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Paladins

Paladins status: server issues and outage reports

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Full Outage Map

Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.

Problems in the last 24 hours

The graph below depicts the number of Paladins reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Paladins. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Paladins users through our website.

  • 50% Sign in (50%)
  • 33% Online Play (33%)
  • 17% Glitches (17%)

Live Outage Map

The most recent Paladins outage reports came from the following cities:

CityProblem TypeReport Time
Migennes Glitches 4 days ago
Sandillon Sign in 4 days ago
Paris Sign in 5 days ago
Paris Online Play 9 days ago
Fรจs Online Play 1 month ago
Hyderabad Sign in 2 months ago
Full Outage Map

Community Discussion

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Paladins Issues Reports

Latest outage, problems and issue reports in social media:

  • Papasote6969
    Papasote (@Papasote6969) reported

    Bro the same people that complain about rivals dive characters are 100% the same people who one day downloaded paladins cause they got bored of overwatch, saw androxus and maeve thought they were broken and deleted the game ๐Ÿ’€ like yall need to realize dive isnโ€™t all that ngl

  • CrazyKenshiro
    CrazyKenshiro (@CrazyKenshiro) reported

    @ShitpostRock Wait, for how broken it could be, is this why Paladins didn't re-add it?

  • AstroGundam
    Vincent (@AstroGundam) reported

    @Hammiebro @edeh_o_o Moderation isnโ€™t gonna fix anything Cs, league, Fortnite, siege, rocket league, smite, paladins, overwatch, cod, every single one of these tries to moderate and it doesnโ€™t matter the fanbase is gonna be toxic in a competitive environment

  • Pretend_Author
    Jamie (@Pretend_Author) reported

    @DungeonNoir All those other 'paladins' aren't really paladins. The error is categoricalโ€”the Class should be Knight/Cataphract/etc. and the sub-classes should be Paladin, Errant, Blackguard, and so on.

  • MrDBurgundy
    Colorado Bigfoot (@MrDBurgundy) reported

    @icyveins So paladins are ok now? I read it was broken and boring but this shows still popular?

  • Golden_Bridle
    Pegasus, the paladinใ€Œlvl: 72ใ€ (@Golden_Bridle) reported

    @GinsSins_Needed Suppose that's one of the few reasons why paladins are supposed to trust demons! They always are some type of trouble... Though after drinking enough to ask for milk... the horse will definitely get drunk beyond any reason.

  • fieldsofgloryy
    mio ๐Ÿ—บ๏ธ 7.1 (@fieldsofgloryy) reported

    @_TejanoWeeb I've run into this issue with every tank class but paladins seem to do it most often because they gotta be better than the other paladin

  • VForzaker
    Vini (@VForzaker) reported

    @Sloja @Dexerto The problem with that statememt is that developers ARENT trying new things. Highguard was Apexwatch Six Siege: Paladins of Valorant. it didnt have anything particularly original or innovative going on, it just tried to appeal to everyone, and got nobody in return.

  • PlayboyNxthan
    haseeb (@PlayboyNxthan) reported

    @PlayHighguard Fix the performance please, it's still terrible. This game runs like cyberpunk but looks like paladins.

  • Bradipo_73
    Emiliano Scavuzzo (@Bradipo_73) reported

    @huitdepique Not your fault at all. But all the DNPs paladins i read in the comments today,don't understand that DNP is a problem not because you don't win, but because you lose the fun part of @sorare: watching your players during the games...

  • SOLAC3_
    Surtr (@SOLAC3_) reported

    @AngemonTk Paladins literally had the potential to be one of the biggest shooters. The problem was never the game or the dev team, it were the people in charge :/

  • DevilKittens
    ๐Ÿฆ‡๐‘‡โ„Ž๐‘’ ๐น๐‘Ž๐‘™๐‘™๐‘’๐‘› ๐บ๐‘œ๐‘‘๐‘‘๐‘’๐‘ ๐‘ ๐Ÿฆ‡ (@DevilKittens) reported

    So... Legion was killswitched for an entire event and bhvr still didn't fix the issues with them? The incompetence of this company is only rivaled by hi-rez in the paladins days holy ****

  • AlexJohnsonArt
    Alexander Johnson (commissions full) (@AlexJohnsonArt) reported

    @ChubbyFunsterGC Good examples of this are thieves and paladins. Thieves would want to steal things, but are discouraged from doing so to avoid stirring up trouble, especially in regard to targeting other PCs.

