Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Ashburn, VA | 1 |
| Dallas, TX | 1 |
| Köln, NRW | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Shua
(@SirShuaa) reported
I’m so addicted to @pathofexile that I woke up at 4:30 AM to play 2 1/2 hours before anyone else in my house wakes up... Do I have a problem?
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John Smith
(@smit9352) reported
@pathofexile I had to purchase the vd/dd skill effects in order to play the build... Think you can fix it?
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Fran
(@francog0508) reported
@pathofexile I hope this at least resolves the discord problem
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dryrunhd
(@dryrunhd) reported
@pathofexile Tone deaf and stupid. You have a laundry list of things that need attention, but you "fix" the one thing people actually like/is keeping them playing. Do you not want people playing your game? If you think the average player is wasting an exalt on a slam, you're out of your mind.
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Kaytrim
(@Kaytrim) reported
@pathofexile OK, now you have a good idea how much hate there is for these changes. You didn't even address the biggest problem TRADE! nix these changes and fix your trade system. Keep the anuls, they allow the casual and SSF players to make OK gear into good gear. You can take the divines.
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MolochZ
(@MolochZv2) reported
@teveshszat @pathofexile I don't see how that's an argument for such a broken out of place system like Harvest. It doesn't belong on this game imo. Getting perfect gear should basically be impossible or close to it. Every noob on the server having mirror tier items in week 1 of a league is ridiculous.
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Big Ducks
(@Big_Ducks) reported
@pathofexile Do I agree this is the way it should go? I'm not sure. I am always advocating for more power being put into the hands of the average player, and typically average players are not the ones abusing these mechanics. The problem is the situation with trading them. (cont)
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expert at not being an expert
(@richardschnurr) reported
@PhilHubner @pathofexile Your problem is you get it day 10 where as I get it day 45 harvest crafting made it so I didn't hit a wall I couldn't overcome which is why player retention is at a all time high that's going to disappear next league when players hit that wall
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MrTastix
(@MrTastix) reported
@Big_Ducks @pathofexile These changes don't even affect the issue with TFT they'll just increase the prices of good crafts making the gap between those who play less than others even greater.
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Davi Belarmino
(@DaviBelarmino2) reported
@pathofexile 😧 harvest trade was the problem.
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Jan Prušák
(@janprusak) reported
@NeverSinkGaming @pathofexile My first thought was as well that defeating 24 monsters to get 9 crafts will be strange. But we will be presented the number crafts, the number of monsters will be irrelevant. So I stopped seeing a problem.
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kev
(@kevinEstaPillao) reported
@pathofexile Maybe Harvest isn't to good and the problem is that your previous crafting system was a pure gamble?
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Malthael Sponkerz
(@MSponkerz) reported
@JaceAfterEvery1 @pathofexile That's a problem with the rest of the game, surely? If you have 1 great thing and 19 **** things, the obvious solution is make the other 19 things decent and not make the 1 good thing as **** as the rest?
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Adrian
(@Y4vetil) reported
@pathofexile The problem of harvest isn't that you can make almost perfect items, is that you can sell/buy trades. Making items soulbound after you place them on the horticrafter would have been much better fix (I'm sure you already though that but its hard/impossible to develop)
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Tehbantha
(@tehbantha) reported
@pathofexile Honestly, if they simply left off the thing about being able to craft on influenced items I'd be more inclined to say this will work out. Or maybe even allowing the targetted annuls to stick around. The problem with harvest is a lot of people selling the crafts. Just fix that.