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Disney+ status: streaming issues and outage reports

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Full Outage Map

Disney+ is an American subscription video on-demand streaming service owned and operated by the Direct-to-Consumer & International division of The Walt Disney Company.

Problems in the last 24 hours

The graph below depicts the number of Disney+ reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Disney+. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Disney+ users through our website.

  • 50% Sign in (50%)
  • 19% Crashing (19%)
  • 17% Buffering (17%)
  • 12% Playback Issues (12%)
  • 2% Video Quality (2%)

Live Outage Map

The most recent Disney+ outage reports came from the following cities:

CityProblem TypeReport Time
Paris Crashing 23 minutes ago
Township of Evan Buffering 5 hours ago
Melbourne Sign in 1 day ago
Belford Roxo Sign in 1 day ago
Lille Crashing 2 days ago
Melbourne Playback Issues 2 days ago
Full Outage Map

Community Discussion

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Disney+ Issues Reports

Latest outage, problems and issue reports in social media:

  • Eryit1
    Eryit (@Eryit1) reported

    @ShibbyCasts I mean, support got the same amount of tanks but people tired of tripple support. The idea of Cyclops tanks will fix the solo tank problem is cute and oly happen in Disney Land.

  • browomo
    Blaze (@browomo) reported

    This guy built a refraction effect in TouchDesigner in his bedroom and in 1 weekend reproduced what Disney spends $100 million and a team of 50 people on. His project is called "Refraction Ball with Particles" and runs on a regular MacBook with 1 USB camera. No Hollywood pipeline, no render farm, and no VFX agency behind him. He launched MediaPipe Hands on a USB camera in TouchDesigner. 21 points on each hand are tracked at 60 frames per second. One scene with real liquid glass physics renders right in the application window, without a separate build and without render time. And his project is built on this setup: FPS: 65.0 Hand Tracker: MediaPipe Hands, 21 landmarks per hand Refraction Shader: real-time glass material with chromatic aberration Particle System: 8,000 particles attached to skeleton Glass Material: dynamic IOR, light reflection in real-time Camera: USB camera, 1080p input And this stack knows exactly what it is doing. It knows the camera catches every finger, that the preview renders without delay. The guy iterates on 1 effect over and over. On his laptop are the files: Refraction Ball.16.toe, Bendy Fabric.52.toe, and dozens of others, each iteration is an attempt to get closer to the quality that VFX studios used to be paid for. Gradually the stack reaches a state where his effects look like frames from expensive films. And then it gets interesting, where is the line right now between a big studio and a guy with TouchDesigner? Every new effect is built from scratch in 1 room, and most of the VFX pipeline now fits in 1 MacBook on a desk. Here is what is rendering on his screen right now: "Refraction Ball with Particles, a glass ball with 8,000 particles attached to the skeleton of the hands" "Prism Cube, an orange-pink cube with chromatic aberration that reacts to the tilt of the palms" "Glass Face, a liquid glass mask with real light reflection and background refraction" "Bendy Fabric, rainbow textile with rainbow refraction that bends between the hands" The entire stack is open: 1 USB camera, a regular MacBook, a TouchDesigner project that downloads in just 30 seconds, and a cat on the shelf behind him lazily watching the whole process. From what I have observed, this is 1 of the most polished one-man VFX stacks I have seen recently. Would you be able to tell an effect like this shot with a USB camera in a room apart from a real VFX frame in a movie, if you did not know how it was made?

  • deathbcomesu
    CryptoJer (@deathbcomesu) reported

    @_UserNameWorks_ @Topps Yeah and the quality of the images they used for these cards are terrible. Fading colors, and tv the show characters looks like the used a camera to take the pictures from the TV,so they’re all blurry. @Disney should pull their license immediately from Topps.

  • erikstromsf
    Erik Strom (@erikstromsf) reported

    Disney employee hitting Claude 51k times a day is wild but honestly not surprising - that's just batch processing on scale. Probably fine-tuning, data pipeline work, or running evals. The panic around "AI replacing workers" misses that most of this is just...

  • Norsehound
    Norsehound (@Norsehound) reported

    @ImmortalKekulis @Azrael007x @sw_holocron Resistance was it and it was ended before it had the chance to get better and improve. There were a few tie in novels to help expand the era too... Me personally I wanted to learn more but Disney is stubbornly refusing to go there. So all we got are the problematic movies.