  • FurmanSB
    Furman Softball (@FurmanSB) reported

    Game 1 E1 | Furman 0, WCU 0 Paladins turn 2 to escape trouble in the 1st inning.

  • AmosMakes
    Amos_makes (@AmosMakes) reported

    @ScarDaSergal @Fed0raTheXplora Paladins i think had a chance to still live but they wasted the last years reworking the things that worked and not fixing the major issues. Smite 2 is the only thing that keeps hirez alive rouge comapny and realm royale were quickly killed by bad updates

  • Welcome2Navarro
    Arktos_Project_ (@Welcome2Navarro) reported

    @RazorwireRPG In fallout 1 they sent paladins with you into meriposa to deal with the mutant problem, they do care about the wasteland its just they are isolationist

  • SwagLor41123585
    Swag Lord (@SwagLor41123585) reported

    @Sparkling_Aria Yeah... The problem is a lot of these guys have a different version of Paladins they like because this game's meta has terrible consistency trying to make up for the bugs and top down decisions that drive the players away.

  • AGC4444
    AGC4 (@AGC4444) reported

    @AngemonTk Paladins with a competent dev team that could balance and bug fix would still be a massive game today for sure.

  • ProtEmpress
    ๐Ÿฆ‹ แ’แฅฒแ‘ฏแƒง ๊™†โณฝo๊™†แ‘ฏแฅฑ แ™–แฅฑ๊™†'ฦฎแฅฒแฅ’แฅ’แฅฑแฅ’ โš”๏ธ (@ProtEmpress) reported

    ๐‘ป๐’‰๐’† ๐‘ด๐’‚๐’Œ๐’Š๐’๐’ˆ ๐’๐’‡ ๐’‚ ๐‘ท๐’‚๐’๐’‚๐’…๐’Š๐’, ๐’‘๐’‚๐’“๐’• ๐Ÿ๐Ÿ War was nothing like the training grounds beneath the Temple of the White Tiger. The air itself tasted of ash and brimstone, every breath laced with smoke and fel. Demons poured endlessly across the Broken Shore, their deafening roars swallowed only by the clash of steel, the cries of the wounded, and the desperate prayers of those still standing. Fear never left Isolde. She simply learned to fight beside it. Clad in the armor forged from the dragon scales of Alexstrasza and Korialstrasz, Cinderwake gripped firmly in hand, she remained close to Drystan as the paladins pushed forward in disciplined formation. Every lesson he had spent the last two years teaching her echoed in the back of her mind. ๐‘ฒ๐’†๐’†๐’‘ ๐’š๐’๐’–๐’“ ๐’‡๐’๐’๐’•๐’Š๐’๐’ˆ. ๐‘ท๐’“๐’๐’•๐’†๐’„๐’• ๐’•๐’‰๐’๐’”๐’† ๐’ƒ๐’†๐’”๐’Š๐’…๐’† ๐’š๐’๐’–. ๐‘ซ๐’ ๐’๐’๐’• ๐’๐’๐’”๐’† ๐’š๐’๐’–๐’“๐’”๐’†๐’๐’‡. The first demon she struck down left her frozen for the briefest moment, staring at the green fel blood dripping from Cinderwake's blade. It was not the first life she had taken. But Blackrock Mountain had been survival. This was war. There was no time to think. A towering Fel Lord crashed into the paladins' line, its colossal weapon scattering soldiers in every direction. Drystan and several others met it head-on, shields raised, the Light blazing around them, while Isolde and a handful of others fought to keep swarming imps and snarling felhounds from overrunning their flank. Then she heard it. The sickening crack of metal meeting impossible strength. She turned just in time to see the Fel Lord's weapon sweep across the battlefield, hurling Drystan and the other paladins through the air as though they weighed nothing at all. "Drystan!" His name tore itself from her throat. She fought her way toward him, cutting through demons without thought, stumbling over bodies until she finally reached where he had fallen. Cinderwake slipped from her grasp as she reached Drystan's side. His body was... broken. Blood stained his lips, his breathing shallow, his spine twisted beneath battered armor. "No..." Her hands shook as she reached for the Light. A faint glow flickered between trembling fingers. Again. She reached deeper this time. "Please..." She poured every ounce of faith she had, all the lessons she learned, into her shaking hands. It wasn't enough. A gentle hand closed around hers. She looked down to find Drystan smiling softly at her. "I remember our first dance," he whispered. Tears blurred her vision. "You were beautiful then..." His breath caught. "...and you still are." His fingers tightened weakly around hers. "Keep walking the path." And then... he slipped away. Around her, the battle pressed forward without mercy. Orders were shouted, shields collided, and the cries of the wounded disappeared beneath the endless chaos. But the world had narrowed to one man. Isolde fell apart there in the blood-soaked mud, her sobs swallowed by the roar of war, one hand still clutching Drystan's while the other searched desperately for a heartbeat that would never come. #roleplaying #OClore

