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Disney+ Outage Map

The map below depicts the most recent cities worldwide where Disney+ users have reported problems and outages. If you are having an issue with Disney+, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Disney+ users affected:

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Disney+ is an American subscription video on-demand streaming service owned and operated by the Direct-to-Consumer & International division of The Walt Disney Company.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Northallerton, England 1
Ellon, Scotland 1
Genoa, Liguria 1
Warrington, England 3
Las Palmas de Gran Canaria, Canary Islands 1
An Muileann gCearr, Leinster 1
Villeneuve-d'Ascq, Hauts-de-France 1
Faringdon, England 1
Voulangis, Île-de-France 1
Aylesbury, England 3
Lincoln, England 1
Sandillon, Centre 1
Le Havre, Normandy 1
Saintes, Nouvelle-Aquitaine 1
Leicestershire, England 1
Alzey, Rheinland-Pfalz 1
Barcelona, Catalonia 2
Paris, Île-de-France 48
Ryde, England 1
Croydon, England 8
Nottingham, England 8
Stoke-on-Trent, England 2
Montussan, Nouvelle-Aquitaine 1
Swindon, England 2
Bradford, England 1
South Benfleet, England 2
London, England 25
Amiens, Hauts-de-France 1
Lausanne, VD 1
Cheltenham, England 1
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Community Discussion

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Disney+ Issues Reports

Latest outage, problems and issue reports in social media:

  • aardvarkkeeper
    aardvarkkeeper ✈️🇺🇸✝️ (@aardvarkkeeper) reported

    @wdwpro1 I think it will work as long as Disney keeps their usual grooming cringe out of it

  • Exalted_Speed
    Exalted Speed (@Exalted_Speed) reported

    I think one of the problems with thoughts like this is sometimes people OVERESTIMATE how much narrative shortfalls or the like matter to people when most are probably picking up the game because it's star Disney characters in an anime esque crossover plot.

  • Lawrence_Norton
    Lawrence Norton (@Lawrence_Norton) reported

    @CameronYardeJnr Those bad decisions might continue to cause problems. According to Rest Is Entertainment podcast, the BBC had to sell quite a few DW rights to Bad Wolf to make the Disney deal happen. So what happens now? Do they go back to the Beeb, or...

  • Mario_KHX
    Xamiro_I (@Mario_KHX) reported

    @outlvw_blvck @youlovedalvie @BrokenGamezHDR_ That's the lack of OG worlds for you. The problem is not the pacing but the saturation of Disney worlds in comparison to the original content making you feel that

  • competitivesus7
    𝓐𝓵𝓲 👑 (@competitivesus7) reported

    The one time in my life I decide to actually want to use my disney+ and somehow the servers have to be down at this time Honestly can this day get any worse????!

  • berselord74270
    Online Male (@berselord74270) reported

    @Cottxn17 I'd say so. If you don't bother really engaging with the terrible writing, the gameplay is always great and the memberberries being fed to you about disney properties is usually pretty fun too.

  • ReidianceVA
    Rei, Lizbian General (2!!!) (@ReidianceVA) reported

    Honestly Disney was a terrible idea, RTD2 was a terrible idea, everything since the 60th was... we kind of needed another wilderness era. I think the scope of the show got too big; this kids' sci-fi show is being treated more as a cultural export than entertainment for families.

