The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Kansas City, MO | 1 |
| Berlin, Berlin | 1 |
| Winter Springs, FL | 2 |
| Bielefeld, NRW | 1 |
| Moncton, NB | 1 |
| Arlington, VA | 1 |
| Odessa, Odessa | 1 |
| Wake Forest, NC | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Mark (@MarkMannX) reported@Ylliaster @temp_anon1 Black Myth Wukong, Borderlands 4, The Elder Scrolls IV: Oblivion Remastered, Mindseye, and some more. Honestly, I think the problems with UE5 are mostly over hated since people don't upgrade hardware, but the fact is that these bad ports absolutely exist and there are absolutely diminishing returns.
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Dan (@CrikeyItsDan) reported@MrViceKC @GoodGameKofi Like I said I would love to see the Liver service everywhere, single player exclusive strategy. Fallout 5 and Elder Scrolls 6 alone move a lot of consoles, but not if you can just get them on your PlayStation.
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Dave Stein (@DaveSteinSays) reported@Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.
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Footbeat (@sakiv6601) reportedElder scrolls announcement and it’s eso im gonna crash out
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RJ Kelly (@rjkelly13) reportedI was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.
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Mars (@SW3EN) reported@lohipuikko @pssucks80155 @Nick_Marseil Timed exclusives solves this problem IMO. Gears E-Day? 12 month Xbox Exclusive. Fable? 12 month Xbox Exclusive. Fallout 5 & Elder Scrolls 6? 12 months only on Xbox/PC. You get my drift
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline Also, @TESOnline, one thing I’d like to see change for the future. There's one huge problem in Grayhost Cyrodill, and it dulls the game. NOBODY WANTS TO DIE, and I'm not talking about coordinated ball groups; I'm talking about other solo players where eight people are chasing them, and they can not only wipe all of them but heal through everything. I'm a solo and a fight die repeat, no biggie. But the endless chases where one person can stop play so we can’t move on to something new are annoying. If they are good to 1 v 3, fine, but NOT entire armies for one person. Make some bunker buster sets and mythics, please and thanks :)
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Jellal Alaric (@JellalVT) reported@Tenkay23 @IdleSloth84_ I think SOD3 is a “live service” title. And I think that Senua may be a smaller project that they don’t see selling consoles. It’s all speculation, but BIG SP games is what I’m thinking. Gears, Halo and fable (going forward), Elder Scrolls, Fallout, etc
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Alienietzsche (@XenoNihilism) reported@Skarrow9 @OryxideYT I don’t think those are really equivalent. Elder Scrolls isn’t a live service game. It’s silly to announce a box product game years before it’s ready. Destiny has always lived on the promise of what comes next to sustain momentum. No D3 announcement kills that
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Accidental Suicide the Clinton Foundation (@truegram) reported@TESOnline Games more broken then my Exs relationship with her dad
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NickyNick (@XRedshadowsX) reported@aiiygatorz A game im still upset about... I think they realized that their live service game Elder Scrolls Online is more profitable than any other game they could ever produce. Which is why ESO is so ****** up.. lmao
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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xNoRetreatx (@no_retreatx) reported@BethesdaSupport @TESOnline Night Market is broken. No Blood and Sand quest-giver and can't start group or join groups.
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()()()()()()()()()() (@Armedgolem) reported@TESOnline night market is great but can u fix your un playable pvp right now the new mythic with the elemental build has ruined pvp 45 k health 34k resistances and 30k crit resistance is 3 shots add macro to it another huge problem u have and its in a unplayable state rn