Call of Duty: Black Ops Cold War Outage Map
The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Call of Duty: Black Ops Cold War users affected:
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Guayaquil, Guayas | 2 |
| Brühl, NRW | 1 |
| Veracruz, VER | 1 |
| Township of Evan, KS | 1 |
| Reus, Catalonia | 1 |
| Giugliano in Campania, Campania | 1 |
| Pringy, Île-de-France | 1 |
| Paris, Île-de-France | 1 |
| Montpellier, Occitanie | 1 |
| Sainte-Suzanne, Réunion | 1 |
| Sully-sur-Loire, Centre | 1 |
| La Teste-de-Buch, Nouvelle-Aquitaine | 1 |
| Montreuil, Île-de-France | 1 |
| Saint-Denis, Île-de-France | 1 |
| Rome, Latium | 1 |
| Grasse, Provence-Alpes-Côte d'Azur | 1 |
| Alcalá de Guadaira, Andalusia | 1 |
| Pozuelo de Alarcón, Madrid | 1 |
| Loudéac, Brittany | 1 |
| Milan, Lombardy | 1 |
| Douchy-les-Mines, Hauts-de-France | 1 |
| Lille, Hauts-de-France | 1 |
| Zürich, ZH | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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skin (@sk1nnysk1nsk1n) reportedyo @InfinityWard @CallofDuty weird issue i'm running into while editing. i have a separate audio channel for recording game chat, but for some reason, the enemy team audio is recorded to that channel while the audio for my team is recorded separately to the main game audio. fix?
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Stxckz (@stxckzKilledyou) reported@GorgoKnight If he’s on Ethernet disconnect it and connect to WiFi then after he gets online plug back in Ethernet cable well signed in and at main menu at cod and then it should be fixed
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Trollaria (@Trollaria) reported@ModernWarzone The good part is. He is a known pro so will be get unbanned by activision. The bad part is. If its an unknown legit good gamer they are in a problem because noone will believe them and stay perma (hardware) banned. Better stay away from cod if this is true and you are good
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Stewarty Wilson (@Stew_Wills) reported@tminnzy Playing black ops 2 again was the most sweaty experience that I’ve had on cod for a long long time. It was not like this when it originally came out. SBMM is not the problem. There’s just so many more good players.
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Dei Bellator ✝️⚔️🛡️ (@FreeAmerica47) reported@CallofDuty The worst map ever made in ANY FPS! SHOULD HAVE LISTENED TO THE CORE FANBASE, now we’re all gone for good. BO2 and OG BO ports are doing better than your new games. LEARN FROM THAT EXPERIENCE AND FIX YOUR TRASH!!! @CallofDuty is DEAD!
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Zanon (@ZanonGalt) reported@InfinityWard Return tactical sprint to normal. I know you guys noticed the game is too fast paced, but there are other ways to make it less frantic. Also, you have a serious problem with cheaters. They're always one step ahead of you. It has to end.
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ItsLethal (@ItsLethalTTV) reported@Relli843 @MoRpH3uSYT Im just saying if most people who are GOOD. Play pubs instead of ranked. That to me is a problem. Like in fifa they give big incentives for the "competitive mode" so anyone who's actually good. Play that over everything else In cod even if Im good. I'd be like eh lemme pub stomp
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RG | bishopworld (@Bishopwor1d) reported@GGBreakingPoint @InfinityWard Keep Crash,retaliation,karachi,freight
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Jon (@JonnyCole98) reported@InfinityWard The fact there’s not a single mention about matchmaking ******* says it all, you claim to want to listen to the community but you’ve done nothing to communicate THE most talked about issue. Disgraceful.
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InfamousLiberalGamer (@InfamousLiberal) reported@XeoMafia @Senninsage reduction, but that came at the expense of losing CoD out of the service. Xbox gamers today have less 1st party content coming to them in the future under Asha And all Xbox hardcore can claim is we get console exclusives which we had under Phil
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Jose (@GTBato_) reportedSome personal feedback from the beta. @InfinityWard @RavenSoftware In terms of MP: For me I think the perfect balance rn is either we keep the ttk what we got at the end of the beta but buff aim assist slightly, or we keep the aim assist we got but go back to 2nd half of weekend 1 ttk. The movement changes with tac sprint being a perk is great but we need to buff the base movement speed slightly for the game to feel good pacing wise. Also bring those strafing and movement changes from warzone over to multiplayer aswell. For warzone : by the end of the beta they fixed a lot of my earlier issues but some still remain to me. Audio is still very all over the place sometimes is great other times you don’t hear anything, movement is almost perfect. The hot take for me though is I feel tac sprint should be the default for warzone and DMZ personally. Making it a perk again is just gonna put us in the situation of it being an almost mandatory perk again. Also I think it just seems natural that it stays for modes like warzone and DMZ where I feel it makes more sense for it to exist in those modes by default cause of how much bigger the maps are. Idk how to describe it but I feel like the lack of tac sprint with the base movement speed we have on it is part of the reason why people felt the game played slow and it’s removal in weekend 2 bled over to warzone when I’m certain we would have had tac sprint in warzone if it was never a hot topic for MP. Visibility did improve but it’s still a ways off. The QOL stuff we got throughout the year is also somewhat there but some are missing or reverted again. Most likely cause the MW4 warzone team isn’t keeping up with live game stuff or it isn’t communicated to them when things make it to live game. UI I am not a fan of. Idk why we are moving the killfeed away from where it’s used to be. At least give us the option for a legacy one if you decide to keep it this way. Color pallete and design of it also looks very busy. As a whole I feel like we are retreading the same issues we had with warzone 2 with MWII. Where it feels warzone is just using all its elements and gameplay feel for DMZ again and not warzone being warzone. Let the modes play differently. Lastly a few bugs I noticed in the warzone beta. The map for some people had insanely bad performance issues the closer you got to the center of the map. The tactical and lethal fps bug that was an issue in multiplayer early on in the beta was there in warzone. This fps bug was also an issue with the quick weapon swap attachment for the late game pistol making it mandatory to drop imo
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Michael (@mygfreadstarot) reported@InfinityWard Fix the matchmaking
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ZewoHope (@ZewoHope) reported@CallofDuty Why do some work & some don't i keep getting old stats ... just wanna know a fix plz
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Livius 🇧🇬 (@Livius_Crowe) reported@VF72_EVO No need for anything that dramatic. Cygames just has to ban the offenders like any normal company behind a live service game would. Treat the mod just like CSGO, COD, Fortnite or League would treat an aimbot or wall hack. Slam the offenders with the ban hammer and move along.
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Pygo (@Pygowsky) reported@Headdband As someone who has been playing CoD on PC since 2007, the hacker problem will quite literally never be solved. It doesn't matter how much they work to make the AC better, the hackers work to make the cheats better also. The only way we had good MP without hacking was on CoD 4 & BO 1 when we had dedicated servers and admins could manage their own. Admins could just perma-ban cheaters from the server any time.