Roblox status: server issues and outage reports
Problems detected
Users are reporting problems related to: online play, sign in and game crash.
Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.
Problems in the last 24 hours
The graph below depicts the number of Roblox reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
June 12: Problems at Roblox
Roblox is having issues since 07:50 PM IST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Roblox users through our website.
- Online Play (32%)
- Sign in (28%)
- Game Crash (18%)
- Glitches (17%)
- Matchmaking (4%)
- Hacking / Cheating (2%)
Live Outage Map
The most recent Roblox outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Glitches | 4 hours ago |
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Sign in | 22 hours ago |
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Sign in | 2 days ago |
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Game Crash | 3 days ago |
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Online Play | 5 days ago |
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Sign in | 10 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Roblox Issues Reports
Latest outage, problems and issue reports in social media:
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frostilism (@BurningChickenn) reported@RealDaveWinter @Neatz0 tides have changed and roblox has improved significantly child safety wise, their only problem is community PR, and it would only be fair to put that statement down in contrast to its controversies 1 year ago, but i get your frustration.
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Hari10 (@Hari10YT) reported@Bloxy_News Why??? I guess EASI won't work anymore. Very interesting, considering Roblox already has a significant issue with predators and other bad actors. If developers are no longer allowed to use tools like EASI, it seems we're losing yet another way to help protect our communities.
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Peter ☄️ | TILL LIVED | 🎯🎪 (@no_w_here70) reportedI have tried uninstalling and reinstalling Roblox, I have messed around with settings and nothing works to stop it entirely, I have to keep restarting in game to fix it like bro - it’s never done this before either
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Kane Parsons (@Emerg3ncyBanana) reportedHere’s a fun fact. Minors clicking “agree” on the terms of service button means exactly nothing, because they can not enter into legal contracts without parental consent. What’s the average age range for Roblox players again?
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Sophie 🎵 (@megumisnum1gf) reportedImagine being able to say you were broken up w over Roblox
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World's Worst Person (@IKickDogs911) reportedCommenter profile filled with nothing but roblox, but yeah it's blue archive fans that are the problem You clearly care about this childs safety
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Velvet 🏳️⚧️ (@Eternal_Velvet) reported@AbigailEnvy I think it's just that the detection box isn't all the way in the door sometimes.. Either that or just a roblox issue with detection things
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KreekCraft (@KreekCraft) reportedThe problem is you can’t apply collector/trading value to the average Roblox player. Yes, the original Valk has gone up in value because of all the copies on the marketplace, but that value only exists for people who actually care about owning the “real” one. Most players don’t. They only care about the visuals. If a copied UGC item looks identical to the real Valk, they have no reason to care which version they’re wearing. They just want it to look cool on their avatar. The only people who care about the value of the "real" rare items are the Top 1% of Roblox players who can even afford it.
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Blaze (@browomo) reportedMy friend told me his Roblox games bring in around $12,000 a month and he barely writes code by hand anymore. I asked him how big his team was. He smirked and took a sip of his coffee. We were sitting in a coffee shop last week. He had shipped an update to 3 games overnight while I was complaining that one side project of mine had not moved in a week. Then somewhere in the middle of his cup he said something that made me put my phone down. "You still dream up a game from scratch and grind on it for months? That is like opening a shop and praying, instead of checking demand first." He turned his laptop around and showed me something I had never seen: Claude wired into his whole pipeline inside Roblox Studio. For him Claude does not "write code." For him Claude is a game designer, a Lua developer, a trend analyst, a copywriter, and a product manager all in one window. First he opens the Roblox charts and looks at what is taking off: obby, simulator, tycoon, RNG, pets, anime battles. Claude breaks these games down not as a player but as a business: where the retention is, where the monetization is, where the progression loop is, where people actually pay. Then Claude assembles not a "fun game" but a structure: the player's first minute, the core mechanic, progression, currency, a shop, game passes, daily rewards, referral mechanics. Not a game from the start, but a funnel. Then he iterates inside Studio: an error, a screenshot, Claude, a fix, a new build. And with the same Claude he writes the titles, the descriptions, the icon text, the trailer scripts, and the Discord posts. Tens of millions of people sit inside Roblox, and almost nobody who makes games there has put one AI across the whole cycle from idea to cash. He went back to his coffee, because for him this was just a Tuesday. I sat there doing the math in my head. Take 1 live game: 10,000 visits a day, 2% buy something, an average spend of 100 Robux. That is 20,000 Robux a day and around 600,000 a month. After DevEx that is roughly $2,000 a month from one game. I got home and could not sleep, so I started laying it out further. One game is a side hustle. But he does not build them one at a time. He runs them like ad creatives: build fast, upload, check the metrics, drop whatever does not hold players, clone whatever grows. Pets into anime pets, obby into brainrot obby. The frame stays the same, the theme, the rewards, and the shop change. 5 to 10 games like that, and $2,000 turns into very different math, while the costs stay close to zero. And it is not a black box humming somewhere on its own. The whole pipeline is visible: the charts on one screen, Studio on the second, Discord as a test lab where people vote on mechanics, drop bug reports, and are the first to log into every update. Last night I texted him that I had finally figured out the trick: this is not game development anymore, it is attention arbitrage inside Roblox. He read it. The typing indicator appeared, disappeared, then appeared again. "Yeah. That is exactly it." He never said anything else about it. Right now someone is opening the Roblox charts, copying someone else's mechanic by hand, and grinding on it for a month. And one person next to them is feeding that same trend to Claude and shipping a finished funnel faster than the other one can pick a button color. And from what I have seen, that window is still open.
