Issues Reports

Latest outage, problems and issue reports in social media:

  • HoHinFung1
    Kelvin Fung (@HoHinFung1) reported

    @InfinityWard bro, fix PC optimisation Frame suddenly dropped

  • SNS_Anon
    SNS 🇺🇸 (@SNS_Anon) reported

    Austin’s alleged history: mean, COD lobby level edgy, offensive, gets into fights, gets in trouble at school, anger issues. Karmelo’s alleged history: “Imma shoot the school up tmr,” “how many bullets u want coming out of ur chest,” “when i stab someone im licking the blood off the knife”, and then ends up stabbing someone. Media: “They were both bad kids.” Radical black activists: “Clearly Austin was more dangerous, and deserved it. Free Karmelo.” I feel like I’m going insane.

  • Jsilence_
    Hauston 🤘🤘🤘 (@Jsilence_) reported

    @InfinityWard Some of these things shouldnt have been a problem from the jump yall been creating cod games for years and every year yall(might be purposely) put stuff in the game that yall know the fans wont like. All that money and years but still make these simple mistakes.

  • xTREAMx22
    Johnny XtreaM Sangvik (@xTREAMx22) reported

    MW4 (Beta) review So after about 6 hours with the Modern Warfare 4 beta, I think I've seen enough to form a pretty solid first impression. TL;DR: I really don't recommend buying this. Yes, it's a beta, but there are fundamental design problems here that I don't see magically disappearing before launch. Maps: 2/10 to 6/10 We've basically had 3 maps, or 4 if you count the Kill Room stuff, and they're honestly awful overall. The best one is maybe a 6/10, meaning "yeah, this is okay." The others range from mediocre to genuinely horrible. They're full of visual clutter, weird sightlines and terrible lane design. You can literally spawn, move for less than a second, and already be exposed from 4-5 different angles, sometimes including airspace. The maps also clearly aren't designed around multiple modes. TDM: Spawn nightmare. Hardpoint: Absolutely horrible. Some of the Hardpoint locations feel like nobody actually playtested them. **********: Works reasonably well on maybe 1-2 maps and horribly on another. Kill Confirmed: Probably the only mode that works somewhat consistently. I would've loved to test Search & Destroy, since that's my favorite COD mode, but of course it isn't available. Gunplay / TTK The TTK is very low. Normally I actually LIKE low TTK, but this occasionally goes too far. Sometimes you basically evaporate in 1-3 bullets before you can even react. Combine that with controller aim assist, SMGs and these horrible sightlines and you're just getting laser-beamed across the map. Shotguns are also ******* ridiculous right now. One of the maps is tiny, so naturally it turns into a semi-auto hipfire shotgun festival. Not even pump actions. Just people running around deleting everything by vaguely pointing a shotgun in your direction. Killstreaks are miserable I don't know what happened here. Old COD killstreaks had things like helicopters, Harriers, etc. You could interact with them, shoot them down and work around them. Here you have these AI-controlled murder machines roaming around everywhere, and unless you're specifically carrying equipment to deal with them, you're basically ******. The War Dog / tiny robot tank thing is probably the best example. It's AI-controlled now. You don't even drive it yourself. On the smallest map it becomes comedy. You die to it, respawn, move one meter... Oh look. There it is again. Die. Respawn. There it ******* is again. Because the map is tiny, the sightlines are horrible and the thing is basically a tank. Combine that with aerial streaks and the already bad spawn system, and sometimes it genuinely feels like you're spawning directly into a blender. The UI COD's UI has been dogshit for years. They've basically been iterating on the same general UI philosophy since MW2019, and I was actually happy when I saw that MW4 was finally going to redesign it. Somehow... they made it worse. I genuinely don't understand how. It's clunky, unintuitive and somehow feels less intuitive than the UI everyone has complained about for the last 4-5 CODs. Graphics / optimization Performance is actually... okay-ish. But there's a catch. The game looks like it's from 10 years ago. So yeah, congratulations, I guess? The game runs reasonably well while looking extremely dated. It still feels like essentially the same technological foundation they've been dragging forward for years with upgrades bolted onto it. Player models aren't impressive either. There are visual glitches everywhere, and some of the clothing physics genuinely look like someone spent 60 seconds deciding which parts of a jacket should move. It just looks rushed. And honestly, that's COD's biggest problem in general: A major release every single year. There's no room for these games to breathe. They constantly feel like products being pushed through an assembly line because Activision needs another box on the shelf every November. Sound is actually really good This is probably the one area where I'll properly praise it. The sound design is excellent. Footsteps are clear. Directionality is good. You can actually hear where people are coming from. It's probably the only part of the beta where I thought: "Yeah, this feels like AAA quality." Everything else ranges from mid to slop. The new 10v10 Gunfight-style mode This one frustrates me the most because the idea is actually really cool. It's basically an expanded Gunfight concept. 10v10. Everyone gets the same weapons/equipment. One life per round. The map changes between rounds using sections inspired by old COD maps, creating different layouts. That sounds ******* awesome. The execution is horrible. You spawn in... fade to black. You die... fade to black. Killcam. fade to black. Spectate teammate. They die. fade to black. Spectate another teammate. They die. fade to black. Round ends. fade to black. Scoreboard. fade to black. Play of the round. fade to black. Then it quickly shows you the map-section cards for the next layout, except they're shown so fast you barely have time to read them. fade to black. Spawn cutscene. fade to black. Next round. I'm not even exaggerating when I say it feels like you spend more time watching the screen fade to black than actually playing the mode. And because there isn't really an objective until the flag eventually appears if the timer runs down, everybody just ******* camps. Why push? There's nothing forcing you to. So people sit in their spawn or hold corners, waiting for somebody else to make the mistake of actually playing the game. The mode could've been fantastic. Instead, it's probably the biggest example of a great concept executed terribly in the beta. DMZ 2.0 is the only thing I'm excited about From the developer material I've seen, DMZ 2.0 actually looks really good. That's genuinely the only part of MW4 I'm excited for. But then I have to ask... If DMZ ends up being free-to-play, why the hell would I buy MW4? Warzone is already free, although I'm personally not interested in going back to Warzone anyway. That game has felt like a Fortnite crossover fuckfest for years, and I haven't properly enjoyed Warzone in probably 5 years. And even if DMZ 2.0 isn't free... Am I paying $90 just for DMZ? Probably not. Overall For me, this is currently the worst of the "new" Modern Warfare games. MW2019: Actually good. Easily the best one. MWII 2022: Downgrade from 2019, but still okay. MWIII 2023: Horrible. MW4 2026: Somehow feels worse than MWIII. That's... impressive. Yes, I know: "It's only a beta." And obviously balancing, bugs and optimization can change. But my biggest problems aren't tiny balancing issues. They're map design, spawns, game-mode design, UI philosophy, visibility, killstreak design and the fundamental gameplay flow. Those aren't things I'm expecting them to completely rebuild before release. So after 6 hours: Maps: 4/10 Gunplay: 5/10 Game modes / flow: 3/10 Graphics: 4/10 UI: 2/10 Sound: 9/10 Overall beta: 4/10 There's a decent shooter buried somewhere underneath all this ****. Unfortunately, right now they've buried it pretty ******* deep. Would I recommend buying MW4 based on the beta? Absolutely not.

