Rocket League Outage Map
The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Rocket League users affected:
Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Valenton, Île-de-France | 1 |
| Lubbock, TX | 1 |
| Roubaix, Hauts-de-France | 1 |
| Saint-André-de-Cubzac, Nouvelle-Aquitaine | 1 |
| Paris, Île-de-France | 3 |
| Bad König, Hesse | 1 |
| Le Fenouiller, Pays de la Loire | 1 |
| Laval, QC | 1 |
| Istres, Provence-Alpes-Côte d'Azur | 1 |
| Brest, Brittany | 1 |
| Pignans, Provence-Alpes-Côte d'Azur | 1 |
| Lavaur, Occitanie | 1 |
| Tourcoing, Hauts-de-France | 1 |
| Buros, Nouvelle-Aquitaine | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Poggo (@PoggoCR) reported@RocketLeague bot smurf and ddos problem will get so much worse
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Hayden (@Hayden11775914) reportedJust queued for 10 mins just for both my teammates to leave 30 seconds in and when I leave the 1v3 I get banned from matchmaking.. @RocketLeague fix yo shi
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🎃Linak🎃 (@LinakFolf47) reported@AnasJnh @RocketLeague Not like you could get it anyhow so what's the issue
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Ryan McCardle (@xAeroRL) reported@AceOvrZero @elbethium Here's the problem with substituting actual knowledge with an AI overview (lol). They take stuff off the store but will not remove it from your library. People who bought movies through Steam can still access them years after removal. Same with games. Rocket League, for instance
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juanito 15 (@esteban_me7342) reported@RocketLeague Help, the page won't load, it says "error time out"
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Toby ☣️ (@toebrl) reported@SteveBermRL @RocketLeague Okay, quite weird. Still don’t know why it’s your problem
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DeadCandle (@candle81328) reported@RocketLeague Hopefully u see this comment, im ssl in rocket league and go in a 2s game with a random that ive never seen before we get scored on in the first 10 seconds of the match and he abandoned. Ofc i cant 2v1 so i leave as well and lose mmr. This shouldn’t be allowed. Fix this not fair
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niko (@undefinedniko) reportedExperiencing performance loss or issues in any of these games? FORTNITE APEX LEGENDS COD/Warzone CS2 VALORANT R6 SIEGE ROCKET LEAGUE Send me a DM and I can completely change your entire gaming experience. Limited availability.
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Midas (@OfficialMidas07) reported@RocketLeague Please fix the offset wheels on the Lamborghini PLEASE
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GoogalyBoyThe10th (@GoogalyB) reported@nonex_istent @Swag_K1RBY Only issue there is that anyone in your lobby is able to see and interact with your sidekick so they’d have to make it one that only you and Switch teammates could see. I feel that would kinda defeat the purpose unless they make it a freebie like the Rocket League cars.
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T-Mac (@TrueDummyGod) reported@RocketLeague When will these retarded devs fix the egregious smurfing in this game, they won’t because it inflates their player count 🤡🤡🤡
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Sean Crockett (@SeanCrockett4) reported@RocketLeague YO #ROCKETLEAGUE TEAM. I'M NOT TRYING TO DOG ON THE DEV TEAM, I JUST KNOW HOW OTHER GAMES HAVE HANDLE MACRO MODS. YOU CAN SERIOUSLY CONTROL THIS IF ONLY YOU ACKNOWLEDGE THE PROBLEM. OF COURSE YOU COULD PULL A BUNGIE AND SELL TO SONY.
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leepy (@leepy_cat) reportedi threw ubuntu on a NUC and hooked it up to my TV takeaways: - there is no one handed remote that exists which i could toss to my fiancé and she'd like the UX. i have ideas of how to fix this - installing apps often requires multiple CLI commands which is not fiancé proof. you could easily fork this away i would pay $350 for a package that resolved these things because otherwise it is amazing. adblock, pirated anime / movie websites, vpn, still has many desktop apps, use as mini server for vibe coded scripts, i even played a webgl version of rocket league
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CoolDUDE2665 (@CDude2665) reported@BackersGamesF When did crash get a rocket league leak? I've only heard of the fortnite one
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Sethian (@theSethian) reportedGPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.