Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War Outage Map

The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Call of Duty: Black Ops Cold War users affected:

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Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Guayaquil, Guayas 2
Brühl, NRW 1
Veracruz, VER 1
Township of Evan, KS 1
Reus, Catalonia 1
Giugliano in Campania, Campania 1
Pringy, Île-de-France 1
Paris, Île-de-France 1
Montpellier, Occitanie 1
Sainte-Suzanne, Réunion 1
Sully-sur-Loire, Centre 1
La Teste-de-Buch, Nouvelle-Aquitaine 1
Montreuil, Île-de-France 1
Saint-Denis, Île-de-France 1
Rome, Latium 1
Grasse, Provence-Alpes-Côte d'Azur 1
Alcalá de Guadaira, Andalusia 1
Pozuelo de Alarcón, Madrid 1
Loudéac, Brittany 1
Milan, Lombardy 1
Douchy-les-Mines, Hauts-de-France 1
Lille, Hauts-de-France 1
Zürich, ZH 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Call of Duty: Black Ops Cold War Issues Reports

Latest outage, problems and issue reports in social media:

  • Blackwidow8163
    BlackWidow (@Blackwidow8163) reported

    @ModernWarzone The root of the problem is SBMM babysitting causal players they never played against tryhards or ranked players or CDL pros. In the past (prior modern SBMM) terrible COD players became a good players because there wasn’t SBMM babysitting OG players and they got better overtime.

  • Vargin_1
    Vargin🏴󠁧󠁢󠁥󠁮󠁧󠁿 (@Vargin_1) reported

    @JimHongPingPong @KiyyDumb @GreenBirbGirl In old COD games the game physics are tied to your fps so that's probably why. Natively at least on the xbox one it was locked to 60 fps and you wouldn't have problems like this.

  • JonnyCole98
    Jon (@JonnyCole98) reported

    @InfinityWard The fact there’s not a single mention about matchmaking ******* says it all, you claim to want to listen to the community but you’ve done nothing to communicate THE most talked about issue. Disgraceful.

  • ShadowMakarov
    Makarov 🇵🇸 (@ShadowMakarov) reported

    @charlieINTEL The core game is fine. That’s exactly the problem. MW4 feels like another solid CoD trapped inside the same 6–7 year old system. SBMM, HQ, the yearly cycle, the same overall formula. I’ll probably wait for a sale. GTA 6 is only 4 weeks later.

  • mickydees123
    Mickeydeez (@mickydees123) reported

    @XLoganV @InfinityWard Ttk is so slow it needs to a little more faster this feels like a joke thats my only issue with this game

  • Rogue_agent008
    Rogue_Agent_Goldeneye (@Rogue_agent008) reported

    @TrueDragonKing_ @tdawgsmitty @TheGhostOfHope Skill Issue if you can't adapt to the game it's not the developers problem you can't master the Exo movement when literally BO6 was a more sweaty COD game.

  • GTBato_
    Jose (@GTBato_) reported

    Some personal feedback from the beta. @InfinityWard @RavenSoftware In terms of MP: For me I think the perfect balance rn is either we keep the ttk what we got at the end of the beta but buff aim assist slightly, or we keep the aim assist we got but go back to 2nd half of weekend 1 ttk. The movement changes with tac sprint being a perk is great but we need to buff the base movement speed slightly for the game to feel good pacing wise. Also bring those strafing and movement changes from warzone over to multiplayer aswell. For warzone : by the end of the beta they fixed a lot of my earlier issues but some still remain to me. Audio is still very all over the place sometimes is great other times you don’t hear anything, movement is almost perfect. The hot take for me though is I feel tac sprint should be the default for warzone and DMZ personally. Making it a perk again is just gonna put us in the situation of it being an almost mandatory perk again. Also I think it just seems natural that it stays for modes like warzone and DMZ where I feel it makes more sense for it to exist in those modes by default cause of how much bigger the maps are. Idk how to describe it but I feel like the lack of tac sprint with the base movement speed we have on it is part of the reason why people felt the game played slow and it’s removal in weekend 2 bled over to warzone when I’m certain we would have had tac sprint in warzone if it was never a hot topic for MP. Visibility did improve but it’s still a ways off. The QOL stuff we got throughout the year is also somewhat there but some are missing or reverted again. Most likely cause the MW4 warzone team isn’t keeping up with live game stuff or it isn’t communicated to them when things make it to live game. UI I am not a fan of. Idk why we are moving the killfeed away from where it’s used to be. At least give us the option for a legacy one if you decide to keep it this way. Color pallete and design of it also looks very busy. As a whole I feel like we are retreading the same issues we had with warzone 2 with MWII. Where it feels warzone is just using all its elements and gameplay feel for DMZ again and not warzone being warzone. Let the modes play differently. Lastly a few bugs I noticed in the warzone beta. The map for some people had insanely bad performance issues the closer you got to the center of the map. The tactical and lethal fps bug that was an issue in multiplayer early on in the beta was there in warzone. This fps bug was also an issue with the quick weapon swap attachment for the late game pistol making it mandatory to drop imo