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cagy | youtube/cagyjan (@cagyjan1) reportedOn-Chain Games Made Sense Day One. Then They Didn't. For the first time in 8 years of crypto and 6 years covering on-chain games, I am not bullish on them in their current form. This sentiment exists independently from the broader crypto market. Things have to change. >Stage 1: Ownership A good early example was CryptoKitties. You bred cats and traded unique digital collectibles. It was a simple concept that made sense to almost anyone who had ever collected something, whether that was stamps, trading cards, artwork, or rare in-game items. Then came Axie Infinity. Axie expanded on many of CryptoKitties' ideas while adding more appeal to both collectors and gamers. Breeding caps, progression systems, battles, and scarcity mechanics gave players more reasons to engage. Around the same time, we saw games like Lost Relics. Lost Relics is still alive today. Part of its item economy was on-chain while the rest remained off-chain. Originally players paid to enter dungeons for a chance at valuable loot. Later the developer shifted toward a subscription model, which I personally preferred. All of these examples had something in common. The blockchain component made sense. Collectors could own things. Gamers could earn rare items. Digital ownership felt like a natural extension of gaming. Then we got gaming tokens. AXS was one of the first examples of a gaming token that actually accrued value from game activity and revenue. It wasn't perfect, but at least there was a clear attempt to connect the token to the success of the game. To many of us, that was exciting. It felt like gaming was discovering its own version of revenue-generating crypto assets. >Stage 2: Speculation Then 2021 arrived. Suddenly every gaming project had a token. I was skeptical. Fundamentally, I always believed the strongest model was something closer to AXS, where value flowed from the game's success. Most gaming tokens launching in 2021 didn't have those properties. Many had no meaningful claim on revenue, no clear utility beyond speculation, and no sustainable reason to exist long-term. Still, experimentation is part of innovation. People were learning. Builders were trying new things. Investors were making money. Then the market crashed. That wasn't surprising. By that point it was my second bear market. >Stage 3: Denial By 2023 we started seeing gaming tokens return. The problem was that many projects hadn't learned much from the previous cycle. Teams still wanted their tokens to be viewed as serious assets. Yet many were backed by nothing. No revenue sharing. No meaningful cash flows. No ownership rights. No economic model beyond hoping someone else would buy later. At that point I viewed 2021 as Test #1. I assumed the years between 2023 and 2025 would become Test #2. Builders had the data. They had the failures. They had time to adapt. Instead, much of the industry repeated the same playbook. Two cycles later, some gaming websites still ask users to connect a wallet before they've even played the game. Good luck with that. >The Problem The original value proposition of on-chain gaming was simple. Players could own and trade characters, items, and collectibles. Investors could invest in a token that accrued value from the success of the game. You had a natural pairing between gamers and investors. The gamer didn't need to become an investor. The investor didn't need to become a gamer. Both groups benefited from the success of the ecosystem. We already see this model working today. Gamers play and trade items on Roblox. Investors buy shares of Roblox Corporation. The two groups coexist without friction. >The Solution We experimented enough. Lets do what works, lets go back to stage 1. The end. Thanks for reading.
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Cyth (@dsmaxcyth) reported@Roblox Fix your plus system add balance system etc its so bad now i hate you
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_BLUESTAR✧ / Project: Fallen Sky (@TTien63) reported@quangsimplumine @ChurronRB @PhightingMstr This is like buying a house if you are homeless tho cuz global roblox get blocked on mobile, but on PC work just fine, except the entire website is blocked by VNG too (the current issues that they are trying to fix)
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Noronah. || 🇳🇱 || QSMP! (@lsmg4l) reportedawesome to see jeremy absolutely crash out about me wearing a cosplay of him in roblox😭😭 i understand why though but i just wanted to cosplay him and now im scared🥹🥹
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Cretanuglyya (@Cretanuglyya) reportedam i the only ******* one in pillar chase 2 in every lobby i got like above 100 ping for some reason if i go on another game like jjs or any other roblox game even discord i dont lag is this a pc2 thing or a roblox thing cause wth i cant stamina management if im lagging
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shackfu (@deadstroyer_) reported@lluma3D i swear to god roblox twitter is dumb as bricks. even if this did destroy ban lists i don't think it would be that bad because there's a ton of issues with user-created ban lists anyways (and they don't solve anything because they just cause people on them to play other games).
