Paladins

Paladins Outage Map

The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Paladins users affected:

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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.

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Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Springfield, MA 1
Antioch, TN 1
Calgary, AB 1
Kirkwall, Scotland 1
Honfleur, Normandie 1
Nemours, Île-de-France 1
Tower Hamlets, England 1
Saint-André, Réunion 1
Brasília, DF 1
Treviso, Veneto 1
Tehran, Ostān-e Tehrān 1

Community Discussion

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Paladins Issues Reports

Latest outage, problems and issue reports in social media:

  • alperenztel Alp Eren Öztel (@alperenztel) reported

    @elvenmaidinn And yet, they are paladins who have broken their oaths. They are not just "not paladins" now, they are far worse as they are active traitors and they are forever corrupted. I think this gives more meaning to vanilla paladins by contrast

  • TheOneAndTheAll Clayton Volner (@TheOneAndTheAll) reported

    @PlayHearthstone When will you fix standard? I played today and it was literally all paladins and temporary Warlock with the occasional discover mage. The new cards aren’t strong enough to fix anything. Get it right!!!

  • lucendacier lucendacier (@lucendacier) reported

    @elvenmaidinn Well, you did say Grimdark. By extension when there's any kind of trouble going on I imagine Paladins start by questioning the Beast folk, Dark Elves, etc., etc.

  • CitadelVB The Citadel Volleyball (@CitadelVB) reported

    The attack error from Furman leads the Paladins to call a timeout! CIT 23, FUR 21 #BattleReady

  • MikSumbi MikSumbi🇮🇹 (@MikSumbi) reported

    @iJoebo Then I used to play Paladins PC because I played it for years on Console and I hated the input lag... or for Custom Maps or OLD GAMES like BO1/2.. But for the rest..

  • elvenmaidinn Elven Maid Inn (@elvenmaidinn) reported

    @alperenztel And they keep their powers that come from Gods there are serving. That's where I find issues with them, makes zero sense. Oathbreakers were made for players who were unable to role play Lawful Good Paladins.

  • squidlord Alexander 'Lex' Williams (@squidlord) reported

    @SalvoGhost @elvenmaidinn I think, given the framework we were just discussing, it's immediately obvious the Church holds the same type of oaths for divine power. So, you would have paladins on opposite sides of the conflict, and it not being immediately obvious which one the God favors, which leads to dramatic potential. There's not a whole lot of dramatic potential if you have actual deities with actual paladins who are making their actual preferences very clear and obvious, unless you are going for a "mortals can challenge the gods" narrative, which I'm not opposed to. But it needs to be a clear theme from the beginning and not just something cobbled together. I am perfectly willing to think that the mechanics were conceived of in order to allow for bad writing, or at least at some level to ameliorate some of the problems when you have a few good writers and some bad writers working on the same line. If you do that, then you need to have some way that narratively and fictively, you can justify conflicts being unraveled by better writers later. Absolutist settings are absolutely terrible if you're going to get some less-than-stellar writers on board at some point. If you go long enough, you will get less-than-stellar writers. In a weird way, Warhammer 40K is a perfect exemplar of this.

  • Gamer41_ Gamer41 (@Gamer41_) reported

    @elvenmaidinn The oath system is ******* garbage. You don't just say a few words and get divine powers. With the loss of a alinement systems compounding the issues with paladins no longer needed to be morally good is just bullshit. Kids wanting to play a good class but not be judge being evil

  • JJShurte JJShurte (@JJShurte) reported

    To get Paladins in a polytheistic setting, I’d probably run with @elvenmaidinn’s idea of a cosmic force of Law/Order… one that the Lawful gods are from/in service to. Whether or not paladins serve the greater force or get their powers channeled to them via their god? Dunno yet

  • Zelt3n Zelten (@Zelt3n) reported

    @deepwerkshr No problem, nothing but respect to one of the few people making crumbs of paladins character interactions

  • _CRUXNET CRUXNET (@_CRUXNET) reported

    @Okada_Caelun Repost cause I can't spell lol That's just a poor DM. RAW never said you immediately lose all class abilities if you stray, it said that it counts as an Oath Violation. It's up to the DM what is appropriate to resolve that. I've seen Paladins do community service in response.

  • PresidentOfDCBP Paladin Steve, Starfleet Special Forces (@PresidentOfDCBP) reported

    @Ser_Crotum @elvenmaidinn This is why I have never allowed anyone to multiclass into or if they already are a paladin. You want divine powers? Serve a god, don't just give them lip service. As for my take on the Oath, well paladins are SUPPOSED to be Lawful Good. The Oath is supposed to represent their orders from their god. No god, no divine powers. Fail to follow the Oath, you anger your god and your powers are revoked. Or just get into a 1e or C&C game and play a real paladin.

  • elvenmaidinn Elven Maid Inn (@elvenmaidinn) reported

    @FanboyBob That would be problem if Paladins were servants of Gods, they are not, at least not in early versions of D&D. They were Champions of Order, not Gods, a primal cosmic force that was above Gods. 3e changed that.

  • NonComposDM Non Compos DM (@NonComposDM) reported

    @YoDanno I think the biggest problem with paladins(and rangers) is that other characters in the party don’t take them seriously enough. I love to play them though.

  • Avernusmite Avernus (@Avernusmite) reported

    @elvenmaidinn The problem was always butt monkies who hated people playing Paladins kept tripping up players on purpose to screw them over Then the stupid "code adherents 100%" who interpret the code wrong and use some XYZ logic to make them fall 5E Paladins I can see them trying to rein it in by making sure Paladins weren't "schmuck bait" for predatory DM's or bad DM interpretation but at the same time they lost their good vs evil vibe

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