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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Problems in the last 24 hours
The graph below depicts the number of Paladins reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Paladins. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Paladins users through our website.
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Sign in (36%)
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Glitches (27%)
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Online Play (18%)
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Matchmaking (9%)
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Game Crash (9%)
Live Outage Map
The most recent Paladins outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
| Sign in | ||
| Matchmaking | ||
| Online Play | ||
| Sign in | ||
| Glitches | ||
| Online Play |
Community Discussion
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Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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The Citadel Volleyball
(@CitadelVB) reported
The attack error from Furman leads the Paladins to call a timeout! CIT 23, FUR 21 #BattleReady
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Karamazov
(@justasinner01) reported
@Owlizabeth @ProfBreen587 @that_kind_oforc I guess you’re right. Black knights are a popular trope and they can always give a “paladin code” to void paladins. But another problem is that the void is never seen as an healing or protective kind of magic
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Alp Eren Öztel
(@alperenztel) reported
@elvenmaidinn And yet, they are paladins who have broken their oaths. They are not just "not paladins" now, they are far worse as they are active traitors and they are forever corrupted. I think this gives more meaning to vanilla paladins by contrast
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******* ɹǝʎɐlɟpuᴉɯ ᨳ ꢆ
(@mikewheelhair) reported
@bylertheorist @lcvebyers cool right? moving onto the important part here - paladin (mike) Paladins have oaths, promises that they've made before, so if they break them they become a broken or fallen paladin. Here it can easily refer to mike breaking his promise/s to pursue (as stated in the dungeon+
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Joseph McKeever
(@RuneK2015) reported
@elvenmaidinn The real issue is that while I could go on about how it is supposed to work and how even the authors of the game failed to follow their own guidelines, the fact of the matter is that the conversation is already salted. Its not about paladins, or clerics, or alignment.
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Spingypsy
(@SpingypsyReal) reported
@TurdFergus42473 @DamndestBastard Well said. Alignment is a great baseline to the game because like you said, it decides the motivation of monsters and do gooders such as Paladins. Today’s kids playing probably don’t care about it since they don’t really have a fix on their own alignment.
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Alexander 'Lex' Williams
(@squidlord) reported
@SalvoGhost @elvenmaidinn I think, given the framework we were just discussing, it's immediately obvious the Church holds the same type of oaths for divine power. So, you would have paladins on opposite sides of the conflict, and it not being immediately obvious which one the God favors, which leads to dramatic potential. There's not a whole lot of dramatic potential if you have actual deities with actual paladins who are making their actual preferences very clear and obvious, unless you are going for a "mortals can challenge the gods" narrative, which I'm not opposed to. But it needs to be a clear theme from the beginning and not just something cobbled together. I am perfectly willing to think that the mechanics were conceived of in order to allow for bad writing, or at least at some level to ameliorate some of the problems when you have a few good writers and some bad writers working on the same line. If you do that, then you need to have some way that narratively and fictively, you can justify conflicts being unraveled by better writers later. Absolutist settings are absolutely terrible if you're going to get some less-than-stellar writers on board at some point. If you go long enough, you will get less-than-stellar writers. In a weird way, Warhammer 40K is a perfect exemplar of this.
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Zelten
(@Zelt3n) reported
@deepwerkshr No problem, nothing but respect to one of the few people making crumbs of paladins character interactions
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Joebo
(@iJoebo) reported
noticed something interesting on paladins tonight after doing a system restore on my pc - the default engine file was not saved properly and as a result of this, i started witnessing old bugs for myself in game such as the permanent horse, makoa visual bug with his shell spin and crazy input lag spikes. it was like my game was saved back in time or something lol, at least i think that’s what was causing this
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Okada_the_Honourless
(@Okada_Caelun) reported
@IronlilyS @DoodlePoodle_X I feel like that's more a case of how Paladins seem to have always had a bad reputation (for some reason), causing bad DMs to forcefully screw them over. IE: If you let the demon escape, your vow is broken. But if you kill it, it was innocent, and your vow is broken.
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HalfBreed
(@Anbu_Bape) reported
@EmperorChris446 @ramattraburner Theyve had other characters leaked fore years lore abilities etc thats an execuse . Games *** but paladins was in same boat and they had no issue making 1 to 3 characters a year . Marvel has pre made characters so it makes sense itd be faster but theyvstill have to make their own
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Matt A.
(@matt_a56) reported
@IronlilyS @Okada_Caelun @DoodlePoodle_X It's one reason I never bother with paladins in D&D sessions with DMs who actively try to cause trouble for groups. If a DM plans to screw over the paladin for being a paladin, that's a bad DM in my eyes.