  • conquerer_g
    GConquerer | #ShadowCollective | Maul Shadow Lord! (@conquerer_g) reported

    fomo for star wars nite at disney is hitting hard this year i havent been able to go ever bc of finals and exams but hopefully after i graduate that wont be an issue so next year i will be there mark my words

  • canknotnot
    Mr.CanKnotNot (@canknotnot) reported

    @VoidNulled @KissofEnvyy We are agreeing, but you misunderstood what I was saying. Disney took a fans work, claimed it as their own, and is selling it. My point is that companies do not care as long as it makes money

  • ShirubaGin
    Shiruba (Music Commissions Open) (@ShirubaGin) reported

    @F5fbbnuu @OmniversePrime I saw someone in an animation server im in have a conspiracy theory that higherups at Disney wanted to replace John so that's where the allegations came from. they said it explained why he was even able to make a new studio to begin and have Brad still be willing to work with him

  • GamehopperPlays
    🖕Gamehopper🖕 (@GamehopperPlays) reported

    @DemShenanigans honestly, I think thats a good law. We have seen how gungoe sue happy private companies are if the government didn't intervene knowing full well people are going to want to use it to generate Disney and nintendo art. we know how that's gonna go! It would be utter madness! So, I am actually genuinely glad thats in place but then again maybe they shouldn't have made it so we can watch Nintendo sue the world into financial oblivion. Unfortunately when you have a chatbot say everything you do is right/great/etc and use hallucinations (fake information) as fact, if you as the end user don't know the difference and you're reconditioned to assume "all tech is smart" well, yanno. Same rule as the internet isn't full of truths. I have had this happen to me from time to time. but, I just correct it or if I can't I just ignore it and move on but I just think this is the fault of there not being enough resources that it can scrape from or a bad code put in by the developer is forcing it to suppress itself from telling the truth. I will say to those who hate AI I do agree if its so great it should be able to spit out everything accurately. But, at the same time, I attribute that to imperfectness of the human developers. That said, studies are seeing impact to children retaining knowledge, loss of empathy/socialization skills we've had since humanity began, lowered reading comprehension, degradation of critical thinking, and other factors including the still being researched phenomena of AI Psychosis. I don't think children should be given access to AI even as a tool for helping them with their school work.

  • Mister_Argonaut
    Jason the Argonaut (@Mister_Argonaut) reported

    @verdoornia @oldtoons_ I don't mind derivative. There comes a point in development where you run out of ground to break. But there is a lot from the early days that doesn't seem to inform contemporary work. Maybe it's due to the prevalence of Disney, then the transition to 3D

  • four4thefire
    Andrew Donaldson (@four4thefire) reported

    The problem is Disney has always sold "for the kids" but always about the adults because kids don't have money, adults do. The House of Mouse is a business, a notoriously ruthless one if you have ever done business with the Burbank home office before. Rest is fairy dust wishes

  • ytevo79
    Psygnosevo (@ytevo79) reported

    FFS Disney Plus is being a **** tonight! Getting error code 57 saying wrong region and disabled VPN which I don't use. Rebooted TV then get charged for a month so just checking to see if it was actually due. Then reboot TV and it's just hanging on the startup logo

  • MineEgger
    Mane (@MineEgger) reported

    @kanyehomestuck I sadly watched it. Definitely one of the worst Disney movies.

  • ggpucca
    G.Zachary (@ggpucca) reported

    @ronsterd89 Like a Disney princess, but they never help me out with my house chores..

  • Piyanuch
    Piyanuch Chanphet (@Piyanuch) reported

    @KennethFCrowe1 Do you work at Disney?

  • EamonnHBradley
    Eamonn Bradley (@EamonnHBradley) reported

    @EwokRugs Haven’t read these, but the pure simple fact remains if Disney had adapted these, Star Wars would be a power house now. And KK said there was no material to work from, a small portion of the fans wanted this. Lies and more lies. We need a reset

  • emzanotti
    Emily Zanotti 🦝 (@emzanotti) reported

    While I do blame Disney adults for the increase in “premium pricing” Disney has institute for “extra experiences”across the parks, I haven’t found them to be problematic while *in* the parks. Disney influencers, however, are the WORST.

  • RANBY0
    RANBYZERO (@RANBY0) reported

    Studio Pierrot giving exclusive rights to Disney is maybe possibly the worst business decision they could have made, Netflix will always boost views the best or at the very least go Crunchyroll. The anime that give to disney get lost in the void, Tokyo Revengers was destroyed.

  • frankieboy1
    Frankie Boy (@frankieboy1) reported

    @ingelramdecoucy Any grown adult over the age of 25 that is obsessed with Disney (with kids) has got issues.

