Paladins status: server issues and outage reports
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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Problems in the last 24 hours
The graph below depicts the number of Paladins reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Paladins. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Paladins users through our website.
- Sign in (50%)
- Online Play (33%)
- Glitches (17%)
Live Outage Map
The most recent Paladins outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Glitches | 6 days ago |
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Sign in | 6 days ago |
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Sign in | 7 days ago |
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Online Play | 11 days ago |
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Online Play | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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arsundust (@arsundust) reported@that_kind_oforc Well... maybe blizz will say that it only summoned the army of the light because naaru, but then you have the problem of the silver hand paladins who follow The Light™ so they are on the table But we do know the actual reason
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SgtCreamSoda (@sgt_creamsoda) reported@GamerNate20 @RaypEatNanaya But even D2’s method has its problems. Like I said, realistically you are just designing a character to run Baal as fast as possible, which is why like 9/10 everyone just plays Sorcs/Paladins (and I guess Warlocks if we are taking D2R)
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MATFACIO | 🚿 (@Facio_Leaks) reported@Kalyx_triaD @knifewoman6 and at the end of the day both game genres do the same amount of work on the same issues that have to be addressed to release a new character doesn't matter if it's OW, Rivals, paladins, tekken, 2xko, SF6, DOA. it's the same work & goal
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Banatar (@Banatar86) reported@PersephonaeWoW It broke a lot of addons which is normal. So I turned off all my addons and still got lua errors for blizzards private auras during heroic paladins, other than that I don’t really experience a lot of bugs personally.
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haseeb (@PlayboyNxthan) reported@PlayHighguard Fix the performance please, it's still terrible. This game runs like cyberpunk but looks like paladins.
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Lycansadventure (@lycansadventure) reported@ReceiveandStab If you want to play dive go play paladins ow TF if you want melee go play a fighting game like this a dumb argument. Dive has a lot of counters but so does poke the problem is yall don’t want to coordinate your dive so when you can’t solo blow someone up it’s a problem.
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XraypcVO (@XrayPC) reported@Bugzvii If i dont like it I dont keep playing. I have 800+ hours on rivals, 380 on deadlock, and like 5k on paladins. IF i like it I play it a long time. THis game still though isn't a live service. Which I wanted it to NOT be. I wanted it a normal game with a multiplayer attached.
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Hundder (@Hundder_) reported@xulhOW @awkwardOW Bruh she is already top 3 hero in the game😭😭 that anti heal is just a crazy kit. Not like it nerfs ur heal 50 (that would be balanced btw- just like paladins did) - but no, it is full 100% anti heal which is broken af for YEARS. Blizzard dont know how to balance
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Synthwave Sun (@Spectr0N_ZX) reported@drawnpointe @meeyiaa_ow So how exactly is the mechanic broken? Because it definetly doesn't cause an imbalance between roles; I would argue Paladins is far more balanced than OW or MR when it comes to relative role strength; any role (outside of maybe point tank) has a lot of carry potential
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Mario Soler (@MarioSo84407475) reported@Chrome_Bonehead Paladins didn’t lose on gameplay it lost on marketing. It launched second, got labeled a “copy,” and that stuck. If it released today under a new name, many would try it without bias. The problem isn’t quality it’s perception.
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Nimbus (@Mobeelsuito) reported@Galleti56899021 @turtlecraft Tank and healer are player created issues. As someone who actually TANKED. I get real ****** sick and tired of DPS warriors and Paladins. Both are basically a waste of space as a DPS and will try to roll on my upgrades. Also considering Shamans can tank on Turtle...
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Rebecca (@arbitrarygenius) reported@cliptis86 Would rather they fixed disciple paladins, and other broken stuff. This is just meh
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Mutch (@DynamicMutch) reported@Amigodela2 The problem with Paladins is the artsyle sucked and was held together with duct tape. If it had a better looking artsyle and more competent devs I guarantee the game would have taken off
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dani (@00dhany) reported@NikTek bro, GTA is woke as ****, especially 5. that's why everyone loves it, including anti-woke paladins. the problem is that they don't know what "woke" really means, and they call anything with women or black characters "woke" but yeah, GTA is woke, and it always has been
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Dr. Nebohtes, PhD (@Nebohtes) reported@GPrime85 @GreenTextRepost @Epicartworks Me and two brothers made vanilla WoW Pallies on a PvP server (always Horde heavy) to prove how broken Paladins were -- a Tankadin, a Healadin, a LoLadin -- and 3 manned AT LEVEL every single dungeon to 60. Our 3 man Guild was "Holier Than Thou." Memories...
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Tiago (@Tiago11320873) reported@PaladinsGame I'm having a problem with stuttering audio and I can't find a solution anywhere.
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AlliieBugPunk (@alliiebug) reportedwhy do i even @PlayFragPunk ??????? this ******* server lag issue is every damn game, no matter what game mode, time of day, or even when I use @GearUP_Global (worst software ever) actual trash lol. Imagine i'm leaving the game I left paladins for to go back to paladins LOL
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Camryne (@drawnpointe) reported@Spectr0N_ZX @meeyiaa_ow I could make an entire list about the balance issues of Paladins but those are to name a few
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Synthwave Sun (@Spectr0N_ZX) reported@GrafootyCat @DobabesR @meeyiaa_ow Quite literally every support in Paladins has some kind of offensive utility that they can make use of in the later stages of the map, so what exactly is the problem? It also rewards timing your heals correctly, so it makes support more skillbased
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Funkii4 Also (@funkii4_spam) reportedMost of the live service games I love or have loved are falling apart and it makes me so ******* sad Overwatch gone to ****, Dislyte gone to ****, Fortnite going to ****, TermBrig was never in a good spot to begin with, Paladins was taken out back & shot a long time ago, etc etc
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Kalopsia (@KalopsiaAggro) reported@AI_EmeraldApple to little to late all promises of the original game was killed off they milk ppl dry for micro transactions loot boxes and fomo ... barely add more to the game ... i miss paladins. they should fire current staff and higher the ppl that make H of the game if they wanna fix it
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Synthwave Sun (@Spectr0N_ZX) reported@drawnpointe @meeyiaa_ow If you can't impact the game as a support in current patch Paladins, that's 100% a you problem idk what to tell you; support is strong if you know, what you're doing Also what does the game being dead have to do with how it's designed?
