Monster Hunter

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

Monster Hunter Outage Chart 11/21/2025 04:35

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Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • DrPlague_05 Doc (@DrPlague_05) reported

    @bruhnah76 @monsterhunter **** speed runners rn. Fix the game.

  • splinterhood Lance (@splinterhood) reported

    @MashHarder @monsterhunter I play with the same card as you, ultra settings on 1440p full RT and fsr4. I get over 120fps. It could be a cpu issue for you. I had to get the 5700x3d because the 5600x was at 95% all the time.

  • xenos_sama Rayan ⛈️ (@xenos_sama) reported

    @monsterhunter FIX THE OPTIMIZATION 😭

  • KiruseiNagisa Kirusei (@KiruseiNagisa) reported

    @monsterhunter Realizing this might just be an issue with Rising Slash in general. It doesn't seem to proc multi-hits after ANY move most of the time

  • Substance43 From the Silent Majority (@Substance43) reported

    @TommyKairaTK monster hunter milds literally plays on autopilot get that **** out of here. @monsterhunter you bastards. stop installing wheelchair ramps. we're playing the game because we like to crawl with broken legs.

  • moonlitfunforge FunSmith (@moonlitfunforge) reported

    @monsterhunter Request: Enraged monsters can't be wounded. Repeated wounds develop scars and can no longer be wounded. Reduce wound stagger duration after each wound stagger. Some monsters need to have parts broken to wound.

  • HoloTheDrunk Holo the Drunk (@HoloTheDrunk) reported

    @derekb12345 @SwordkingX @monsterhunter Nah in this case AT Uth Duna has some absolutely atrocious hitboxes on some of its moves. They're still terrible even as host so it's not a network issue.

  • Archivist_YT The Archivist (@Archivist_YT) reported

    @KoyaNightWolf @monsterhunter Probably a dumb question but have you claimed daily rewards yet? Friend has the same issue and it's because you get the stuff from the first daily rewards you received after logging in during the festival. If this doesn't work you would need to contact Capcom support

  • MashHarder Mashharder (@MashHarder) reported

    @FL1NTZ @garisgemilang @monsterhunter sorry, I mean the Oilwell Basin map, there is some extra performance issues there After the AT Uth Duna patch I was forced to turn on framegen cause the framedrops between 40-60 were too common... I really dont understand how the game ran ok but its getting worse at every patch

  • FL1NTZ Joe (@FL1NTZ) reported

    @MashHarder @monsterhunter I was about to download the texture pack, but saw that it caused more problems, so I refrained from doing so. I run the game on high settings through out with 1440p res and FSR4 and it stays between 60 and 150fps. But it's still extremely unoptimized. It's bad.

  • MashHarder Mashharder (@MashHarder) reported

    @garisgemilang @monsterhunter 9070xt struggling to reach consistent 60 fps after TU 2 Day 1 the game ran at consistent 60 fps except some rare framedrops at the vulcan... But now I cant even have stable fps everywhere 1080p Ultra FSR4 Everyone have different issues My game performs even worst at every patch

  • SwordkingX SwordkingX5 (@SwordkingX) reported

    @monsterhunter Can you fix the hit box? I've seen people nearly carted from it belly flopping and they weren't even Next to it during the attack

  • Cthulhuca LucaP (@Cthulhuca) reported

    @CitizenConflict @monsterhunter It'll never come out because they don't know how to fix it, as DD2 already demonstrated.

  • errorTassara404 Tassara (@errorTassara404) reported

    @monsterhunter paid DLC sucks... while optimizatin still an issue

  • KettuLauri Kettu (@KettuLauri) reported

    @xenos_sama @monsterhunter You sure they didn't fix it already?

  • KICKINGTHEBCKET IMKICKINGTHEBUCKET (@KICKINGTHEBCKET) reported

    @ixwho99928 @ThorgrimStlfist @monsterhunter i know it has issues but people act like they play with 10fps, makes me wonder if its really the game or their pc

  • bruhnah76 nah (@bruhnah76) reported

    @DrPlague_05 @monsterhunter Are we gonna ignore the multiple times they’ve acknowledged the performance issues and how they are actively working on it with each update? Do you think these issues are fixed overnight? They even had a presentation about that very thing but had to cancel due to harassment.

  • MimirTheAesir Mimir. (@MimirTheAesir) reported

    @monsterhunter Man, I wish I could actually enjoy this change on my 2000€ PC that I bought 2 years ago. Sadly your game is so horribly optimized that I cannot actually play the game and enjoy it without frames dropping below 20 on a regular basis. Please, fix your game, ffs.

  • Kr0zenGG Kr0zen (@Kr0zenGG) reported

    @garisgemilang @monsterhunter Yeah... I had problems before TU 2, and now I can play smoothly and 0 crashes, ppl now is just **** talking

  • K1ROPlaysGames Kei as in K (@K1ROPlaysGames) reported

    @_2gdv @Sydney_0r0 @monsterhunter When do your issues occur? I haven't had any problems with my Seikret moving on its own after changing my settings.

  • drealmikaelson jm (@drealmikaelson) reported

    @monsterhunter Players (including me) have reported about the shader cache issue is still present, please check.

  • alexvai93 Haru Strand (@alexvai93) reported

    @ytgirlsfugdogs @monsterhunter That's not even in top5 problems the game has to be honest

  • updulrhman Abdulrahman (@updulrhman) reported

    @monsterhunter How about you fix the performance in the PC version?

  • ResoluteOnyx Onyx (@ResoluteOnyx) reported

    @monsterhunter Hm. Well at least it’ll be easier for the new people. Never had a problem with wound placement personally.

  • KiruseiNagisa Kirusei (@KiruseiNagisa) reported

    @monsterhunter realizing this might just be an overall issue with both rising slash, overhead slash, and backstep slash where it inconsistently doesn't proc multi-hits

  • aoi_hunter Aoi Hunter (@aoi_hunter) reported

    @garisgemilang @monsterhunter Ryzen 7 5700x+6800+48gb ram 1440p+ native+medium settings 80fps=crash report 👍🏻

  • Javinukem Javi (@Javinukem) reported

    @monsterhunter fix the performance

  • CoreBear09 CoreBear (c3 Furina haver) ⛲ (@CoreBear09) reported

    @moonlitfunforge @monsterhunter Yeah, the issue is most monsters die so fast you don't get to the scarring. It's more noticeable on the super bulky endgame monsters, but even then the scars aren't super noticeable because you'll still get wounds in other spots lmao

  • derekb12345 derekb1234 (@derekb12345) reported

    @SwordkingX @monsterhunter That sounds like a desync issue on your end. The hit boxes are really good in this game.

  • ArtofRanael Ranaelchαn「ラナエル Motorsports」 (@ArtofRanael) reported

    @TheCupidKid @monsterhunter its a mechanical issue