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Monster Hunter

Monster Hunter status: server issues and outage reports

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

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Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • Wolf23169
    🇺🇲WOLF231🇲🇽 (@Wolf23169) reported

    @ThrustyRobot @monsterhunter Dude same @PlayStation needs to fix this problem ASAP!

  • Fleshly_Delight
    Fleshly Delight (@Fleshly_Delight) reported

    @Sg_350 @monsterhunter You mean the fix they put out on the 13th, less than a week after the update that broke everything?

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo

  • s3rgii_
    Sergii (@s3rgii_) reported

    @Sg_350 @monsterhunter i have the game with dlss4 and i don't have really any input latency, that issue happend on the firsts versions and now i don't feel any input latency, maybe your 5070 is not really good configured

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Alacod1
    Alacod (@Alacod1) reported

    @monsterhunter I'm interested in how the new DLC will be received. Alot of people were burned by the release of Wilds with it's performance and other issues such as difficulty etc. It may have sold well but like myself I'm sure many left feeling disappointed expecting a MH: World experience.

  • splinterhood
    Lance (@splinterhood) reported

    @MHStatusUpdates @monsterhunter I use Linux and notice a huge amount of lag and frame tearing after the update. The FPS was slightly less. I fixed it by maxing everything out. It makes no sense! I never used the highest texture pack because it dropped my frames, now I have to?

  • Nguyeenx_Thao
    Thao Nguyeenx (@Nguyeenx_Thao) reported

    @monsterhunter Fix the game!

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • John_Shepard072
    Jay (@John_Shepard072) reported

    @monsterhunter This whole "if we pretend the fanbase isn't mad, maybe they'll forget" strategy is infuriating to say the least Capcom. Even if there's nothing else in the works (which I hope there is), you owe the community a response. Ignoring the problem doesn't make it go away.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • AneeshMenon10
    Aneesh Menon (@AneeshMenon10) reported

    @Foxian_Enjoyer @monsterhunter Yea well I'm not someone to forgive game companies demanding full price for games full of performance issues only for it to be fixed months later And you should check Steam reviews players are STILL complaining of performance issues so clearly they haven't fixed everything

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Sapien03
    Sapien (@Sapien03) reported

    @RealTankTheta @Sub5tep @monsterhunter I can tell you the performance is WAY better than launch. Rise never had any issues because it was made for the switch, World is almost a decade old and if you still havent updated your PC in 10 years that's kinda on you. Also it ran like **** on release and way worse on Iceborne

  • Ripw0lf14
    SnubHades (@Ripw0lf14) reported

    @big_asutaro @monsterhunter Like I get it to be hard on the lower hardware, maybe even mid hardware but when you have a powerful pc and the game still runs like crap you can only blame them for not taking their time and effort like they do with consoles, but even on console the game had problems.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Fewstick @ThatBeardedGu20 @monsterhunter "1 second" and it's up to 3 depending on the weapon, on top the stagger animation that follows up *on top*, or even topples depending on the body part for 70% of the roster. Just being disingenuous. Also, again, multiplayer lag doesn't amount to anything.

  • Deviru2208
    Sir Cozy 🇲🇬 (@Deviru2208) reported

    @monsterhunter Give this much impact lag to bow man so it stop feeling like dartz

  • s3rgii_
    Sergii (@s3rgii_) reported

    @Sg_350 @monsterhunter they fixed the issue like 1 week ago lmao, if you also having problems, maybe is your pc that is so old

  • ScourgeHH
    ScourgeHH (@ScourgeHH) reported

    @Sub5tep @Sol_Bytes @monsterhunter And that is fair, but then they need to pander to that. The issue is right now they are too lukewarm, trying to pander to everyone making everything feel poorly paced or half asses

  • Aion_Tenebrae
    J (@Aion_Tenebrae) reported

    @jostarinfinity @luisjohnsoon @monsterhunter The issue is not the addition of new stuff, but the removal of core mechanics such a preparation and decision making, is a very complex issue. And the fact that older and most of the game monsters are just glorified punching bags.

  • Eliza_Artz
    Eliza | Happy Pride Month 2026! (@Eliza_Artz) reported

    @SLIGEACH_EIRE @monsterhunter I want you to look up what game optimization is, and how poor optimization on other platforms doesn’t mean devs can’t learn and fix things on another platform.

  • GrandestBust
    K.V. (@GrandestBust) reported

    @JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Sg_350
    Sg.350 (@Sg_350) reported

    @s3rgii_ @monsterhunter You're such a fraud its pathetic, monster hunter wilds barely achieves 95 fps on a 5090, unless you are using FG x4 which is super ew because it adds A HEAVY INPUT DELAY, then you are lying your *** off, i think the problem was fixed and now my game is back to 132 FG x2

  • kimergoule
    Kimer Goule (@kimergoule) reported

    @Fewstick @Dynamo_Lynn @monsterhunter Completely off topic as we are talking about Wilds. Your reply showcase furthermore that Focus Mode is such an issue that you're comparing it to World's Mantles & Clutch claw, which are like in the top of the worst aspects about the game

  • Dark_Quill
    DarkQuill 🎼 (@Dark_Quill) reported

    @monsterhunter Hoping it won't have launch issues like Iceborn or Wilds did, please be sure to optimize before releasing

  • Foxian_Enjoyer
    Foxian_Enjoyer (@Foxian_Enjoyer) reported

    @AneeshMenon10 @monsterhunter game at launch because of the state it was in. That's totally fair. Do not sit here and pretend like it's an easy mode game riddled with performance issues NOW when that is not the case and hasn't been for a long time.

  • BradHahnYT
    Brad (@BradHahnYT) reported

    @MHStatusUpdates @monsterhunter Thats a weird way of saying, "we've just rolled out a hotfix for #MHStories3 on all platforms that fixes an issue where Nergigante was not obtainable as a Monstie."

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.