Path of Exile

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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.

Problems in the last 24 hours

The graph below depicts the number of Path of Exile reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

Path of Exile Outage Chart 11/30/2025 20:35

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Most Reported Problems

The following are the most recent problems reported by Path of Exile users through our website.

  1. Sign in (40%)

    Sign in (40%)

  2. Game Crash (40%)

    Game Crash (40%)

  3. Online Play (20%)

    Online Play (20%)

Live Outage Map

The most recent Path of Exile outage reports came from the following cities:

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City Problem Type Report Time
GermanyMunich Game Crash
GermanyDolgesheim Game Crash
United StatesSalt Lake City Sign in
United StatesCarlsbad Sign in
NorwayStavanger Game Crash
United StatesFlanders Game Crash
Map Full Outage Map

Community Discussion

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Path of Exile Issues Reports

Latest outage, problems and issue reports in social media:

  • _DMJohn0X dm0x (@_DMJohn0X) reported

    @pathofexile Doesnt sound like enough considering the initial 90% drop nerf. Also, this does nothing about Nemisis rares being horrifically overpowered nor does it do anything to make minion builds playable... I hate to QQ or sound entitled, but this "fix" hardly sounds like itll do anything.

  • JnrDanny15 Jnr-Danny (@JnrDanny15) reported

    @pathofexile Revert the loot changes a little % increase isn't going to improve your 90% nerf in the first place, Trying to fix something that was never broken, Almost every league you guys lose players confidence in your competency.

  • DatBoiEnlok Enlok, the Struggler (@DatBoiEnlok) reported

    @pathofexile Boosting rarity for ArchNemsis mobs is not the “fix” or incentive players are looking for. Mobs being stun immune or vampiric mobs or the lightning herald statue things just feel like ****. The best response to leagues was during leagues u could go fast, have endgame and get loot

  • greerpaintpanda SA_Greer (@greerpaintpanda) reported

    @Big_Ducks @pathofexile I’m in the camp of the main problems are company to player disconnect and not communicating. A patch or two will not address either issue. Loved your thoughts on the #fatedconnections podcast. Stay healthy please👍🏻

  • d4rkh4l3 darkhale (@d4rkh4l3) reported

    @pathofexile these monsters destroy blighted content aswell because these rares will just nuke you across the encounter or just tank you until your towers are overwhelmed, or just run you over because there are no tower spots, or towers are deactivated(range). its fundamentally broken.

  • ExcelionSkyclaw Excelion (@ExcelionSkyclaw) reported

    @Big_Ducks @pathofexile Archenemisis is forced because the problem it was created to solve, best watch the last developer presentation on it. Nerfs were heavily needed for a lot of stuff because it made a lot of the game trivial and pointless. Hiding the changes was a really bad miscommunication, yes.

  • Big_Ducks Big Ducks (@Big_Ducks) reported

    Wanna clarify that my main problems with @pathofexile currently aren't just loot. - Hyped up reworks were actually stealth nerfs - No meaningful balance changes in 6 months besides nerfs - Hiding massively important changes (on purpose or not) - Archnemesis still feels forced

  • JureZAJC1 Jure Zajc (@JureZAJC1) reported

    @NeverSinkDev @pathofexile Main problem I see here is that they didn’t communicate at all with community, no numbers just approximations, therefore community can only assume how bad it actually is (looking at empy video is noticably worse). Just be transparent and list all changes in patch notes.

  • Hubertus92 Hubiplay (@Hubertus92) reported

    @PathofMatth @pathofexile do u think they will fix it?

  • toucanrising Brandon Hutchison (@toucanrising) reported

    @pathofexile Consider me unconvinced and still uninstalled. These patches are from the same team that thought these were good changes in the first place, and don't do anything to address the main underlying issues.

  • Tear_Me_Up Just a little Twisted (@Tear_Me_Up) reported

    @Janeqq98 @TotomInc @pathofexile Sadly thats the point, GGG does not provide the numerical values, which causes these problems. While there right now may not be any big sample it still feels massive nerf. While GGG says they buff something by 25% its still net nerf as they use current numbers.

  • FinnTheDrox FinnTheDrox (@FinnTheDrox) reported

    @NeverSinkDev @pathofexile the way to fix arch nem is indeed adding a cap to scaling.

  • adambasbas AdamPeepo (@adambasbas) reported

    @pathofexile Oh great, another PR patch. Rarity buffs doesn't fix anything. 25% currency buff is laughable, after a 90% nerf ( 100->10->12.5 AMAZING). GGG, the game is DYING, please do better.

