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Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Problems in the last 24 hours
The graph below depicts the number of Paladins reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Paladins. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Paladins users through our website.
- Sign in (44%)
- Glitches (33%)
- Online Play (22%)
Live Outage Map
The most recent Paladins outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 5 days ago |
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Glitches | 5 days ago |
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Glitches | 7 days ago |
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Glitches | 16 days ago |
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Sign in | 16 days ago |
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Sign in | 17 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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Reighe (@erejnion) reportedHorde should have paladins and Alliance shamans only if there are new races, so we hit the above problem.
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Goose (@WanderingGander) reported@AnonPaladins WAIT HUH?? PALADINS IS STILL UP?? I THOUGHT IT WENT OUT OF SERVICE. I NEED TO GO BACK TO PLAYING COCKROACH SERIS
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XraypcVO (@XrayPC) reported@Bugzvii If i dont like it I dont keep playing. I have 800+ hours on rivals, 380 on deadlock, and like 5k on paladins. IF i like it I play it a long time. THis game still though isn't a live service. Which I wanted it to NOT be. I wanted it a normal game with a multiplayer attached.
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๐ฆ แแฅฒแฏแง ๊โณฝo๊แฏแฅฑ แแฅฑ๊'ฦฎแฅฒแฅแฅแฅฑแฅ โ๏ธ (@ProtEmpress) reported๐ป๐๐ ๐ด๐๐๐๐๐ ๐๐ ๐ ๐ท๐๐๐๐ ๐๐, ๐๐๐๐ ๐๐ War was nothing like the training grounds beneath the Temple of the White Tiger. The air itself tasted of ash and brimstone, every breath laced with smoke and fel. Demons poured endlessly across the Broken Shore, their deafening roars swallowed only by the clash of steel, the cries of the wounded, and the desperate prayers of those still standing. Fear never left Isolde. She simply learned to fight beside it. Clad in the armor forged from the dragon scales of Alexstrasza and Korialstrasz, Cinderwake gripped firmly in hand, she remained close to Drystan as the paladins pushed forward in disciplined formation. Every lesson he had spent the last two years teaching her echoed in the back of her mind. ๐ฒ๐๐๐ ๐๐๐๐ ๐๐๐๐๐๐๐. ๐ท๐๐๐๐๐๐ ๐๐๐๐๐ ๐๐๐๐๐ ๐ ๐๐๐. ๐ซ๐ ๐๐๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐. The first demon she struck down left her frozen for the briefest moment, staring at the green fel blood dripping from Cinderwake's blade. It was not the first life she had taken. But Blackrock Mountain had been survival. This was war. There was no time to think. A towering Fel Lord crashed into the paladins' line, its colossal weapon scattering soldiers in every direction. Drystan and several others met it head-on, shields raised, the Light blazing around them, while Isolde and a handful of others fought to keep swarming imps and snarling felhounds from overrunning their flank. Then she heard it. The sickening crack of metal meeting impossible strength. She turned just in time to see the Fel Lord's weapon sweep across the battlefield, hurling Drystan and the other paladins through the air as though they weighed nothing at all. "Drystan!" His name tore itself from her throat. She fought her way toward him, cutting through demons without thought, stumbling over bodies until she finally reached where he had fallen. Cinderwake slipped from her grasp as she reached Drystan's side. His body was... broken. Blood stained his lips, his breathing shallow, his spine twisted beneath battered armor. "No..." Her hands shook as she reached for the Light. A faint glow flickered between trembling fingers. Again. She reached deeper this time. "Please..." She poured every ounce of faith she had, all the lessons she learned, into her shaking hands. It wasn't enough. A gentle hand closed around hers. She looked down to find Drystan smiling softly at her. "I remember our first dance," he whispered. Tears blurred her vision. "You were beautiful then..." His breath caught. "...and you still are." His fingers tightened weakly around hers. "Keep walking the path." And then... he slipped away. Around her, the battle pressed forward without mercy. Orders were shouted, shields collided, and the cries of the wounded disappeared beneath the endless chaos. But the world had narrowed to one man. Isolde fell apart there in the blood-soaked mud, her sobs swallowed by the roar of war, one hand still clutching Drystan's while the other searched desperately for a heartbeat that would never come. #roleplaying #OClore
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AฦA โก (@ADAthyst) reportedIf players still have MM issues and long queue times after the fix is implemented, I think you all need to come to terms with the real problem. That's what a game with a low player count feels like. So when I kept matching the same people on Paladins, I simply stopped playing.