  • anishmoonka
    Anish Moonka (@anishmoonka) reported

    Those are the exact same drawings. Disney animated Mowgli walking a cliff in The Jungle Book in 1967, then reused the footage ten years later, put a yellow shirt on the kid, and called him Christopher Robin. They kept doing this for thirty years to save money. A 90-minute cartoon is around 130,000 frames, and back then every single one was drawn and painted by hand. So if a scene already existed, making a brand new one was the costly choice. All of it traces back to one very expensive failure. In 1959, Disney spent close to ten years and $6 million on Sleeping Beauty, a fortune back then. It flopped. The next year the company posted its first loss in a decade, laid off most of its animators, and Walt came close to shutting the animation department down for good. A photocopier saved it. For 101 Dalmatians in 1961, Disney started running the artists' pencil drawings through a Xerox machine and printing them straight onto the clear sheets they filmed on, instead of paying someone to copy every line by hand in ink. That cut the drawing work roughly in half. The movie made about $14 million, and the studio survived. The copier could do something sneakier too. Once you can photocopy a drawing, you can photocopy an old one and draw a new character on top. That is how a finished scene of Mowgli quietly became a scene of Christopher Robin. Then Walt died in 1966, his brother Roy died in 1971, and the company poured its cash into building Walt Disney World in Florida. Animation was left with scraps. Robin Hood, made in 1973, was the first film Disney started after Walt was gone, and it recycled more than any movie they ever made. Snow White's 1937 dance became Maid Marian's, copied step for step, though Marian came out a little taller. Baloo the bear became Little John, down to the same voice actor. And the dancing cats from The Aristocats turned into the band at Robin's party. Robin Hood made about $33 million and is still a favorite today, and most of the copying slipped right past the people watching it. That cheap, recycled animation is a big reason Disney's cartoon studio survived the lean years and made it all the way to The Little Mermaid in 1989, and the movies you actually grew up on.

