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Cyberpunk 2077

Cyberpunk 2077 Outage Map

The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Cyberpunk 2077 users affected:

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Indianapolis, IN 1
Munich, Bavaria 1
Lehigh Acres, FL 1
San Francisco, CA 1
Wunstorf, Lower Saxony 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • OmegaSaiyanX
    AJ 🐦 aka SuperSaiyan4 (@OmegaSaiyanX) reported

    @CyberpunkGame @Dexerto How about you fix that HDR and add New Game Plus then hey @CDPROJEKTRED before making a ridiculous post in response?

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • Rattlehead2004
    Vic Rattlehead (@Rattlehead2004) reported

    @CyberpunkGame WILL YOU FIX THE GAME ITA SO WRONG THAT AURORE THE HOTTEST WOMEN EVER DIES!!!!😭 LET US SIDE WITH KUUURRRTTTT HE QAS STRAIGHT WITH V THE ONLY ONE TO DO SO IN THE STORY!!!!😭😭😭

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame my game is crashing all the time and riddled with bugs since the update. Falling through the map, scopes are completely crazy, crashing every 10 mins. Fix it

  • Lukeyguy_
    Lukeyguy (@Lukeyguy_) reported

    @WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.

  • shitbullblaze
    buyaka (@shitbullblaze) reported

    @CyberpunkGame Great job only shilling the worthless girlboss lead while completely ignoring the section of the playerbase that actually bought your game. Worthless trash, your company can't crash and burn soon enough.

  • imightjustbhim
    Meme (@imightjustbhim) reported

    @CyberpunkGame @Fortnite That cool and all but please fix throwing knives in cyberpunk. People are literally not playing anymore/new play throughs because of it.

  • cynicalcrysis
    BigPoppaG (@cynicalcrysis) reported

    @CyberpunkGame Currently replaying this game and I hope the update comes soon, so far no bugs found at all and I keep expecting the game to randomly crash

  • BigsEightyFive
    Stephen McElroy (@BigsEightyFive) reported

    @CyberpunkGame Any update on a ps5 fix for the aiming bugs?

  • FH1447
    F (@FH1447) reported

    @CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility

  • realsydroc
    Sydney Roc 🪬📎 (@realsydroc) reported

    @CyberpunkGame @CDPROJEKTRED I got my refund on Saturday. No problems of course because despite only making it 32 minutes into the game I have about an hour of gameplay. I spent more time making my character and trying to get my save game to load than I did playing the game. It sucks but it appears that MY Cyberpunk 2077 story will be "I heard it was good but my save game got corrupted while I was still in the VR missions and nobody was able to help me so I got a refund." Still no word from anyone.

  • anacondaflix
    The Dark Knight! (@anacondaflix) reported

    @Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!

  • quentindiaz3
    Q DAWG (@quentindiaz3) reported

    Maybe it hasn't been mentioned before but can you guys please fix the judy side quests and Panam's side quests, the trigger for these quests aren't happening like they used to, and it's taking forever for it to trigger. @CyberpunkGame

  • TheJasperRaster
    John (@TheJasperRaster) reported

    @CyberpunkGame @PapurrCat Please fix the controller sensitivity.

  • szelejohntwitt
    Szeleczki János (@szelejohntwitt) reported

    @CyberpunkGame Not YET!!! I am lucky enough for only past the prologue of the game and i stopped to wait for the BROTHERS to fix it and they did!!! So i will experience the intended version of this MASTERPIECE!!!

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