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Cyberpunk 2077

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 71% Game Crash (71%)
  • 29% Sign in (29%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
La Garenne-Colombes Game Crash 10 days ago
Wandsworth Game Crash 1 month ago
Vila Nova de Gaia Sign in 2 months ago
Alphen aan den Rijn Game Crash 2 months ago
Odon Game Crash 2 months ago
Lansing Game Crash 3 months ago
Full Outage Map

Community Discussion

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • ClickClank9
    click (@ClickClank9) reported

    Saw that the #cyberpunk2077 75% discount on Nintendo e shop was a glitch & been fixed. So glad I grabbed that deal for the ultimate edition when I saw it on Reddit for $17.49! I didn’t even download it on my switch 2 it’ll be a backlogged game to get to eventually but what a deal

  • ghostpaupers
    ︎👔 (@ghostpaupers) reported

    @CyberpunkGame 5 years of lies and broken promises that you were awarded for

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @HugMeDontReject It’s actually a game industry problem, so many games come out but so many come out broken or half baked on release. I had to wait like 2-3 years to even get into Cyberpunk2077 since it was downright broken and full of bugs when it first came out…

  • IgnisDivinus
    IgnisDivinus (@IgnisDivinus) reported

    @CyberpunkGame @Runner9711 @XboxGamePass At least fix the awful bugged PT/RT and the dreadful LOD and draw distance. It’s terrible. Modders are working none stop to improve it to no success.

  • Thamburckey
    Thamburckey (@Thamburckey) reported

    @CyberpunkGame Fix the player shadows?

  • Johnskydan
    Skydan (@Johnskydan) reported

    @CyberpunkGame Congrats on the 5 year anniversary! But please fix the missing lightbeams on the airships and in the city bugs, this bug also appears in the trailer, i have reported it over 5 times

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • FakeDamienScott
    Damien Scott (@FakeDamienScott) reported

    @SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.

  • spill1nguts
    kim pines of calitwt (@spill1nguts) reported

    @CyberpunkGame @RockstarGames so wait, wasn’t cyberpunk 2077 rushed out the door because someone got hold of an indev build and threatened to leak it? and instead of holding the line, you shipped one of the most catastrophically broken launches in modern gaming history, a cautionary tale still studied by developers everywhere and now you’re mocking rockstar for taking their time? bold move LOL

  • xDironx90
    Jake Konovalenko (@xDironx90) reported

    @CyberpunkGame Fix the music in cars since your update for audio its been TRASH also fix the npcs lifeless husks

  • AzraelUp
    Azrael (@AzraelUp) reported

    @CyberpunkGame @RockstarGames I don’t wanna be negative or spread toxicity, but I just wanna say that I was once so obsessed with your game when it was first announced. I was okay with the delays, but I was never okay with what I saw after the launch.. it was literally horrible and the most broken game I’ve ever seen in my entire life. It was one of the biggest disappointments I’ve ever witnessed in gaming history, to the point where I never wanted to play your game at all, and I don’t even feel like I’m missing out on anything. In GTA’s case, let them take as much time as they want.. I don’t wanna see another Cyberpunk-style launch.

  • Danjo_TFaCS
    Danjo (@Danjo_TFaCS) reported

    @CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.

  • JTImortalmisfit
    Jordan The ImmortalMisfit (@JTImortalmisfit) reported

    I've been playing Cyberpunk 2077 since it was released. I think I might have a problem. I don't normally go back for side quests but this game is one of those exceptions. #Cyberpunk2077

  • ChaoticAigis420
    CHPS. Eater of Beans (@ChaoticAigis420) reported

    @CyberpunkGame @RockstarGames Says the game that got removed from the PS store for 6 months because of how broken it was

  • FirecrackerOfNC
    Rebecca (@FirecrackerOfNC) reported

    @CyberpunkGame @Sapphire_cpvp That Hanako’s a snake. Don’t trust her. Even though V had no issues with him, I don’t trust Takemura either. It all reeks. Nothin’ feels right when dealin’ with ‘Saka corpos.

