Mass Effect Andromeda Outage Map
The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Mass Effect Andromeda users affected:
Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
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Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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iiiworld/lowerlevel ⛥ (@Tre_llX3) reported@stupidsoycat @GamesRadar that mass effect collection is forsure a S tier. the first one alone is S by itself, & don’t even get me started on NV 90% of the fans are larping that **** was broken as ****
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Jesse (@SweetLMG) reported@IGN Notice how these articles always start with “former”. Anyway Mass Effect 5 has a long shot as it is. Announced this game 5 years ago, and still have nothing to show for it. New owners are hardly the problem here.
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KS (@StuAU47) reported@GamingPizzaBoy Now, I’m a huge mass effect fan. Andromeda hurt me. Wasn’t worth $20, let alone $60, but BioWare had earned my trust. Now I’m skeptical of them. I don’t have that issue with rockstar, no one should frankly
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Hans Blitz (@CCreations69) reported@SvensationalGuy That's what gives it some replayability but really the game needs more story choices that have impact, it's still very linear in pathing and commentary, while it gives the impression of playing a Mass Effect like game it doesn't have the choices in situations that change outcomes further in the game, it doesn't have equipment and weapon stats just some item slots and has very basic small maps with camera issues in certain areas of the map, While Ive enjoyed the story and customisation of characters I feel it lacks any real substance to class specialities and abilities, from a developer's standpoint the game isn't doing anything new in the genre, so it only gets 7.5 out of 10 for my final rating!
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UnitedAaron (@UnitedAaron99) reported@RavensFlock1312 Issue with these realism is they lose the art style and ironically makes it worse. Many game remasters did the same mistake like the recent Halo CE where it looks graphically impressive but devoid of the sauce that made halo CE pop. Same was done to Mass Effect 1 with Shadows
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Flatwoods Creep (@Flatwoodscreep) reported@Pies_of_Lee Veilguard is just a continuation of the same writing issues that plagued mass effect Andromeda but the same reactionaries were too busy bitching about a trans character in that game too
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Colin Glassey - Author (@cglassey_author) reportedThe term "Open weight self hosted AI" is quite misleading. The weights of an LLM are a massive set of numbers which no human and no software can explain or clarify. In a very real sense the weights are not OPEN because no human or machine can read the weights and understand / describe what they mean. This is totally unlike "open source code" which can be understood. For all we know, the weights of an "Open weight LLM" contain hidden malicious errors, analogous to the error "Legion" used to destroy the Geth who were supporting the Reapers in Mass Effect 2. "Open weight LLMs" are fundamentally inscrutable.
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Jayden CJ Wilson (previously One Bubble) (@VvorticVvertere) reported@palladiummag "But almost everyone engaged with the topic who isn’t a denier is either a doomer, an accelerationist, or some combination of the two." I'm a Synth! (Let's get the Green ending of Mass Effect 3 or the Institute ending of Fallout 4 and upgrade them!) "Maybe they are insane in what they want. That’s always a risk. Maybe their actions will push everyone else into desperation and lead to the extinction of mankind as we know it." You really think we're going to get Horizon: Zero Dawn's ending? I refuse to submit! (The entire tribe was longhoused!) "I realized that I was much more interested in using something like this imaginary computer, and being challenged and empowered by its demands for agency, than I was in any computer designed for a “human.” I realized my concept of “killer AI” was just the projection of all the agency we conventionally deny ourselves as ordinary humans." Hmmm... I have run into a similar problem as I build the user face and 'playspace,' but I completely disagree with your framing... I want a rotom-dex... Great article! I skipped a few paragraphs after gauging their relevance to me... but you knocked this out of the pak! Especially with the opening paragraph of 'Make Yourself Human Again.' 👏👏👏👏👏
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🌹 The Infamous E.G.🌹 (@TheInfamousEG) reportedIn Bad Company 1 Client side reg issues Animation bugs Physics bugs Audio bugs Menu bugs Need for Speed Rivals, same thing, Dragon Age Inquisition, same thing Mass Effect Andromeda, same thing. Battlefield 6, same thing Common denominator is what?
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Daniel M (@Daniel86Cycles) reported@ApplefatGov @csaurageul Borrowing the color palette of Gears of War, or cover based shooting mechanics into genres it didn't belong like Mass Effect or even Uncharted (or a dozen other games) caused problems for a long time. But that doesn't say anything about the games where they worked.
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Victor Garcia (@vmg__0) reported@ChShersh Survivorship bias may be at work here, you probably don't play or think about the completely broken games. (Remember that one Mass Effect game?) Also, games are art and what is considered broken or not is fuzzy, often when there are bugs they become part of the game because they are fun.
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Padjil Keyes - FR/EN VTuber (@PadjilV) reported@onlypushinp @dreadwolf_solas Mass effect had big problem beetween 2 and 3 with some story part being scrapped, it is coherent because of the protag, the cast and the ennemy who in the end don’t change. You jusy can’t do that with DAO for example.
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J.C. Chambers III (@JCChambersIII) reported@MichaelFKane @EidolonOracle I think the Star Child is less the problem than the color-coded ending options, even if people incorrectly associate the somewhat lacklustre ending with the Star Child. (Frankly, without the free update that they released, the ending to Mass Effect 3 sucked ***, but even with it, it wasn't amazing). But you're right. Hell, in Mass Effect's case, they were teasing the metaphysical twist from day 1. ME is an apocalyptic Biblical epic, after all. It would've made way less sense to NOT include the Star Child (or something similar). They just fumbled the implementation, likely due to budget/timing constraints.
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achilles “yoshiki irl” lamb (@yoshikipd) reportedtrue and the only game ive seen address this problem correctly is mass effect bc being called shepard doesnt break the immersion since it Is technically your name but being called leader in p3r all the time really ******* sucks
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BXG (@Lawgiver771) reported@GreasyPixel I've been on PC now for two years or so, and I've had far less issues than I ever did on console. Granted, I don't play games day one. Hell, I'm just now playing Mass effect legendary edition.