Paladins Outage Map
The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Paladins users affected:
Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Migennes, Bourgogne-Franche-Comté | 1 |
| Sandillon, Centre | 1 |
| Paris, Île-de-France | 2 |
| Fès, Fès-Meknès | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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Sabnocks (@sabnocksttv) reported@nandoida I promise you if cloak ult was 6 seconds or less she wouldn't be banned. This is the same problem that plagued Paladins: Champion of the Realm too much sustain ruins games why deal with it when you can ban it.
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🇺🇸 Feauce Valtaine 🇺🇸 (@Feauce) reported@GorgonsGrimoire Penalties for impious characters, from your original post: • Priests: Lose spells (agreed) • Paladins: Lose powers (agreed) • Wizards: Lose spells (will cause problems, my point) All of these are class mechanics, which are things said punished characters can *no longer* do.
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Daikode (@LDaikode) reported@Fed0raTheXplora I miss it everyday man, everyday I get on the hypercompetitive environment of Overwatch, I miss the wonkiness and goofiness of Paladins, it was broken and held together with sticks and spit, but it had heart somewhere in there
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Synthwave Sun (@Spectr0N_ZX) reported@GrafootyCat @DobabesR @meeyiaa_ow Quite literally every support in Paladins has some kind of offensive utility that they can make use of in the later stages of the map, so what exactly is the problem? It also rewards timing your heals correctly, so it makes support more skillbased
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Nimbus (@Mobeelsuito) reported@Galleti56899021 @turtlecraft Tank and healer are player created issues. As someone who actually TANKED. I get real ****** sick and tired of DPS warriors and Paladins. Both are basically a waste of space as a DPS and will try to roll on my upgrades. Also considering Shamans can tank on Turtle...
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Taupi™ 🕵️ (@Taupi_Coeur) reported@Typerighting i could go on and on just about the *technical* problems the game itself was really good when it worked, peak paladins to me always felt better than peak overwatch But that was a pretty big if
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Vini (@VForzaker) reported@Sloja @Dexerto The problem with that statememt is that developers ARENT trying new things. Highguard was Apexwatch Six Siege: Paladins of Valorant. it didnt have anything particularly original or innovative going on, it just tried to appeal to everyone, and got nobody in return.
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Scow2 (@Scow21) reported@SnepOfTheWest I wish we had Worgen Paladins so I can get my Powerwolf on, but I wonder if the issue is the steed that Paladins get limited mounted combat with. Nobody actually cares about Gilnean Horses.
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Rebecca (@arbitrarygenius) reported@cliptis86 Would rather they fixed disciple paladins, and other broken stuff. This is just meh
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Trix the gooblin (@Goblin_from_Pld) reportedThe Paladins NA servers dont like me sometimes, we won 1st siege round so easily and right after that my game had horeible lag spikes the whole game... Is there a cheat that sabotages console players or something like that? Im truly wondering
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Swag Lord (@SwagLor41123585) reported@Sparkling_Aria Yeah... The problem is a lot of these guys have a different version of Paladins they like because this game's meta has terrible consistency trying to make up for the bugs and top down decisions that drive the players away.
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Alexander Johnson (commissions full) (@AlexJohnsonArt) reported@ChubbyFunsterGC Good examples of this are thieves and paladins. Thieves would want to steal things, but are discouraged from doing so to avoid stirring up trouble, especially in regard to targeting other PCs.
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Zap (@zap270004) reported@SJWMEGATRON @magnomeister1 @Portergauge Nah that was never a part of the lore, it is only stated that using the light burns them when channeling it? But it’s easy to say someone like alonsus could push through. The only problem is paladins, since they’re deeply infused a forsaken would burn to death if they were one
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Sandy Petersen 🪔 (@SandyofCthulhu) reportedAnother issue was that the awesome Frankish farmers didn't help you a bit in the early game, when everyone was eating sheep, boars, and berries. By the time it started paying off, their big cavalry rush stalled because they had to go replant. But I wanted to stick with it, because I didn't mind Franks being a late-game civ. After all, once they get those amazing Frankish paladins out, almost nothing can withstand them. 3/7
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Extramillions (@Extramillions1) reportedImagine OW could make it less painful getting back to point. Even paladins with a mount is painful. Minor fix could be like able to record/set how you maneuver character back to point for each different check point path. Handsfree, quick control if someone comes outa nowhere.