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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Problems in the last 24 hours
The graph below depicts the number of Path of Exile reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Path of Exile. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Path of Exile users through our website.
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Sign in (40%)
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Game Crash (40%)
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Online Play (20%)
Live Outage Map
The most recent Path of Exile outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
| Game Crash | ||
| Game Crash | ||
| Sign in | ||
| Sign in | ||
| Game Crash | ||
| Game Crash |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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FlamingGeki
(@DimSumOpieOP) reported
@pathofexile The game is **** and this does nothing to fix minions nor to loot nor does it fix harvest. **** your vision im out.
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Bread
(@BreadActual) reported
@SwarmIdentity @Aralhalpern @pathofexile Yeah I guess they make these changes because there isn’t an issue and it must just be the vocal minority. Also you’re the one who said “it’s always been this way” so why don’t you keep up with your own linguistic blunders. 🤡 “its always been this way” “changes every league”
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SA_Greer
(@greerpaintpanda) reported
@Big_Ducks @pathofexile I’m in the camp of the main problems are company to player disconnect and not communicating. A patch or two will not address either issue. Loved your thoughts on the #fatedconnections podcast. Stay healthy please👍🏻
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Enzirr
(@EnzirrDragon) reported
@Big_Ducks @pathofexile The biggest of these is the fact that they hid the most important changes to loot. Not even asking why there were such massive multipliers. Their core issue with random loot generation, item rarity and quantity appeared in full now...
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Wandering Fox | BLM
(@RogueCommander9) reported
@pathofexile No flame, I’m just not sure this solves the problems the community has with higher tier content being not worth investing in. The rest of the changes do look good though
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***
(@Nixxed) reported
@Glacius__ @NeverSinkDev @pathofexile You're quite literally oversimplifying it in a way that Neversink is trying to avoid. YOU are the ******* problem.
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Yirməyāhū Bar Tholomai
(@BarYahu) reported
@Galaxier3 @ColinDV80 @GachaGamer tbh i don't remember different pronunciations of Liyue (AR 57 tho), but imho people in charge should care about consistency (universal transcriptons for all names for VA etc.) but still... I'm glad that Genshin doesn't have problems like Path of Exile does right now haha
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Big Ducks
(@Big_Ducks) reported
Wanna clarify that my main problems with @pathofexile currently aren't just loot. - Hyped up reworks were actually stealth nerfs - No meaningful balance changes in 6 months besides nerfs - Hiding massively important changes (on purpose or not) - Archnemesis still feels forced
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Brandon Hutchison
(@toucanrising) reported
@pathofexile Consider me unconvinced and still uninstalled. These patches are from the same team that thought these were good changes in the first place, and don't do anything to address the main underlying issues.
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nV Fame
(@gluenv) reported
@pathofexile items on the ground will never be as good as crafted items... fix and don't become the next warframe
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Static H.
(@RElectricHeartR) reported
@NeverSinkDev @PopokHati @pathofexile The problem is that we have different groups that want different things from PoE. Some want it to be less rewarding while other struggle to get even to red maps and so on. Trying to fild a middle ground will make everxone unhappy. A new mode for GGG's direction might be needed
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FinnTheDrox
(@FinnTheDrox) reported
@NeverSinkDev @pathofexile the way to fix arch nem is indeed adding a cap to scaling.
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Morgoth
(@Morgoth2356) reported
@NeverSinkDev @pathofexile Explaining the vision was what manifesto were for. They used to be not numbers based but concept based and that was great. Now they basically are pre-patch notes with a very binary "problem - solution" format and a lot of micro involved in them sadly.
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Vapid Flowers
(@Vapid_Flowers) reported
@NeverSinkDev @pathofexile I have an inverse issue with ArchNem. I get nothing but 2 and 3 mod rares at best in red maps and I want to do as many 3 and 4 mod rares because that's where all the neat loot is. I miss Valley of Darkness.
