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Paladins Outage Map

The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Paladins users affected:

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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Hyderabad, TG 1
Madrid, Madrid 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Paladins Issues Reports

Latest outage, problems and issue reports in social media:

  • Buzzardishere
    buzzzzz (@Buzzardishere) reported

    @resh1228 Nah the real shift happened the volume after that when paladins got defeated off screen and Yami got adra out of nowhere to beat Morgen in a couple pages. We weren't in as bad a place before that issue. It's REALLY jarring compared to the enemies to friends issue.

  • himars
    HIMARS (@himars) reported

    obvisouly, but I still dunno why projects focus on esports still its so weird fml BRO I literally feel myself problem also bcs started narrative of this in 2024th and we was never profitable its just reputation building thing not revenue I hosted with Paladins fam 12 of them huge

  • soberker
    Soberker (@soberker) reported

    @silenth7lls I sometimes die and I don't know if the enemy is cheating lagging or if the replay system is bugged because they won't even look in my general direction and it's a Hawkeye headshot. It fr feels like Paladins sometimes.

  • DrineyWoW
    Liquid Driney (@DrineyWoW) reported

    holy paladins spenders have been buffed by 55% over the last month, hey maybe lets start reworking talents that will not be played the entire expansion instead of doing the laziest bandaid fix to our spenders, that doesn't fix the problem with the spec!

  • VForzaker
    Vini (@VForzaker) reported

    @Sloja @Dexerto The problem with that statememt is that developers ARENT trying new things. Highguard was Apexwatch Six Siege: Paladins of Valorant. it didnt have anything particularly original or innovative going on, it just tried to appeal to everyone, and got nobody in return.

  • Bradipo_73
    Emiliano Scavuzzo (@Bradipo_73) reported

    @huitdepique Not your fault at all. But all the DNPs paladins i read in the comments today,don't understand that DNP is a problem not because you don't win, but because you lose the fun part of @sorare: watching your players during the games...

  • skepticalone44
    skeptical american (@skepticalone44) reported

    @kanegitsuneZero Religion is one of the biggest things played wrong in D&D. Especially since there is absolute proof of gods, planes, ghosts, etc. Every character not totally insane would be pretty ******* devout followers of something. Clerics and paladins barely give lip service anymore.

  • shujii_ito
    Shuji (@shujii_ito) reported

    @General12134 @mirrorballlboy Yes but you cannot deny that there are too many dps in the game. There’s more dps than tank and supp combined. That is a problem as we’ve seen in OW and Paladins. If they have to take time to release popular heroes to even it out we don’t mind.

  • Unseen_Halo
    Corbin (@Unseen_Halo) reported

    @DXFromYT They should like redo the art on the whole game and make it something less generic? Or do y'all think the problem lays deeper? Genuine Question, wondering what people like or don't like haha for me it's the Paladins looking visuals, and it just looks super generic

  • iiRenSenpai1
    iiRenSenpai (@iiRenSenpai1) reported

    @Stein_cosplay @MidnightCherry4 That was the main problem. OW was paid Paladins was free so people just resorted to it being "bootleg" OW even though the game was fun. It also didn't help that the game engine itself sucked *****. I mean UE3 being used in 2018 also hurt them graphically. It looked really ugly

  • HallowedTyrfing
    Holly Tyrfing (@HallowedTyrfing) reported

    However it exclusively (outside of Izuka) exists in a game where throwing paladins in any given direction solves 99% of any problem

  • JackofDecks
    Carzy (@JackofDecks) reported

    @ChoujinVirus @GaryD20Games They have evil Paladins, death knights, antiPaladins so on. They have names for that. The problem is Oathbreaker is not designed with the possibility of a evil Paladin deciding to turn good.

  • freespeecher10
    Free Speech or Stop Existing (@freespeecher10) reported

    Correct. Releasing a vulnerability to BRUTE FORCE those RESPONSIBLE to fix their ****** products ASAP isn't more criminal than the IDIOTS who put clients at risk, offering them faulty products. Black hat? More like anti-mediocrity paladins. May God bless each one of them.

  • b3kdcorbin
    b3k D'Corbin (@b3kdcorbin) reported

    @DaddyWarpig A "Paladin Prince" is against the rules >Paladins do not attract a body of men-at-arms to service as do regular fighters.

  • ZyntosAran
    ZyntosAran (@ZyntosAran) reported

    @___Skyfire___ @Warcraft “The holy light is now a problem” Wtf it was always a problem. Easily manipulated naarus, power hungry paladins…

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