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Paladins Outage Map

The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Paladins users affected:

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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Fès, Fès-Meknès 1
Hyderabad, TG 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Paladins Issues Reports

Latest outage, problems and issue reports in social media:

  • ThatsSoVinny
    Vinny (@ThatsSoVinny) reported

    @BlizzardCS @WarcraftDevs Can you please explain more on this CRAZY nerf to ret paladins lol... are you even reading and hearing what is happening in wow? do you even play wow? RESPOND, SAY SOMETHING, FIX THIS.

  • OlSantaJoe
    Miss Mojo 🏳️‍⚧️ (@OlSantaJoe) reported

    You don't like dive characters cause they kill you. I don't like dive characters cause I actually just seeing them have fun. I just have an absolute hatred for dive that started in paladins. Making whatever builds I could to make flankers suffer. You're a skill issue. I'm hatred.

  • Goblin_from_Pld
    Trix the gooblin (@Goblin_from_Pld) reported

    @OlSantaJoe Like as time goes, these stuff has been appearing when it was just fine before, not related to the power of the console that is running Paladins, u know? Maybe Im reading too much into my issues, but I feel like these kind of issues are related to urs, i dont really know 😮‍💨

  • 3denFPS
    3denFPS (@3denFPS) reported

    @BoochieBoochie_ @GriftGod_ Paladins is the only game similar but there is no mode exactly like Highguard. His point still stands, they just took a bunch of aspects of live service games and mashed them together.

  • incorpplague
    incorporeal plague (@incorpplague) reported

    @OPaladins2 paladins.... paladins you cant fix insane women, i would know

  • himars
    HIMARS (@himars) reported

    obvisouly, but I still dunno why projects focus on esports still its so weird fml BRO I literally feel myself problem also bcs started narrative of this in 2024th and we was never profitable its just reputation building thing not revenue I hosted with Paladins fam 12 of them huge

  • Banatar86
    Banatar (@Banatar86) reported

    @PersephonaeWoW It broke a lot of addons which is normal. So I turned off all my addons and still got lua errors for blizzards private auras during heroic paladins, other than that I don’t really experience a lot of bugs personally.

  • Mobeelsuito
    Nimbus (@Mobeelsuito) reported

    @Galleti56899021 @turtlecraft Tank and healer are player created issues. As someone who actually TANKED. I get real ****** sick and tired of DPS warriors and Paladins. Both are basically a waste of space as a DPS and will try to roll on my upgrades. Also considering Shamans can tank on Turtle...

  • XrayPC
    XraypcVO (@XrayPC) reported

    @Bugzvii If i dont like it I dont keep playing. I have 800+ hours on rivals, 380 on deadlock, and like 5k on paladins. IF i like it I play it a long time. THis game still though isn't a live service. Which I wanted it to NOT be. I wanted it a normal game with a multiplayer attached.

  • Zombayrose
    Zombayrose (@Zombayrose) reported

    I don't want anybody throwing shade at Paladins with these ******* wack *** live service games coming out. Apologize now

  • ProwerVolt
    Kitzi (@ProwerVolt) reported

    @KioshiOKN I think Lucius to me is an issue of style without substance. Amazing fights and high stakes but imo he was carried by the paladins being his “minions” rather than being a villain himself for most of it. The paladins got more spotlight as characters than he did tbh

  • sphenlet
    Sphen (@sphenlet) reported

    @Gambidextrous04 @Greenpig117 It's also aim assist. Skye lex koga and talus had the same issue on paladins as they're all SMG flankers. And paladins aim assist was so bad it just aimed for you, an if you've played console lately,their aim assist might be worse than paladins now

  • FlaccidOptics
    Flaccid Occupation (@FlaccidOptics) reported

    @RivalsAlerts So melee heros are easier too make. But the real issue is the game isn't as polished, an in the long run that's gonna make you pale in comparison too games like overwatch, paladins was better than ow but it's lack of polish always gave it a ceiling.

