Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Baia Mare, Maramureş | 1 |
| Saguenay, QC | 1 |
| Oulu, Northern Ostrobothnia | 1 |
| Ecatepec de Morelos, MEX | 1 |
| Township of Evan, KS | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Scott in Osaka (@ScottinOsaka) reported@pathofexile Please fix the Expedition bug that makes it impossible to complete a map. The scorpion enemies that spawn minions become unkillable.
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bramz (@TallGuyBramz) reported@pathofexile GOATs of game dev, seriously amazing effort to get to the bottom of the issue
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Philip Boss (@Boss10Fit) reported@pathofexile has there been a single league without login issues?
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Banu Fritz (@banuschrub) reported@pathofexile no oath rune fix 😞
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Reiyki (@ReiyKishi) reported@pathofexile I keep getting a HTTP 403 Error while attempting to patch
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Markevo (@MarkaEvo) reported@bannahammocks @pathofexile That’s fine. It doesn’t need to be one or the other. Change all you want to help casual players. The issue is the removal of what keeps longer term players hooked
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Mr. Fray (@pkfray) reported@pathofexile Fix Brazil servers plz... for the last 4 leagues the same problem. Server hangs with 25k+ ping or up and down latency. Some servers are OK, but some are with this behaviour
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Prakhar chowdhry (@Eeelectronaut49) reported@ArielTombal @varanofan @pathofexile This has been a issue since 10 leagues
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RockShaedy (@Rockshaedy) reported@pathofexile Is it weird I never have any issues with my 4090 and drivers, no matter what game… is this a 5xxx series thing?
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Bing (@BingBongMcgee) reported@pathofexile Oath Rune Fix for POE2 Remnants when? You cannot open any remnant that reward a mirror, perfect chaos, or perfect exalts due to this bug. At least acknowledge the issue plaguing the league mechanic.
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Tony (@TechGuyTony) reported@Bebi53558092 @pathofexile Only the mirror bros or people who want 500+ divs a day are mad. Mirage was ok, this mechanic is a ton better. I enjoy playing mechanics I think are fun without the mirror bros trying to crash the economy.
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NAFO Trickster 🇱🇹❤️🇺🇦 (@AStonecold93303) reported@niskala_capital @pathofexile Lol, fix your pc
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Darth Microtransaction (@DarthMicroT) reportedActually pretty big fixes. The loading screen for this path of exile 2 league was insane. Getting these type of issues under control before 1.0 is important
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Dan | Dan_The_Noob (@DanTheNoob) reported@VMJunior @pathofexile they made an 8 minute video and explained that it was an nvidia specific crash and then that shaders are being made smaller to shorten the caching time and reduce stutters... so, more like **** you.
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FinalBoss.io (@FinalBoss_io) reportedPath of Exile 2 spent 18 months chasing a crash hard enough that the bug report eventually included an entire PC. That is modern PC gaming in one image. Not “update your drivers.” Not “verify files.” A studio building replay tools, isolating Nvidia driver code, and basically mailing the crime scene to the GPU vendor. GGG did the kind of backend labor players almost never see: reproduce the issue, capture it cleanly, prove where it lives, then keep pushing until Nvidia shipped a fix in 610.88. The absurd part is funny. The important part is responsibility. When platform-level problems break your game, players blame the game first anyway. So the studio ends up doing support work for the entire stack just to get back to neutral. People talk about “optimization” like it’s one magic competence. A lot of the time it’s this: months of engineering so someone else can finally fix their part. Nothing says PC gaming like shipping a bug report with a whole PC attached.