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TyphloCube (@typhlo_cube) reported@fetwtconfession But aside from that it's just an unit issue because most fighters are bad and you're better off slapping your axes on your paladins (or whatever that can hit for ****)
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Graffiti Cat (@GrafootyCat) reported@Spectr0N_ZX @meeyiaa_ow paladins has the worst possible fix for this issue, 90% antiheal a minute in makes support completely worthless
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Nobleshield (@Nobleshield) reported@Running_Gag_2 I guess if your setting had no gods you'd have an issue with Paladins, but saying this character requires a god is different IMHo than having a class "Paladin of Zeus" that assumes every campaign has Zeus as a god.
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ZenCipher๐ณ๐ต (@Zen_Cipher) reportedSee I got this problem. Paladins don't like me....so I. Don't. Like. Paladins.
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marlo (@moedlv) reported@Muzukashii_ @froggerupdates I barely know anything about paladins so i cant say for sure but rivals also face the same problem people dont wanna play tank overall
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iiRenSenpai (@iiRenSenpai1) reported@Stein_cosplay @MidnightCherry4 That was the main problem. OW was paid Paladins was free so people just resorted to it being "bootleg" OW even though the game was fun. It also didn't help that the game engine itself sucked *****. I mean UE3 being used in 2018 also hurt them graphically. It looked really ugly
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Reese R Surles (@ReeseSurles) reported@BlackDumpling That's usually how I run my clerics and paladins at my table, but a bit more crusadery, considering that in a D&D context they would be charged with explicitly smiting undead, demons, and other literal manifestations of chaos and evil from the world Never had an issues
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Vini (@VForzaker) reported@Sloja @Dexerto The problem with that statememt is that developers ARENT trying new things. Highguard was Apexwatch Six Siege: Paladins of Valorant. it didnt have anything particularly original or innovative going on, it just tried to appeal to everyone, and got nobody in return.
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Jove (@JoveGaming) reported@VitamiinP It's also not like they don't have the data to see there's a problem with tank balance. Not just M+ either. Prot Paladins are somewhere in the middle of the DPS for most deaths in raid. Across all logs they are in the top 6. It's gross.
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Vinny (@ThatsSoVinny) reported@BlizzardCS @WarcraftDevs Can you please explain more on this CRAZY nerf to ret paladins lol... are you even reading and hearing what is happening in wow? do you even play wow? RESPOND, SAY SOMETHING, FIX THIS.
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Zap (@zap270004) reported@SJWMEGATRON @magnomeister1 @Portergauge Nah that was never a part of the lore, it is only stated that using the light burns them when channeling it? But itโs easy to say someone like alonsus could push through. The only problem is paladins, since theyโre deeply infused a forsaken would burn to death if they were one
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ColdCaper (@coldcaper33) reported@SnivSniv_ I MISS PALADINS ;w; but YES they had great furry skins also Salt for some reason her face is the problem, its good from a side view but front view it looks bad XP . idk how it could be fixed though > > at least there are still some games you can play
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zzzlobotomy (@zzzlobotomy) reported@OlSantaJoe how is paladins these days? and i havent kept up in so long i still thought you were login-bugged haha
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HIMARS (@himars) reportedobvisouly, but I still dunno why projects focus on esports still its so weird fml BRO I literally feel myself problem also bcs started narrative of this in 2024th and we was never profitable its just reputation building thing not revenue I hosted with Paladins fam 12 of them huge
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Sabnocks (@sabnocksttv) reported@nandoida I promise you if cloak ult was 6 seconds or less she wouldn't be banned. This is the same problem that plagued Paladins: Champion of the Realm too much sustain ruins games why deal with it when you can ban it.
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Furman Softball (@FurmanSB) reportedGame 1 E1 | Furman 0, WCU 0 Paladins turn 2 to escape trouble in the 1st inning.
