The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
| Kansas City, MO | 1 |
| Berlin, Berlin | 1 |
| Winter Springs, FL | 2 |
| Bielefeld, NRW | 1 |
| Moncton, NB | 1 |
| Arlington, VA | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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pixels and dice (@pixelsanddice) reported@Colteastwood Which ones? How do they choose? Do I need an XBOX to play Elder Scrolls VI? How about the next Halo? Right now, no one knows. And that’s a huge problem for player acquisition. I need a Switch to play the next Mario and Zelda, I need a PS to play God of War and Spider-Man. XBOX?
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Pixels & Polygons (@PixelsnPolyg0ns) reported@Grummz Why is he sharing insider rumours in one message, but then acting like he is too principled to report on something that wasn't public in another? The truth is, if he knew that everyone not working on Fallout or The Elder Scrolls was at-risk, then we would have reported that too.
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Matt Gerken (@matt_gerken) reported@rpwbrowne To say they don’t have the IP is crazy. Elder Scrolls Fallout Doom Quake Wolfenstein Minecraft Overwatch Call of Duty Candy Crush Crash Bandicoot Diablo Guitar Hero King’s Quest Space Quest Spyro the Dragon StarCraft Tenchu Tony Hawk’s Pro Skater World of Warcraft Fable etc
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Ryno (@Rynoalpha) reported@BRAP_Podcast @onepiece9681 I really question your intelligence. They never had good exclusives for it to amount to anything. If they had elder scrolls crash and call of duty and others for a substantial amount of time they be in a different situation. We saw how much better they did during 360 era.
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Roberto Fa Studios (@mrfarruggio) reported@IGN if the game doesn't need a hd and a disc to load so any lag or loading isn't the issue, it could be good, but if it's exclusively online then not too good. nintendo and sony may have revealed the extinction of compact discs and it's worrying me because it overlaps with films and music. is it all transitioning to digital? maybe the game has an algorithm built in now that updates with elder scrolls, gta, fable, or any mmorpg? the physical disc is the original game so it's part of making sure the original game loads, right? @Twitch has revealed video games vary depending on where you buy them... maybe the future of video games has an algorithm now? this will piss people off, people have tested algorithms online for awhile and i don't think they like it. with algorithm operators steering a choose-your-own-adventure style fable? elder scrolls? final fantasy? detroit: become human might go sentient in the next one? or any mmorpgs are now all within the realm of blade runner? all video games going cyberpunk might be glitchy...
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Dave Stein (@DaveSteinSays) reported@Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Can you finally fix Crystal weapon and imbue weapons animation bug when you dual wield please . Literally can’t use either skill as a spammable without getting stuck in some weird heavy attack animation and not showing the skill animation 😔 ps5 before you even ask
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Rainbowable (@Rainbubblor) reportedPeople compare it to Elder Scrolls 6. In hindsight, I think they only announced it to soften the blow of the mobile game they announced in the same showcase. (So people would be more open minded about it knowing ES6 was on the horizon). Or development trouble, maybe.
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Michael (@LegacyKillaHD) reportedThere's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.
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Elgacnilloc06 (@Elgac161406) reported@TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.
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FinalBoss.io (@FinalBoss_io) reportedIf the fix for Xbox is “more Halo, Fallout, and Elder Scrolls,” that’s not a strategy. That’s a confession that the bench is thin. Speeding up legacy franchises only works if the games stay distinct. Otherwise you get expensive factory output with a familiar logo.
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Ash (@Ashleyscowcroft) reported@UnkWerks @RinoTheBouncer Except it's not. It's a single player game that happens to include a multiplayer mode. A live service game is something like Destiny, The Elder Scrolls Online or Fallout 76. They tried to make Halo CE exclusive but couldn't because of various contracts already in place.
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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mickal9090 (@mickal9090) reported@Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong
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Benjamin Langner (@bglangner) reported@asobercannibal @LRSerling 💯 my issue. Not just this, but the writing in the game as a whole. Just felt like there was so much more that could have been explored but they either ran out of time or just weren't interested, which was shocking given how deep the elder scrolls lore goes