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Monster Hunter

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Service-wide status: Monster Hunter

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

Monster Hunter signals over the past 24 hours. The dashed line is the service-wide baseline used to detect unusual activity.

  • Service-wide signals
  • Service-wide baseline

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • Idofront
    mati β˜„οΈ (@Idofront) reported

    @monsterhunter Can you fix Monster Hunter Wilds weird issue with AMD GPUs? I can't even enjoy playing that game since it just crashes every like 7 minutes I can't even get passed Lala Barina even after I tried like 15 times since the game crashes before I can finish it off πŸ₯²

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design πŸ’€

  • zockerteam3
    zocker (@zockerteam3) reported

    @Dynamo_Lynn @Fewstick @monsterhunter Then just play older games if you dont like it do you inow if the wound system will be as broken as it is rn?

  • ReflectiveIvy
    MirrorTalk (Stories 3 Spoilers) (@ReflectiveIvy) reported

    @monsterhunter @TheBasedMudfish I really want fish bag but I have always had the ultimate skill issue with arch temp Uth for some reason 😭

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • MrSaiBot62
    Saibot (@MrSaiBot62) reported

    @monsterhunter Finally a fix for the DLSS stuttering? I can't believe it

  • ganjanath
    EnlightenedGanjanath (@ganjanath) reported

    @TheBranded5 @solahtar1 @monsterhunter Have you tried doing anything about it? Tweak settings, is the obvious one, so Ill assume yes, but dont be afraid to mod WILDS to remove certain aspects of the game that make it hard to run even on higher end PCs! I do not have these problems with an ok PC. WILDS is a beautiful

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter Let's see if they hear my request: Fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @Sesporous @monsterhunter 500 hours in base game is cute I got more hours in monster hunter since the start than I have been alive. If you love monster hunter then this isnt an issue and no game had been an issue

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter When will you currently develop a patch to fix the crashing on PC?

  • Foxian_Enjoyer
    Foxian_Enjoyer (@Foxian_Enjoyer) reported

    @AneeshMenon10 @monsterhunter "Yea well I'm not someone to forgive game companies demanding full price for games full of performance issues only for it to be fixed months later" Annnnd there it is. Openly admitting you made **** up. Just go away

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Sapien03
    Sapien (@Sapien03) reported

    @RealTankTheta @Sub5tep @monsterhunter I can tell you the performance is WAY better than launch. Rise never had any issues because it was made for the switch, World is almost a decade old and if you still havent updated your PC in 10 years that's kinda on you. Also it ran like **** on release and way worse on Iceborne

  • ScourgeHH
    ScourgeHH (@ScourgeHH) reported

    @Sub5tep @Sol_Bytes @monsterhunter And that is fair, but then they need to pander to that. The issue is right now they are too lukewarm, trying to pander to everyone making everything feel poorly paced or half asses

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • cyrusnv2004
    Cyrusnv2004 β€οΈπŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈπŸ‡»πŸ‡ͺ (@cyrusnv2004) reported

    @monsterhunter Please fix the performance on switch 2 version πŸ™πŸ»

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Wolf23169
    πŸ‡ΊπŸ‡²WOLF231πŸ‡²πŸ‡½ (@Wolf23169) reported

    @ThrustyRobot @monsterhunter Dude same @PlayStation needs to fix this problem ASAP!

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Aion_Tenebrae
    J (@Aion_Tenebrae) reported

    @jostarinfinity @luisjohnsoon @monsterhunter The issue is not the addition of new stuff, but the removal of core mechanics such a preparation and decision making, is a very complex issue. And the fact that older and most of the game monsters are just glorified punching bags.

  • AhBaloul
    أحمد・Ahmed・をーパッド (@AhBaloul) reported

    @monsterhunter Lag. More leg is awaiting us.

  • MajoraNoKamen
    Majora 🟣 "iCORE" isekai LN editor & busy @ zines! (@MajoraNoKamen) reported

    @monsterhunter No new MonHun from the Rise team and director? I tried the Wilds demo, but I didn't like it since its graphics and level/terrain design felt chaotic, among other issues... 😞

  • Eliza_Artz
    Eliza | Happy Pride Month 2026! (@Eliza_Artz) reported

    @monsterhunter Cool, issue though: Why was this not announced during the SGF show??? It could have just been stuck in at the end of the expansion trailer.

  • Deviru2208
    Sir Cozy πŸ‡²πŸ‡¬ (@Deviru2208) reported

    @monsterhunter Give this much impact lag to bow man so it stop feeling like dartz

Monster Hunter detected incident history

These records describe service-wide increases in reported problems. They do not confirm an outage at every address. Recorded end times describe our detection window, not a provider-confirmed repair.

  • Detected:
    Detection ended: (18 minutes)
  • Detected:
    Detection ended: (16 minutes)
  • Detected:
    No end recorded. This alone does not establish the current status.
  • Detected:
    No end recorded. This alone does not establish the current status.
  • Detected:
    No end recorded. This alone does not establish the current status.
  • Detected:
    No end recorded. This alone does not establish the current status.

What to do if Monster Hunter is not working

Compare your issue with the local reports and map. Note the affected service and when the problem began before contacting Monster Hunter; report your own experience using the report button above.

How to interpret these reports

Direct reports are submitted by visitors. Locations may be estimated from their connection or supplied by the reporter. A low local count does not establish that service is working; the service-wide status and local report totals describe different areas. How our outage detection works