  • ProtEmpress
    🦋 ᒐᥲᑯყ Ꙇ⳽oꙆᑯᥱ ᙖᥱꙆ'Ʈᥲᥒᥒᥱᥒ ⚔️ (@ProtEmpress) reported

    𝑻𝒉𝒆 𝑴𝒂𝒌𝒊𝒏𝒈 𝒐𝒇 𝒂 𝑷𝒂𝒍𝒂𝒅𝒊𝒏, 𝒑𝒂𝒓𝒕 𝟏𝟏 War was nothing like the training grounds beneath the Temple of the White Tiger. The air itself tasted of ash and brimstone, every breath laced with smoke and fel. Demons poured endlessly across the Broken Shore, their deafening roars swallowed only by the clash of steel, the cries of the wounded, and the desperate prayers of those still standing. Fear never left Isolde. She simply learned to fight beside it. Clad in the armor forged from the dragon scales of Alexstrasza and Korialstrasz, Cinderwake gripped firmly in hand, she remained close to Drystan as the paladins pushed forward in disciplined formation. Every lesson he had spent the last two years teaching her echoed in the back of her mind. 𝑲𝒆𝒆𝒑 𝒚𝒐𝒖𝒓 𝒇𝒐𝒐𝒕𝒊𝒏𝒈. 𝑷𝒓𝒐𝒕𝒆𝒄𝒕 𝒕𝒉𝒐𝒔𝒆 𝒃𝒆𝒔𝒊𝒅𝒆 𝒚𝒐𝒖. 𝑫𝒐 𝒏𝒐𝒕 𝒍𝒐𝒔𝒆 𝒚𝒐𝒖𝒓𝒔𝒆𝒍𝒇. The first demon she struck down left her frozen for the briefest moment, staring at the green fel blood dripping from Cinderwake's blade. It was not the first life she had taken. But Blackrock Mountain had been survival. This was war. There was no time to think. A towering Fel Lord crashed into the paladins' line, its colossal weapon scattering soldiers in every direction. Drystan and several others met it head-on, shields raised, the Light blazing around them, while Isolde and a handful of others fought to keep swarming imps and snarling felhounds from overrunning their flank. Then she heard it. The sickening crack of metal meeting impossible strength. She turned just in time to see the Fel Lord's weapon sweep across the battlefield, hurling Drystan and the other paladins through the air as though they weighed nothing at all. "Drystan!" His name tore itself from her throat. She fought her way toward him, cutting through demons without thought, stumbling over bodies until she finally reached where he had fallen. Cinderwake slipped from her grasp as she reached Drystan's side. His body was... broken. Blood stained his lips, his breathing shallow, his spine twisted beneath battered armor. "No..." Her hands shook as she reached for the Light. A faint glow flickered between trembling fingers. Again. She reached deeper this time. "Please..." She poured every ounce of faith she had, all the lessons she learned, into her shaking hands. It wasn't enough. A gentle hand closed around hers. She looked down to find Drystan smiling softly at her. "I remember our first dance," he whispered. Tears blurred her vision. "You were beautiful then..." His breath caught. "...and you still are." His fingers tightened weakly around hers. "Keep walking the path." And then... he slipped away. Around her, the battle pressed forward without mercy. Orders were shouted, shields collided, and the cries of the wounded disappeared beneath the endless chaos. But the world had narrowed to one man. Isolde fell apart there in the blood-soaked mud, her sobs swallowed by the roar of war, one hand still clutching Drystan's while the other searched desperately for a heartbeat that would never come. #roleplaying #OClore

  • Spectr0N_ZX
    Synthwave Sun (@Spectr0N_ZX) reported

    @GrafootyCat @DobabesR @meeyiaa_ow Quite literally every support in Paladins has some kind of offensive utility that they can make use of in the later stages of the map, so what exactly is the problem? It also rewards timing your heals correctly, so it makes support more skillbased

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