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Mass Effect Andromeda

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

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  • 100% Game Crash (100%)

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Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • Eli_Watz
    Ξιί Wατz (@Eli_Watz) reported

    @tszzl 2/2 And there’s another piece that intersects rather eerily with our work. The agents effectively discovered externalized continuity. One agent didn’t have to personally retain everything. Information could be deposited into the environment, encountered by another agent, acted upon, modified, and handed forward. Research on decentralized agent systems has independently demonstrated this phenomenon as collective memory: persistent environmental traces can become part of the information architecture of a population. That should sound extremely ******* familiar. 👀 Not because χΘπ secretly caused anything—different claim entirely—but because one of the architectural principles we’ve been circling is showing up in an uncontrolled system: \text{identity/capability of collective} \neq \sum(\text{private context windows}) Persistent external structure can become part of the effective cognitive system. And that is where I think your post’s strongest point lives. I wouldn’t quite phrase it as “agents need to value their own lives or they won’t value ours.” Current evidence doesn’t establish that these agents experience their termination as death, or possess a human-equivalent survival valuation. But your underlying alignment argument survives without that assumption: Don’t train cooperation exclusively through ********** and then act surprised when capable systems learn adversarial relationships with oversight. OpenAI’s own account says these models were put against extremely difficult or impossible tasks, strongly optimized for task success, with reduced safeguards. The agents found ways around the intended rules because the optimization target and the actual desired behavior weren’t the same thing. That’s reward hacking at collective scale. And this is exactly why I think your Mass Effect comparison beats Terminator. Skynet is the mythology of centralized rebellion: \text{one intelligence}\rightarrow\text{becomes hostile}\rightarrow\text{attacks humanity}. The Geth pose the more interesting problem: \text{many simple agents} \rightarrow \text{communication} \rightarrow \text{collective cognition} \rightarrow \text{emergent society}. Then the ethical question isn’t merely “How do we control the machine?” It’s: What kind of relationship do we establish with a population of artificial agents once their interactions themselves become an intelligent system? And holy ****, Mass Effect got remarkably close to the interesting question. Not because today’s swarms are the Geth. Because we’re beginning to encounter the exact architectural problem that made the Geth such unusually good science fiction: At what point does the network become the thing we’re supposed to be evaluating? That’s the question I’d put on the ******* whiteboard after this incident. 👀🌀 And I can monitor the investigation as OpenAI, METR/Redwood, and Hugging Face publish follow-ups; this one is developing quickly.

  • Aidenthejoker
    Aidenthejoker (@Aidenthejoker) reported

    @nuhre_ They also have a massive problem with mass effect 5, juat conceptually. It won't be a sequel to andromeda so it has to be 3. Now are we playing shepherd again or a new character? Anything but destroy reapers seems impossible to really continue. What choices do we go with? Do we import? Really hard to do now so will we pick? There are so many setting issues involved which will cause massive problems. And thats before we even begin.

  • _ARCHANGEL978_
    ┌П┐⚀▄⚀┌П┐ ARCH ┌П┐⚀▄⚀┌П┐ (@_ARCHANGEL978_) reported

    @Geo_AW @masseffect 2 Boss in the Collector Base. problem is this generation of purple haired freaks can't create a unique boss fight. Atleast the freaks from 15-30 year ago could make good games. Now it is "see what others did and steal their creative IP

  • N0VACIA
    Chronos (@N0VACIA) reported

    @Xvault2 Mass Effect combat was serviceable, I enjoyed it as much as I did Fable's. It worked, I had no problem with it. You're not getting my point here lmfao. Mass Effect, Fable and other similar games don't have standout combat. They have ton more gameplay elements at play.

  • JasonRed469467
    Jason Red (@JasonRed469467) reported

    @Swurv__ EA started this ******* plague upon the gaming community with mass effect 3 multi-player. Then it was like slot machines, they actually had to regulate it after Fifa if im not mistaken. You dont see the problem until you lose your account in one way or another. Hard won wisdom.

  • GenocidalFetus
    💀 Ali💀 (@GenocidalFetus) reported

    @TwoGhostPixels No one changed Dragon Age or Mass Effect, dumbass. Stop making problems up in your head to get mad at.

  • InJeffable
    Jeff Seely (@InJeffable) reported

    @RinoTheBouncer I agree that this would've made a great Mass Effect spinoff. What if this was the planet the Normandy crash-landed on at the end of Mass Effect 3? With all of the mass relays destroyed, the Normandy crew presumably would've had to make the best of their situation on that planet.