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WolverinePS5 (@HlNOMARUSUMO) reportedI can tell physical paladins are feeling backed into a corner, because they're digging up whatever bullshit they can at this point. Like Marvel Tokon not being supported in all countries, even though the internet mob caused this exact enforcement. During the Helldivers 2 PC login fiasco, activists said Sony should be sued for selling games in regions where PSN isn't supported. Sony complied with their demands by region-locking those countries to avoid lawsuits. Now those same activists are blaming Sony for the policy they bullied the company into adopting. ๐ Or bringing up how PlayStation will delete your account after 36 months of inactivity. Meanwhile other companies like Apple or Google delete your **** after 12 to 24 months. This is basic cybersecurity and data privacy compliance (like GDPR) to clear out abandoned, hackable accounts. Things are looking desperate. This is the equivalent of resorting to biting and eye gouging during a fight.
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Liquid Driney (@DrineyWoW) reportedholy paladins spenders have been buffed by 55% over the last month, hey maybe lets start reworking talents that will not be played the entire expansion instead of doing the laziest bandaid fix to our spenders, that doesn't fix the problem with the spec!
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โฏ๏ธ Byakko Howaito โฉ๏ธ | VTuber (@ByakkoHowaito) reportedDiablo 4 season 14 has been an absolute disaster for Paladins Glynns Anvil aspect bugged and is not persistence once you enter a new room in a dungeon/pit Arbiter Wingstrike hits stop getting counting as Arbiter skills and you have to manually reset this by changing / swapping out your Oath everytime you enter Arbiter form while in the middle of combat Set charm 5 piece bonus for arbiter does not get applied to Arbiter after you already became Arbiter, aka its not persistent, you have to unequip the charms in the middle of combat and re-equip them to work 1 Arbiter duration All these broken bugs can be recreated on the spot and have been reported weeks ago No fix Meanwhile the infinite damage stack buff for rogues, the spiritwalker damage bug with aspect dont get adressed and gets to stay Paladins completely got shat on this season and the only viable builds is zeal and divine lance, its ridiculous And thats without mentioning annoyances like the equip only 1 crafted mythic etc, the things i listed here for Paladin are actual bugs, broken things in the game and gets unadressed Gonna quit the season, maybe they'll do proper class testing in season 15~ #Diablo #DiabloIV #Diablo4
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Hundder (@Hundder_) reported@xulhOW @awkwardOW Bruh she is already top 3 hero in the game๐ญ๐ญ that anti heal is just a crazy kit. Not like it nerfs ur heal 50 (that would be balanced btw- just like paladins did) - but no, it is full 100% anti heal which is broken af for YEARS. Blizzard dont know how to balance
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Swag Lord (@SwagLor41123585) reported@Sparkling_Aria Yeah... The problem is a lot of these guys have a different version of Paladins they like because this game's meta has terrible consistency trying to make up for the bugs and top down decisions that drive the players away.
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Free Speech or Stop Existing (@freespeecher10) reportedCorrect. Releasing a vulnerability to BRUTE FORCE those RESPONSIBLE to fix their ****** products ASAP isn't more criminal than the IDIOTS who put clients at risk, offering them faulty products. Black hat? More like anti-mediocrity paladins. May God bless each one of them.
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The Shovel Baron ใ๐ณ (@TheShovelBaron) reported@LucyTheLamia Largest problem with high level paladins is that with the right teams/setups NO ONE died?? The fundamental existence and abundance of "the off tank" used to facilitate this aswells as master riding for any of the characters who were meant to die
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Erondel (@Erondel7) reported@PlayHearthstone The arcane tripwite nerf was completely unneeded. That card is a 3 mana 5 random damage, the only reason it dominated was Tolvir proccing shovel constantly. Maiev shouls have been 3 mana, losing 1 hp doesnโt solve the problem of paladins shoving 10 copies into their decks.
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ZyntosAran (@ZyntosAran) reported@___Skyfire___ @Warcraft โThe holy light is now a problemโ Wtf it was always a problem. Easily manipulated naarus, power hungry paladinsโฆ