The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
| Kansas City, MO | 1 |
| Berlin, Berlin | 1 |
| Winter Springs, FL | 2 |
| Bielefeld, NRW | 1 |
| Moncton, NB | 1 |
| Arlington, VA | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Shane (@geis_shane) reported@RossTweetsGames Stop the fake weirdo confusion all live service everywhere all prior agreements honored….likely big system seller games exclusive 1-2 a year just like PS….pretty sure if you want to play Elder Scrolls 6 on a console better buy a Xbox
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💿 (@Rei_Plushie) reportedIt's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.
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Bisssccy (@Blockmaster77) reported@VexTheSunEater @BethesdaStudios I don't think I even want an Elder Scrolls 6. Just take a look at the Oblivion remaster. It was full of bugs and performance issues not to mention the weird uncanny redesign of khajiits. As a fan I rather them retire Elder scrolls or sell it.
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Ma SkullyVT (@Ma_SkullyVT) reported@TESOnline I still try to fix my hdr that looks awful
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DioDiablo (@DioDiablo702) reported@foambreaker @TESOnline Consolidating systems overtime is a very common practice for games that have been in service for 7+ years. Over time some systems become outdated and need a refresh. I'm actually happy ZOS is taking the time to fix up old/outdated systems to keep things relevant.
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عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported@TESOnline Quick go fix vestige there’s no damage done to anything u hit nothing!!!
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BRAP (@BRAP_Podcast) reported@JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.
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Vector (@PrasVector) reported@InternetH0F Finally. Been waiting forever for new Elder Scrolls news. Hope they actually deliver this time and don't rush it out broken.
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Mosie Mustard (@Mosie_Mustard) reported@TESOnline I don't think a purple tri-pot will fix that, get well soon!
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Nick the Noticer (@basedcatman) reported@WolfBronsky @Grummz Skyrim was outdated when it came out. They are still using the same Loadscreen Engine. If Elder Scrolls 6 releases with the same issues Starfield did, the studio is as good as dead.
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Shadowe (@ShadoweLily) reported@stormfall33 Elder scrolls 6 is likely in development hell to some extent. There have been rumours of serious issues with development and I believe that. Skyrim was 2011, GTA V was 2012 and we are still getting GTA 6 first despite the money they make on GTA online.
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FinalBoss.io (@FinalBoss_io) reportedIf the fix for Xbox is “more Halo, Fallout, and Elder Scrolls,” that’s not a strategy. That’s a confession that the bench is thin. Speeding up legacy franchises only works if the games stay distinct. Otherwise you get expensive factory output with a familiar logo.
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Elgacnilloc06 (@Elgac161406) reported@TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.
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FlyBy14 (@FlyBy1444) reported@TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