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Cyberpunk 2077

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 67% Sign in (67%)
  • 33% Game Crash (33%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
Kirkland Sign in 2 months ago
Mexico City Sign in 2 months ago
London Game Crash 3 months ago
Olathe Online Play 3 months ago
Indianapolis Online Play 4 months ago
Munich Game Crash 4 months ago
Full Outage Map

Community Discussion

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • Janek500
    KapitanZbik (@Janek500) reported

    @CyberpunkGame @sebasdudo Blue as my mood when I found out that there is a bug on Switch 2, where you can't proceed with motion controls tutorial after picking up pistol - it won't trigger the tut. You have to start new game and unlock motion tutorial there as workaround. Pls fix ;_;

  • hpjfitness_
    Julian HP (@hpjfitness_) reported

    @CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?

  • Pouet2
    Pouët (@Pouet2) reported

    @CyberpunkGame @PlayApex No disc, no buy! We don't buy Sony products anymore! Bro! I sold my ps5 pro, bye gta 2 years... I have a pc with rtx 4060 and steam, problem solved!

  • Daprofano
    Profano (@Daprofano) reported

    @CyberpunkGame In series X I'm still having a lot of bugs and stuttering issues

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • DigitalCMH
    Christopher Hartman (@DigitalCMH) reported

    @CyberpunkGame Gimme an Xbox update!! Maybe one that stops the game crashing. It diesnt crash much, but when it does… 😭

  • c_ruleck2
    Babobubu (@c_ruleck2) reported

    @SuperSisi Now the creators of Games in big companys have the pressure to Release.. ITS broken? WE fix IT after Release with Patches 🤷 example cyberpunk2077, battlefield2042, No man's Sky, etc

  • MysticalRazor
    🪒 (@MysticalRazor) reported

    Yoo what did they do to the game, i cant even end it cuz it crash everytime i got out of mikoshi??? never had any issue like this 3yrs ago #cyberpunk2077

  • Joshua_VonDer
    Josh (@Joshua_VonDer) reported

    @CyberpunkGame None. Absolutely every character we meet from Act 2 onwards is ungrateful. As soon as V had problems in the Arasaka ending, everyone rejected him. But even worse, nobody gives a damn about him in the DLC ending after he falls into a coma several times, including Panam...

  • Titanium__95
    Titan (@Titanium__95) reported

    @CyberpunkGame Dont know if its just me or my tv but i doubt it since i dont have the problem with the AMD res scaling but either way it just breaks my immersion in the game whether this gets a fix or not doesnt really matter to me just thought i should put it out there so ppl are aware

  • gottaluvmarcel
    Fawelarz (@gottaluvmarcel) reported

    @CyberpunkGame Maybe its time to fix fsr/drs pixelization problem

  • joshreflek
    🇺🇸 Josh 🇺🇸 (@joshreflek) reported

    @ShitpostRock2 wrong. cdpr absolutely does deserve praise for fixing the broken buggy incompletely barely playable dogshit mess they launched with for Cyberpunk2077 it was TRASH now its awesome it took years (less if they had btr mgmt and pay)

  • HerzausSRGold
    𝕹𝖎𝖈𝖔 (@HerzausSRGold) reported

    @CyberpunkGame @AGentleSipOfTea Choom, i wish you would actually FIX THE frametime MICROSTUTTERS u implented over half a year ago on ALL Radeons 6000, 7000 and 9000 with the latest patch. I had to end my latest playthrough where i wanted to do 100% of the Game because of it. Legit unplayable for me with it.😐

  • PixelThroneX
    Pixel Throne (@PixelThroneX) reported

    @CyberpunkGame Cyberpunk's car chases are mid at best. GTA has never been threatened. The game's still broken mechanics wrapped in glossy neon. Overhyped disaster.

  • m4jorGonK
    MBTheHunter (@m4jorGonK) reported

    @CyberpunkGame @ff24882115 Hey she would have no problem killing me too.

  • V_112e
    V (@V_112e) reported

    @CyberpunkGame Hello I hope you’re doing well I want to report a weird glitch in the cyperpsycho:letter of the law where it tells to search the computer and when I do it doesn’t work and this happened before this playthrough and in this playthrough finally I hope you can fix this problem thx

  • norseorisha69
    🖤Heimdall & Yemaya🤍 (@norseorisha69) reported

    In every RPG I've played(except Cyberpunk2077 & Hogwarts Legacy) has this redundant failure and huge missed opportunity of taking care of everyone elses' problems on top of saving the world. Ok, how about my character's problems!?😖😖😖 Why is it always like this!!? It's this boring played out questline of 'saving the world' + solve this recently acquainted NPCs/origin characters' extra baggage!? That's fine and all but why doesn't my character have any depth to the in-game story for the NPCs and origin characters to see? Sure, I can continue to play make-believe in the Photo Mode outside of the story, but the NPCs/origin characters view my character as a cardboard cutout, a blank canvas, nonexistent. There should be more for my character to convey, especially if my character's romance options are limited to these few characters so it makes sense why they chose each other.

  • gltteratii
    Haze✨️Matilda Cavendish's (@gltteratii) reported

    im just a big cyberpunk2077 fan, i preordered the game for ps4, finished it when it was **** (loved the story so much). Kept replaying it with every major fix patch. Replayed it with for the ps5, I was there the whole time in Night City 🥺 lucy+becca brings it w much character

  • mildcoffeeholic
    BaconPoetry (@mildcoffeeholic) reported

    @CyberpunkGame Can we have So Mi? I can fix her.

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable

  • AnastasLOVEUKR
    陈一新 (@AnastasLOVEUKR) reported

    @CyberpunkGame I've been playing Cyberpunk 2077 for two years now, and the input method pops up when I play it. Please, please fix this

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.

  • FH1447
    F (@FH1447) reported

    @CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility

  • Silent3671
    Silent (@Silent3671) reported

    @CyberpunkGame Got a "Problem", i bought Cyberpunk on XBOX and would like to play the Game on PC. Im waiting for #PlayAnywhere to grab the DLC but im not sure if there are plans for It...

  • SenthynelG935
    𝙎𝙀𝙉𝙏𝙃𝙔𝙉𝙀𝙇 (@SenthynelG935) reported

    I didn't know there was a Iguana egg in Cyberpunk 2077! I glitch my way to Konpeki Plaza to rescue the egg! The building is all closed and empty, on the roof and exploring out of bounds is kinda creepy... #Cyberpunk2077

  • ArtemisNovak
    Artem Tkachuk (@ArtemisNovak) reported

    @CyberpunkGame is now a financial asset, not just a reputational recovery story. The Cyberpunk franchise generated roughly three quarters of Q1 revenue. CDPR did not simply “fix” Cyberpunk 2077. It turned the repaired product into a durable franchise platform – Phantom Liberty, Ultimate Edition, Switch 2 physicals, PS5 Pro support, Game Pass, Fortnite crossover, and the TCG. [3/8]

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame my game is crashing all the time and riddled with bugs since the update. Falling through the map, scopes are completely crazy, crashing every 10 mins. Fix it

  • CodeSounds
    Code Sounds (@CodeSounds) reported

    after all the bugs fix from the game, Cyberpunk might be a top 10 of all time maybe because I'm playing the game with mods on pc #Cyberpunk2077

  • estebanjramos
    esteban (@estebanjramos) reported

    @CyberpunkGame @Dexerto Getting rerouted back to the endgame every time after I've completed a side quest is a BUG. Fix it.

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."