1. Home
  2. Companies
  3. Roblox
Roblox

Roblox status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.

Problems in the last 24 hours

The graph below depicts the number of Roblox reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Roblox. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Roblox users through our website.

  • 30% Online Play (30%)
  • 26% Sign in (26%)
  • 21% Game Crash (21%)
  • 17% Glitches (17%)
  • 5% Matchmaking (5%)
  • 1% Hacking / Cheating (1%)

Live Outage Map

The most recent Roblox outage reports came from the following cities:

CityProblem TypeReport Time
Lens Online Play 2 days ago
New Kensington Online Play 3 days ago
Oakland Online Play 3 days ago
Juazeiro do Norte Sign in 4 days ago
Azcapotzalco Sign in 5 days ago
Manchester Sign in 6 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Roblox Issues Reports

Latest outage, problems and issue reports in social media:

  • SasmitaSar18110
    savini jason/the burning brute (@SasmitaSar18110) reported

    Does roblox have a ******* problem with us having fun with R6?

  • vvioriix
    viori (@vvioriix) reported

    i mainly use btroblox, efaz's roblox extension (for renaming stuff like experiences -> games connections -> friends etc) rogold not ultimate, roqol, roseal, and newly added rovalra i dont use ropro anymore, sometimes i turn it on by accident. rogold ultimate requires me to turn off almost all of my extensions, otherwise website will be laggy buggy refreshing itself when it was 60% loaded, and just being annoying. dashblox was last updated in 2024, i used it to rename things back, and it also brings back old website font, and some other things, now its outdated and broken kinda lol. bloxicon changes icons on tabs to whatever you want in extension settings (screenshot).

  • 1960NH
    JC (@1960NH) reported

    $RBLX @stocktwits $RBLX falling apart Roblox just delivered the kind of quarter that exposes how fragile its growth story really is. Despite years of hype around scale and monetization, the company is still sinking deeper into losses, with Q1 red ink widening to $0.35 per share. There’s no sign of operating leverage—only a business that keeps spending heavily without proving it can translate growth into profit. The headline revenue increase looks impressive at first glance, but it completely falls apart under scrutiny. Roblox missed expectations by a staggering margin—roughly $300 million short—which is not a minor miss but a serious breakdown in forecasting and execution. For a company priced on aggressive growth assumptions, that kind of gap is a major credibility hit. Even worse, forward guidance suggests things are deteriorating, not improving. Q2 revenue projections came in dramatically below expectations, implying that growth is already slowing and that prior Wall Street estimates were wildly optimistic. This raises a bigger concern: Roblox may be hitting limits in user spending or engagement far sooner than investors anticipated. The market’s sharp selloff reflects a harsh reality—this is a company that: Can’t control its losses Can’t meet revenue expectations And now can’t inspire confidence in future growth In short, Roblox is starting to look less like a high-growth platform and more like a cash-burning business with a broken narrative, where expectations are resetting downward—and likely not finished yet.

  • AJohnsonShow
    Antonio Johnson Show (@AJohnsonShow) reported

    $RBLX Roblox lowered its forecast for how much money users will spend on its platform this year. The company said its new safety rules may be slowing down user growth and spending. Roblox has become extremely popular in recent years as a place where people, especially kids, can play free games and hang out with friends online. Roblox has invested in better game recommendations and higher payments for game creators, which helped bring in millions of users. But the platform has also faced serious problems, including cases of child exploitation and grooming. These issues led to lawsuits, investigations, and even bans in some countries. To fix this, Roblox added age-based accounts, age verification, and stronger content monitoring. However, the company noticed that since these changes started in January, users are talking and interacting less on the platform. This drop in communication can make games spread more slowly and may even affect app store ratings. Roblox now expects daily active users to fall slightly in the second quarter, even though the first quarter averaged 132 million daily users, up 35% from last year. Because of these changes, Roblox now expects to make between $7.33 billion and $7.6 billion in bookings for fiscal 2026, which is lower than its earlier forecast of up to $8.55 billion. Second-quarter bookings are also expected to be lower than analysts predicted. At the same time, Roblox announced a new project called “Roblox Reality,” which will use AI to help developers create more realistic-looking games faster. While the use of AI in video game development is debated, many companies are turning to it as a way to cut costs and speed up production.

