Rocket League Outage Map
The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Rocket League users affected:
Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Buros, Nouvelle-Aquitaine | 1 |
| Saizerais, ACAL | 1 |
| Huelva, Andalusia | 1 |
| Paris, Île-de-France | 2 |
| Vélizy-Villacoublay, Île-de-France | 1 |
| Lyon, Auvergne-Rhône-Alpes | 1 |
| Meaux, Île-de-France | 1 |
| Echallens, VD | 1 |
| Trith-Saint-Léger, Hauts-de-France | 1 |
| Charleville-Mézières, ACAL | 1 |
| Lannion, Brittany | 1 |
| Oranjestad, Aruba | 1 |
| Champs-sur-Marne, Île-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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MAXPLVYS (@MAXPLVYS) reportedsince the new season started on rocket league none of the items we unlock that are supposed to show on both fortnite and rocket league are showing up / being awarded on the fortnite side . is anything being done to fix this ? @FortniteStatus @RL_Status @RocketLeague
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Storm🇨🇦 #FireVanScoyoc (@BrunosEspresso8) reported@Zoey_RZ @JamaicanCocoRL @RocketLeague Ur vastly over exaggerating this “problem”
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RYMIL (@im_an_infidel) reportedThank you @RocketLeague for yet another update aimed at the players who don't wanna take the time to get better at the game. Picking your spawn on demos is ridiculous and if you think its not you suffer skull issues
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unkownzindzyg (@unkownzindzyg) reported@RocketLeague actual horrible. cant even play cause my tm8s just say play solo 3v1 and just run around bumping me its happend so many times and they never get banned. genuine horrible game never playing that **** ever again fix your solo que
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WhataburgerGaming (@WhataBurGamer) reportedMy hobbies consist of eating sleeping rocket league and coming to the junkyard and curse out everyone because every single truck I check had the harness cut up by deranged obese gas huffing alcoholic neanderthals that can’t take the extra ten minutes to disconnect the harness
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Revert ❄️ (@Reverrt) reported@RocketLeague fix your servers
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Nagato Uzumaki (@brillo_padd) reportedIt’s absolutely the player base and, while it may have its own base issues, why I’ll never give up Rocket League. If someone beats me, they’re just better not because they exploited some bullshit that I could do nothing about.
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WhataburgerGaming (@WhataBurGamer) reportedRocket league has broken me
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XxCaseyxXc (@XxCaseyxXc) reportedHello once again for another daily reminder that RL on the PS5 pro is studering as you can see in the videos clear as day and it's also crashing and when that happens if kills my stream as well. So could you please I'm begging you acknowledge that you are aware of the issue and are doing something about it. That's all I'm asking is a update to fix these issues. Come on guys you can't not know about this because I've tagged you for the last week everyday is not more. @RocketLeague
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@Azer (@azer_pubgm) reported@RocketLeague Your game is completely broken. Learn to test your updates before releasing them. What a bunch of clowns.
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Brant (@bcappspt) reported@VampireFrost @kumxem Have to have the 5G internet. Otherwise, how are you going to win playing Rocket League with all that lag.
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JoMoGa (@JoMoGaYT) reported@RocketLeague what have you done to your game? Nothing works. Can't join a game, everything is lagging, the ball feels horrible (every second touch is a ghost touch) ... absolutely horrible
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LudoStik (@ludostik) reported@Nev_geo2 @RocketLeague yep exact same problem. I even try to launch without EAC or on another account, nothing works
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Zorglog (@randothewise) reported@jynxzi This the problem and has been the problem with modern day streaming. Why streamers? Why can't you have people who play rocket league that aren't streamers? Most of the people I know would smoke a streamer in any game. Modern day twitch is a parasite. Not blaming you, just callin
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Swaguley (@swaguley) reportedSaying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.