The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Gaillac, Occitanie | 1 |
| Arrondissement de Poitiers, Nouvelle-Aquitaine | 1 |
| Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes | 1 |
| Villeneuve-d'Ascq, Hauts-de-France | 1 |
| Amsterdam, nh | 1 |
| Châteauroux, Centre | 1 |
| Fréjus, Provence-Alpes-Côte d'Azur | 1 |
| Marseille, Provence-Alpes-Côte d'Azur | 2 |
| Clermont-Ferrand, Auvergne-Rhône-Alpes | 1 |
| Saint-André-de-Cubzac, Nouvelle-Aquitaine | 1 |
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
| Kansas City, MO | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Michael 🏴 (@realMJWilson) reported@NobodyIsOurGuy I want an Elder Scrolls movie but my big problem would be with who would they cast for the Dragonborn and who's side would the Dragonborn be on in the civil war storyline? Also how would they be able to cover all the factions and dragon lore in a movie?
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KhajiitCook (@Lgbt_Cherry) reported@superprivatesgm @TESOnline @bethesda Trans carachters were in the exact summerset expansion you speak of and inclusive dialogue was in the game before that... Tanlorins problem is they are just horribly written.
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Falloutfan3000 (@Macy1517) reported@Opethftw @pcgamer Got you talking about it 9 years later. The dev team of 76 is a studio that works specifically on live service games. It’s not people in bgs that could be working on the next elder scrolls or fallout.
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. I didn't call them amazing, I just said the games were tasteful. The Oblivion remake is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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MyNameIsNobody/Destiny 3 (@AzLineage) reported@FilmsFallout Since it sounds like bungie will be making a Borderlands live service game instead of another Destiny game, so glad I have Fallout and Elder Scrolls to fall back on
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline i deleted and reinstalled it, same issue. Im on PS5 and just spent 6 hours reinstalling the game for it to not fix the bug like you said.
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FinalBoss.io (@FinalBoss_io) reported“The roadmap is unaffected” lands a little differently when 3,200 people just disappeared from the larger machine around it. Maybe Elder Scrolls 6 really is still on track. Maybe Oblivion Remastered still makes its Switch 2 window. But players have heard this line enough times to know what it usually means: the plan on paper survived. Whether the capacity survived is a different question. That’s the trust problem with studio reassurance after layoffs. Not that every statement is a lie. That a roadmap is only as real as the team, time, and priorities still standing behind it. A game doesn’t get delayed because the PR wording was off. It gets delayed because fewer people are left to do the work. “Roadmap intact” is nice. Show us the shipped game.
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Weathering The Storm (@StolenDaughter) reported@TESOnline I installed today's patch and can't log in because it doesn't recognize the patch... fix this immediately.
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Ryan (@Triicksster) reportedSo Elder Scrolls 6 is probably taking another 2-3 years minimum, but really I just need Bethesda to get their **** together on optimizing their games' performance. Starfield and especially the Oblivion remake has MASSIVE performance issues, and Bethesda won't even acknowledge it
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Clark (@Helix_3J) reported@SpawnYaardReply @Higgs_GG Other games do this too. It’s not a Ubisoft problem. If you wanna blame someone, blame that damn elder scrolls horse armor.
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Slade (@Slade_AF) reported@The_End_602 @valuetainment Lmfaooo, you're the clown, brother. All I own is PlayStations. I have a PS2, PS3, PS4, and PS5. I only own one Xbox, and that was a gift back in 2014. You're the problem with gamers nowadays; it's either one side or the other. Sony ****** up, and I will always call them out on their bullshit. Also, Asha is doing God's work on the Xbox side by whipping Bethesda into shape. Do you know how ******* long I've been waiting for a new Elder Scrolls game, let alone a Fallout 5 announcement? Hell yeah, she's doing better than Sony right now.
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TransRoofKorean (@TransRoofKorean) reported@KarolWalczak9 @pureMetatron What do you keep doing as time goes on? I gotta get back to that. I have this weird issue I run into with every Elder Scrolls since Morrowind that I spend too much time minmaxing, do random stuff eschewing the main quest, get bored then come back years later and repeat it's sad
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Dinnu daniel (@daniel_adinnu) reported“No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.
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Jean-Clawed (@dropandrot) reported@Pirat_Nation Why a company that is obsessed with cramming live service crap into everything hasn't thought to use the DA world building to make it a MMORPG, and milk it like Microsoft has done with Elder Scrolls Online, is a mystery.
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MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported@GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.