  • afrobushidohub
    Afro (@afrobushidohub) reported

    @TheDejaKing @conlin_lauren Gaming, one of the biggest issues with CSAM...and I'm a gamer. Fortnite Roblox, all of those games are horrible with PDFs like D4VD and they need to be obligated to be in check. It's a slippery slope but so many children are pursued by grown or almost grown teens

  • furryfla
    omnifla (@furryfla) reported

    @RoRapTV @Roblox This post is misleading. First, this isn’t new; it's been around for a while. It's called an arbitration clause. Disputes must go through binding individual arbitration, not court, and no class actions. If you have a serious issue with Roblox, you usually can’t take them to a regular court trial. Instead, you go to a private dispute process (arbitration). You can also opt out of this by sending a physical letter to Roblox within 30 days of agreeing to the new terms of service.

  • niceytR
    NiceYT (@niceytR) reported

    @Roblox I literally have a game for kids, all soft and cute, and it's still not marked as eligible for minors. Please fix that, oh my God, you're killing us :(

  • FIMUSFIM
    FIMUS (@FIMUSFIM) reported

    I know many people who lost everything the same way. No help. No human response. I’m a developer. Roblox is my work, my savings, my future. And one fake “capture” from a malicious place erased everything. I'm begging for help. Please share this. Roblox needs to fix this exploit before more creators lose years of work. I don’t want to ban people. I want them to see me. To see us.

  • TopG_vix
    Lewis 💎 (@TopG_vix) reported

    @Roblox FIX PS5 ROBLOXXXX I'M PLAYING NEIGHBORS AND I'M STUCK ON 30 FPS IT RANDOMLY CHANGES FROM 30 TO 60 AND THERE'S RANDOM FPS DROPS N MY GAME KEEPS CRASHING BROOO!!!!!!

  • heyeokah
    sureau (@heyeokah) reported

    Uncanny valley triggered. Given all the problems in the world that’s all we need: kids being raised by robots. Roblox is bad enough.

  • basnyvallejos
    crazy bro (@basnyvallejos) reported

    @Roblox @Roblox yo fix this bullshit. On pixpo6 at 6:57 tried buying an avatar (~140 Robux), got error, never got the item, transaction doesn’t even show up, but you still stole my Robux. Already hit support multiple times. Refund my 140 Robux or give the avatar NOW. This glitch is trash

  • wilsontulus5
    Usual (@wilsontulus5) reported

    @axlotlo @HelloItsVG as an Indonesian who has so many cell towers sharing few public IPs to tens of thousands of devices to the point when Google's reCaptcha can be very difficult, I agree on this, since no one on Roblox communities based from Indonesia is complaining about this issue.

  • Arturo362YT
    ArturoRK (@Arturo362YT) reported

    @TheMysteryPl4ys My android error roblox plus 🥀

  • foxenflask
    bad robot (@foxenflask) reported

    Love this idea from @Malone_Wealth as a $GME acquisition target (Roblox, RBLX). They are trading at a juicy discount right now. I also like TakeTwo (TTWO) for similar reasons but slightly different. TTWO’s ugly net loss in the table below is primarily non-cash goodwill impairments from the $12.7bn Zynga acquisition and not real operational bleeding. Roblox bookings hit $6.8bn in FY2025, driven almost entirely by Robux in-game purchases, with $923m paid out to developers in 2024. Take-Two’s mobile segment (Zynga-powered) generated $2.9bn, or 52% of total net revenue*, growing 19% YoY most recently. Recurrent in-game spending (microtransactions, live-service) = 79% of TTWO’s revenue: this is a very sticky business model. Global mobile gaming hit $108bn in 2025, with in-app purchases making up 55% of that! GTA VI and that to-be in-game economy, and other IP (2K sports game franchise, etc) for TTWO is an additional catalyst on top of an already-strong mobile base. Both companies are deeply embedded in the in-game transactions economy, TTWO’s losses are accounting noise, and mobile gaming’s structural growth makes the thesis durable and high margin. Kevin gave me my original idea for PayPal as an acquisition target as well, and while I still like that target more than these, I think if the acquisition is in gaming, these two are some of the best targets Ryan can pursue.

