Mass Effect Andromeda status: server issues and outage reports
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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Problems in the last 24 hours
The graph below depicts the number of Mass Effect Andromeda reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Mass Effect Andromeda users through our website.
- Online Play (100%)
Live Outage Map
The most recent Mass Effect Andromeda outage reports came from the following cities:
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Online Play | 5 hours ago |
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Online Play | 6 months ago |
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Online Play | 7 months ago |
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Sign in | 7 months ago |
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Sign in | 7 months ago |
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Online Play | 7 months ago |
Community Discussion
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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ETCviperidae (@ETCviperidae) reported@gerogeroR I think a sci fi that actually shows the difficulty of a multispecies federation that doesn't gloss over the trouble caused by distinct life would be interesting. Mass effect got the closest but they still showed things mostly functioning normally on the citadel.
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Coby Octo- PNGTuber👓🐙 (@octo_coby) reported@MagicMushMM I had no problem with foot missions at all and were welcome additions. I truly love 64, but another remake? Personally, a complete reboot of it that implements stuff from like Mass Effect including recruitment of all or some pilots and loyalty missions of sorts would be awesome.
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Ryva The Renamon (@Ryva_Renamon) reported@HeavensFirstMan As many others have pointed out, Minecraft isn't a game just for kids, and it's already had several "Mature" game crossovers before, such as Dead Space, Halo, Mass Effect, Call of Duty, etc. For that reason i don't see an issue. That said, these skins look genuinely bad.
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Chud Visigoth (@ChudVisigoth) reported@Authw8 Mass effect guns fire magnetically accelerated metal shavings from a small tungsten block inside them. This gives them near infinite ammo. In ME 1 the guns had overheating issues limiting them. In ME2 and onward thermal clip ejection was created to vent heat. It is what it is
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BLOOD GOD (@bullsquidarmy) reported@TheLocus343 the first picture looks like generic sci-fi place. I could imagine it being the inside walls of the Citadel from mass effect. The second one looks like andromeda's ruin interiors. The issue with H4 is it doesn't have an identity. Like its OST, it could be from anything.
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Mystic Geek (@MrsGeekyLatina) reportedBad take because Patrick Weekes wrote Mordin, while the lead writer of Mass Effect was Drew Karpyshin. Also, Casey Hudson had the final say on what went into Mass Effect. Veilguard’s issue is the overall writing not just one character.
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Ed Venture (@Edmitsu) reported@WritersBog @Authw8 People like you must have never used weapon upgrades in Mass Effect 1 or the skills that turns off overheating for like 45 seconds. Skill issue.
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JustaLlama (@JustaLlama88) reported@LNamarcil @travis2504 @DeathMetalV The million other problems are related to the terrible developers who are woke and unloved. Bioware had non woke staff for mass effect 2. Til 2012 The Bioware after that got super woke and went super broke It's you lol
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RedAyan (@Red_Ayan) reported@ElkenrodKarmic @tekarino @QuiteShallow Broski you brought up Mass Effect Andromeda. I was simply bringing up other examples. As for Taash, as i said in my other comment. I have problems with their writing but i disagree that they're terrible
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Bob Marshall (@isrven1) reported@nuhre_ The issue is whether Bioware have any writers capable of the type of story and dialogue that was in Mass Effect 1 through 3 and excluding the woke nonsense. I don't believe they do, but we'll see
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Tony (@LordGenesis) reported@spiral_archtct @Pirat_Nation The writing was really bad, but we can't ignore the technical issues. They were absolutely terrible at launch, like No Man's Sky or Cyberpunk. The only difference is that Mass Effect Andromeda never got its player base back, probably because of the writing.
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Elysian Fields: Reborn launching 3/28/25 (@ElysianFields_0) reportedSo I saw the comments from the director about Andromeda, and I have to admit, he has some points. I played Starfield for 2 hours and then played, and best Mass Effect Andromeda rather than finish that. Andromeda has its problems, but at least its not Starfield.
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Eye Patch Guy (@EyePatchGuy14) reported@BozackDakilla @vrilliumlive Artillery, Rockets, Cruise Missiles, and Ballistic Missiles are designed for mass effect, not the deliberate targeting of a single soldier. They are impersonal; drones are personal. That's the issue.
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Quesomodo (@TheQuesomodo) reported@ABasicAlt @kalaelizabeth Because if they crash and burn with a new IP, the Mass Effect title still has value to sell off. I am well aware they are working on the Next Mass Effect game, and I really hope that it won't be awful... but hope in one hand....