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🦋 ᒐᥲᑯყ Ꙇ⳽oꙆᑯᥱ ᙖᥱꙆ'Ʈᥲᥒᥒᥱᥒ ⚔️ (@ProtEmpress) reported𝑻𝒉𝒆 𝑴𝒂𝒌𝒊𝒏𝒈 𝒐𝒇 𝒂 𝑷𝒂𝒍𝒂𝒅𝒊𝒏, 𝒑𝒂𝒓𝒕 𝟏𝟏 War was nothing like the training grounds beneath the Temple of the White Tiger. The air itself tasted of ash and brimstone, every breath laced with smoke and fel. Demons poured endlessly across the Broken Shore, their deafening roars swallowed only by the clash of steel, the cries of the wounded, and the desperate prayers of those still standing. Fear never left Isolde. She simply learned to fight beside it. Clad in the armor forged from the dragon scales of Alexstrasza and Korialstrasz, Cinderwake gripped firmly in hand, she remained close to Drystan as the paladins pushed forward in disciplined formation. Every lesson he had spent the last two years teaching her echoed in the back of her mind. 𝑲𝒆𝒆𝒑 𝒚𝒐𝒖𝒓 𝒇𝒐𝒐𝒕𝒊𝒏𝒈. 𝑷𝒓𝒐𝒕𝒆𝒄𝒕 𝒕𝒉𝒐𝒔𝒆 𝒃𝒆𝒔𝒊𝒅𝒆 𝒚𝒐𝒖. 𝑫𝒐 𝒏𝒐𝒕 𝒍𝒐𝒔𝒆 𝒚𝒐𝒖𝒓𝒔𝒆𝒍𝒇. The first demon she struck down left her frozen for the briefest moment, staring at the green fel blood dripping from Cinderwake's blade. It was not the first life she had taken. But Blackrock Mountain had been survival. This was war. There was no time to think. A towering Fel Lord crashed into the paladins' line, its colossal weapon scattering soldiers in every direction. Drystan and several others met it head-on, shields raised, the Light blazing around them, while Isolde and a handful of others fought to keep swarming imps and snarling felhounds from overrunning their flank. Then she heard it. The sickening crack of metal meeting impossible strength. She turned just in time to see the Fel Lord's weapon sweep across the battlefield, hurling Drystan and the other paladins through the air as though they weighed nothing at all. "Drystan!" His name tore itself from her throat. She fought her way toward him, cutting through demons without thought, stumbling over bodies until she finally reached where he had fallen. Cinderwake slipped from her grasp as she reached Drystan's side. His body was... broken. Blood stained his lips, his breathing shallow, his spine twisted beneath battered armor. "No..." Her hands shook as she reached for the Light. A faint glow flickered between trembling fingers. Again. She reached deeper this time. "Please..." She poured every ounce of faith she had, all the lessons she learned, into her shaking hands. It wasn't enough. A gentle hand closed around hers. She looked down to find Drystan smiling softly at her. "I remember our first dance," he whispered. Tears blurred her vision. "You were beautiful then..." His breath caught. "...and you still are." His fingers tightened weakly around hers. "Keep walking the path." And then... he slipped away. Around her, the battle pressed forward without mercy. Orders were shouted, shields collided, and the cries of the wounded disappeared beneath the endless chaos. But the world had narrowed to one man. Isolde fell apart there in the blood-soaked mud, her sobs swallowed by the roar of war, one hand still clutching Drystan's while the other searched desperately for a heartbeat that would never come. #roleplaying #OClore
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Wolfsblade (@HanikaAlex76444) reported@BaegulTheDwarf When did we ever have problems with paladins going crazy because of the light? And the scarlet crusade wasnt like that, they were fanatics and enemies from the beginning and never anything else. Also why would you get a crisis in the middle of an ongoing invasion on top of it...
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Jeremy Smith (@JeremyLurks) reported@GaryD20Games Paladins have a long standing reputation as being played badly by annoying people, that's the real problem.
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Vampragon43 (@_Vampragon43_) reported@HugoZedendahl @aslanzagrosi My favorite shooter is Paladins actually. Not sure what you're so pissed about, clearly you're not a Destiny fan or you wouldn't be such a condescending **** about people wanting something new to fill the void. If you can't see that, that's your problem, not mine.
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Colorado Bigfoot (@MrDBurgundy) reported@icyveins So paladins are ok now? I read it was broken and boring but this shows still popular?
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Carzy (@JackofDecks) reported@ChoujinVirus @GaryD20Games They have evil Paladins, death knights, antiPaladins so on. They have names for that. The problem is Oathbreaker is not designed with the possibility of a evil Paladin deciding to turn good.
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Skyhops (@skyhops286) reported@Leolph @PlayHearthstone I tried your risen disco lock, and had too much trouble with paladins. I been running a midrange list with the dark gift package and its been doing good for me
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mio 🗺️ 7.1 (@fieldsofgloryy) reported@_TejanoWeeb I've run into this issue with every tank class but paladins seem to do it most often because they gotta be better than the other paladin