  • fredchristNFT
    Allen Keckonen🥕/FredChrist (@fredchristNFT) reported

    @NotSoEasyMoney The problem is the few years part. It's a matter of time before something else like Roblox but AI personalized pops up. All these kids play different **** every week to follow the meme. AI will speed that up and the new games will be even faster/shittier but ultimately a quicker buck for the devs.

  • MCPro24
    MCPro24 (@MCPro24) reported

    @RBXevents_ i dont really care but r15 looks kinda ugly on the default block avatar. wish roblox would fix it

  • FairyLabYT
    Fairy Lab (@FairyLabYT) reported

    @DreamchikTwit @TeamYouTube @TeamYoutube It’s absolutely mad that a Roblox animation channel has been taken down for fraud. YouTube urgently needs to fix its AI moderation. My channel was also taken down a month ago for the same reason, but my content was gaming-related, it seems no one is safe from this

  • RoRapTV
    RoRapTV (@RoRapTV) reported

    @bloxpulse It’s honestly saddening to know Roblox cares more about their investors and ai more than hiring more moderators to actually take care of these problems.

  • xhej1518
    xhej (@xhej1518) reported

    @Roblox I'm writing this as a gamer. I hope a human reads it, not a machine. 1 case: Because what's the appeal system for penalties? For a bot to reply that there's nothing they can do about it or that the violation is justified? I understand using January's intelligence to help... BUT I HAVE THE IMPRESSION THAT YOU YOU USE AI FOR EVERYTHING!? When a HUMAN writes a report, the first time it's okay for a bot to check... BUT THE SECOND TIME IT SHOULD BE CHECKED BY A HUMAN, FLESH-AND-BLOOD EMPLOYEE! AI makes mistakes, AI won't check everything, AI won't help with some things. Giving everything to AI, especially in matters of moderation where unlawful judgment is possible, IS NOT A SOLUTION! 2 case: Your moderation system is so "brilliant" that it allows you to punish a single violation MULTIPLE TIMES, even though you haven't committed it before. But such a report will, of course, be reviewed by AI! A lot of people are being harmed by this. Maybe it's time for the moderator system to actually deal with people on a human-to-human basis. We have our own feelings about punishment, and we are HUMAN! 3 case: I submitted an adidas shirt in 2008 as a test because I wanted to see if I could create a classic shirt... But in 2025XD I received information that the shirt had been removed. A few weeks later I noticed that I received the same warning again even though the product was already in the archive. On the support page it is supposedly written that "archived items may still be the target of moderation, but when imposing penalties, moderation will take the archived item into account." Case 4: Your platform has exploit games where, upon entering, you receive a permanent ban. Of course, such reports and appeals are reviewed by AI. It's stupid and incomprehensible why this is happening... See who checks these reports... AI. WHERE HE PROBABLY DOESN'T KNOW THAT THE ITEM IS IN THE ARCHIVE! Roblox my advice: either fix the AI to have insight into things like this or let people respond to people. I know that "AI is faster" but AI will never understand humans, their goals, what drives them and what they do. I beg you for 2026/2027, set yourself a goal of proper moderation because this is ridiculous and I'm even slightly considering leaving roblox. I am an old player, I am already 25 years old, I want to continue to watch people's work, even create my own, but I want the system to be fair and work fairly. Maybe it's time to fight for it... You're introducing Roblox Plus, introducing new AI capabilities, maybe it's time to take care of the moderation, which has been simply bad for years. I don't know if I should answer you, but I have a request for the Roblox community... Share this post and like it because I think we're fighting for the same thing. One more thing: the AI checks these variables to see what happened and performs certain tasks, such as banning a user. It also checks what caused the ban and what the user's intentions were. Once again, I appeal to you, put programmers in charge of computers, let the AI fix it, or let them write back to us themselves... I understand that it's hard work, but for God's sake, you are a trillionth form! Best regards and I'm counting on changes. 🥺 #roblox

  • lorddiethorn
    Cullen Diethron (@lorddiethorn) reported

    @Bl4udari @Pirat_Nation it’s all of then roblox which is the real problem xbox sony and steam gog epic they all have to do it. they lose like 10 million dollars each time they don’t do no company is going to burn all that cash

  • Bobby_Boy234
    Bobby Boy (@Bobby_Boy234) reported

    @KreekCraft Roblox realism works, but not in this context, using this as a way to promote AI really shows the giant disconnect between Roblox and their community and how little they actually care about us.

