1. Home
  2. Companies
  3. Cyberpunk 2077
  4. Outage Map
Cyberpunk 2077

Cyberpunk 2077 Outage Map

The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Cyberpunk 2077 users affected:

Less
More
Check Current Status

Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Munich, Bavaria 1
Lehigh Acres, FL 1
San Francisco, CA 1
Wunstorf, Lower Saxony 1
La Garenne-Colombes, Île-de-France 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • PixelThroneX
    Pixel Throne (@PixelThroneX) reported

    @CyberpunkGame Cyberpunk's car chases are mid at best. GTA has never been threatened. The game's still broken mechanics wrapped in glossy neon. Overhyped disaster.

  • NightBreedGM
    Night Breed (@NightBreedGM) reported

    @CyberpunkGame Especially since you can tell almost any npc to f*ck off any other time in the game. And since this has been an issue since day 1 of the game. Our character is dying, we need a cure. We should be able to say no, or drop quests from Overly pushy fixers and have it mean something.

  • joshreflek
    🇺🇸 Josh 🇺🇸 (@joshreflek) reported

    @ShitpostRock2 wrong. cdpr absolutely does deserve praise for fixing the broken buggy incompletely barely playable dogshit mess they launched with for Cyberpunk2077 it was TRASH now its awesome it took years (less if they had btr mgmt and pay)

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • derekc5333
    Derek (@derekc5333) reported

    @CyberpunkGame @RockstarGames You guys could’ve benefited from delays. Instead you released a broken mess

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.

  • ArtSkaterX
    ArtSkater (@ArtSkaterX) reported from Friendship Heights, Maryland

    @CyberpunkGame I've always had difficulty with this game loading and not properly working on PlayStation 4, is that a common problem?

  • imightjustbhim
    Meme (@imightjustbhim) reported

    @CyberpunkGame @Fortnite That cool and all but please fix throwing knives in cyberpunk. People are literally not playing anymore/new play throughs because of it.

  • InGameMoments
    IGM | VP 🎮 (@InGameMoments) reported

    Does anybody else have problems with grain in #Cyberpunk2077 photomode on PS5? Changing it doesn't affect anything #VirtualPhotography

  • Danjo_TFaCS
    Danjo (@Danjo_TFaCS) reported

    @CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.

  • Polar_Bone
    Polar Bone (@Polar_Bone) reported

    @CyberpunkGame Mods or no mods, I am crashing on the map and inventory screens, sometimes quick switching weapons even causes it. Only with this new update. Tried my PC, Laptop and Steam Deck, same issues. There a fix upcoming? Seems to be a fair few people with issues.

  • TriniOutsider
    🇹🇹Mafty🇹🇹 (@TriniOutsider) reported

    @CyberpunkGame @RockstarGames Don't pretend your game didn't launch as a broken mess.

  • piecknic
    nana 🇵🇸 #1 jikupiku fan (@piecknic) reported

    rdr2 camera did not gave me that issue, neither dbd. i did had this issue with vtmb1 though, but vtmb2 didn’t gave me any symptoms. cyberpunk2077 also made me a victim of this

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @HugMeDontReject It’s actually a game industry problem, so many games come out but so many come out broken or half baked on release. I had to wait like 2-3 years to even get into Cyberpunk2077 since it was downright broken and full of bugs when it first came out…

  • 08dann_
    Daniel Ribeiro (@08dann_) reported

    @CyberpunkGame @XboxGamePass why cross save is not working between pc and xbox? i use to play on steam deck but when i try to use my save on xbox it doesn't appear

Check Current Status