  • WaxMetrix
    SlabSquatch Sports Cards (@WaxMetrix) reported

    2026 Topps Chrome VeeFriends Analysis On the night before the big Series 2 release, I was pretty sure I'd be awake until all hours analyzing something. I sure didn't think it would be VeeFriends. But with Topps playing hard to get with odds on S2, here we are. First off, if you’re into VeeFriends, I want to say this up front: I get it. A collector is a collector. If you follow me, you probably collect cards. So we all have that in common, regardless of what happens to be printed on the front. From the moment I watched digital pictures of Bored Apes sell for six figures, I decided I was no longer going to be surprised by what people choose to collect. And Gary Vee? Say what you want, but the man has a serious following. Gary Vee is a grinder- perpetually the hardest working guy in the room. If Gary Vee tells you he’s going to make something happen, that's not something on which you want to bet the under. Gary Vee said he was going to make VeeFriends a big deal. Well, he wasn't wrong. VeeFriends is now in its second year of Chrome production, and this is not some cute little boutique product that LCSs are forced to buy to meet quotas while it quietly sits on the shelf and collects dust. Oh no, my friends. This is serious. Based on the odds sheet, 2026 Topps Chrome VeeFriends production puts it in the neighborhood of worldwide hobby juggernauts like UFC Chrome, WWE Chrome, and Disney Chrome. So the question is pretty simple: Do you believe him yet? Whatever doubts you may have, I’d strongly encourage you to check sold listings on 2025 VeeFriends Chrome. Hobby boxes with 72 cards selling in the $500 range. Blaster boxes with 32 cards bringing $140+. And it’s not just the sealed wax. It starts with the singles. On a quick glance, I’m counting 15 singles since release that have sold for $5k+, including one seemingly lucky Black Cat that sold for $62k. In case you haven't noticed, Gary Vee's concoction of animated characters carries serious weight. And we haven’t even talked about VeeFriends Sapphire yet, which is once again listed as a SKU on this year’s odds sheet. Boxes of 2025 VeeFriends Sapphire generally landed in the $6k-$8k range. For 32 cards. Do I have your attention yet? Because if, like me, you haven’t really paid attention to the VeeFriends universe, but you consider yourself not only a card hobbyist, but a card side hustler as well, you might want to pay attention to this release. Welcome to 2026 Topps Chrome VeeFriends. Part 1: The Basics VeeFriends Chrome is available June 10th at Noon CT via EQL. Hobby price is $250/box. There will also be Value Boxes ($30) & new Mega Boxes ($60) available. Part 2: Production Numbers Total Cards in the Product: 10,566,925 2025: 2,780,400 YOY: +280% Total Boxes by Format: Hobby: 36,500 (3,042 cases) ----> YOY +47.3% Value: 124,000 (3,100 cases) ----> YOY +298.5% Mega: 70,909 (3,545 cases) -----> YOY N/A Sapphire: 5,275 (528 cases) -----> YOY +644% To be fair to Sapphire, 2025 appears to have been some sort of promotional, ultra-limited release, with only ~71 cases produced. So while I do expect 2026 Sapphire to be limited and in high demand, I do not expect it to be anywhere near a $7k/box product. Production should be more in line with other half-run Sapphire releases like MLS and Bundesliga Sapphire, and it will not contain autos. Of course, 2025 VeeFriends Sapphire did not have autos either, and that clearly did not stop it from becoming absurdly expensive. Part 3: Heat Map What to expect from a box: Hobby- 11.7 parallels, 8.4 inserts, 3 numbered cards 1 auto per 23.7 boxes (1 Auto, Sketch, Art, or Relic card per 8.8 boxes) Value Box- 4.5 parallels, 2.2 inserts, 1 numbered card per 2 boxes, 1 auto per 223 boxes (1 Auto, Sketch, Art, or Relic card per 83 boxes) Mega- 5 parallels, 3.67 inserts, 1 numbered card, 1 auto per 82.4 boxes (1 Auto, Sketch, Art, or Relic card per 30.9 boxes) It's important to note: This is not a strictly auto-driven product. Yes, many of the highest-selling cards from last year were autos, but rare parallels and sketches also produced some monster sales. Either way, the more conventional "hits" in this product are brutally tough pulls. That said, if autos matter to you, this is one area where 2026 may justify pricing that maybe it normally wouldn't considering the production increase. Because the auto checklist got crazy. Livvy Dunne, Mr Beast, and Jake Paul all make appearances. And, of course, Gary Vee has an /5 auto version of every card in the base set. Compare that to last year, when the marquee signers aside from Gary Vee included Kevin Hart, Stephen Ross, Daymond John, and Michael Rubin. All world-class entrepreneurs in their own right, but from a pure hobby heat perspective, I think it is fair to say YOY autograph firepower has gone up somewhat. Ironically, one of the cheaper autos from 2025 turns out to be the ever-popular CEO of Fanatics himself, Mr. Michael Rubin. His autos kicked off in the $600-$700 range. The most recent sale I found was a May 9th auction for $58. Which raises an important question: Would that technically be a Michael Rubin rookie auto? Did I just uncover crazy hidden value on one of the most influential people to ever enter the card space? eBay saved search engaged. Say what you want, but I’ll be keeping it kosher. I need this man to help clear this ridiculous odds-sheet logjam. If a Michael Rubin rookie auto is what it takes to get odds flowing again, then so be it. Part 4: Value Map Based on launch pricing of $250/hobby, $30/value, and $60/mega. At these prices, there's one clear best way to buy, and it might surprise you...$60 Megas offer the most cost effective way to pull almost everything in the product. There are a few exceptions. The Mini-Diamond parallels are slightly cheaper from Blasters. As are base Inserts. The only one of these that should mean much is the Erupt! SP Insert. The rest should be inconsequential. Hobby boxes at $250 should be second if you're looking to rip. However, I suspect Hobby prices will spike harder than Megas, probably due to the fact that most people just assume Hobby is best. Part 5: What would the Squatch Do If you check eBay presales of sealed wax, all three formats are already selling for serious gains. And not just a couple random sales. At the time of writing, there have been over 300 actual sales across all formats. I do not believe you can go wrong with any format here, but the best stash/flip potential appears to be Hobby. That said, if you prefer to ball on a budget, I think you can do just fine with Megas or Value Boxes, in that order. If you’re ripping, I recommend Megas. Think of it this way. Let’s go back to my completely made-up Quality Hit metric, which includes parallels and insert parallels /75 or less, case hit or rarer inserts, and autos /100 or less. Quality Hits should fall roughly 1 per Hobby box. Meanwhile, it should take around 2 Megas or 4 Value Boxes to produce a Quality Hit. Two Megas are considerably cheaper than one Hobby box, and the only things exclusive to Hobby are Black Wave and Red Wave Refractors. For those reasons, if I’m ripping, I’m going straight to Megas. This is easily the hardest look I have ever given VeeFriends, and frankly, I’m glad I did. My eyes have been opened, and I hope yours have too. Sometimes you have to maneuver a little outside the mainstream if you’re looking for value. Just try not to tell too many people. I would like to win a damn EQL for once. Part 6: Print Runs Base card print run (200 card CL): ~42,000 ea Base Sapphire: ~735 ea Unnumbered Parallels: Refractor (Hobby only)- ~1,645 ea Yellow Refractor (Value only)- ~2,480 ea X-fractors (Mega only)- ~1,420 ea Unnumbered Inserts: Manga Speckle Set (100 card CL)- ~1,425 ea Balance Battles (10 card CL)- ~11,330 ea Chalkboard (20 card CL)- ~11,625 ea Content Condor Creators (6 card CL)- ~14,750 ea Neon Lights (20 card CL)- ~7,490 ea Erupt! (20 card CL)- ~30 ea Original Sketch Selections (5 card CL)- ~310 ea Stellar Haze (20 card CL)- ~285 ea Topps 1986 Variation (25 card CL)- ~90 ea Iconics (20 card CL)- ~130 ea MegaHeads (Mega Only, 25 card CL)- ~2,840 ea VeeFriends Variants Purple (10 card CL)- ~815 ea VeeFriends Variants Green (10 card CL)- ~100 ea VeeFriends Variants Gritty Ghost (1 card CL)- ~815 ea VeeFriends Variants Last Glass Standing White (1 card CL)- ~815 ea VeeFriends Variants Last Glass Standing Rose (1 card CL)- ~407 ea Hidden Gems Emerald (Sapphire Only, 5 card CL)- 50 ea Unnumbered Autos: Content Condor Creators Base Autos (8 card CL)- ~125 ea Content Condor On-card Autos (8 card CL)- ~125 ea (Both these subsets appear very similar but have slightly different odds. I'm not quite sure what the difference in checklist is.) Relics: Comic Clippings (10 card CL)- ~110 ea Sketch/Art Cards: Blank Canvas Art Cards (1 card CL)- 12 ea Sketch Cards (111 artists)- ~35 ea #thehobby #SlabSquatchAnalytics #2026ToppsChromeVeeFriends

