1. Home
  2. Companies
  3. Rocket League
  4. Outage Map
Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

Less
More
Check Current Status

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Paris, Île-de-France 2
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
Echallens, VD 1
Trith-Saint-Léger, Hauts-de-France 1
Charleville-Mézières, ACAL 1
Lannion, Brittany 1
Oranjestad, Aruba 1
Champs-sur-Marne, Île-de-France 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • SarchetBraxton
    Braxton Sarchet (@SarchetBraxton) reported

    @RocketLeague I see you still haven't fixed the issue 🙃

  • Zamberg2
    Zamberg (@Zamberg2) reported

    Anyone else getting frame drops in rocket league? Doesn’t matter if I play on epic or steam, not lagging on other games either Would appreciate any help

  • 7ummy3
    λummy (@7ummy3) reported

    Hey @RocketLeague stop ******* teaming me up with delinquents that can’t play the ******* game how bout that HUH. Next season I better see you fix your stupid *** **** with all these people buying ******* accounts for a TITLE LITERALLY nobody gives a ****.

  • n3cr0shade
    Mandalorian (@n3cr0shade) reported

    @EpicTofuChris @HYPEX Can you fix the rocket league items not transfering to Fortnite

  • Azul091s
    azul091s 🇵🇷 | Escape will make me God (@Azul091s) reported

    @Artem_Zhechev @fortniteonlinux You see, that would be nice… the problem is that Tim Sweeney here deliberately blocks it because of the anti cheat, mind you, Rocket League which uses the same anti cheat does work with wine/proton

  • hayden_painter
    SlipKnotGamerr (@hayden_painter) reported

    @RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual

  • MaizzRL
    maíz (@MaizzRL) reported

    @MizuRL @RocketLeague No problem for inviting you to the game I’m the dev I told them😩👍

  • addmetocreative
    Fire Sprite (@addmetocreative) reported

    @NanoLeon3000 @RocketLeague Fr. Just give og owners an exclusive style or offer a refund or something and there's absolutely no issue

  • MyNameJ28647823
    My Name Jeff (@MyNameJ28647823) reported

    @RocketLeague FIX YOUR ******* SERVERS I CANT ******* PLAY THE GAME HOLY **** I GET BUMPED SO MUCH ITS LIKE IM LANA RHODES IN THAT 1 VIDEO IYKYK

  • LazerLyss
    Lyss Sky | Art & Gaming (@LazerLyss) reported

    Still enjoying Rocket League, although it is harder now as my RA continues to get worse, so much pain and mobility issues. Finishing this Rocket Pass, not sure how much I'll grind future seasons, getting tier 300+ is a lot.

  • Zoey_RZ
    Lust (@Zoey_RZ) reported

    @JamaicanCocoRL @RocketLeague I never said I was upset about what they were adding, the game is quite literally a pain for some people to play because of hearing issues and tinnitus, theres more to it than just QOL for some people

  • burner09932
    burner (@burner09932) reported

    @RocketLeague I think you should fix your ******* game

  • curono69
    Josue Alba (@curono69) reported

    @RocketLeague Three years ago I stopped playing Rocket League because in Rumble mode they never fixed the Harpoon bug that pulls you backward when you activate it. Today I picked the game up again, and surprise—the bug is still there. Can't you fix it?

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @YED00M @RocketLeague Weird, never had any issues before with twitch drops tbh

Check Current Status