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The Elder Scrolls Online

The Elder Scrolls Online Outage Map

The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

The Elder Scrolls Online users affected:

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Liège, Wallonia 1
Centennial, CO 1
Kansas City, MO 1
Berlin, Berlin 1
Winter Springs, FL 2
Bielefeld, NRW 1
Moncton, NB 1
Arlington, VA 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • rjkelly13
    RJ Kelly (@rjkelly13) reported

    I was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.

  • fromsoftserve
    fromsoftserve (@fromsoftserve) reported

    @thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.

  • XSaltedOne
    XSaltedOne (@XSaltedOne) reported

    @Phant0mp0wer @nickjcal COD gets that much support since it's an annual release with a huge return. Just looking at ABK though, you also have WOW, Overwatch, Crash, Spyro, Starcraft, etc. Just from Zennimax you have Doom, Quake, Wolfenstein, Elder Scrolls, Fallout, etc. From the remaining studios you have Halo, Gears, Forza, Fable, Outer Worlds, Sea Of Thieves, Banjo, Minecraft, etc. The new Spyro was made from a partnership with a spun off studio, so they aren't limited to their in-house devs to handle all of their IP. They sold Tango, but still own the Evil Within, and you would assume if Arkane is cut, they would retain Prey and Dishonored. The point is there is plenty to work with depending on how this plays out. We still have to see how deep the cuts are, but sometimes you need to prune a tree to help it grow.

  • SethScreams
    Seth Screams (@SethScreams) reported

    @Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.

  • chicken_shifty
    Shifty_Chicken (@chicken_shifty) reported

    @K__Med Elder Scrolls 6 will be on PS5/6. Why? Paid mods from the creator club thing. Heavy micro transactions of any kind are Service games...I suspect.

  • rpwbrowne
    Richard Browne (@rpwbrowne) reported

    @GameReaper187 The last Doom tanked. Diablo, Elder Scrolls and Fallout are classic PC franchises. This is the problem they have better PC IP than console IP. And people have PCs so that’s where they play them.

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @XBOXGamePass @TESOnline And fix Cyro, dammit. We need bunker buster sets for troll solos who don't die, run away, and take 20 people to take down; it stops all play. Saying this as a solo who dies with honor fighting and gives gg’s. @TESOnline Nightblade needs more Penetration with above-and-beyond.

  • teknoboss1
    Teknoboss1 (@teknoboss1) reported

    @TESOnline so instead of improving the daily login, you put a ******* battle pass. the grind is unreal. if wanted that much grinding i would go to a ********** and i hate strip clubs. your events have gone so lame is hilarious and the rewards are pathetic.

  • JCalabration6
    Ya Boy JC (@JCalabration6) reported

    @PaulTassi Isn’t Halo now considered a live service franchise? Elder Scrolls 6 could be exclusive when it releases in 10 years though.

  • FlyBy1444
    FlyBy14 (@FlyBy1444) reported

    @TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮

  • Cpt_Eggbeard
    𖤐Captain🐣Eggbeard𖤐 (@Cpt_Eggbeard) reported

    @_Deez_Games I hate that my gut instinct is right every time there's a Bethesda announcement. Me: Sees Fallout standby screen. My gut: Hold on bro, it's just an F76 ad. Me: Sees something Elder Scrolls My gut: Hold on bro, it's just TES online. I'm so sick of games as a service. 🤬

  • Thehoneyg3
    TheHoneyG (@Thehoneyg3) reported

    @TatataToddC @charlieINTEL @TheVerge unfortunately CoD, Candy Crush, Forza, Elder Scrolls Online, Fallout76, Sea of Thieves, Minecraft, Diablo, Overwatch, WoW, Crash n Spyro make them tons of profit.. its the other bullshit: Project Blackbird 400m wasted Perfect dark 200m Everwild 150m redfall 70m hellblade2 80m

  • BRAP_Podcast
    BRAP (@BRAP_Podcast) reported

    @JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.

  • GchimpinoutBUSH
    ⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported

    @gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.

  • MrHooboMaster
    MHM (@MrHooboMaster) reported

    @YC_0015 It was the equivelant of Bethesda and Todd Howard announcing Elder Scrolls 6 despite not wanting to for the good PR it would create / save face from their live service (for them Fallout 76)

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