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Blushney (@Blushneyy) reported@ihavespook77263 @Roblox his game was unfairly moderated and he was still able to devex even after the moderation, the issue happened out of nowhere
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🐦 (@sethsabird722) reported@FentFae its like roblox but without the groomer problem on it, it's peak
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LuciaDJK (@LuciaDJKez) reported@mehmet184 @Roblox Yea, a platform with a average of 50$ per user before devEx, tax, appstore tax and Server cost want good support and moderation lmao. the problem is money
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Poopfromcat (@Oshuajay1) reportedBrothers account has been fine so it’s not an IP issue, don’t use anything 3rd party, and have checked all firewalls/antivirus. Reset internet, tried on diff device, deleted Roblox cache/temp files, deleted Roblox, waited for 15 hours then redownloaded. Idk what else to do. (2/3)
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Zee {Sporadic} (@ZeeTheAlternate) reported@DarkRamaeon @Dexerto Yes, issue: The case isn't JUST against the predator, it's also against ROBLOX because they "facilitated" the predator's bad actions.
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BPAndrew (@_WOLFPACKED) reportedwhat's clear to me now is that uefn came out the gates with this compliance in mind, my pivot to roblox I thought it was greener fields but it was just that lag of them becoming complaint the priority of these platforms brand -> ip rights -> government compliance -> games
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Gregory Renner (@brispit.bsky.social) (@Bris_pit) reported@pcgamer Sure...and they profited how much? Also, the only story I want Roblox to be talking about is how they are going to tackle the child predator issue on their platform
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Janer (@sinistorfakor) reported@StarTee123 @not_Builderman i enjoy the game because its the best when it comes to fitting the older 2010s roblox style while still keeping a good gameplay loop, the devs also know about a lot of the issues with the characters and actively fix them unlike other asyms who sit around and do ******* nothing
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VEV0 (@vev0s) reported@Roblox what about your moderation thats been a problem for over a decade? Will that ever enter the "metaverse" will you upgrade your ai..
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Mikaa (@mikaa_writes) reported@greenlegocats I love how people continue to blame Schlep for bringing problems to light, while the real issue is Roblox trying to bury these problems from sight.
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Jill Pleeter (@JillPleeter) reported@Roblox You guys are the worst company ever. Just suspended my son’s account for a $16 refund since he didn’t receive what was purchased. And then when I appeal the decision, suddenly your site takes me on a maze with tech issues. Over $16! A company with nothing better to do.
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CHXYSE (@chaysiana) reportedPlease for the love of god, stop making development more and more difficult. You guys are actively driving developers away from your rocky and shaky platform, and constantly changing things that had no business being changed. Fix literally everything else before changing Roblox user IDs this is ridiculous. @Roblox @robloxdevrel @InsideRoblox
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☘ MrCloxia ☘ (@MrCloxia) reported@IcosagginLOOOOL I loved this game a lot and there has yet to be anything like it to this day. 💔 Always wondered why clone0136 didn't at least to attempt to fix the building tools functions after 2017 but I'm just assuming he lost interest developing ROBLOX games as a whole.
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mark (@totrim20) reported@Roblox Roblox can you guys fix the head for Korblox pactbreaker it’s buggy in r6. The headless is not headless in r6. Also why is it not headless on r6 when it’s headless as the picture icon
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KC_ӼTZ (@katie_xtz) reportedCan’t believe I have to do this again specially when I was at work when this happened. I was banned once again on my alt account that held my group by roblox Moderation system for the same account (wh****) that previously got me banned 7 months ago on my main account “kc_xtz” for avoiding an enforcement ban. The account they are accusing me of having isn’t mine, I have no connection of someone that owns that account under my IP or internet, never bother to use Public wifi either, I use data on my phone when I’m out. Have no knowledge to what that account even got banned for either that has me in the situation I am in right now. Want to understand why it took this long for Roblox’s moderation to ban me by enforcement after 7 months if this was a big issue? I just want my 2 accounts back man.. why’s the enforcement system so trash. 😔 #Roblox #Enforcementban #banned