Cyberpunk 2077 Outage Map
The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Cyberpunk 2077 users affected:
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Olathe, KS | 1 |
| Indianapolis, IN | 1 |
| Munich, Bavaria | 1 |
| Lehigh Acres, FL | 1 |
| San Francisco, CA | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
-
MundaneMourn (@MundaneMourn) reported@CyberpunkGame @Fortnite Cyberpunk twitter person, I do not have problems downstairs thank you
-
nicolasmelo (@nicolasmelo) reported@atmoio One funny thing: On @CyberpunkGame lore, the old internet died because of rogue AIs so humans needed to stay away from it. Even after decades they were still trying to recover old information lost after the "Big Crash" It's nice how much they kinda nailed the lore on this game
-
Matt Totaldude (@Grabbo1983) reportedFinally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃
-
Journeytothyself (@Blvck_Fre) reported@CyberpunkGame They should fix this before it comes to PlayStation
-
SchrodingerMatt (@PasswordSuck2) reported@K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
Julian HP (@hpjfitness_) reported@CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?
-
Danjo (@Danjo_TFaCS) reported@CyberpunkGame So, on the PS5 version, why is optical scanning affected by the zoom sensitivity options? Also, sniper scopes don't scale with these options? These didn't seem to be issues before the PS5 Pro patch. There's still a bunch of other glitches, but I'm most bothered by these ones.
-
Norm 👑 (@Normz_crowned) reported@khaliltooshort Its not what they can show is the problem every dev does that. Its how the overall experiences can fit into a single game experience and optimized into our machine. Cyberpunk2077 had plenty of promises back then and look what happened. I will wait 1 month after release & reviews
-
d9999 (@drini999888) reported@Kevduit Cyberpunk2077 basegame was great and stories fantastic while starfield has little content and very bad stories. How will they fix this?
-
Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years
-
V (@V_112e) reported@CyberpunkGame Hello I hope you’re doing well I want to report a weird glitch in the cyperpsycho:letter of the law where it tells to search the computer and when I do it doesn’t work and this happened before this playthrough and in this playthrough finally I hope you can fix this problem thx
-
Paul (@DoubleTriple_OG) reported@CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix
-
Fawelarz (@gottaluvmarcel) reported@CyberpunkGame Maybe its time to fix fsr/drs pixelization problem
-
MrFlorius (@Florio_Uchiha) reported@CyberpunkGame Good morning! I would like to know if an official floor plan of the Corpo Plaza apartment from Cyberpunk 2077 exists. It’s one of my favorite in‑game spaces,and I’d like to use it as a reference for an architectural project. Is it possible to obtain a floor plan?