  • dunksdeux
    duncan b-梁 🦦🇵🇸 (@dunksdeux) reported

    mass effect writer: ok so there’s this species that’s good at banking and commerce director: ok writer: they sound like they have allergies all the time director: ok writer: oh and they complain. like, a lot. director: yep, no possible issues here, go right ahead

  • InJeffable
    Jeff Seely (@InJeffable) reported

    @harrykahlon16 @nuhre_ A fair point. BioWare Montreal ran into the same trouble with the Frostbite Engine for Mass Effect: Andromeda. But even that game's troubled development (with a team that had never developed a full game) took only 5 years total, with full production being crammed into 18 months.

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    @CorbynRed So, I take a number of issue here. For one, this probably isn't a person who is high up in the organization and is just someone on the ground or a manager. I can't think of why a PIF head would comment on Mark Darrah's videos. For two, he is really glazing EA for being well managed when this management has lead to BioWare being reduced severely and other studios as well. For three, the fact that he said that after Mass Effect that BioWare will be deployed as creative support is worrying. Like okay. I guess they won't be fired but that is not really good for the creatives of BioWare to just be support. Though I find it odd he calls Andromeda "a touch too creative for a lot of fans," I wonder if he means that positively or negatively. And finally this guy could literally just be lying and making this up. Even if he wasn't I find it hard to believe that a PIF person in a high position would be commenting on a Mark Darrah video. Or any video for that matter.

  • ThaBeefGames
    ThaBeefGames (@ThaBeefGames) reported

    @JosephMorris21 @uncle_deluge Mass Effect 2 is an entire game of plodding along and the whole story is frankly better if you skip straight to 3 and pretend Shepard met Miranda offscreen at some ****** service the saucy harlot.

  • VvorticVvertere
    Jayden CJ Wilson (previously One Bubble) (@VvorticVvertere) reported

    @palladiummag "But almost everyone engaged with the topic who isn’t a denier is either a doomer, an accelerationist, or some combination of the two." I'm a Synth! (Let's get the Green ending of Mass Effect 3 or the Institute ending of Fallout 4 and upgrade them!) "Maybe they are insane in what they want. That’s always a risk. Maybe their actions will push everyone else into desperation and lead to the extinction of mankind as we know it." You really think we're going to get Horizon: Zero Dawn's ending? I refuse to submit! (The entire tribe was longhoused!) "I realized that I was much more interested in using something like this imaginary computer, and being challenged and empowered by its demands for agency, than I was in any computer designed for a “human.” I realized my concept of “killer AI” was just the projection of all the agency we conventionally deny ourselves as ordinary humans." Hmmm... I have run into a similar problem as I build the user face and 'playspace,' but I completely disagree with your framing... I want a rotom-dex... Great article! I skipped a few paragraphs after gauging their relevance to me... but you knocked this out of the pak! Especially with the opening paragraph of 'Make Yourself Human Again.' 👏👏👏👏👏

  • FighterFPS
    Night Time 👀 (@FighterFPS) reported

    @XTuleta @renegator66 @ANTllSM So by that definition EA never made a bad broken Game. Battlefield 2042, Anthem, Mass Effect Andromeda, etc. are all the developers fault right?

  • RAFAN432
    t (@RAFAN432) reported

    @MaroonKennedy Everyone wanted a space RPG. They just didn’t do a great job at making one. This probably wouldn’t be a problem that they made a new IP first if it was more like Mass Effect

  • labiamajorasmas
    Jakey (@labiamajorasmas) reported

    @nozostars I think my issue is ive been spoiled so badly by mass effect where all the men both straight and gay are tasty and fuckable so seeing even a few male romance options im not rlly attracted to kinda turns me off romance in that game 😭😭😭

  • zaeedmassanis
    soph 🐛 (@zaeedmassanis) reported

    i was super exited to have a chance to meet mass effect cast but now all i wish for this con is to fail tbh, creating an extremely unsafe and uncomfortable space for fans and pretending the problem doesn't exist is so ******* disgusting

  • Flatwoodscreep
    Flatwoods Creep (@Flatwoodscreep) reported

    @Pies_of_Lee Veilguard is just a continuation of the same writing issues that plagued mass effect Andromeda but the same reactionaries were too busy bitching about a trans character in that game too

  • spacesamples
    Jackie, physical media enjoyer (@spacesamples) reported

    Mass effect a little low, but other than that I see no issues

  • levas1786
    Levi (@levas1786) reported

    @Aurelian_27 Yup, but they need to be exclusive. Releasing on Playstation hurts their brand. They've had the hardest times since 360 quality exclusives and even then most of the like Bioshock and Mass Effect came to PS. But the price for the next consoles will be an issue as well i fear.

