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Monster Hunter

Monster Hunter status: server issues and outage reports

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

CityProblem TypeReport Time
Savennières Online Play 26 days ago
Villingen-Schwenningen Online Play 7 months ago
Bucharest Matchmaking 7 months ago
Paris Online Play 1 year ago
Cañon City Online Play 1 year ago
Leiden Sign in 1 year ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • InfiniteAgera
    Agera (@InfiniteAgera) reported

    @VMJunior @monsterhunter Live service slop has rotted your brain

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Vague_Luminary
    Vague Luminary (on hiatus) (@Vague_Luminary) reported

    @monsterhunter @PRAGMATAgame Diana if you're not careful you're going to get into serious trouble from hacking all these things! You gotta slow down!

  • ReplicantArk
    Val (@ReplicantArk) reported

    @monsterhunter Cool! I hope you guys fix the weird disconnecting issues with servers.

  • JKumanchik
    Jesse Kumanchik (@JKumanchik) reported

    @DanteRavager @monsterhunter The problem is we had him 2 times already. Do they not have other elders?

  • MajoraNoKamen
    Majora 🟣 "iCORE" isekai LN editor & busy @ zines! (@MajoraNoKamen) reported

    @monsterhunter No new MonHun from the Rise team and director? I tried the Wilds demo, but I didn't like it since its graphics and level/terrain design felt chaotic, among other issues... 😞

  • BradHahnYT
    Brad (@BradHahnYT) reported

    @MHStatusUpdates @monsterhunter Thats a weird way of saying, "we've just rolled out a hotfix for #MHStories3 on all platforms that fixes an issue where Nergigante was not obtainable as a Monstie."

  • RandomMoth47
    Moth (@RandomMoth47) reported

    @VTMoxie @monsterhunter pleas fix

  • TokyoCowboie
    TokyoCowboie (@TokyoCowboie) reported

    @monsterhunter fix the game. i paid a $100 for a game that continues to crash on my high-end pc.

  • Ratbastard84232
    Ratbastardthesequel (@Ratbastard84232) reported

    @monsterhunter Wow! So boring! Have you fixed the actual issues with the core game or are you just ignoring everything?

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld

  • AnhurdynPlus
    Anhurdyn (@AnhurdynPlus) reported

    @ApexZora @monsterhunter That just isn't really affected by this update, and it is far less of an issue than you're implying. Resources for things like consumable items are extremely plentiful and early game to mid-game monster drops are pretty plentiful but anything that is going to be relevant from

  • Falmung
    Falmung (@Falmung) reported

    @IAmThatGuyxo @monsterhunter The keyword is "used to struggle". It has received multiple performance patches since then and now runs on even a Rog Ally between 30-40 fps. A Switch 2 should have no issues running locked 30fps with Nvidia DLSS.

  • tamonowo
    sky. (@tamonowo) reported

    @youles69 @monsterhunter Well yeah, the fact the game had like 260€ worth of DLC in the first year while they completely ignored the complaints about performance and content is a whole other can of worms that is also a huge issue

  • That2598
    Velocidrome (@That2598) reported

    @Egger438 @kakujaki @monsterhunter There are no bad fights, just skill issue

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @chrispycode @monsterhunter Lol cap kid fix your rig

  • John_Shepard072
    Jay (@John_Shepard072) reported

    @monsterhunter This whole "if we pretend the fanbase isn't mad, maybe they'll forget" strategy is infuriating to say the least Capcom. Even if there's nothing else in the works (which I hope there is), you owe the community a response. Ignoring the problem doesn't make it go away.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @Leonix551 @monsterhunter All of this spam is so they can hopefully fix it in the dlc haha that being said tho, the weapon is actually cracked. The issues most people have with it is that it's been oversimplified, it's way too spammy, most mechanics are not worth using and doesn't feel like CB anymore :/

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter Is this the code to fix wilds crashing?

  • _headphonedent_
    Headphone Dent (@_headphonedent_) reported

    @That1RagingBat @monsterhunter Read my original post you subhuman mongoloid. If you thought my problem was with big monsters in general then you are unsalvagably ******* dumb.

  • suxor99
    Suxor99 (@suxor99) reported

    @monsterhunter Diana can PRAGMATA team fix the PC version of Monster Hunter Wilds?

  • HiddenTillFound
    🔺Bings🔻 (@HiddenTillFound) reported

    @Dynamo_Lynn @Cake389 @monsterhunter I agree that low rank in general is way too easy, but the inflated numbers was the answer to that problem. Also it isn’t only the event quests where they’re better, Wilds has some of the best “endgame” monsters available. All the 8-10 stars are a blast to fight.

  • jackjean1930
    Silly Magenta Cat (@jackjean1930) reported

    @monsterhunter Nice looking ... I just hope it will be like the last game's update, it it good now but for near 2 years there was too many optimisation, crash, graphics issues ...

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Stuhlinger96
    Stuhlinger (@Stuhlinger96) reported

    @monsterhunter Fix the crashing

  • RecallMyName
    Dew (@RecallMyName) reported

    @gomeshiro @henrique_dutt @monsterhunter And it's *** on series s tho... unless they fix the optimization

  • TheFallenFang
    FallenFang (@TheFallenFang) reported

    @Ripw0lf14 @monsterhunter I honestly never had a problem on PC. I have a 3070. Only ever hear problems with people using the latest GPUs (as i always hear all the problems with those)

  • Simbadeangelo
    William Leonhart (@Simbadeangelo) reported

    @monsterhunter last time i tried to play, i always have problem to connect to server then i got tired of it.

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @tamonowo @monsterhunter Well to be fait with them the team “developping” the DLCs is not the team that does the fixing, so the cosmetics issue is not really linked with the performance issues + don’t forget the existence of Denuvo, which ruins approximately 20% of you performance depending on the game