1. Home
  2. Companies
  3. Rocket League
  4. Outage Map
Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

Less
More
Check Current Status

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Paris, Île-de-France 2
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
Echallens, VD 1
Trith-Saint-Léger, Hauts-de-France 1
Charleville-Mézières, ACAL 1
Lannion, Brittany 1
Oranjestad, Aruba 1
Champs-sur-Marne, Île-de-France 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • westgate141
    PDXCardsGuy (@westgate141) reported

    @SoccerCardsHQ 💯!!! My friends were like X reason, Y reason….BS Ream was playing out there like me trying to play Rocket League… Just too slow and too old. We should have brought Haji and Aaronson on at halftime. We didn’t have trouble getting it near their box…we didn’t have shooters

  • MAXPLVYS
    MAXPLVYS (@MAXPLVYS) reported

    since the new season started on rocket league none of the items we unlock that are supposed to show on both fortnite and rocket league are showing up / being awarded on the fortnite side . is anything being done to fix this ? @FortniteStatus @RL_Status @RocketLeague

  • gregrthenson
    ComptonEMT (@gregrthenson) reported

    @johnblueriggs The problem is almost no one plays the arcade sports genre outside of rocket League So many have come and gone due to lack of players it's disgusting

  • trashcan_dave
    TCD (@trashcan_dave) reported

    @RocketLeague Would love to, if only the game didnt crash every single time i opened it

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @YED00M @RocketLeague Weird, never had any issues before with twitch drops tbh

  • Hayden11775914
    Hayden (@Hayden11775914) reported

    Just queued for 10 mins just for both my teammates to leave 30 seconds in and when I leave the 1v3 I get banned from matchmaking.. @RocketLeague fix yo shi

  • fenrrito
    Herbert O (@fenrrito) reported

    @RocketLeague ....so the update was meant to improve lag as in make it worst?

  • jalenmillerz
    WaveManiac (@jalenmillerz) reported

    @RocketLeague dude get these cheaters and disco players off this weak *** game I’m so done playing this broken *** game. How are you making private margins of 22.5 billion dolars. then don’t save the match. For me to report it.

  • hayden_painter
    SlipKnotGamerr (@hayden_painter) reported

    @RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual

  • omega_striver
    OmegaStriver (@omega_striver) reported

    @RocketLeague Are you ever gonna do anything about the GC players that are down in diamond? There are season 21 and 22 GC players down in diamond. You gonna do anything about MMR to fix this? Or is this something you’re just going to ignore?

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • logantrack2020
    Logan Farish (@logantrack2020) reported

    @RocketLeague Another night where you can’t play the game because there’s bots or people are cheating or people are Smør fix your game. It’s not that hard. It really isn’t. How about you? Look at how many people report someone and ban that ************ it’s not that hard. There’s no way.

  • thenameisshug
    7VEN shug! (@thenameisshug) reported

    @BackersGamesF @Wensoing Ima crash if I gotta queue up rocket league again everytime I do for a skin I get miserable

  • d1chris___
    Chris 🇨🇱 (@d1chris___) reported

    @eternalrll Most people who play Rocket League their problem is that they do not know how to play Rocket League

  • ItsZenra
    Zenra (@ItsZenra) reported

    @RocketLeague yall actually needa do something about allowing these lagging non USA ppl to play on USA servers in ranked. Completely ruins the game when all 3 people on the other team are on 120 ping scoring cause they’re lagging through the ball .

Check Current Status