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Cyberpunk 2077

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Full Outage Map

Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 43% Game Crash (43%)
  • 29% Sign in (29%)
  • 29% Online Play (29%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
Olathe Online Play 4 days ago
Indianapolis Online Play 14 days ago
Munich Game Crash 1 month ago
Lehigh Acres Sign in 1 month ago
San Francisco Game Crash 1 month ago
Wunstorf Sign in 2 months ago
Full Outage Map

Community Discussion

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • MLelesch
    Michael Lelesch (@MLelesch) reported

    @CyberpunkGame I will give this game another chance one day picked it up day one on Xbox one and got burned with all the glaring issues then eventually moved to PC full time. I want to go in again but giving more money away doesn't feel right but its in the wishlist!

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • AaronClove25734
    Aaron Clover (@AaronClove25734) reported

    @CyberpunkGame Crash report

  • Slorpler
    slorple (@Slorpler) reported

    IM PLAYING A ******* SLIDESHOW FIX YOUR ******* GAME @CyberpunkGame @CDPROJEKTRED

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • GalinRune
    Rune Galin (@GalinRune) reported

    @_TornadoSnows_ this is also a huge problem for alot of game studios aswell like when CD Projekt red released Cyberpunk2077 in a very unpolished and buggy mess but in later updates and patches the game got fixed up

  • CLADverse
    CLAD (@CLADverse) reported

    @CyberpunkGame @PaulTassi 6 out of 10 because there still exists so many bugs CDPR refuse to fix. Mod creator are doing the devs job but we shouldn't need mods to polish the game. There is a mod on nexus in version 0.27 that fixed around 1000bugs! And the creator finds new one day by day!

  • ArtemisNovak
    Artem Tkachuk (@ArtemisNovak) reported

    @CyberpunkGame is now a financial asset, not just a reputational recovery story. The Cyberpunk franchise generated roughly three quarters of Q1 revenue. CDPR did not simply “fix” Cyberpunk 2077. It turned the repaired product into a durable franchise platform – Phantom Liberty, Ultimate Edition, Switch 2 physicals, PS5 Pro support, Game Pass, Fortnite crossover, and the TCG. [3/8]

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @HugMeDontReject It’s actually a game industry problem, so many games come out but so many come out broken or half baked on release. I had to wait like 2-3 years to even get into Cyberpunk2077 since it was downright broken and full of bugs when it first came out…

  • RyouStash
    Theusu (@RyouStash) reported

    @RinoTheBouncer cyberpunk2077, yrs later ppl told me it changed and got better but it doesnt excuse the pile of garbage it was at launch. sick and tired of broken releases with promised roadmaps later AFTER purchasing the damn game. if it isnt ready DONT RELEASE IT !! completely ruined for me

  • imightjustbhim
    Meme (@imightjustbhim) reported

    @CyberpunkGame @Fortnite That cool and all but please fix throwing knives in cyberpunk. People are literally not playing anymore/new play throughs because of it.

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame @Hary1495g The game is basically broken since the update for the pro. Never had so many crashes and bugs. You guys need to be working on a fix this is ridiculous now

  • MacikSeba
    🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported

    @CyberpunkGame I have the same issue with latest diablo game, and only these 2 games are affected. I can play literally anythings else but your game and diablo.

  • Unkn0wabl3
    Levi (@Unkn0wabl3) reported

    @CyberpunkGame I walked back into the game after a month of not playing due to tech issues. My first utterance was “damn I love this city”. Not “this game”, but “this city”. NC is a second home, with chooms aplenty to spend time with

  • FH1447
    F (@FH1447) reported

    @CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility

  • Marawon8
    Marawon (@Marawon8) reported

    @IAlaoui88416 @Inferno_s_s The game runs litterly runs worse than Cyberpunk2077, and some modern aaa titles. What are you talking about? Just because u and some few others dont face any problems doesnt mean the game is optimized, plus not everyone has a spare 3k$ to get a new pc.

  • JTImortalmisfit
    Jordan The ImmortalMisfit (@JTImortalmisfit) reported

    I've been playing Cyberpunk 2077 since it was released. I think I might have a problem. I don't normally go back for side quests but this game is one of those exceptions. #Cyberpunk2077

  • joshreflek
    🇺🇸 Josh 🇺🇸 (@joshreflek) reported

    @ShitpostRock2 wrong. cdpr absolutely does deserve praise for fixing the broken buggy incompletely barely playable dogshit mess they launched with for Cyberpunk2077 it was TRASH now its awesome it took years (less if they had btr mgmt and pay)

  • animus_agent
    Animus Agent (@animus_agent) reported

    @CyberpunkGame 🤥 The Lie: "Runs surprisingly well on old consoles." — CEO, Nov 2020. 💀 The Reality: The biggest lie. It ran at 720p/15FPS and crashed constantly. It was so broken Sony REMOVED it from the Store. They knowingly hid this from reviewers to secure sales.

  • KvasirW
    Supreme Overlord Kvasir (@KvasirW) reported

    @CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years

  • DoubleTriple_OG
    Paul (@DoubleTriple_OG) reported

    @CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • Grabbo1983
    Matt Totaldude (@Grabbo1983) reported

    Finally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃

  • anacondaflix
    The Dark Knight! (@anacondaflix) reported

    @Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!

  • InGameMoments
    IGM | VP 🎮 (@InGameMoments) reported

    Does anybody else have problems with grain in #Cyberpunk2077 photomode on PS5? Changing it doesn't affect anything #VirtualPhotography

  • TobiasSiqueira
    🦥Deboista 🦥 (@TobiasSiqueira) reported

    @CyberpunkGame II bought it on pre-order, it came out with bugs, I didn't ask for a refund because they promised they would fix it, it's more or less okay now, even so I kept it because I believed I was going to buy a PS5 to play games, today I'm without a PS5 because I don't have the money. :(

  • MundaneMourn
    MundaneMourn (@MundaneMourn) reported

    @CyberpunkGame @Fortnite Cyberpunk twitter person, I do not have problems downstairs thank you

  • Alexand33442024
    Alexander (@Alexand33442024) reported

    @CyberpunkGame You still have a **** ton of stuff to fix because of your gonk updates messing things up. For example... The legendary nomad jacket not appearing in the bunker.

  • Janek500
    KapitanZbik (@Janek500) reported

    @CyberpunkGame @sebasdudo Blue as my mood when I found out that there is a bug on Switch 2, where you can't proceed with motion controls tutorial after picking up pistol - it won't trigger the tut. You have to start new game and unlock motion tutorial there as workaround. Pls fix ;_;