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BabyBear
(@BabyBearHS) reported
@kremlincardinal I never really see murloc paladins on ladder but so many people mention it , so it's probably a problem haha. Hope it gets fixed🙏
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RedTape
(@redtapeinfake) reported
@AbhorrentBeing @LCapussi neither Paladins nor Concord died because the market was bad lol, Paladins was owned by Hi-Rez who infamously kills every game they touch and Concord had so so many problems that had nothing to do with the market
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JJShurte
(@JJShurte) reported
To get Paladins in a polytheistic setting, I’d probably run with @elvenmaidinn’s idea of a cosmic force of Law/Order… one that the Lawful gods are from/in service to. Whether or not paladins serve the greater force or get their powers channeled to them via their god? Dunno yet
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T.p
(@Sinbad789) reported
@shekuwow @Kori_FrostBite9 It would fix the arc I feel like Lucius has actually done a lot as an antagonist with the people he brought back the people he’s turned into paladins his mental effect on the cast dropping lore and we even get glimpse of his overall character
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Flooded Realms
(@FloodedRealms) reported
@McGowanJohnN Oh I've been banging that drum for years. I am still seething about my DM in highschool who forced TWO paladins to fall in the same situation, even though they did opposite things because "The trolley problem has not answer."
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Paladin Steve, Starfleet Special Forces
(@PresidentOfDCBP) reported
@Ser_Crotum @elvenmaidinn This is why I have never allowed anyone to multiclass into or if they already are a paladin. You want divine powers? Serve a god, don't just give them lip service. As for my take on the Oath, well paladins are SUPPOSED to be Lawful Good. The Oath is supposed to represent their orders from their god. No god, no divine powers. Fail to follow the Oath, you anger your god and your powers are revoked. Or just get into a 1e or C&C game and play a real paladin.
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N7Brook
(@N7Brook) reported
@CONNOR23880188 @xOscuro_4 That's exactly my point; there are many different paladins, but they don't address that. Everything is Light-focused: story, spells, weapons, and armor. As long as they don't address that properly, it will always be a problem.
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Virtus Martialis
(@MarsdanVM) reported
@Okada_Caelun So the DMs decides if you're evil? That's stupid! [and I get it; still not a fan] Kill the murderer and enact justice! -- that should be the phasing. Killing was never a bad thing for paladins. That's why I think this "misinterpretation" makes DnD not fun. A fix is needed.👍
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CRUXNET
(@_CRUXNET) reported
@Okada_Caelun Repost cause I can't spell lol That's just a poor DM. RAW never said you immediately lose all class abilities if you stray, it said that it counts as an Oath Violation. It's up to the DM what is appropriate to resolve that. I've seen Paladins do community service in response.
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AzureLazure 🔞 | RIP Paladins.
(@AzureLaz) reported
@hiimvantage Paladins' problem wasn't "adding too many characters" it was "Hirez kept shaving the dev team down to invest in other projects that didn't pan out nearly as well and by the last year of the game's life the dev team was 3 people"
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Clayton Volner
(@TheOneAndTheAll) reported
@PlayHearthstone When will you fix standard? I played today and it was literally all paladins and temporary Warlock with the occasional discover mage. The new cards aren’t strong enough to fix anything. Get it right!!!
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Jangles
(@DeckhandBoJa) reported
@arukatto @SpiralsXIV No, that's not what I said at all, the game even in ARR started having class fantasy problems with gear that looked unfit for classes. Yes it is quite weird to see paladins in a hot topic t-shirt, but it's not a new issue, it has unfortunately been a problem for many years.
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Non Compos DM
(@NonComposDM) reported
@YoDanno I think the biggest problem with paladins(and rangers) is that other characters in the party don’t take them seriously enough. I love to play them though.
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Gamer41
(@Gamer41_) reported
@elvenmaidinn The oath system is ******* garbage. You don't just say a few words and get divine powers. With the loss of a alinement systems compounding the issues with paladins no longer needed to be morally good is just bullshit. Kids wanting to play a good class but not be judge being evil
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Virtus Martialis
(@MarsdanVM) reported
@IronlilyS Paladins are defenders of the cause/faith/church. So they should be just the highest form of combat Clerics=Monks (proper ones). The vow is to the cause/faith/church... only if your action harms the cause/faith/church would the vow be broken. DnD is stupid in so many ways.
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lucendacier
(@lucendacier) reported
@elvenmaidinn Well, you did say Grimdark. By extension when there's any kind of trouble going on I imagine Paladins start by questioning the Beast folk, Dark Elves, etc., etc.
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Elven Maid Inn
(@elvenmaidinn) reported
@alperenztel And they keep their powers that come from Gods there are serving. That's where I find issues with them, makes zero sense. Oathbreakers were made for players who were unable to role play Lawful Good Paladins.
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Uchudishe
(@YdPriRfPQIrZG3C) reported
@Avernusmite @ShitpostRock Oh hey, didn't expected getting hit by memories of playing Paladins. How's the game faring? Last time I checked there've been helluva problem with cheaters, servers and queues.