  • TheRobertPWills
    Robert Patrick Wills (@TheRobertPWills) reported

    @carlanettles @17QStorm @stephenwdavis She worked full time from 1982 to 1990 at Disney then worked part time here and there while we moved around in the Army and she raised the kids. And full time at the base Post Office, then full time at Disney after I retired until she retired from Disney. She didn't work full time the entire time I did (except for raising two outstanding and successful girls) but it seems damned low for someone who started working in 1982 for a good portion of her life. If she lives 30 years after hitting 62, that's $216,000. Hell, if she'd have just stuck $5000 in 1985 in the market and NEVER another penny, she'd have twice what SS would be giving her a month: INTERNET Says: Depending on how you invested, a $5,000 lump-sum placed in the broader stock market (tracking the S&P 500) at the beginning of 1985 would be nominally worth $462,100 today at 11.60%. As an aside, when I became a Chief Warrant Officer 2, I invested our max amount into both our Roths- from 2002 until I retired from the Army in 2015. Just 13 years- her account is now hundreds of thousands.

  • CM_Williams16
    河野孝之 (@CM_Williams16) reported

    @ABC @DisneyPlus This man was probably diving and repairing the ship's hull at the time, given the nature of his work. In any case, I pray to God that this naval aid worker, injured in the shark attack, will recover safely. Amen.

