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Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Lubbock, TX 1
Roubaix, Hauts-de-France 1
Saint-André-de-Cubzac, Nouvelle-Aquitaine 1
Paris, Île-de-France 5
Bad König, Hesse 1
Le Fenouiller, Pays de la Loire 1
Laval, QC 1
Istres, Provence-Alpes-Côte d'Azur 1
Brest, Brittany 1
Pignans, Provence-Alpes-Côte d'Azur 1
Lavaur, Occitanie 1
Tourcoing, Hauts-de-France 1
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • snowtaco117
    wow (@snowtaco117) reported

    @PabloRichard__ @RocketLeague Heatseeker is where I go if I need to get a whole bunch of them for a challenge,I don’t play the game like I used to but I don’t really have an issue getting them playing heatseeker.good luck

  • grunt4L
    YourAvgAlphaGrnt ☀️🐀 (@grunt4L) reported

    @Kcaz_11 Nah they dead *** holes tb some play more. I have like 60 sum days on rocket league and I’m still ***. It’s no amount of “playing more” that will fix that **** mud

  • hd10bt
    Finn (@hd10bt) reported

    Yh nice one @RocketLeague I still had 3 mins left before being DQ’d and I just got DQ’d. Fix ur ******* stuff u absolute melts.

  • jrobak1313
    Thumbbreaker4 (@jrobak1313) reported

    @RocketLeague No one cares. Fix your dogshit matchmaking full of smurfs and boosted retards.

  • KCrusher33
    LZR KCrusher (@KCrusher33) reported

    @RocketLeague please fix your broken tournaments. When all 3 on our team all select EAST severs and put on CENTRAL severs it’s unfair and been an issue for 2 seasons now

  • smell_brand
    SmellMyBrand (@smell_brand) reported

    @Deshy__ @RocketLeague you have a psychological problem and there is no amount of help to actually, help

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Just a few of the CONSOLE macro mods #ROCKETLEAGUE doesn't care to protect their game against. Or even acknowledge there is a problem. Hey ROCKET LEAGUE #PSYONIX #EPIC WHOEVER .....YOUR GAME IS BARELY PLAYABLE BECAUSE MACRO/LAG MOD CHEATERS HAVE TURNED IT INTO MARIO KART...

  • mattstat7160
    MattisticStatistic (@mattstat7160) reported

    @Protomario Roblox: should genuinely rot in hell Fortnite: i don't get the hype EA: It's ******* EA GTAV: rereleased for the 47th gd time Rivals: ok but live service R6S: kinda whatever Minecraft: illegal to play according to ESA Overwatch: HAHAhahaha. no Rocket League: exists Destiny 2: meh

  • vodraxia
    𝙑𝙤𝙙𝙧𝙖𝙭𝙞𝙖 (@vodraxia) reported

    Hey @RocketLeague care to fix the camera randomly jumping into space for 2 seconds multiple times a game?

  • a1solutionTTV
    a1SolutionTTV ReactO! (@a1solutionTTV) reported

    I think this should be fixed because the system is overlapping with itself and it can't keep up and it's not understanding that a game has been found. Please fix. @RocketLeague @EpicGames

  • CrivvRL
    Crivv (@CrivvRL) reported

    @RocketLeague Don't let us down with this! Maybe a hot fix incoming hopefully???

  • hayden_painter
    SlipKnotGamerr (@hayden_painter) reported

    @RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual

  • ecomrizwaul
    ecomrizwaul (@ecomrizwaul) reported

    Trenching rn. Current day 1 test for a new product from the burner. Product/problem research while meta does it things Box training later tn Do some more work late night rocket league sleep.

  • erickramirez066
    fanaticoak74940 (Remastered 2023)🦉🇵🇸 (@erickramirez066) reported

    @Crashgg44 @RocketLeague Wow that’s so cool you have a tag that says 2015. I have one that says 2016 but I didn’t start fully playing rocket league until 2022, just accept it crash you aren’t getting your money back.

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

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