  • Sanchyoloye
    Enigma (@Sanchyoloye) reported

    @michaelmiraflor it’s not just “Disney adults” causing the problem. The Walt Disney Company raises prices because lots of people want to go, and adults without kids spend a lot too,so the company caters to them. Also, adults enjoying Disney isn’t automatically a problem,it’s just people liking something nostalgic. Disney is trying to make more money, not just serve kids and families.

  • sweetcsdesigns
    Courtney O’Dell (@sweetcsdesigns) reported

    @NGBeirut @LiLa__lee18 The hands down best amusement park we ever took our kids to was Parc Asterix in Paris oddly enough, they had no clue who the characters were (my husband grew up in London for a while and did) but the theming was Disney quality, its cheap, and not crowded like Disney. If I lived in Paris I’d be there all the time, the rides rocked

  • jimbo_madison
    Jimbo Madison (@jimbo_madison) reported

    @tommysantos14 What LAW are you talking about? Mergers are NOT ILLEGAL. Even MONOPOLIES are legal. Show me where Google was broken up. Was Microsoft broken up during the browser wars? Time-Warner? ABC Disney? There is NO SUCH LAW. This was a Biden DECISION.

  • m36500892
    m (@m36500892) reported

    My #Disneyplus isn't working. Keeps coming up with error 73

  • JosephKahn
    Joseph Kahn (@JosephKahn) reported

    The average family of four pays $1000 a day at Disneyland, and spends most of their time waiting in lines behind Disney adults and couples. My solution to the low birth rate problem is to tier Disney pricing to penalize these ***** creating supply and demand problems at the parks. Dual Income No Kids couples are a drain on society, absorbing resources and producing a net loss when they die off. In the meantime they clog up the Pirates line with their sad adult mouse ears, eating $15 churros, forcing 8 year olds to wait for an experience that is designed for them. Triple the ticket price for them since they have so much expendable income, and bring down the cost for families. Let them subsidize the people that are doing their part to continue the human race. ***** should not be at Disneyland just like they shouldn't be at elementary schools or Billie Eilish concerts. They should stay in their designated world of wine bars and film festivals. Introduce family surge pricing. The more families show up, the more expensive it is for ***** to enter. Once this program is successful, tax ***** on everything else that should prioritize families like Cheesecake Factory until they have kids for discounts and tax breaks. Tax the billionaires? No, tax the *****.

  • TerminusTrading
    Terminus Trading Co (@TerminusTrading) reported

    @andrew95249 @FrshBakedDisney @michaelmiraflor It's not whiney to say grown adults should leave kid attractions to the kids. Why are you so upset that a majority of adults find Disney adults weird? You people work all year to go ride teacups and take pics with cosplayers

  • whoismrzero
    Jarrett 🇺🇸 (@whoismrzero) reported

    @AThinksAloud I don’t think the problem is really “Disney Adults” so much as Disney catering to them at the expense of other ages/groups. Walt’s vision was a park that could be enjoyed by every generation, simultaneously.

  • MelHomeschools
    Orlando Mom (@MelHomeschools) reported

    @cdolan92 This is a good example of an overall disney bottleneck problem. We never watch parades because it’s always a mess regardless of who is watching even if they only allowed stroller age groups.

