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Path of Exile

Path of Exile Outage Map

The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Path of Exile users affected:

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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Baia Mare, Maramureş 1
Saguenay, QC 1
Oulu, Northern Ostrobothnia 1
Ecatepec de Morelos, MEX 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Path of Exile Issues Reports

Latest outage, problems and issue reports in social media:

  • Jake28589260
    you will die someday (@Jake28589260) reported

    @Mtr1x @pathofexile 9060xt and never have these issues either.

  • adam_tux
    A. T. (@adam_tux) reported

    @VMJunior @pathofexile You can literally find older interview where Jonathan tells you the version of the NVIDIA ... NVIDIA ... one more time, just in case - N V I D I A - driver where the issue first occurred. Are you high?

  • r4himie
    Hachuky (@r4himie) reported

    @RManIrani @pathofexile This games problem is the hardcore fans , they think the devs can do no wrong , and if you have a valid complain or cretisism about the game they will curse you to death

  • bluetoughguy
    Bluetoughguy (@bluetoughguy) reported

    @pathofexile First time playing in a long time and didnt freeze or crash! I'll take it!

  • lost_fromWisdom
    LostFromWisdom (@lost_fromWisdom) reported

    @VMJunior @pathofexile Are you retarded? They literally say it's an Nvidia issue.

  • hotthaco
    🇦🇹 𝓕𝓮𝓵𝓵𝓪 Hotthaco 🇺🇦🇪🇺🇦🇹 (@hotthaco) reported

    @pathofexile So many bugs and you fix the useless ones 👍

  • BJJBasics101
    CaptDan (@BJJBasics101) reported

    @pathofexile Are you going to fix the bug with light radius buffs not applying to flame link when you have the Golden Glory passive? It’s bricking my build.

  • UHISxyz
    UHIS (@UHISxyz) reported

    @Adiofreak They need to have better reasons for people to return to the game. Seasonal content works in live service games. Look at the arpg genre for example, people always come back to path of exile or diablo

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    A bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.

  • KingOfAbyss666
    Simon Lefebvre (@KingOfAbyss666) reported

    @pathofexile it's not, no one can login, even streamer clients lol unexpected error lololol

  • albursavi
    Mehmet Yildiz (@albursavi) reported

    @pathofexile I significantly reduced these issues by making shader cache unlimited and move it to bigger/faster drive. Cleaned it fully and had less repeats, PoE2 was no longer making that big shader file above 5 GB in my experience. Just to be safe gonna clean it again after this update.

  • Eeelectronaut49
    Prakhar chowdhry (@Eeelectronaut49) reported

    @ArielTombal @varanofan @pathofexile This has been a issue since 10 leagues

  • DanTheNoob
    Dan | Dan_The_Noob (@DanTheNoob) reported

    @VMJunior @pathofexile they made an 8 minute video and explained that it was an nvidia specific crash and then that shaders are being made smaller to shorten the caching time and reduce stutters... so, more like **** you.

  • cerberus189
    Panda Cerberus 🍎♠️ (@cerberus189) reported

    @pathofexile I know i said thos was a nvidia problem but i get this exact problem on my amd

  • fatekeeper93
    Fate (@fatekeeper93) reported

    @empyriangaming @pathofexile fix asap @OctavianZilch

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