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Monster Hunter

Monster Hunter status: server issues and outage reports

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

CityProblem TypeReport Time
Savennières Online Play 1 month ago
Villingen-Schwenningen Online Play 7 months ago
Bucharest Matchmaking 7 months ago
Paris Online Play 1 year ago
Cañon City Online Play 1 year ago
Leiden Sign in 1 year ago
Full Outage Map

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • splinterhood
    Lance (@splinterhood) reported

    @MHStatusUpdates @monsterhunter I use Linux and notice a huge amount of lag and frame tearing after the update. The FPS was slightly less. I fixed it by maxing everything out. It makes no sense! I never used the highest texture pack because it dropped my frames, now I have to?

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Ratbastard84232
    Ratbastardthesequel (@Ratbastard84232) reported

    @monsterhunter Wow! So boring! Have you fixed the actual issues with the core game or are you just ignoring everything?

  • statesminds
    States (@statesminds) reported

    @Fewstick @Dynamo_Lynn @monsterhunter I guess technically not. The issue is wounds

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Cen21000
    JP, Buster of Chops 🇭🇺 (@Cen21000) reported

    @Pickybusiness @monsterhunter Because that's the problem? That it's new? No, it's because we didn't gatekeep the series better and you normies are destroying it

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @Syl__Star @Eybo_91 @monsterhunter Mostly unplayable is a huge reach lol people being picky doesn't make a game unplayable thats operator error

  • riceandlentil
    LentilFish (@riceandlentil) reported

    @UhruGuy @monsterhunter Expansion cam certainly fix it, sunbreak fixed rise issues. Iceborne fixed world massive issues, Ascend can really fix wilds if they give it some thought

  • Foxian_Enjoyer
    Foxian_Enjoyer (@Foxian_Enjoyer) reported

    @AneeshMenon10 @monsterhunter Buddy you started this conversation saying that the difficulty etc was STILL an issue, and continued saying it for most of your misinformed rant. It's only now that you're trying to move the goalposts and pretend that you were talking only about how it released.

  • HALZY90
    Hz (@HALZY90) reported

    @monsterhunter No update to fix your **** ?

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Once again asking to look into the Fatal D3D errors especially on 6000 amd cards, been happening since the January optimization update, happens a lot during AT ARkveld hunt

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @SkySFW2 @monsterhunter I can kill any 9 star in under 5 minutes by spamming the AED loop, the problem is that this weapon is not very fun once you get good at it genuine question tho, dont you think the fact that GPs are literally a downgraded version of the regular PG as a design flaw?

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Fewstick @ThatBeardedGu20 @monsterhunter "1 second" and it's up to 3 depending on the weapon, on top the stagger animation that follows up *on top*, or even topples depending on the body part for 70% of the roster. Just being disingenuous. Also, again, multiplayer lag doesn't amount to anything.

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.

  • ScreenCaps15
    Ness Hunter (@ScreenCaps15) reported

    @Kamiyouni @chaos_route @monsterhunter Wirebufs were even more essential than clutch claw/tenderizing. The biggest problem with CC is that ut broke the flow of the fight way too often.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Taco_AR
    Taco (@Taco_AR) reported

    @InfiniteAgera @VMJunior @monsterhunter This monster hunter is a live service game

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter Fix the CRASHING

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter Nobody gives a damn about stories. Fix the PC crashing. Haven’t been able to launch in months

  • Be4st_Within
    Drago Valhar (@Be4st_Within) reported

    @GreasyPixel @monsterhunter Not a problem. Oh and try to break the two front legs before the instant death laser, I haven't fought him in a bit but I'm pretty sure they take less damage afterward if not broken.

  • ScoobyXIII
    Sean O'Bannon (@ScoobyXIII) reported

    @shinku251 @Dynamo_Lynn @monsterhunter The issue w focus mode is that it trivializes positioning. That was always a major part of the battle system. Especially as bigger moves got more common in 4th and 5th gen. If you're about to whiff an SAED, just aim and correct. It removes any risk of using your strongest moves.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • BleuHairsam
    BlooAzureSam (@BleuHairsam) reported

    Please fix random crash issue for MHWilds. @monsterhunter

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @tamonowo @monsterhunter I liked the game actually even if there were a bunch of flaws (too much I agree) the problem is in the sole concept of releasing tens of cosmetics at 5€ each lol

  • Duncan_Doggo
    Duncan-Doggo (@Duncan_Doggo) reported

    @IAmThatGuyxo @monsterhunter Im just gonna say that i play MH wild in a laptop with a 4060 and the game have never has lag or something, and i play since day 1 of release, the only bad thing has been wait 20 minutes for the pre charging of shadows after evey actualization

  • GrandestBust
    K.V. (@GrandestBust) reported

    @JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af