  • mckenzielaw
    David McKenzie (@mckenzielaw) reported

    This is what I think is going on with the Duke-Amazon deal and why the Big Ten is whining. It's all about a direct-to-consumer model and risk allocation. Let's start with the law because the law explains the deal. College sports media rights flow through a stacked architecture that schools rarely discuss in public but that governs everything they can and cannot do. Every ACC member, Duke included, has executed a Grant of Rights to the conference— an irrevocable assignment of media rights running through 2036. The ACC then licensed that aggregated catalogue to ESPN under a parallel agreement of comparable duration. The Big Ten and Fox sit atop an identical structure on their side of the ledger. The consequence is that Duke does not own the broadcast rights to its own basketball games in any meaningful sense. ESPN does. And Michigan's rights belong to Fox. That architecture is the entire reason the Amazon deal required permission rather than a checkbook, as suggested by @RossDellenger. Duke could not license a game to Amazon any more than a tenant could sell the building. What Duke could do is ask the actual rights holder — ESPN, through the ACC — to carve out three games from its exclusive bundle and allow Amazon to distribute them. ESPN agreed. Dellenger's reporting suggests ESPN extracted a licensing fee plus future Duke scheduling commitments in return. That is a sublicense, structured as a limited waiver of exclusivity, and it is the legal mechanism that makes the entire arrangement possible. Without ESPN's consent, the deal is a straightforward breach of the Grant of Rights cascade. With it, the deal is unremarkable contract law. Which brings us to the Big Ten. Its claim that it "owns" the Duke-Michigan game is the sound of a conference dressing up a contractual reciprocity provision as a property right. The actual mechanism the B1G is invoking is an alternation arrangement between the conferences and their rights holders for neutral-site games played in shared metropolitan territory with New York, a virtual home game for Duke, being the one at issue. Even taking that at face value, it is a contract claim running between the conferences, not a proprietary interest enforceable against Duke, Amazon, or Madison Square Garden. And the party whose alternation turn was supposedly violated, ESPN, has already blessed the deal. It is hard to articulate a coherent legal theory under which the B1G or Fox enforces ESPN's contractual entitlement against ESPN's wishes. The B1G's posture is a negotiating marker, not a litigation position, and any honest reading of the underlying agreements would say so. So why did ESPN say yes? This is where the law stops explaining things and strategy takes over. I'm not just guessing here. ESPN launched its standalone streaming flagship into a market in which the most important commercial question in sports media remains unanswered: will cord-cutters pay to watch a Tuesday-night college basketball game? Disney has spent the better part of a decade rearranging its streaming portfolio without producing a clean answer, and the cost of running that experiment on ESPN's own platform —with ESPN's own marquee inventory and ESPN's own reputation on the line — is considerable. The Pac-12 tried a version of this experiment with Apple two years ago. Apple would not pay linear money, the schools would not accept streaming-only reach, and the conference disintegrated before the deal did. The lesson the industry absorbed was that premium college sports was not yet ready for direct-to-consumer exclusivity. ESPN needs to know whether that lesson still holds, and it would prefer not to find out the hard way. The structure of the Duke deal seems to be the answer. Amazon bears the production cost, the promotional spend, and the conversion risk against Prime's installed 200M+ worldwide subscriber base. ESPN collects a licensing fee, future scheduling inventory it can deploy on its own terms, and a clean read on whether streaming-exclusive premium college basketball actually works as a commercial proposition. If Amazon's experiment succeeds, ESPN learns the model and pulls future games back in-house at the next negotiation. If it fails, Amazon absorbs the loss and ESPN quietly concludes the market is not ready, having paid nothing for the information beyond the foregone value of three games it was compensated for anyway. That is not a concession. It is a hedged bet, and a clever one. Fox cannot afford the same posture, which is why the B1G is whining. Fox One and Tubi are real but considerably smaller than the combined Disney streaming footprint, and every individual rights leak feels more existential to a network without the same DTC depth to fall back on. ESPN can be magnanimous because Disney has room to be patient. Fox and the B1G have less room, so the B1G is now tasked with escalating a routine reciprocity dispute into a public claim of ownership it cannot sustain. That tells you more about the B1G and Fox's competitive position than it does about the merits of the contract. The deeper point, and the one worth dwelling on, is that the rights architecture schools accepted a decade ago to keep their conferences intact is now being tested by the schools themselves. Duke did not break the system. Duke worked within it, asked ESPN for permission, gave up something in return, and brought a streaming partner to the table that the network was apparently happy to let bear the risk of an experiment Disney has not figured out how to run on its own. The B1G and Fox would prefer that schools not learn this trick. They are about to learn it anyway. And the next negotiation, whenever it comes, will reflect what Amazon's three games taught everyone about who the audience really is and what they will pay to watch. The Duke-Amazon arrangement is being described as a turning point for college sports media. My honest guess is that it's more of a market test, structured by a rights holder who needed information from a 200M+ subscriber base more than it needed three basketball games. It's now being resisted by a competitor who cannot afford to be that patient. The law explains how the deal got done. The strategy explains why ESPN wanted it done this way. And the B1G's complaint, stripped of its proprietary language, is the complaint of a conference that wishes it had thought of it first.

  • wesgay
    Wes Gay | StoryBrand (@wesgay) reported

    Disney Adults changed Disney for the worse They make the online Disney discourse toxic and change the environment at the parks It feels like Disney caters to them more and more while families get overlooked. Which is odd, because spend more at Disney as a family Disney works best when they solve one problem: creating a place where kids AND adults enjoy time together. Everything else is secondary Maybe the new leadership rights that ship And maybe they reduce the rampant availability of alcohol where they’re at it

  • Bhess
    Cranky Cold War Vet (@Bhess) reported

    @mountainman_mc So many people vastly overestimate their outdoor skills. Then when they get hurt they either got to suck it up back to the car or get a chopper rescue. I have a real problem with people who treat the outdoors like they're at Disney.