  • Qwest336
    Jonathan Quick (@Qwest336) reported

    @Battlefield , you're losing your RedSec community. 1)Most US don't play ranked before noon due to EU server lag. 2)In Pubs, give a penalty for leaving mid game. 3)Stop listening to the CoD players with this movement crap. They will leave for #MW4 anyway. 4)Fixed Top 250 1/2

  • SkyRaged
    MAGA-NIFICENT 🇺🇸🩸➕➕➕ (@SkyRaged) reported

    Where the tweet is a bit loose • “Utilities have already seen elevated metals and related problems” is true for Loudoun (copper, zinc, Mo, nutrients/COD, nitrification upset) and for Cheyenne (fill-and-flush interference). It is not evidence that every data-center discharge is a metals dump. Loudoun has also said most routine blowdown is manageable; the trouble is concentrated in construction, passivation, and accidental glycol releases. • Accumulation “over time” is real, but a well-treated closed loop can hold iron and copper at very low levels (often ~0.1–0.2 mg/L or less). The high numbers show up when the loop sits unused, is under-inhibited, is flushed after long construction delays, or is dumped as a slug. • Aluminum and nickel are possible, not guaranteed. Many AI cold plates and fittings are copper; aluminum in the same loop with copper is a known galvanic risk and is often avoided or specially inhibited. Bottom line: The tweet is accurate as engineering and as a description of a documented wastewater pathway. It is not saying every operating data center continuously pours toxic metal sludge down the drain. The risk is real at commissioning, drain-down, and poorly controlled mixed-metal chemistry—and utilities in data-center heavy markets have already had to treat those discharges as industrial slugs, not clean water.

  • whossdaviskaiji
    David (@whossdaviskaiji) reported

    @CallofDuty Just fix the TPM BIOS firmware problem. I miss playing this game...

  • SNTRYTHEDFIANT
    Zeek (@SNTRYTHEDFIANT) reported

    @InfinityWard Potential to be good. Obviously matchmaking is too sweaty and needs to be tweaked but my main issue is that a Modern Warfare title needs to feel like a Modern Warfare title. Not just look the part. We need bigger and more realistic maps, not just cut and paste 3 lane maps.

  • ChrisChillzz
    Chris (@ChrisChillzz) reported

    @GernaderJake I think it’s more about the fact that people have an issue with him being “real” for his audience about not wanting to fake hype for Arc but always does it for CoD every year despite CoD every year being a rinse&repeat terrible game. But probs mean CoD is 7 fig deals.

  • Ptr1017
    Ptr (@Ptr1017) reported

    @Jchillz4o4 @InfinityWard @Activision This whole clip is more about the gun then the AA whoever at IW thought that gun was a good idea is dumb and should be fired tbh but aim assist is definitely broken

  • antiliaan1987
    Ant (Anthony) 🇨🇼🇳🇱 (@antiliaan1987) reported

    @Craignoicecube Jumping and sliding i hate that but this movement was so damm stiff but my issue is the SBMM that is why stopped playing cod many years ago i only jump in betas and check them out

  • MeZaDefinedd
    Defined (@MeZaDefinedd) reported

    What has gaming come to where anyone who is actually good at a game is just called a cheater? Terrible Anti cheat and lobbies with insane sbmm are gonna keep on ruining cod but they don’t care to fix it they only care about the money they make on sales it is really sad.

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