Cyberpunk 2077 Outage Map
The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Cyberpunk 2077 users affected:
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Wunstorf, Lower Saxony | 1 |
| La Garenne-Colombes, Île-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Aaron Clover (@AaronClove25734) reported@CyberpunkGame Crash report
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Shadowling McBeard (@Shadowling000) reported@KevinDahmer @Actually_Tina I think the only time I've seen a bigger studio do it somewhat right was Cyberpunk2077, with ~three years of patches before releasing a DLC. So many never fix old bugs but keep shitting out new content.
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Tyler ❄☕☃ (@Valomir) reported@CyberpunkGame Is there any fix for the EZEstates not working anymore after the Semimaru gig? I cannot find a way to change the interior of my apartment anymore.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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BlasiaCrossplay || Eastern Appreciation Account (@BlasiaCrossplay) reported@CyberpunkGame Don't do that sht you did last time with the next game, breaking promises, broken buggy mess, killing off characters to dramatically change the story and there better be 3rd person in the next game or I don't want it.
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Rebecca (@FirecrackerOfNC) reported@CyberpunkGame @Sapphire_cpvp That Hanako’s a snake. Don’t trust her. Even though V had no issues with him, I don’t trust Takemura either. It all reeks. Nothin’ feels right when dealin’ with ‘Saka corpos.
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Samantha Patrick (she/her)🏳️⚧️💙💜❤️ (@SamanthaCZ988) reported@CyberpunkGame I hope the disappearing clothes bug on PS4 is going to be fixed this didn't before the 1.61 version the least CDPR could do is fix it because it ruins the game
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Rebecca (@FirecrackerOfNC) reported@CyberpunkGame @Sapphire_cpvp That Hanako’s a snake. Don’t trust her. Even though V had no issues with him, I don’t trust Takemura either. It all reeks. Nothin’ feels right when dealin’ with ‘Saka corpos.
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🦥Deboista 🦥 (@TobiasSiqueira) reported@CyberpunkGame II bought it on pre-order, it came out with bugs, I didn't ask for a refund because they promised they would fix it, it's more or less okay now, even so I kept it because I believed I was going to buy a PS5 to play games, today I'm without a PS5 because I don't have the money. :(
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buyaka (@shitbullblaze) reported@CyberpunkGame Great job only shilling the worthless girlboss lead while completely ignoring the section of the playerbase that actually bought your game. Worthless trash, your company can't crash and burn soon enough.
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Titan (@Titanium__95) reported@CyberpunkGame Dont know if its just me or my tv but i doubt it since i dont have the problem with the AMD res scaling but either way it just breaks my immersion in the game whether this gets a fix or not doesnt really matter to me just thought i should put it out there so ppl are aware
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SchrodingerMatt (@PasswordSuck2) reported@K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.
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Lukeyguy (@Lukeyguy_) reported@WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.
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Meme (@imightjustbhim) reported@CyberpunkGame Is this the throwing knife fix??? I really hope so I want to start a net runner play through!
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Jamal Right (@RightJamal) reportedWhy tf does #cyberpunk2077 have a tcg GAME ? Will it be broken at launch too ?