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Ockerlord 🌹
(@Ockerlord) reported
@vcallahanjr @NeverSinkDev @pathofexile the vast majority of players will always appreciate buffs and denounce nerfs to their playstyle. Therefore player feedback in general cannot be treated as a reliable source of information on these issues.
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Jasiek Matusz
(@3labMarahin) reported
@pathofexile i beg you fix the loot, we finally got the full team of bois ready to play together while being adults and it's such a turn down to get nothing out of maps
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Domzy
(@Dom_Privs) reported
@NeverSinkDev @pathofexile My biggest issue is build diversity was already abyssmal and all archnemesis does is make it even worse. Pick an active skill at random, 90% of the time you will get something that literally can't be made viable to deal with AN in red maps.
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Hubiplay
(@Hubertus92) reported
@PathofMatth @pathofexile do u think they will fix it?
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Excelion
(@ExcelionSkyclaw) reported
@Big_Ducks @pathofexile Archenemisis is forced because the problem it was created to solve, best watch the last developer presentation on it. Nerfs were heavily needed for a lot of stuff because it made a lot of the game trivial and pointless. Hiding the changes was a really bad miscommunication, yes.
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Reinhardt |Vtuber 🐉🔨
(@ReinhardtEcho) reported
I'm gonna need @pathofexile to fix there game so i dont fall back into the hell which is league of legends thanks
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dm0x
(@_DMJohn0X) reported
@pathofexile Doesnt sound like enough considering the initial 90% drop nerf. Also, this does nothing about Nemisis rares being horrifically overpowered nor does it do anything to make minion builds playable... I hate to QQ or sound entitled, but this "fix" hardly sounds like itll do anything.
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Tanner Pruden
(@tanner_pruden) reported
@Zizaran @pathofexile How does someone that has played POE for so long not see a problem with this?
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Jay
(@The_Big_Jay) reported
@NeverSinkDev @pathofexile I think the biggest problem is People just wanna blast through **** as fast as possible. See loot. Repeat. They don’t wanna play the game.
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Jure Zajc
(@JureZAJC1) reported
@NeverSinkDev @pathofexile Main problem I see here is that they didn’t communicate at all with community, no numbers just approximations, therefore community can only assume how bad it actually is (looking at empy video is noticably worse). Just be transparent and list all changes in patch notes.
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Mese of Kalandra
(@DMeseguer) reported
@calciferrrr @Zizaran @pathofexile Agree, but this is a free to play AND game as a service. Change is not only advised it is necessary and these are the consequences of change. Nerfs are inevitable in a world where you don't want to be Diablo 3 and have +30000% to skills and shits..
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Drawmonster
(@Drawmonster_) reported
@pathofexile @bexsayswords Are you trying to kill POE? I bought the $480 Incinerator Supporter pack last league because I love(d) the game. And now this? I’m close to contacting my CC company and charging GGG back for the pack. Don’t care if you ban me. FIX THE GAME!!
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Robert Johansson
(@RBImGuy) reported
@NeverSinkDev @pathofexile ARCHENEMSIS CORE =TEDIOUS, BORING as do you really want ice ring around you, stuff that follows you, stuff that spawns on you and then made invisible vs the background? No...is the answer, until they fix that design ****, poe gonna suck
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Gisbert12843
(@Gisbert12843) reported
@NeverSinkDev @pathofexile If they wanted to slowdown the game for the top 0.1% you can just add a soft quantity cap that normal players never reach.. tbh i can't even see how this is even a problem for normal players since those provide us with a healthy inflation on non mirrortier item/currency
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The Great Tawnos
(@TawnosWins) reported
GGG at least slightly rolled back some of the loot and Harvest nerfs. Now if only they can fix the garbage that is Archnemesis rares. #PathOfExile
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roxy
(@Roxtopolis) reported
@pathofexile This is the first season I can't confidently get into red maps after 4 days of playing 14+ hours. It just feels horrible bc I dropped a max rolled arakaali's fang on day 2 in the eternal labyrinth so currency/loot really hasn't been as big of an issue for me. Just survivability.