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Monster Hunter

Monster Hunter status: server issues and outage reports

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

CityProblem TypeReport Time
Savennières Online Play 20 days ago
Villingen-Schwenningen Online Play 7 months ago
Bucharest Matchmaking 7 months ago
Paris Online Play 1 year ago
Cañon City Online Play 1 year ago
Leiden Sign in 1 year ago
Full Outage Map

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Fewstick @ThatBeardedGu20 @monsterhunter "1 second" and it's up to 3 depending on the weapon, on top the stagger animation that follows up *on top*, or even topples depending on the body part for 70% of the roster. Just being disingenuous. Also, again, multiplayer lag doesn't amount to anything.

  • TheFallenFang
    FallenFang (@TheFallenFang) reported

    @Ripw0lf14 @monsterhunter I honestly never had a problem on PC. I have a 3070. Only ever hear problems with people using the latest GPUs (as i always hear all the problems with those)

  • OoooFishy
    oooof (@OoooFishy) reported

    @monsterhunter Please fix the frame time issues on Switch 2

  • ScreenCaps15
    Ness Hunter (@ScreenCaps15) reported

    @Kamiyouni @chaos_route @monsterhunter Wirebufs were even more essential than clutch claw/tenderizing. The biggest problem with CC is that ut broke the flow of the fight way too often.

  • Rossibillionz24
    Benedict Lawson (@Rossibillionz24) reported

    @MotionlessIce @monsterhunter Yh, I spent the money thinking I was gonna get a cool dragon vs dragon story but nahhh. Got hit with something they've been doing since the start of the series(big bad monster is the cause of the problems so big bad monster gotta go away) it's not necessarily bad...

  • carlodg__
    carlodg (@carlodg__) reported

    @monsterhunter Great can you now fix the performance for switch 2

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter I hope he can fix the CB in the expansion and make it less dull and repetitive by making GPs and counters the main focus again 🙏

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • big_asutaro
    あす太郎 (@big_asutaro) reported

    @Ripw0lf14 @monsterhunter That's like saying "I'm richer if I made more money" what are you even talking about The issue is precisely with the same time and effort, PCs are harder to optimize by nature because of varying hardware-software compatibility

  • John_Shepard072
    Jay (@John_Shepard072) reported

    @monsterhunter This whole "if we pretend the fanbase isn't mad, maybe they'll forget" strategy is infuriating to say the least Capcom. Even if there's nothing else in the works (which I hope there is), you owe the community a response. Ignoring the problem doesn't make it go away.

  • GrandestBust
    K.V. (@GrandestBust) reported

    @JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af

  • TheRamenDon
    TheRamenDon (@TheRamenDon) reported

    @GallientoGreen @monsterhunter I doubt that's an issue, but regardless, that's why I'm here in their replies giving direct feedback that I would like this feature in exchange for my money. They still have time and resources to figure out the logistics, and if they fail then maybe I won't buy it who knows

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter Fix the CRASHING

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design 💀

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo

  • Dark_Quill
    DarkQuill 🎼 (@Dark_Quill) reported

    @monsterhunter Hoping it won't have launch issues like Iceborn or Wilds did, please be sure to optimize before releasing

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Yomi290
    ShinobuHanma (@Yomi290) reported

    @monsterhunter PLEASE LET US DISABLE MOTION ON SWITCH 2 HANDHELD AND FIX PERFORMANCE

  • Simbadeangelo
    William Leonhart (@Simbadeangelo) reported

    @monsterhunter last time i tried to play, i always have problem to connect to server then i got tired of it.

  • ReplicantArk
    Val (@ReplicantArk) reported

    @monsterhunter Cool! I hope you guys fix the weird disconnecting issues with servers.

  • THe0GAmer
    Master of Controversy ⚠️ (@THe0GAmer) reported

    @monsterhunter the kinship skill lag on switch 1 is still there plus a soft lock bug in the final boss phase kills the hype for me

  • HiddenTillFound
    🔺Bings🔻 (@HiddenTillFound) reported

    @Dynamo_Lynn @Cake389 @monsterhunter I agree that low rank in general is way too easy, but the inflated numbers was the answer to that problem. Also it isn’t only the event quests where they’re better, Wilds has some of the best “endgame” monsters available. All the 8-10 stars are a blast to fight.

  • AhBaloul
    أحمد・Ahmed・アーメッド (@AhBaloul) reported

    @monsterhunter Lag. More leg is awaiting us.

  • EngaruEs
    Engaru (@EngaruEs) reported

    @Sub5tep @monsterhunter you'd think after so many years and games they'd eventually manage to release a complete game instead of taking over a year after release... Not to mention the broken performance, crashes, unnecessarily huge lobbies and dogshit story we have to sit through.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless