Monster Hunter status: server issues and outage reports
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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Problems in the last 24 hours
The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Monster Hunter users through our website.
- Online Play (100%)
Community Discussion
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Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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Ratbastardthesequel (@Ratbastard84232) reported@monsterhunter Wow! So boring! Have you fixed the actual issues with the core game or are you just ignoring everything?
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DJ Finch JR. (@TetsugiuX) reported@monsterhunter Cool, but are you going to work on these console servers always putting me into offline mode or disconnecting me from hunts. This has been an ongoing unfixed issue that I never had with MHW.
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Jesse Kumanchik (@JKumanchik) reported@DanteRavager @monsterhunter The problem is we had him 2 times already. Do they not have other elders?
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Fabrizio- Primordial ART (@FabrizioART) reported@TweetingGaruga @monsterhunter The confusion is from the fact that I was talking about how ST3 was ill conceived and you brought up Wilds launch issues. I thought you were implying a causal relation, which we agree is unlikely. Instead we seem to agree that you're saying 1/2
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Yøules 🇫🇷 (@youles69) reported@tamonowo @monsterhunter Well to be fait with them the team “developping” the DLCs is not the team that does the fixing, so the cosmetics issue is not really linked with the performance issues + don’t forget the existence of Denuvo, which ruins approximately 20% of you performance depending on the game
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Wilds Charge Blade hater (@fixchargeblade) reported@UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design 💀
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Dynamo_Lynn (@Dynamo_Lynn) reported@zockerteam3 @Fewstick @monsterhunter Just typing ****. Anyways. The fact that MH always had broken mechanics doesn't mean it's prohibited to ask for balance and wanting the current broken mechanic not to be.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@Ball_Sack_Sniff @monsterhunter the problem with the weapon is that is way too easy and braindead, not the other way around lol
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Foxian_Enjoyer (@Foxian_Enjoyer) reported@AneeshMenon10 @monsterhunter Buddy you started this conversation saying that the difficulty etc was STILL an issue, and continued saying it for most of your misinformed rant. It's only now that you're trying to move the goalposts and pretend that you were talking only about how it released.
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Fewstick (@Fewstick) reported@kimergoule @Dynamo_Lynn @monsterhunter I was saying wounds isn’t nearly as bad as them. I would also argue that perfect guarding is the most broken thing in the game considering it’s more optimal to perfect guard on Charge Blade than guard point.
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Engaru (@EngaruEs) reported@Sub5tep @monsterhunter you'd think after so many years and games they'd eventually manage to release a complete game instead of taking over a year after release... Not to mention the broken performance, crashes, unnecessarily huge lobbies and dogshit story we have to sit through.
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Thao Nguyeenx (@Nguyeenx_Thao) reported@monsterhunter Fix the game!
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Stuhlinger (@Stuhlinger96) reported@monsterhunter Fix the CRASHING
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Dynamo_Lynn (@Dynamo_Lynn) reported@ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.
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Alacod (@Alacod1) reported@monsterhunter I'm interested in how the new DLC will be received. Alot of people were burned by the release of Wilds with it's performance and other issues such as difficulty etc. It may have sold well but like myself I'm sure many left feeling disappointed expecting a MH: World experience.
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Headphone Dent (@_headphonedent_) reported@That1RagingBat @monsterhunter Read my original post you subhuman mongoloid. If you thought my problem was with big monsters in general then you are unsalvagably ******* dumb.
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Yøules 🇫🇷 (@youles69) reported@Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo
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Sergii (@s3rgii_) reported@Sg_350 @monsterhunter i have the game with dlss4 and i don't have really any input latency, that issue happend on the firsts versions and now i don't feel any input latency, maybe your 5070 is not really good configured
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Eliza | Happy Pride Month 2026! (@Eliza_Artz) reported@SLIGEACH_EIRE @monsterhunter I want you to look up what game optimization is, and how poor optimization on other platforms doesn’t mean devs can’t learn and fix things on another platform.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter @kfc fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Dr_KazoWho (@DerrickFarbes) reported@chrispycode @monsterhunter Lol cap kid fix your rig
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Jay (@John_Shepard072) reported@monsterhunter This whole "if we pretend the fanbase isn't mad, maybe they'll forget" strategy is infuriating to say the least Capcom. Even if there's nothing else in the works (which I hope there is), you owe the community a response. Ignoring the problem doesn't make it go away.
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Dynamo_Lynn (@Dynamo_Lynn) reported@Fewstick @ThatBeardedGu20 @monsterhunter "1 second" and it's up to 3 depending on the weapon, on top the stagger animation that follows up *on top*, or even topples depending on the body part for 70% of the roster. Just being disingenuous. Also, again, multiplayer lag doesn't amount to anything.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Nerona Perona (@KairiTheGoth) reported@IAmThatGuyxo @monsterhunter My 5080 had no issue with the game. What are you on about??
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Major (@anon6242) reported@Riizzhh @Aion_Tenebrae @monsterhunter GU isn't exempt either it's the same problem. like half the non-original roster in that game is a complete joke compared to their original/previous appearance.