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ascadSpumi (@AscadSpumi) reported@VolkariN7 It would had been a decent start of a trilogy. A lot of kinks and problems could had been fixed in a sequel. Andromeda is a objectively better game than Mass effect 1.
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Ben Osick (@BenOsick) reported@nuhre_ The problem with a long running series where "choices matter" is that eventually the game will just buckle under the weight of all the different options. Same thing happened with Mass Effect.
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Mark Brittain (@brittainmark) reported@GambleMike Is there a fix coming for Mass Effect Legendary now that LEME1 wont load through the trilogy Launcher after the recent windows updates
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COSPLAY & REVIEWS (@OIeg_Ivanov_008) reported@JDBrooks90 @APalma_concept I draw too, I think I showed you my drawings already. They aren't as cool as yours, but I don't quit, I still draw sometimes. I made a small project based on ARMA 3, a whole campaign with 5 hours of gameplay. I took several starting points: Half-Life, Mass Effect, and Strugatsky's "Roadside Picnic." Although all the code is on the BIS website, AI still helped me with the coding. I wrote the script before AI appeared and don't use it for original writing, only for error checks or facts. Everything made by AI can be thrown away later and finished by hand, but as a starting point like making a prototype or helping understand code, it's a very useful thing.
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𝐈𝐧𝐝𝐫𝐢𝐝 𝐂𝐨𝐥𝐝 (@IndridColdMJ12) reported@Flake_E_Mon @ShitpostRock2 Im not a trekie, so Im not sure, but I bet a executor star destroyer and a mass effect reaper can face a borg cube with little to no problem, which I think are the most imposing ships in the IP. The first one is 6 times larger, the other can one shot the cube with its main cannon
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Knight1029384756 (@Knight10293847) reported@TJPhoenix3 The Reapers are the most advanced civilization we know in Mass Effect. If they couldn't figure it out then how could the current cycle in Mass Effect solve it? Because the problem with this ending is that the galaxy is doomed if the player destroys the Reapers.
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FinalBoss.io (@FinalBoss_io) reported“Busy workin” is not an update. It’s what studios say when they need players to stay calm while they figure out whether the next thing is actually coherent. Mass Effect doesn’t have a lore problem. BioWare has a trust problem. Silence stops feeling strategic when the last few years went the way they did.
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Meldarth (@meldarth) reported@nuhre_ ME:A would of been better game without being attached to Mass Effect - that is the truth; the game play was fun, but yea the uglification of characters; infamous lip sync issues - and again certain characters written like crap killed it.
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Kenji S (@Kenjis9965) reportedI disagree on this You absolutely can make a new Mass Effect game. There's plenty of ways to go about this. Andromedas issue was not Ryder.. And Andromeda I feel would have been improved with some DLC And I'm very tired of Veilguard being a punching bag in these arguments
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_HARBINGER_ (@Cttagecoreisepi) reportedSometimes I remember that most of the older mass effect players are gonna HATE me if they ever meet me cause I absolutely baby Harbinger and I have. no issues with that. That is my bug/octopus husband. He is my baby that tolerates me running around while he causes chaos. mweheh.
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Ovan (@OvanVinte) reported@nuhre_ I'd argue Shepard is the least important part of mass effect, in none of the games I was ever excited to get more of Shepard, the character is a blank slate. The setting is rich with possibilities for new narratives, the problem is that bioware have been terrible for 10 years.
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Aaaaaaaaaaaaa (@B1GPP3N3RGY) reported@kalaelizabeth I don't really see the problem. A lot of these games are citing inspiration from mass effect and this one is being headed by former bioware employees. It's like complaining that a videogame was called a souls-like when it cites dark souls as a direct inspiration
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Quebber 💙🇺🇦 🏳️🌈 (@Calranthe) reported@SandyofCthulhu Same goes for beta testers, back in the 90's we didn't beta test to get early access, we actually tested the systems and wrote detailed error reports with steps taken to repeat said issue, I will never forgive EA for what it did to Mass Effect.
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Nicopara (@NicoparaDEV) reported@Authw8 mass effect 1 is still absurd as by then they must have developed room temperature superconductors and the heating issue would be no more
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DrFistor (@fistor_dr) reported@IllithidMothman @EXODUSGame Makes me worried, if they don't have mass effect level peak character design I'm not buying. Let's hope they fix it
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Jake (@Jvel10) reported@_deceptionfalls FNV, Pokémon Emerald, early Call of Duty/Halo, Mass Effect 1/2, Oblivion, Star Wars Battlefront 2, and everything Crash Bandicoot up to "Warped" (imho)