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Mass Effect Andromeda

Mass Effect Andromeda Outage Map

The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Mass Effect Andromeda users affected:

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • Slade_AF
    Slade ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ฉ๐Ÿ‡ด (@Slade_AF) reported

    @wesleytypes @EA They never bothered to fix Andromeda and we never even got that Quarian DLC. If itโ€™s not an immediate monetary success, EA will force the studios to abandon it. Much like Anthem, RIP. I donโ€™t think weโ€™ll get another Mass Effect for another 10 years, and thatโ€™s me being hopeful.

  • Metrozee9000
    Metroz (@Metrozee9000) reported

    @Cthulhu_OwO I should [play] the Mass Effect Trilogy. No, really, I bought the whole thing for 5 bucks on Steam and it's been sitting on my library ever since. Everyone says that it's kino, but I got so many games to play... Younger me would be ashamed that I somehow think it's a problem !

  • StuAU47
    KS (@StuAU47) reported

    @GamingPizzaBoy Now, Iโ€™m a huge mass effect fan. Andromeda hurt me. Wasnโ€™t worth $20, let alone $60, but BioWare had earned my trust. Now Iโ€™m skeptical of them. I donโ€™t have that issue with rockstar, no one should frankly

  • MysterD
    D. (@MysterD) reported

    @PunlshedGundam @RohanKarMooN I had issues w/ games w/ multiple client-app/DRM's - i.e. Ubi games on Steam (PoP: Forgotten Sands, req. Ubi launcher); EA games on Steam (Mass Effect: Legendary, which req. EA App); & RDR2 on Epic (always req. R* app). Just always boot the 1st-party required launcher first.

  • fenerliyan
    Gefyrios (@fenerliyan) reported

    @Exorius84 @Pirat_Nation That's true but it's an industry issue. I would say Mass Effect and Dragon Age are not just any IPs. They still have huge fan bases and appeal and Bioware exists only as a container for these IPs. Otherwise nobody would be interested in Bioware at all.

  • GAR3D369
    Gar3d Gaming (@GAR3D369) reported

    @Egyptian_Leaker Devil May Cry Mass Effect Subnatica Crash Bandicoot

  • Imperiu39957614
    SharkMonarch (@Imperiu39957614) reported

    @MarcusCVance its crazy that masseffect solved the magazine size problem for ballistics like over a decade ago

  • zaeedmassanis
    soph ๐Ÿ› (@zaeedmassanis) reported

    i was super exited to have a chance to meet mass effect cast but now all i wish for this con is to fail tbh, creating an extremely unsafe and uncomfortable space for fans and pretending the problem doesn't exist is so ******* disgusting

  • viiaeriis
    vie๐Ÿฆ‰๐Ÿž๐Ÿฆ‡๐Ÿ ๐Ÿ‡ต๐Ÿ‡ธ๐Ÿ‡ธ๐Ÿ‡ฉ (@viiaeriis) reported

    i think a lot of people associate the fantasy genre with length and scope, because the cyberpunk beeline for example is 20 hours and itโ€™s not an issue. every mass effect is 20 hours. if the quality is there, then it doesnโ€™t matter!

  • at0x_eth
    Plat0x.eth (ฮฃ๐Ÿง ฮž) (@at0x_eth) reported

    @kennyistyping idk there's like a mass effect issue also lens had somewhat the right idea of being just a backend but when you are so open ended curation gets hard and even moreso when you have adversarial usage. i think it takes something really paradigmic to get you off of that.

  • InJeffable
    Jeff Seely (@InJeffable) reported

    @PeterP_1985 @jasonschreier I've been seeing poor decisions like this in the industry ever since BioWare attempted live service slop with Anthem. They should've given Anthem to their Montreal studio while the main studio in Edmonton worked on Mass Effect: Andromeda, but they did the reverse and paid for it.

  • escape408
    escape408 (@escape408) reported

    @MD_Chaos4 By the way, in your opinion, what was the biggest problem with Mass Effect of how did badly execute its lore?

  • bludgeonParagon
    Man With A Stick (@bludgeonParagon) reported

    @AMWorley_Writer @drowwpoison @kalaelizabeth It makes more sense when you look at Mass Effect 3's multiplayer as the reason why EA wanted to get so heavily into loot boxes and live service in the first place, it was wildly successful where Inquisition's multiplayer failed and they were chasing that high ever since

  • ArcadiaCourt
    Count of Arcadia (@ArcadiaCourt) reported

    @BasedChar_RE The problem for Mass Effect is that the ending to 3 is such an ending that you canโ€™t go forward without addressing it, and Andromeda tried the reasonable concept of avoiding it. However, BioWare screwed it up from story to just making sure the game worked.

  • CH4R10T_TV
    ๐“‘๐“ต๐“พ๐“ฎ-๐“”๐”‚๐“ฎ๐“ผ ๐“ฆ๐“ฑ๐“ฒ๐“ฝ๐“ฎ ๐““๐“ฒ๐“ฌ๐“ด๐“ฐ๐“ฒ๐“ป๐“ต (@CH4R10T_TV) reported

    my real problem isn't writing at all, actually, it's the combat. the action style requires more commitment to enemy movesets, which the game does not deliver on. the companion skills are gutted. the loop is very repetitive on further playthroughs. they made mass effect 2 two.

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