  • alexorton_ND
    Alex Orton, ND (@alexorton_ND) reported

    @AlpacaAurelius Is the claim here that synthetic vitamins tend to be contaminated, or that vitamins don’t exist? How do we know that there is a bunch of vitamin A and Bs in beef liver? They must be measuring something. So if vitamins do exist, then the question becomes can you synthesize or isolate them without contamination and while maintaining their efficacy. You are right that vitamin synthesis in the past tended to be highly questionable. That’s improved tremendously. A lot of people think that there is no meaningful difference between natural and synthetic vitamins. But I tend to agree with you that there is. In my experience, my clients respond much better to natural vitamins, like beef liver or cod liver oil vs synthetics like retinyl palmitate. They muscle test better. And people respond better. That’s likely due to the fact that it’s hard to isolate or synthesize something without any contamination. And the benefit seen with vitamins in their natural state is not limited to that one compound but a variety of compounds that are difficult to measure. Does that mean that no one ever benefits from high dose synthetic vitamins? No, I think there are examples where people do. But I find this to be a rare case. And there are other problems with isolated synthetics. For example, they can cause other deficiencies. Most people do the best with what’s closest to nature. So I agree with your overall sentiment even though I think it’s a bit overstated.

  • scenaburo
    e t i l l e t a s (@scenaburo) reported

    this #COD 2fa is a ******* mess. i spent the last 2 hours trying to figure out a way to connect this bs to my two primary accounts or something. i cant get it to work, the authenticator is broken, this is such ****.

  • BerserkApostle
    TheBlackSwordman𒉭 RIP Akira Toriyama 💿 (@BerserkApostle) reported

    @DANNYonPC @CallofDuty If you are more concerned to aim than dog **** sbmm... you have problems

  • TyDyr27
    TyDyr (@TyDyr27) reported

    @intelCDL Ttk too fast, attachments make guns worst cause of all the cons, spawns are awful, a few balance issues like frangible rounds, a few visual clutter with explosions and tac sprint feels bad @InfinityWard @CallofDutyCM

  • radiusirl
    astn👑 (@radiusirl) reported

    @McNasty And that right there is the reason I’m never touching another cod until they fix there ****. And they’re charging $90?!?!?! For that bullshit

  • ContentMachine6
    ContentMachine (@ContentMachine6) reported

    @CallofDuty How do I fix the stuck on “Checking for updates…” screen?

  • RomaThirty
    Romathirty (@RomaThirty) reported

    We are NOT starting with the “actually mw2022 was great” it wasn’t an all bad COD it was fun but it had so many problems through out the whole game

  • Cx2m___
    Godshot (@Cx2m___) reported

    @InfinityWard Network issues need fixed it’s unplayable

  • supst5
    看见我搞颜色请喊我学习 (@supst5) reported

    @InfinityWard Huge letdown for the CoD23 early access beta. Terrible weapon‑level grind, and cheaters ruin every other match. Can barely finish a normal game. Please fix progression and anti‑cheat.

  • LB_HEARTLESS
    LB-HEARTLESS (@LB_HEARTLESS) reported

    @InfinityWard VISIBILITY PROBLEMS. LOTS OF VISUAL CLUTTER. SPAWNS 🤮🤮. RED DOT PENALTIES. ADS. TTK. ETC...

  • KartiPiotr
    Karti (@KartiPiotr) reported

    @EmpireEnemyy yes, they did - and they did that for at least past 3 years, and people still gets cought in that net of lies without any problems cod community is retarded sadly

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