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Cyberpunk 2077

Cyberpunk 2077 Outage Map

The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Cyberpunk 2077 users affected:

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Olathe, KS 1
Indianapolis, IN 1
Munich, Bavaria 1
Lehigh Acres, FL 1
San Francisco, CA 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • AragamiJo
    Jo✏️TriforceKnights.etsy.com (@AragamiJo) reported

    @CyberpunkGame So it was on sale on the switch 2 Added it to the wish list. Come to find out it was an error now my Christmas is ruined didn't get a chance to download it. Will the game go back on sale on Christmas?

  • BigsEightyFive
    Stephen McElroy (@BigsEightyFive) reported

    @CyberpunkGame @amich_vp Please fix the PlayStation aiming bug

  • Johnskydan
    Skydan (@Johnskydan) reported

    @CyberpunkGame Congrats on the 5 year anniversary! But please fix the missing lightbeams on the airships and in the city bugs, this bug also appears in the trailer, i have reported it over 5 times

  • Shadowling000
    Shadowling McBeard (@Shadowling000) reported

    @KevinDahmer @Actually_Tina I think the only time I've seen a bigger studio do it somewhat right was Cyberpunk2077, with ~three years of patches before releasing a DLC. So many never fix old bugs but keep shitting out new content.

  • OpenPleb
    cyb3rgam3r420 (@OpenPleb) reported

    @CyberpunkGame How about you fix the AI NPCs in the game , night city is a joke

  • quentindiaz3
    Q DAWG (@quentindiaz3) reported

    Maybe it hasn't been mentioned before but can you guys please fix the judy side quests and Panam's side quests, the trigger for these quests aren't happening like they used to, and it's taking forever for it to trigger. @CyberpunkGame

  • TheJasperRaster
    John (@TheJasperRaster) reported

    @CyberpunkGame @PapurrCat Please fix the controller sensitivity.

  • jeansefrance
    Jean (@jeansefrance) reported

    @CyberpunkGame @XboxGamePass At least fix the new bugs that were introduced with the previous updates

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame So do you guys realise the game is broken again since the latest update for pro users? My game is constantly crashing and bugs are everywhere… you gotta fix it

  • DoubleTriple_OG
    Paul (@DoubleTriple_OG) reported

    @CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix

  • UncleDee2103
    Uncle Dee (@UncleDee2103) reported

    @RinoTheBouncer The good news? I might be able to get some Kiroshi optics to fix my eyes and I'm sure they have cyberwear that can fix my back and knees. The bad news? I'd be in Night City, which is like Gotham on steroids and with no Batman! I'm ******! #Cyberpunk2077

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • ghostpaupers
    ︎👔 (@ghostpaupers) reported

    @CyberpunkGame 5 years of lies and broken promises that you were awarded for

  • GhostShrimps
    Ghost Falcon (@GhostShrimps) reported

    @CyberpunkGame @f15msr7 Please please fix the missing vehicle 3rd person Invert Vehicle Vertical Axis option on PS5 pro. It’s simply gone. I was so looking forward to playing this game but I cannot drive till that’s fixed. 😕 The option is just 100% missing

  • PvhJosh
    Josh Fernandes (@PvhJosh) reported

    @CyberpunkGame Path tracing has broken shadows on PC, there are several complaints about it on Reddit, please fix it.

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