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Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Valenton, Île-de-France 1
Lubbock, TX 1
Roubaix, Hauts-de-France 1
Saint-André-de-Cubzac, Nouvelle-Aquitaine 1
Paris, Île-de-France 4
Bad König, Hesse 1
Le Fenouiller, Pays de la Loire 1
Laval, QC 1
Istres, Provence-Alpes-Côte d'Azur 1
Brest, Brittany 1
Pignans, Provence-Alpes-Côte d'Azur 1
Lavaur, Occitanie 1
Tourcoing, Hauts-de-France 1
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • auriga0716
    riga (@auriga0716) reported

    @Greatness1n im saying that time is equivalent to progress to a certain extent when it comes to grinding at the pro level and why if you keep losing after a loss does the so-called quality practice not matter? rocket league is a hard game, you can't just snap your fingers and solve the issue

  • NOVA_lbfh
    Nova (@NOVA_lbfh) reported

    @RocketLeague God, if you had said, "Oh, and one more thing... UE6 arrives before Xmas." you would have broken the internet.

  • Grabbo1983
    Matt Totaldude (@Grabbo1983) reported

    @RocketLeague @jynxzi Fix the servers

  • icing_the_puck
    Sh*ttyForSkvortsov (@icing_the_puck) reported

    @mouldy_shoe This is YouTube/content creation as a whole though, this isn’t a rocket league issue. This is quite literally the formula that big creators outline to find success as a creator

  • Kevin_2347
    Kevin (@Kevin_2347) reported

    @Snowbelltime I don’t see a problem with them doing this in rocket league because they did the same thing with the exclusive cars for Xbox and PlayStation

  • gadgetongd
    Gadget Blevins (@gadgetongd) reported

    epic games launcher is the shittiest pooiest cummiest **** launcher that has ever existed pls fix it @EpicGames oh and while your at it can you fix the servers so i stop phasing through the ball in ******* rocket league and getting shot through three walls in fortnite.

  • EctoLorean
    ectozorua.bsky.social 🎨 (check pinned!) (@EctoLorean) reported

    900 hours on Crash Team Rumble, 300 hours on Red Dead 2, over 1000 hours stretched across over 5 years of WWE games gone overnight, now I'm some **** who only logs on to play Marvel Rivals, Fortnite and Rocket League.

  • Growers_Notion
    Jonathan (@Growers_Notion) reported

    @RocketLeague genuine **** you for banning me, because YOU couldn’t load me into a game. Tell your bosses to fix their ****. ******* corpo.

  • mourginakis
    Mourginakis (@mourginakis) reported

    @yacineMTB i think latency between players is the issue here generally. physics can be deterministic but player behavior cannot. rocketleague has been solving this and their physics runs at 120hz

  • TESSERACT___
    TΞSSΞRΛCT (@TESSERACT___) reported

    @LLMJunky None of that is the challenge to making Rocket League. It's the network prediction and rollback frames that you have to get right with 6 cars smashing into one ball, each with their own amounts of lag. If AI can't get the hardest part right, everything else is either blowing tokens on a project that will never be completed or blowing tokens on engagement bait.

  • Brunovct
    Bruno Vilarinho (@Brunovct) reported

    @xShephardx Steam lost Fallguys and Rocket League to epic games, it says those who had it before it left the store front could play without a problem, but my fallguys game went to Narnia and back and couldnt play properly. Don't know how it all works now but i never went back to it.

  • G3Dann
    G3Dan (@G3Dann) reported

    @RocketLeague @RLEsports PLEASE fix boost grabbing. i got 7 boosts stolen ingame by somebody not even close to the boost pad because they were moving and i wasn't... its so horrid and busted, you make something amazing. but then it gets ruined, it makes me just wana give up......

  • zeelee3D
    ZeeLee3D - Making PROTOBALL - a Sports FPS Game (@zeelee3D) reported

    @SymphonicUSA @chhopsky @unstill_life it is not rocket league because controlling a first person shooter Human being is nothing like controlling a rocket powered car. I got this idea from playing counterstrike with my wife and she sucked at first person shooters and I love competitive first person shooters so I wanted to make a casual competitive first person shooter, where you didn’t have to land a perfect headshot on a tiny head right as they peek. The only similarity we have with rocket league is that a ball goes into a goal- that’s it. you might consider our game to be more like quake crossed with rocket league(or basketball or soccer) We have energy shields that you can shoot and detonate on command. They do a big explosion that can push things and the ball around, so you can save goals from a distance. We have grind rails so you can do sick tricks and stunt on your opponents. Hit the rail and do a 360 drop shot and score. Obviously, we’re not doing a good job of showing everything that can happen in the game, and I suppose we will have to do a better job of working on that, but we are primarily game developers, and we make good gameplay. We’re still working on art and marketing, which is not fundamental to the actual gameplay. The game itself is good, we know this because we have hundreds of hours in the game with our Discord community, and I believe people who play the game more than people who have watched less than one minute of it. But understanding that people who watch less than one minute of it don’t understand it is a very good thing for me to try to fix

  • scarnRL
    scarn. ツ (@scarnRL) reported

    @EpicGames let me hold your hands when i tell you this… 🤝… the @RocketLeague shop has been very bad. please fix :) <3

  • Cpart1898
    Chris Partridge (@Cpart1898) reported

    @SteveBermRL @RocketLeague @RLEsports You asked the question, I was just answering. They also boot camp the longest at RLCS events due to the time difference…to fix the sleep cycle. It’s not the biggest issue, but it’s a valid complaint honestly if the precedent was set for 5 years and now there’s a change.

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