  • d4rkh4l3 darkhale (@d4rkh4l3) reported

    @pathofexile who asked for 20 fractured item drops from a rare monster? why destroy a working system? people were absolutly celebrating last league. it doesnt feel good rn and will not with these buffs. the problem are these overtuned rares with a crap loot pool without variety.

  • RogueCommander9 Wandering Fox | BLM (@RogueCommander9) reported

    @pathofexile No flame, I’m just not sure this solves the problems the community has with higher tier content being not worth investing in. The rest of the changes do look good though

  • wcastand wcastand (@wcastand) reported

    @pathofexile so nerfed -80%, then buff for 40% and everyone is happy? we still lost all the good craft in harvest arch nem mod are still an issue and really bad combining them still nerf low end tier of build/skills with those changes

  • tanner_pruden Tanner Pruden (@tanner_pruden) reported

    @Zizaran @pathofexile How does someone that has played POE for so long not see a problem with this?

  • AndreasReschNP Andreas Resch (@AndreasReschNP) reported

    @pathofexile Maybe a start. But you also managed to make PoE crash sometimes now. Never crashed in 3.18. But it crashed on me twice in the last two days.

  • gluenv nV Fame (@gluenv) reported

    @pathofexile items on the ground will never be as good as crafted items... fix and don't become the next warframe

  • Gisbert12843 Gisbert12843 (@Gisbert12843) reported

    @NeverSinkDev @pathofexile If they wanted to slowdown the game for the top 0.1% you can just add a soft quantity cap that normal players never reach.. tbh i can't even see how this is even a problem for normal players since those provide us with a healthy inflation on non mirrortier item/currency

  • Roxtopolis roxy (@Roxtopolis) reported

    @pathofexile This is the first season I can't confidently get into red maps after 4 days of playing 14+ hours. It just feels horrible bc I dropped a max rolled arakaali's fang on day 2 in the eternal labyrinth so currency/loot really hasn't been as big of an issue for me. Just survivability.

  • Dom_Privs Domzy (@Dom_Privs) reported

    @NeverSinkDev @pathofexile My biggest issue is build diversity was already abyssmal and all archnemesis does is make it even worse. Pick an active skill at random, 90% of the time you will get something that literally can't be made viable to deal with AN in red maps.

  • EnzirrDragon Enzirr (@EnzirrDragon) reported

    @Big_Ducks @pathofexile The biggest of these is the fact that they hid the most important changes to loot. Not even asking why there were such massive multipliers. Their core issue with random loot generation, item rarity and quantity appeared in full now...

  • RElectricHeartR Static H. (@RElectricHeartR) reported

    @NeverSinkDev @PopokHati @pathofexile The problem is that we have different groups that want different things from PoE. Some want it to be less rewarding while other struggle to get even to red maps and so on. Trying to fild a middle ground will make everxone unhappy. A new mode for GGG's direction might be needed

  • Ockerlord Ockerlord 🌹 (@Ockerlord) reported

    @vcallahanjr @NeverSinkDev @pathofexile the vast majority of players will always appreciate buffs and denounce nerfs to their playstyle. Therefore player feedback in general cannot be treated as a reliable source of information on these issues.

  • PathofMatth Path of Matth (@PathofMatth) reported

    I'll be sprinting back to this game once they fix it. It's my job, and above that, I TRULY love it. But this is a blatant disrespect to the very people who made your game into what it is today @pathofexile

  • TawnosWins The Great Tawnos (@TawnosWins) reported

    GGG at least slightly rolled back some of the loot and Harvest nerfs. Now if only they can fix the garbage that is Archnemesis rares. #PathOfExile

  • DMeseguer Mese of Kalandra (@DMeseguer) reported

    @calciferrrr @Zizaran @pathofexile Agree, but this is a free to play AND game as a service. Change is not only advised it is necessary and these are the consequences of change. Nerfs are inevitable in a world where you don't want to be Diablo 3 and have +30000% to skills and shits..

  • Vapid_Flowers Vapid Flowers (@Vapid_Flowers) reported

    @NeverSinkDev @pathofexile I have an inverse issue with ArchNem. I get nothing but 2 and 3 mod rares at best in red maps and I want to do as many 3 and 4 mod rares because that's where all the neat loot is. I miss Valley of Darkness.

  • Drawmonster_ Drawmonster (@Drawmonster_) reported

    @pathofexile @bexsayswords Are you trying to kill POE? I bought the $480 Incinerator Supporter pack last league because I love(d) the game. And now this? I’m close to contacting my CC company and charging GGG back for the pack. Don’t care if you ban me. FIX THE GAME!!