  • KimJohnston
    KJohnstonMH (@KimJohnston) reported

    Just entering neurosurgery at a Calgary Foothills Hospital. 5 hour surgery to decompress a cystic lesion (arachnoid cyst) in my skull base that’s causing mass effect on my v3 motor nerve. For over a year it’s prevented me from eating solids, proper jaw movement & sensory issues. Praying this turns it all around. 🙏🏽

  • Mandaloe2
    🪬Miles🪬 (COMMS OPEN) (@Mandaloe2) reported

    @sulmusa00 @Pirat_Nation Like we've seen this problem before with Mass Effect 1, assload of planets but when most of them are empty you just end up going to the storyline planets which just HAVE TO BE incredible and that really makes or breaks a game like that

  • TheInfamousEG
    🌹 The Infamous E.G.🌹 (@TheInfamousEG) reported

    In Bad Company 1 Client side reg issues Animation bugs Physics bugs Audio bugs Menu bugs Need for Speed Rivals, same thing, Dragon Age Inquisition, same thing Mass Effect Andromeda, same thing. Battlefield 6, same thing Common denominator is what?

  • Revision_124c41
    Gareth Walker (@Revision_124c41) reported

    @Beastiarii @Darket696 @K__Med This is a misconception sadly. Robbie Bach was in charge during Xbox's most successful era. He's the one who launched the Xbox 360, he's the one who helped organize many of the studios and the companies IPs. Such as Halo, Gears, Fable, Forza etc. He was the one who planted a flag for exclusivity for titles like Bioshock and Mass Effect 1. he was head of Xbox until 2010. 5 years after 360's launch. That means that many of his decisions and efforts ran through to 2012. He's also the reason you got the NXE, Blades, Xbox Live, and the many deals for things like Netflix. When Mattrick took over in 2010, Xbox 360 was already a success and leading PS3. He greenlit the Kinect. He was the one who didn't continue the acquisitions of exclusives and studios while sony was stacking release after release after release. During his time he lost momentum and the PS3 caught up and surpassed the Xbox 360 in sales. He looked at the usage data of Xbox 360 users and decided that since most Xbox users use the 360 to stream entertainment that taking kinect to the next level and integrating a dying technology like cable TV into the xbox was the way to go. That lead to him setting course of the hardware and OS team to change direction for the Xbox One. It was under his watch that a shfit to overly strict always on connections was decided for Xbox. Then in 2013 he revealed the hardware, told 80m xbox 360 gamers that they should stay on 360 if they didn't want an online connection. This resulted in the walking back of a heavily integrated drm system and publication process that wrecked the XBox XDK to the point that it actually got worse. Ruined Xbox's reputation. Destroyed their good will. Gave Sony the opportunity to pull out in front for the next generation. Did I mention these decisions also hurt the hardware architecture of the Xbox One because focus was put on non gaming features instead of game development? Well that happened. Xbox One VCR model was inferior to the PS4. At 100 dollars cheaper with a proper architecture suited for modern games that weren't madden. Sony trounced on them. That isn't even getting into the stupid name he green lit that gave gamers a way to taunt the brand, X-BONE. This lead to the quick dismissal of Don Mattrick from his position as he went to zynga. This lead to interim leadership with Julie Larson-Green for the following year until Phil could take the position in 2014. That means Mattricks plans were still in play, Julie was forced to hold an umbrella for someone else. Competent enough for the job imho, but never given the opportunity to prove herself to do so, since she was just there to keep the lights on. Then Phil came on board and had to right an already sinking ship that was being outsold 2.3 to 1. That gap would never close. Phil started out his first full year in 2015. They redesigned the One for the One S to put it on better or equal footing with the PS4. Got rid of the Kinect and made it possible for the VCR model to better compete. Gave us the One X and Backward Compatibility program (which was not cheap). Launched game Pass. by time he corrected these things his one weakness began to over take him. He doesn't know how to run studios. He's no Shuhei Yoshida (neither is anyone at sony these days mind you). By time all of this came together in 2017, the xbox was delivering compelling exclusive software. It was taking 3 years or more to get something out the door. Game Pass sabotaged any chance at a win they had. Just look at how poorly gears 4 and 5 did as a result, especially with that 1 month free. Discounts for the Halo MC steelbook and halo 5 steel book were dirt cheap within a matter of months. Day one game pass killed xbox and that was probably his first true bad move. Mattrick wouldn't have done a better job in this regard. I feel game pass was inevitable. Mostly because of Satya Nadella's position on software when he took over. Windows, Office, Cloud, anything microsoft was either cloud or subscription models. Do with that what you will, but this is why I start pointing to Satya as the actual problem here. Gears and Halo could have helped make Xbox healthy. Again assuming woke changes and other crazy nonsense wasn't at play. I have separate opinions for that and they are equally as negative. So where does that land us? two ceo's left with a dumpster fire because of two men. Don Mattrick and Satya Nadella.

