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Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Paris, Île-de-France 2
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
Echallens, VD 1
Trith-Saint-Léger, Hauts-de-France 1
Charleville-Mézières, ACAL 1
Lannion, Brittany 1
Oranjestad, Aruba 1
Champs-sur-Marne, Île-de-France 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • Purpetrator1
    CJ (@Purpetrator1) reported

    @sducote845 @RocketLeague i dont have the freezes but i do experience lag more often since epic taking over the game. i just learned to accept it lol or i would olay on my xbox series s

  • YoniGutierrez9
    Alexis (@YoniGutierrez9) reported

    @FrowzySquirrel Me and yet I still don't know why Rocket League is running with small lag spikes for me.

  • DrScourgePhD
    ScourgeLivesOn (@DrScourgePhD) reported

    man **** you @RocketLeague for banning me after each time i abandon a match cuz my tm8 decides to go completely afk or repeatedly and purposely rams into me. fix your ban system you guys are driving me further and further away from your game

  • sofivne2h_
    ❄️ (@sofivne2h_) reported

    @DamienS33558090 @RocketLeague such a non issue. If you bought the Rocket Pass back then, your item isn't going to disappear; that's childish gatekeeping.

  • logantrack2020
    Logan Farish (@logantrack2020) reported

    @RocketLeague Another night where you can’t play the game because there’s bots or people are cheating or people are Smør fix your game. It’s not that hard. It really isn’t. How about you? Look at how many people report someone and ban that ************ it’s not that hard. There’s no way.

  • soadmeta
    FullMetal (@soadmeta) reported

    @RocketLeague Matchmaking is broken !

  • thenameisshug
    7VEN shug! (@thenameisshug) reported

    @BackersGamesF @Wensoing Ima crash if I gotta queue up rocket league again everytime I do for a skin I get miserable

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • gopQh1
    Bevevevev (@gopQh1) reported

    @jirachii22 Rocket league needs to fix their matchmaking asap. I’m 1550 in 3v3s and got put into a full gc3 lobby 💔

  • vodraxia
    𝙑𝙤𝙙𝙧𝙖𝙭𝙞𝙖 (@vodraxia) reported

    Hey @RocketLeague care to fix the camera randomly jumping into space for 2 seconds multiple times a game?

  • Terrence_Mad0x
    Zorangutan (@Terrence_Mad0x) reported

    @RocketLeague fix the smurfs

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague This game on ps5 with fiber internet...is literally overrun with cheaters -lag mods, macro mods...its insane how they ignore this. ROCKET LEAGUE GAMEPLAY IS A JOKE NOW. LAG CHEATERS OWN THIS GAME NOW.

  • hd10bt
    Finn (@hd10bt) reported

    Yh nice one @RocketLeague I still had 3 mins left before being DQ’d and I just got DQ’d. Fix ur ******* stuff u absolute melts.

  • sonoluminescent
    sonoluminescent (@sonoluminescent) reported

    @nick_maguire254 @TheGameVerse Yes. There was a console update to rocket league awhile back that borked 120fps for Xbox for quite a long stretch. Can’t have that problem on PC

  • DarkraiRl
    Darkrai RL (@DarkraiRl) reported

    @RLEsports @RocketLeague fix the servers u retards

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