  • fr1ghtttt
    โœฐ (@fr1ghtttt) reported

    @MarvelRivals fix the game or we're leaving for paladins

  • Spectr0N_ZX
    Synthwave Sun (@Spectr0N_ZX) reported

    @GrafootyCat @DobabesR @meeyiaa_ow Quite literally every support in Paladins has some kind of offensive utility that they can make use of in the later stages of the map, so what exactly is the problem? It also rewards timing your heals correctly, so it makes support more skillbased

  • khelouch
    Nullius (@khelouch) reported

    @punkeydoodles8 Rogues keep talking **** about Paladins. I wonder why a criminal class would have a problem with a law-abiding one. Huge mystery.

  • Zombayrose
    Zombayrose (@Zombayrose) reported

    I don't want anybody throwing shade at Paladins with these ******* wack *** live service games coming out. Apologize now

  • Spectr0N_ZX
    Synthwave Sun (@Spectr0N_ZX) reported

    @drawnpointe @meeyiaa_ow So how exactly is the mechanic broken? Because it definetly doesn't cause an imbalance between roles; I would argue Paladins is far more balanced than OW or MR when it comes to relative role strength; any role (outside of maybe point tank) has a lot of carry potential

  • SynicalJester
    Syn (@SynicalJester) reported

    @NimbusShock Paladins died off because Hi-Rez (more Erez&Stew) cared more about trends over a solid game. Look at Hi-Rez failed games. Add in issues like their 2017 card system they reverted and pulling vet devs for other games. Eventually shifting purely to Smite2. It wasn't just old age.

  • MrQuestX
    Mr. Quest ๐Ÿ€ (@MrQuestX) reported

    @Mikearonigrill lol I am more familiar with paladins now compared to when I made on in Bg3. My problem at the time was I accidentally pissed off the dog and that broke my oath so I couldnโ€™t do squat

  • JoveGaming
    Jove (@JoveGaming) reported

    @VitamiinP It's also not like they don't have the data to see there's a problem with tank balance. Not just M+ either. Prot Paladins are somewhere in the middle of the DPS for most deaths in raid. Across all logs they are in the top 6. It's gross.

  • DynamicMutch
    Mutch (@DynamicMutch) reported

    @Amigodela2 The problem with Paladins is the artsyle sucked and was held together with duct tape. If it had a better looking artsyle and more competent devs I guarantee the game would have taken off

  • John_Cyrano
    John Cyrano (@John_Cyrano) reported

    @Nobleshield @vyderac I don't really see a problem with giving players hooks as part of sandbox play. I have seen some sandboxes where the DM was so enamored with self directed play that there was nothing going on in the world unless the players did it. A lot of play is reactive. Paladins need evil to combat. If there's no evil they just hang around their lord or church.

  • Banatar86
    Banatar (@Banatar86) reported

    @Azshava_1997 Even worse I was getting a ui error with no addons on heroic paladins I kept getting a blizzard private aura lua error