  • local0ptimist
    kenneth (@local0ptimist) reported

    half of my timeline is these “nothing to see here” type posts and the other half is ASI by Q3. i’m leaning towards the former camp. with what information currently exists, i’m not seeing the takeoff scenario we’ve been warned about. we may be in a metaphorical slow takeoff tho - just not one fast enough to force us into new paradigms of labor. as of today, unless you are a software engineer, there is still no clear path for how to automate your work, especially if your company has been around before the labs. i do think it’s becoming possible to fully automate a software business tho. at least in principle. but today’s successful software businesses have a lot of human shaped holes and it’s not obvious how we’ll be able to turn them into LLM shaped ones without throwing the baby out with the bath water. so we might end up with a new set of regimes where there is high performance software that makes money with a tight feedback loop and minimal human intervention. these kinds of businesses will never sell to modern day enterprises. they’d be closer to tools for trading and market arbitrage. some of them might even be highly competitive niche apps that can throttle feature sets to shape costs and create incentives for users — but i don’t think many people are asking for this kind of thing. just because software might get automated doesn’t mean it’s something people want. for the most part, people want stable, working software. so it’s possible that this new category of software is mainly for agents. this also makes it easier (and more ethical) to design a system to maximally manipulate other agent’s behavior so they are incentivized to use one of the many competitive consumption based products, which suggest things that were previously useless optimizations, like latency down to the nanosecond, start to make sense. it’s also not obvious to me that this will be a larger category of software than the category of general purpose software people use and will likely start spinning up themselves, which i think is the real threat to legacy incumbents over software factories running at hyperspeed. there are many other kinds of businesses as well. most of these are not software businesses! even tho many if not all of the fortune 1000 deploy and maybe even sell software, almost none of these are the types of businesses that can meaningfully improve by just shipping more features faster. so i dont think they necessarily get flipped for example, i dont think Disney is going away. if anything their IP monopoly is a huge advantage in this era. but even if they figure out how to build the software factory for 99.9999999% site reliability across disney, espn, hulu, and everything else, they are still like 100k people with people managing people managing people some of which barely use a computer for their day job and I don’t think the girl playing Snow White at Magic Kingdom is going to be replaced by a robot anytime soon nor do i think we’ll see these kinds of jobs managed by an AI in the next 6-12 months. tho the latter seems somewhat tractable despite it solving a problem i don’t think anyone in that organization wants solved anyway, the point is that while the world is changing, it’s probably changing in interesting ways we can’t think of yet, and even if models continue to improve at an accelerated pace, we might find that it takes much longer to transform society

  • KateFisher96
    Kate (@KateFisher96) reported

    @BrerOswald All the people taking issue with Splash during Summer of Love would have moved on quickly had Disney just ignored them. Now they probably don’t even care anymore.

  • comet5inthe5ky
    cometinthesky (@comet5inthe5ky) reported

    Disney told her she has to actually work for that Oscar and she relented

  • anishmoonka
    Anish Moonka (@anishmoonka) reported

    Steve Jobs bought Pixar in 1986 and spent over 50 million dollars of his own money to keep it alive. Then he gave the world the iPad. Last night the studio he saved premiered a movie where the bad guy is a tablet, stealing a little girl from her toys. That is the whole idea behind Toy Story 5, and the guy who built the movie around it is the reason it works. His name is Andrew Stanton, and he was the ninth person Pixar ever hired. He helped write the first four Toy Story movies, and he directed WALL-E, the one about humans who get so glued to their screens that robots end up doing everything for them. This is the first time he got to run a Toy Story film by himself, and he pointed it right at something every parent already knows. Put a toy and a glowing screen in front of a kid, and the screen wins. Every time. He did not take the easy way out, either. Stanton wrote the whole first draft without Woody, because the last movie had already given the cowboy a proper goodbye, and he refused to drag him back just to sell tickets. Woody only comes back once the story needs him. This time, Jessie is the heart of it. Randy Newman, the man who wrote "You've Got a Friend in Me," returned to do the music, and Taylor Swift wrote Jessie a brand-new song. That choice lands harder once you know the hole Pixar had dug itself into. For a few years, people kept saying the studio had lost what made it special. During the pandemic it sent three movies straight to streaming, so families got used to watching at home for free. Then Lightyear cost 200 million dollars and flopped. Then Pixar laid off 175 people, about one in every seven on staff. And a scary pattern showed up. Sequels made a fortune. Inside Out 2 became the biggest animated movie ever, at 1.7 billion dollars. Brand-new stories died. Last summer a Pixar film called Elio opened to just 21 million, the worst start in the studio's history, even though critics liked it. So Disney went all in on sequels, four more coming this decade, and plenty of people decided the magic was gone for good. Toy Story 5 is a sequel. It is also the closest Pixar has felt to its old self in years, an uncomfortable truth about kids and screens tucked inside a movie they will beg to watch twice. The studio Steve Jobs rescued built its comeback on a warning about the very thing he made impossible to put down.

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