Monster Hunter Outage Map
The map below depicts the most recent cities worldwide where Monster Hunter users have reported problems and outages. If you are having an issue with Monster Hunter, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Monster Hunter users affected:
The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Villingen-Schwenningen, Baden-Württemberg Region | 1 |
| Bucharest, București | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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PizzaCream711
(@711Crocodile) reported
@BocanceaRo85246 @monsterhunter The PS5 version doesnt need to be changed that much. Its not perfect, Ive disconnected from quests and the game would crash once or twice every few months but other than that I've fine with how the Playstation version is. Also isnt the optimization different for PC and PS5?
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Shades
(@netrogaimenea) reported
@monsterhunter He sounds like there are no optimization issues lmao, also the January optimization patch they advertised is now gone.
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DarkOwl
(@BocanceaRo85246) reported
@711Crocodile @monsterhunter The gameplay is very good, but the problem that brings it down is definitely the optimization. I played on ps5 recently to see what has improved after update 4 and there are no big differences. The performance is about the same and that's because they using fsr1 which is outdated
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🍉 Dyno Mite 🍉
(@FabricDynosaur) reported
@fixchargeblade @CrabberGrabber @monsterhunter But, I think they're getting better at fixing it. They already fixed a lot of the issue of axe mode being absurdly slow and clunky by making hitstop less severe and making the A>S GP more reliable and fast. Realistically, it's the best CB has felt since 4u, and with -
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zz_sasage480_zz
(@sasage48054752) reported
@DrewAnders20442 @IgnisDivinus @monsterhunter I can't say I agree I despise delayed goop slobber and that's what 3rd phase feels like aswell as his one two three slam combo being able to get a free cart ridiculously easily if you don't run tremor res I've never had issues with his nova besides the falling meteors being annoying as hell and setting up a lingering hit box where I landed after a roll from getting up after being hit by another gog feels like you have to be insanely passive during the hunt because he's sitting in a puddle of explosive goop arc beam spamming and you can't really do much with him and I just can't say anything about it is fun besides second phase I like the more limited platform you stand on as far as first phase it's not too bad and 3rd phase is annoying because he often likes to just shoot goop at the ai hunters instead of chasing you under a rock to drop and fatalis had delayed goop but his was way more manageable and not nearly as bad he his felt more like punishes for over extending when you hit him goes just feel like bullshit go and drags down the experience
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Charge Blade enjoyer
(@fixchargeblade) reported
@monsterhunter fix the charge blade, the weapon is a savage axe spamming machine while SAED is clunky and slow and sword mode, charged sword and the whole counter aspect of the weapon are dead
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I got this
(@ThunderChanter) reported
@Stormandreas_ @monsterhunter And that tedium shows off how base Jin wasnt designed from release to have that sort of part/wound hp and resistance scaling, but they were forced to to fix the lack of a difficulty curve the players were complaining about
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Zull
(@Zulliezilla) reported
@monsterhunter Pls fix the CPU bottleneck u made it worse than in TU3
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Squ1dz
(@officialsqu1dzz) reported
@thecraftlocust @monsterhunter Yeah, I'm not really sure what happened but I want to take an educated guess and say it's related to TU4. I've never had these issues prior and since the update it's been a reoccuring issue. I forgot to add it before but try disabling Xbox game bar as well :)!
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Morrigan (Morri)
(@Morrimisfit) reported
@monsterhunter Love how you hyped up TU 4 as the one to fix all the PC issues and it hasn’t even performed at console level at this point it’s not even a “ your PC sucks” and a “ we don’t know how to port to PC”
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craftlocust
(@thecraftlocust) reported
@Bottles_GSC @monsterhunter I don't use anything but steam. The problem literally just started with tu4.
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Mike
(@Im_Mike_D) reported
@monsterhunter Having some serious frame drop issues on Xbox
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hunter
(@MH_Oldhunter) reported
@monsterhunter Please let it play into more MH4U lore and MH Frontier lore! And it would be cool if we dont get quiro crafting on all gear and instead only get it on a single set of Master rank artian armor so its more balanced and not as broken OP as quiro crafting was on sunbreak
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Morrigan (Morri)
(@Morrimisfit) reported
@711Crocodile @monsterhunter Please do not defend capcom’s atrocious PC ports World was horrible for months after launch and wilds is still broken they do not know how to make a good PC port and instead make promises that they’ll fix it and either do after months or don’t like Dragon’s Dogma 2
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ScourgeHH
(@ScourgeHH) reported
@SanzoCruz @monsterhunter The issue is, the way the game is set up, adding a new monster or expansion to the map would take months.