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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Game Crash (71%)
- Sign in (29%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 10 days ago |
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Game Crash | 1 month ago |
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Sign in | 2 months ago |
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Game Crash | 2 months ago |
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Game Crash | 2 months ago |
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Game Crash | 3 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported@CyberpunkGame I've commented this a while back but got ignored. Even if I'm the only person in the world with this issue, you could at least hear me out.. maybe it's an easy fix from your side.
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Raphael_Hatake (@hatake_raphael) reported@CyberpunkGame @XboxGamePass Do you plan to fix the FSR flickering on Xbox at some point?
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KRTPrime (@KRTPRIME) reportedHas this happened to anyone else playing #MetroidPrime4? If so, is there a way to fix it thst doesn't involve shelling out for a new 120 Hz display? I play #Cyberpunk2077 on my TV and it runs smoother than this. #NintendoSwitch2
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Makan Ansari (@MakanAnsariCG) reportedAfter many days I kinda fixed my Cyberpunk Photomode problem, after updating it to 2.31, I had to disable many mods but I kept the good ones, the problem is I have to disable the path or ray tracing in heavy areas, the recent update is like that, now I can play it.#cyberpunk2077
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Daniel Ribeiro (@08dann_) reported@CyberpunkGame @XboxGamePass why cross save is not working between pc and xbox? i use to play on steam deck but when i try to use my save on xbox it doesn't appear
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Áramis (@taleswitharamis) reported@SideScrollerPod The internet can only take my word for it but; I pre-ordered Cyberpunk2077 on console and played it when it released, I did not have a single bug, glitch, crash etc. Completed the game fully with no issue whatsoever. Now The witcher 3 on the other hand...I had roach on the roof before it was cool lol
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Skydan (@Johnskydan) reported@CyberpunkGame Congrats on the 5 year anniversary! But please fix the missing lightbeams on the airships and in the city bugs, this bug also appears in the trailer, i have reported it over 5 times
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🇹🇹Mafty🇹🇹 (@TriniOutsider) reported@CyberpunkGame @RockstarGames Don't pretend your game didn't launch as a broken mess.
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BigPoppaG (@cynicalcrysis) reported@CyberpunkGame Currently replaying this game and I hope the update comes soon, so far no bugs found at all and I keep expecting the game to randomly crash
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Xx (@RinsterX4351) reported@CyberpunkGame @RockstarGames Your game ******* sucked after 3847 delays. And still needed years to fix the mess after releasw shut up
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Marvin (@MarvinhoEterno) reported@CyberpunkGame @XboxGamePass @jronald, could the Xbox team look into this issue with VRR and unlocked framerate on Xbox Series X/S in Cyberpunk 2077?
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Rebecca (@FirecrackerOfNC) reported@CyberpunkGame @Sapphire_cpvp That Hanako’s a snake. Don’t trust her. Even though V had no issues with him, I don’t trust Takemura either. It all reeks. Nothin’ feels right when dealin’ with ‘Saka corpos.
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mechanicus (@copiumnicus) reportedListening to cyberpunk2077 themes as I make an x402 service
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ArtSkater (@ArtSkaterX) reported from Friendship Heights, Maryland@CyberpunkGame I've always had difficulty with this game loading and not properly working on PlayStation 4, is that a common problem?
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Krishna VV (@Kittzinfo) reported@CyberpunkGame @NikTek I have trouble in playing first person bcoz of that couldn’t play this gem. Pls see if you could give option for 3rd person
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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Red slayer (@redslayerknows) reported@CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?
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FMJ (@Fullmetaljew) reported@CyberpunkGame is anyone else having Fast Travel issues on xbox? Mine goes black & then nothing!
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Henrik💛❤️💙 (@HenrikDIF) reported@CyberpunkGame @RockstarGames You launched an absolute broken mess after that btw.
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Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years
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Matt Totaldude (@Grabbo1983) reportedFinally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃
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nana 🇵🇸 #1 jikupiku fan (@piecknic) reportedrdr2 camera did not gave me that issue, neither dbd. i did had this issue with vtmb1 though, but vtmb2 didn’t gave me any symptoms. cyberpunk2077 also made me a victim of this
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🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported@CyberpunkGame I have the same issue with latest diablo game, and only these 2 games are affected. I can play literally anythings else but your game and diablo.
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Derek (@derekc5333) reported@CyberpunkGame @RockstarGames You guys could’ve benefited from delays. Instead you released a broken mess
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Marawon (@Marawon8) reported@IAlaoui88416 @Inferno_s_s The game runs litterly runs worse than Cyberpunk2077, and some modern aaa titles. What are you talking about? Just because u and some few others dont face any problems doesnt mean the game is optimized, plus not everyone has a spare 3k$ to get a new pc.
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Firefightingman711 (@Firefightingma1) reported@CyberpunkGame My only problem with Panam is that the Aldacado’s ending isn’t as exciting as the others. Once you get into Arasaka you just sneak around for like 1 minute beginning getting to Adam Smasher.
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Yara 💜🪐👽 (@VampyBiscuit) reportedFrom what I understand, there's no earpiece cybernetics in fallout 4 (like cyberpunk2077) nor does the mc use headphones, which means that we're walking around the wasteland blasting music like a kid who got new wireless speakers and decided to make it everyone's problem
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Ghost Falcon (@GhostShrimps) reported@CyberpunkGame @f15msr7 Please please fix the missing vehicle 3rd person Invert Vehicle Vertical Axis option on PS5 pro. It’s simply gone. I was so looking forward to playing this game but I cannot drive till that’s fixed. 😕 The option is just 100% missing
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Julian HP (@hpjfitness_) reported@CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?