  • ZayaZX2012
    ZayaZX (@ZayaZX2012) reported

    @AbbyFire75 @Roblox Interesting that doesn't add up i did it with no issue

  • Miguel_Lacst
    Lacostt 🎩 (@Miguel_Lacst) reported

    @Roblox Roblox on PS5 is having an absurd freezing problem, even in light games or with the graphics settings set to the lowest possible.

  • 1960NH
    JC (@1960NH) reported

    $RBLX @stocktwits Roblox is increasingly looking like a classic “story stock” that keeps failing to justify its own narrative. At its core, the investment case has always depended on one fragile assumption: that user-generated content and platform scale would eventually translate into durable, high-margin profits. Years later, that still hasn’t happened—and the gap between expectations and reality is widening, not closing. Why the investment case looks broken 1. Growth is no longer enough—and it’s not even meeting expectations anymore Even in quarters where revenue rises year over year, Roblox repeatedly fails to clear Wall Street expectations. That matters because this stock isn’t priced on “growth exists”—it’s priced on growth exceeding very aggressive forecasts. Missing those targets, especially by large margins, signals that the platform’s monetization engine is weaker than assumed. 2. Losses are structural, not temporary Despite scale, Roblox continues to post meaningful losses. This is not a young startup investing for growth—it is a multi-billion-dollar revenue company that still cannot demonstrate operating leverage. The longer this persists, the more it looks like a fundamental margin ceiling problem, not timing. 3. Guidance undermines the entire growth story Forward expectations matter more than the past, and Roblox’s guidance repeatedly undercuts analyst optimism. When management signals slower-than-expected revenue ahead, it suggests either: demand is weakening, or prior expectations were simply unrealistic Either interpretation is negative for valuation. 4. Monetization efficiency is disappointing Roblox has massive engagement, but engagement is not translating into proportional monetization. In other words, users spend time on the platform, but the company still struggles to extract enough revenue per user to justify its valuation multiple. 5. The stock is priced for perfection—but executing like a mid-tier growth company This is the core mismatch. Roblox trades like a high-growth, high-margin platform business, but reports like a company still fighting basic monetization constraints. That gap creates repeated disappointment cycles: high expectations → miss/soft guide → sharp selloff. Bottom line Roblox is not failing as a business—but it is failing as an investment relative to its valuation narrative. The company looks stuck in an uncomfortable middle ground: too large to be treated like an early-stage hypergrowth story, but not efficient enough to be valued like a mature platform. Until Roblox proves it can consistently: meet or beat high growth expectations convert scale into real operating leverage and show a credible path to sustained profitability …it will likely remain a structurally disappointing stock where optimism keeps outrunning results.

  • Gummyexplosion
    Wan (@Gummyexplosion) reported

    @FIMUSFIM Roblox unintentionally teaming up with the problem

  • StrobaCat2
    StrobaCat (@StrobaCat2) reported

    @bram_bIe @T_hePlayer Tbh i just want roblox to finish that R6-R15 adapter and then just deprecate R6 aint that hard Like the reason why most devs use R6 is because is easier to animate, has better hitboxes and doesnt have the doll small avatar problems.

  • rb57744866
    juan (@rb57744866) reported

    @XxMakio @Roblox But there's a certain point: Roblox wants to be a more detailed/realistic game, no problem, but they have to optimize the platform a lot for players who have a low/medium device.

  • AaronMo60452294
    Aaron (@AaronMo60452294) reported

    @Roblox Fix Xbox voice chat I still don’t have it

  • danieIlyx
    danielle (@danieIlyx) reported

    wts robux via login pake samsung voucher 50% 500 robux : 60k 1000 robux : 110k gopay only biar gampang sung di purch! testi? dm aja t. voc vouc vch vouch roblox #zonauang

  • quilavapro31
    Quil31 (@quilavapro31) reported

    @sonb0t Its not only about the stigma, Roblox lacks moderation, the platform has many problems, the engine is ***, the payouts are a scam, and many more things