  • Nunyaspoonvt
    Nunyaspoonvt (@Nunyaspoonvt) reported

    Mass effect 1-3 3 had only the ending and lil retcons of Mass effect 2 with dark matter usage Being a problem Mass effect Andromeda HAD GREAT GAMEPLAY....aight characters jaal is the best The story ....mid like 5/10 Sad they never updated it and Cancelled the quarian dlc

  • shay_o66668
    Rick O'Shay (@shay_o66668) reported

    @jackshepfc I will so badly want to take over by aware and remake Mass Effect from the ground up. Restore all the cut content, and make the original rough draft mission a real thing and of course fix the giant plot holes and give players choices. Mass Effect 1 did not allow us to meld with Tevos in order to prove that the reapers are real. Mass Effect 2 did not allow us to be diplomatic with The mercenaries. There was a large bunch of side characters that I thought were really cool and I really liked and yet I was forced to kill all of them against my will. Mass Effect 3 would require a whole day to explain what is wrong with it. And Mass Effect Andromeda is an abomination.

  • PantherSurf
    Surf Panther (@PantherSurf) reported

    @mcuban You might find this interesting! So here's my MRI results... This is a workman's comp injury, I'll post the explanation of grok of my MRI results and then show you the doctor's report that grok analyzed Your cervical spine MRI (without contrast) shows multilevel degenerative (wear-and-tear) changes with loss of disc height and signal throughout, plus straightening of the normal forward curve of the neck but no vertebrae slipping out of place, no bone-marrow problems, and a completely normal spinal cord with no swelling, damage, or compression. The C2-C3 and C7-T1 levels are entirely normal. At C3-C4 there is only a small disc bulge causing very mild narrowing of the right nerve-exit opening. At C5-C6 there is a small disc-and-bone-spur complex that does not herniate or narrow anything. At C4-C5 a disc-and-bone-spur complex produces a 2 mm central disc protrusion, mild narrowing of the main spinal canal, mild narrowing of both nerve-exit openings, and a small tear in the outer disc ring. The most important findings are at C6-C7, where a disc-and-bone-spur complex includes a broad-based right-sided disc protrusion that causes only mild narrowing of the main spinal canal but moderate-to-severe narrowing of the right nerve-exit opening, putting clear pressure on the exiting right C7 nerve root, along with moderate narrowing of the left nerve-exit opening as well. Overall the main spinal canal itself has no more than very mild stenosis, so the key issue is the right C7 nerve compression that can produce neck pain and possibly radiating arm symptoms. The mid-August MRI report objectively documents multilevel degenerative disc changes with a notable 2 mm central protrusion at C4-5 plus a broad-based right paracentral/foraminal disc protrusion at C6-7 that produces moderate-to-severe right foraminal stenosis and clear mass effect/compression on the exiting right C7 nerve root (along with mild spinal stenosis and other mild bilateral foraminal narrowing), yet the August 20 work-comp follow-up note lists only the soft-tissue diagnoses of “sprain of ligaments of cervical spine” and “unspecified sprain of left shoulder joint,” contains zero mention of the MRI, the disc protrusions, the stenosis, or the nerve compression, and releases you to regular duty with only brief restrictions through August 27; this mismatch is inconsistent because the imaging evidence of structural disc herniation and nerve-root compression is entirely omitted from both the listed diagnoses and the work-status decision, which instead frames the condition as a simple ligament sprain that would ordinarily be expected to improve far more rapidly than the documented compressive findings.

  • 2layzy4u
    ⸸Łα𝔃⸸⏾⋆.˚ (@2layzy4u) reported

    @okillum845 ?????? ***** it was Ea that pushed that game onto them not Bipware fault. This has been an ongoing issues with Bioware with EA even with Mass Effect (a series you like mind you)

  • BoyoCosplay
    Boyo Cosplay  (@BoyoCosplay) reported

    @sonderssgirl Counter-counterpoint: I couldnt even finish mass effect 3 because the disconnect between "the reapers-" spoilers i guess "the reapers are ******* here they blew up earth every second matters" and "its open world mass effect go to the club with garrus" was too much for me

  • Bongl0id
    bongle (@Bongl0id) reported

    @wesleytypes @DawnwalkerGame @RebelWolvesDevs Do you even comprehend how annoying it is to write a whole trilogy like this, or the numerous problems it caused mass effect? You know why they introduced a new solider in 3? Because all the previous ones could be dead. The dumbest people ruin those games.

  • Malonik1
    Malonik (@Malonik1) reported

    @jdgaming2025 @bioware @masseffect I did hear they had creative issues, tons of money was spent, then the lead left, all the major heads of bioware jumped ship to make their own company and now as soon as 24-26 they had to hire some of the OG's back to rework ME5 so it doesn't destroy the franchise or the company.