Paladins Outage Map
The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Paladins users affected:
Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Nantes, Pays de la Loire | 1 |
| Migennes, Bourgogne-Franche-Comté | 1 |
| Sandillon, Centre | 1 |
| Paris, Île-de-France | 2 |
| Fès, Fès-Meknès | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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Alex (@Christmas_Lass) reported@KanvasFabAuthr Problem with Hi Rez is that they refused to address the game's problems and game was getting jankier and jankier overtime with insane grinds and 5000 paid only loot boxes and a battlepass GOD, Smite SMITE 2 and let someone buy Paladins I would call it better than OW1 not 2
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𝙎𝙩𝙚𝙡𝙡𝙖𝙧 (@StarzRStellar) reported@NimbusShock Can't you play Paladins? They never shut the servers down it's just development stopped like Smite 1
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Krexxal (@Krexxal) reportedPart of the problem with the faction bias is that they can never decide what the opposing force to the Light is In BC and Legion it was demons, in Wrath and Shadowlands it was death, and now it's the void It makes it feel like the Light/paladins are the "default" heroes
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Amos_makes (@AmosMakes) reported@ScarDaSergal @Fed0raTheXplora Paladins i think had a chance to still live but they wasted the last years reworking the things that worked and not fixing the major issues. Smite 2 is the only thing that keeps hirez alive rouge comapny and realm royale were quickly killed by bad updates
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Prysm (@Prismaticos25) reported@Stein_cosplay @MidnightCherry4 I don't think it was just a popularity issue, the game couldn't advance because of its engine and bad coding, hirez didn't want to invest in the team, and they decided to focus all their resources into smite 2, thats why they fired all the last devs that were working on paladins.
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Jukantos (@Jukantos) reported@BonMarroe I swear the paladins are gonna make me crash out again
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b3k D'Corbin (@b3kdcorbin) reported@DaddyWarpig A "Paladin Prince" is against the rules >Paladins do not attract a body of men-at-arms to service as do regular fighters.
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Jove (@JoveGaming) reported@FarseerSha There's no way a 2% magic dr buff is going to fix Prot Paladins being the tank dying most in raid. There's no way a 10% armor buff that requires them to be low health is going to fix their M+ performance. These changes effectively do nothing.
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Dan Pitzer (@DanPitzer) reported@MickfromVic @elvenmaidinn I've never been averse to evil gods creating their own 'paladins'. So long as it works, and the god's dogma fits. 3rd edition had the Paladin of Tyranny, which works. A Lawful Evil tyrant knight, in service to a tyrant god. The oaths don't work. Nor do the chaos paladins.
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John Cyrano (@John_Cyrano) reported@Nobleshield @vyderac I don't really see a problem with giving players hooks as part of sandbox play. I have seen some sandboxes where the DM was so enamored with self directed play that there was nothing going on in the world unless the players did it. A lot of play is reactive. Paladins need evil to combat. If there's no evil they just hang around their lord or church.
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Jesse Wilkins (@jessewilkins) reported@Beartrice_WoW Blood elf, so this is literally Muh Expanshun :D And you didn't ask, but I'll disclose my other... um... problem - of the 50, 25 are paladins, and 24/25 are rets. (1 tank)
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Daikode (@LDaikode) reported@Fed0raTheXplora I miss it everyday man, everyday I get on the hypercompetitive environment of Overwatch, I miss the wonkiness and goofiness of Paladins, it was broken and held together with sticks and spit, but it had heart somewhere in there
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WolverinePS5 (@HlNOMARUSUMO) reportedI can tell physical paladins are feeling backed into a corner, because they're digging up whatever bullshit they can at this point. Like Marvel Tokon not being supported in all countries, even though the internet mob caused this exact enforcement. During the Helldivers 2 PC login fiasco, activists said Sony should be sued for selling games in regions where PSN isn't supported. Sony complied with their demands by region-locking those countries to avoid lawsuits. Now those same activists are blaming Sony for the policy they bullied the company into adopting. 💀 Or bringing up how PlayStation will delete your account after 36 months of inactivity. Meanwhile other companies like Apple or Google delete your **** after 12 to 24 months. This is basic cybersecurity and data privacy compliance (like GDPR) to clear out abandoned, hackable accounts. Things are looking desperate. This is the equivalent of resorting to biting and eye gouging during a fight.
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✰ (@fr1ghtttt) reported@MarvelRivals fix the game or we're leaving for paladins
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Old School Gamer (@LibertyForAll19) reported@d0_6n Paladins give money to the poor precisely because they are not motived by money. Attaching Xp to gold ruins immersion by forcing players into making decisions based on gamey rules instead of in world issues. Expenses make sense. Attaching Xp to gold does not. It makes a TTRPG a video game about racking up points.