Monster Hunter status: server issues and outage reports
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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Problems in the last 24 hours
The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Monster Hunter users through our website.
- Online Play (100%)
Live Outage Map
The most recent Monster Hunter outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 2 months ago |
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Online Play | 8 months ago |
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Matchmaking | 8 months ago |
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Online Play | 1 year ago |
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Online Play | 1 year ago |
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Sign in | 1 year ago |
Community Discussion
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Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Ash / Mango 🥭 🇧🇻 (@Sinnamoring) reported@1253Snacky @VMJunior @monsterhunter it was declining on pc because it was launched with massive performance issues, they kind of fixed it, but not rly, but its always been fine on ps5 :)
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Sir Cozy 🇲🇬 (@Deviru2208) reported@monsterhunter Give this much impact lag to bow man so it stop feeling like dartz
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Wilds Charge Blade hater (@fixchargeblade) reported@Ball_Sack_Sniff @monsterhunter the problem with the weapon is that is way too easy and braindead, not the other way around lol
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Anhurdyn (@AnhurdynPlus) reported@ApexZora @monsterhunter That just isn't really affected by this update, and it is far less of an issue than you're implying. Resources for things like consumable items are extremely plentiful and early game to mid-game monster drops are pretty plentiful but anything that is going to be relevant from
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Yøules 🇫🇷 (@youles69) reported@tamonowo @monsterhunter I liked the game actually even if there were a bunch of flaws (too much I agree) the problem is in the sole concept of releasing tens of cosmetics at 5€ each lol
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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DeadpanDan (@DeadpanDan) reported@Raspberrian @kimergoule @monsterhunter Yeah but the issue is progression as well I can't mod my HR back to 99+ lol I also fought omega with friends a few times so I'd have to redo that which, to me, is a headache lol
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Olias (@ozzyolias) reported@monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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zocker (@zockerteam3) reported@Fewstick @Dynamo_Lynn @monsterhunter Hes acting like mh never had a broken mechanic ever
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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sky. (@tamonowo) reported@MitzieteTTV @monsterhunter It's not something different. It's Hunter Arts. Again. For the third time. It worked in GU, it was ******* terrible in Rise and especially Sunbreak. Wilds already has a power fantasy problem with it taking them until AT Arkveld to actually have something fight back.
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Victor Manuel Flores (@Vic_TSO) reported@monsterhunter No performance issues this time?
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Ellis Greenwood (@Ellis_Greenwood) reported@Fewstick @Dynamo_Lynn @monsterhunter Focus mode is broken af, 360 no scope tcs makes perfect sense 🙃 Let alone everything else that's busted in relation to it.
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AlexanderBolt (@aleemolina24) reported@ScourgeHH @CrypToroMx @monsterhunter Playerbase is finite on release, almost anyone got the game. The game had its problems, but know It has been fixed and remains as one of the best base games on the franchise.
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Agera (@InfiniteAgera) reported@VMJunior @monsterhunter Live service slop has rotted your brain
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States (@statesminds) reported@Fewstick @Dynamo_Lynn @monsterhunter I guess technically not. The issue is wounds
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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DJ Finch JR. (@TetsugiuX) reported@monsterhunter Cool, but are you going to work on these console servers always putting me into offline mode or disconnecting me from hunts. This has been an ongoing unfixed issue that I never had with MHW.
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Duncan-Doggo (@Duncan_Doggo) reported@IAmThatGuyxo @monsterhunter Im just gonna say that i play MH wild in a laptop with a 4060 and the game have never has lag or something, and i play since day 1 of release, the only bad thing has been wait 20 minutes for the pre charging of shadows after evey actualization
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🔺Bings🔻 (@HiddenTillFound) reported@Dynamo_Lynn @Cake389 @monsterhunter I agree that low rank in general is way too easy, but the inflated numbers was the answer to that problem. Also it isn’t only the event quests where they’re better, Wilds has some of the best “endgame” monsters available. All the 8-10 stars are a blast to fight.
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Fabrizio- Primordial ART (@FabrizioART) reported@TweetingGaruga @monsterhunter I mean, exactly because they developed in tandem then I don't see why Wilds having launch problems matter to how Stories 3 is. Are you saying that Stories was underbaked bc they thought they would sell purely on Wilds hype anyway?
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Wilds Charge Blade hater (@fixchargeblade) reported@UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design 💀
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motaz almalki (@MadffxMotaz) reported@monsterhunter Fix your driver issues; then we will talk.
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DarkQuill 🎼 (@Dark_Quill) reported@monsterhunter Hoping it won't have launch issues like Iceborn or Wilds did, please be sure to optimize before releasing
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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William Leonhart (@Simbadeangelo) reported@monsterhunter last time i played, i had hard time connecting to server and everytime i tried to play there's always trouble with so many codes, so frustating. that's why i moved on to another game.
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless