The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes | 1 |
| Villeneuve-d'Ascq, Hauts-de-France | 1 |
| Amsterdam, nh | 1 |
| Châteauroux, Centre | 1 |
| Fréjus, Provence-Alpes-Côte d'Azur | 1 |
| Marseille, Provence-Alpes-Côte d'Azur | 2 |
| Clermont-Ferrand, Auvergne-Rhône-Alpes | 1 |
| Saint-André-de-Cubzac, Nouvelle-Aquitaine | 1 |
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
| Kansas City, MO | 1 |
| Berlin, Berlin | 1 |
| Winter Springs, FL | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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Underhive Scum ☠🖕☠ (@UnderhiveScum) reported@BrendonJ_Jacobs @TESOnline It's a broken thing, don't bother
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Kosumo (@Real_kosumo_) reported@nuhre_ I REALY want an Elder Scrolls 6. But from Bethesda as it was 10+ years ago, not Bethesda of today. I honestly want them to crash and burn before they make a 6th and ruin it like I know they will. They were my favorite, and they have lost favor.
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Silaf (@Asmoden3) reported@Foxhound_N10 @TESOnline Is not funny is a common problem. And potions can be pretty costly to make if you want the best.
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Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout
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Snaga (@Haunted_Hated) reported@Sir_Crow_ @Super_Nothing @UESP_net Because bethesda answers to their parent company, zenimax media. Zenimax media didn't want BGS to put out an elder scrolls game while ESO, a live service game set in the same universe, was still generating profit. The same reason no Fallout was being worked on.
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Russell Devries (@Barredfox1991) reported@Grim_Dutch @RedDeadDovah @TESOnline If it's taken 11 yrs to get to that point where you're hopeful they might be able to do something good; that may be part of the issue.
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mariaadamantidh (@mariaadamantidh) reported@TESOnline Steam eu sarvers we can’t login 2 houres ago
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Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
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Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reportedAfter 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. I didn't call them amazing, I just said the games were tasteful. The Oblivion remake is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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Reece “Kiwi Talkz” Reilly (@kiwitalkz) reported@MAJ_Starman You dont think it was irresponsible to release a trailer for Elder Scrolls 6 in 2018 when the game wasn't even in development?? TES 6 didnt start production until late 2023, 5 years after the announcement. Fallout 5 couldve been given to Obsidian to make years ago. Bethesda prints money, my issue is with how they have managed the POTENTIAL of Elder Scrolls and Fallout given how MASSIVE those IP are.
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Mustafa Özçelik (@MustafaO38709) reported@TESOnline are the servers down in eu? I can login na but not eu
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OrganizedAnarchy (Always Tired) (@Anarchy_org) reportedThere it is the official death of any faith I have in a GOOD elder scrolls 6. Veteran employees getting fired because they were being forced to make a ****** live service game and had one single flop in their line of single player open world rpgs is crazy.
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👾アイリーン👾 (@Ladybug_bu) reported“From hype to chaos 🎮🔥” @grok @TESOnline #ESO #ESO_JP #ESOFam “What’s happening with @TESOnline is a real shame, but it’s their own fault. I remember when I first started playing, I already had Morrowind, Summerset, Elsweyr, Greymoor, and Blackwood thanks to my father who bought them for me. Then came High Isle (2022) — I saved like crazy to get it. Necrom (2023) — I sold three Nintendo Switch games to afford it. And then my favorite arrived: Gold Road (2024), which I bought without any problems. I always looked forward with great joy to see what was coming each year. But then those damn developers changed everything: useless subclasses, they took away content, and once again kept patching to fix their own nonsense. In the end, it’s truly a pity.”