Rocket League Outage Map
The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Rocket League users affected:
Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Lubbock, TX | 1 |
| Roubaix, Hauts-de-France | 1 |
| Saint-André-de-Cubzac, Nouvelle-Aquitaine | 1 |
| Paris, Île-de-France | 5 |
| Bad König, Hesse | 1 |
| Le Fenouiller, Pays de la Loire | 1 |
| Laval, QC | 1 |
| Istres, Provence-Alpes-Côte d'Azur | 1 |
| Brest, Brittany | 1 |
| Pignans, Provence-Alpes-Côte d'Azur | 1 |
| Lavaur, Occitanie | 1 |
| Tourcoing, Hauts-de-France | 1 |
| Buros, Nouvelle-Aquitaine | 1 |
| Saizerais, ACAL | 1 |
| Huelva, Andalusia | 1 |
| Vélizy-Villacoublay, Île-de-France | 1 |
| Lyon, Auvergne-Rhône-Alpes | 1 |
| Meaux, Île-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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cjcammy123 (@cjcammy123) reported@RocketLeague hey rocket league the balright is broken i just played vs somebody who had it won and i do not have it
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Toby ☣️ (@toebrl) reported@SteveBermRL @RocketLeague Okay, quite weird. Still don’t know why it’s your problem
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Yash (@YSBoomOfficial) reportedYo @TimSweeneyEpic @RocketLeague are y'all gonna support macOS for Rocket League UE6/ UE6 in general or do I have to keep dealing with GeForce Now input lag 🥲
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overlander ersin 🦦 (@_ersin8) reportedhey @RocketLeague fix the ps5 update problem. when u guys release new updates it says need a space exact amount of the game. not the update’s gb
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mrmondeller (@mrmondeller) reported@RocketLeague BAN MachineGunKalyl and Nejib22 these turds just leave before the second match of a tournament. FIX YOUR MANAGEMENT FINALLY FCS
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GrfineAmerican (@GrfineAmerican) reported@knaz_v @RocketLeague What's the issue? You literally get all your credits back from the pass, so you essentially got the items for free back then that people would be buying from the item shop now
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Henry (@Henryixm38w) reported@RocketLeague @RL_Status @BakkesMod Fix this ******* game … new season and the match making every second game a ******* error
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geecee ♡ (@gcindisguise) reported@RocketLeague @jynxzi viewership records might be broken with this
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FluuiBun🌊🐇 (@fluuiVT) reported@RocketLeague D’aww, I thought this patch would fix the main menu UI just completely disappearing.
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DAV (@DAV___RL) reported@RocketLeague @jynxzi Please, I have a problem connecting Twitch to the internet.
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Salvo (@Salvorlll) reported@RocketLeague please fix your game
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TheYellingKitty. (@TheYellingKitty) reported******* fix this **** ranked system @RocketLeague for **** sake
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Sethian (@theSethian) reportedGPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.
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SlipKnotGamerr (@hayden_painter) reported@RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual
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Eric (@ItsYaBoiLynx) reported@FateMYC Rocket league isn't great either lol. Ill fully admit im part of the problem. Not my fault my teammates just graduated aerial school