  • Normz_crowned
    Norm 👑 (@Normz_crowned) reported

    @khaliltooshort Its not what they can show is the problem every dev does that. Its how the overall experiences can fit into a single game experience and optimized into our machine. Cyberpunk2077 had plenty of promises back then and look what happened. I will wait 1 month after release & reviews

  • KDOT398
    SSJ K-Dot (@KDOT398) reported

    @CyberpunkGame @RockstarGames You guys needed like 10 delays with that broken mess. You sold people a incomplete game at launch.

  • hpjfitness_
    Julian HP (@hpjfitness_) reported

    @CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?

  • TriniOutsider
    🇹🇹Mafty🇹🇹 (@TriniOutsider) reported

    @CyberpunkGame @RockstarGames Don't pretend your game didn't launch as a broken mess.

  • AaronClove25734
    Aaron Clover (@AaronClove25734) reported

    @CyberpunkGame Crash report

  • snackSizedSKD
    Viscous_Manure (@snackSizedSKD) reported

    @CyberpunkGame Add a third person and fix the animations on video. I promise you. Promise you it'll change the game.

  • Firefightingma1
    Firefightingman711 (@Firefightingma1) reported

    @CyberpunkGame My only problem with Panam is that the Aldacado’s ending isn’t as exciting as the others. Once you get into Arasaka you just sneak around for like 1 minute beginning getting to Adam Smasher.

  • UrbanGamesRev
    Urban Game Reviews (@UrbanGamesRev) reported

    @CyberpunkGame @RockstarGames Your game literally dropped broken… with delays. Why joke?

  • KRTPRIME
    KRTPrime (@KRTPRIME) reported

    Has this happened to anyone else playing #MetroidPrime4? If so, is there a way to fix it thst doesn't involve shelling out for a new 120 Hz display? I play #Cyberpunk2077 on my TV and it runs smoother than this. #NintendoSwitch2

  • mrpicklemickle
    Luca (@mrpicklemickle) reported

    @CyberpunkGame @CDPROJEKTRED Fix the auto drive bruh 😭🙏

  • WingTrl
    Aaron Griffin (@WingTrl) reported

    @CyberpunkGame Can you guys fix that Lexington mod gun issue please

  • letmeread31337
    letmeread (@letmeread31337) reported

    @ModdedQuad this is a great question and ive thought about this a lot on and off before especially after cyberpunk2077 was released :) i just want to post now while this question is fresh cause theres probably so many more issues i cant foresee. my main issue is once it can write to your brain or read thoughts with extreme accuracy its gonna be dangerous if its not secure with a 0 trust model. like companies or anything with access would literally be able to do malicious stuff. it will have to be open source and verifiable without a trust aspect. and thats just a bare minimum to even think about getting started on such an endeavor. there will likely always be risks but being alive itself is a risk so once the risk becomes small enough or acceptable enough it will prolly go mainstream and be amazing :) great question Noland

  • Silent3671
    Silent (@Silent3671) reported

    @CyberpunkGame Got a "Problem", i bought Cyberpunk on XBOX and would like to play the Game on PC. Im waiting for #PlayAnywhere to grab the DLC but im not sure if there are plans for It...

  • AnastasLOVEUKR
    陈一新 (@AnastasLOVEUKR) reported

    @CyberpunkGame I've been playing Cyberpunk 2077 for two years now, and the input method pops up when I play it. Please, please fix this

  • CLADverse
    CLAD (@CLADverse) reported

    @CyberpunkGame @PaulTassi 6 out of 10 because there still exists so many bugs CDPR refuse to fix. Mod creator are doing the devs job but we shouldn't need mods to polish the game. There is a mod on nexus in version 0.27 that fixed around 1000bugs! And the creator finds new one day by day!