1. Home
  2. Companies
  3. The Elder Scrolls Online
  4. Outage Map
The Elder Scrolls Online

The Elder Scrolls Online Outage Map

The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

The Elder Scrolls Online users affected:

Less
More
Check Current Status

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Paris, Île-de-France 1
Gaillac, Occitanie 1
Arrondissement de Poitiers, Nouvelle-Aquitaine 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • mikeawsome12
    Mike (@mikeawsome12) reported

    How about Bethesda next? Need the new Elder Scrolls and want them to drop fallout for a bit. Also, why not let the community mod/dev fix Star Citizen while their at it lol

  • Chroi90
    Chroi (@Chroi90) reported

    @CS11__ I think the problem, is the hype. That'll happen when you take 12 years to come out with the next title. Elder Scrolls 6 will meet the same fate. Good lessons to learn, dont milk your IP to death on one title for an entire decade.

  • ChonkiestChonks
    Chonkiest Chonk (@ChonkiestChonks) reported

    @thecathguy I would have thought the whole magic thing would be the issue. You can actually launch fireballs and lightning bolts in Elder Scrolls unlike in real life. If we could do that in real life there would be no atheists here either. It's the fact we can't that atheists exist.

  • ___Stingy___
    Alright Stingy (@___Stingy___) reported

    Bethesda is notoriously known for relying on the community to fix their games (finish the rest of the development for the game) these developers deserve to be fired the last single player game was three years ago. “But fallout76 and elder scrolls online are mainline game”

  • jhaywire001
    Haywire (@jhaywire001) reported

    @Adolf_G0ttlich @Colteastwood Over exaggerated the issues is a thing. I think Fable developer lost some people due to shake up, same with ESO and Bethseda in general. Get 100+ places talking about death of Xbox, Fable, Elder Scrolls, Fallout, etc.. with no valid reasoning or proof.

  • DaMilfMarauder
    MilfMarauder (@DaMilfMarauder) reported

    @InfoXbox_ The problem is that the last elder scrolls game came out 15 years ago and fallout 4 came out over 10 years ago. They weren't working on **** and think that just cuz they've been there for years, they're immune to layoffs.

  • Lord_Of_Shorvia
    Lord Haelor (@Lord_Of_Shorvia) reported

    @Radish_Doctor This is why I will usurp Todd. I'll fix the Elder Scrolls, I'll fix Fallout. Make Bethesda Great Again #MBGA

  • OrkyLegion
    Judge Wrath (@OrkyLegion) reported

    @basedbinkie Yes because the Elves in Elder Scrolls unironically are the reason for half the problems in the world

  • BethesdaStudios
    Bethesda Game Studios (@BethesdaStudios) reported

    A hotfix is planned for The Elder Scrolls V: Skyrim Special Edition tomorrow, August 27. On Xbox, this will fix a crash that occurs when opening the map multiple times; on PlayStation, this will fix a crash involving using the on-screen keyboard on the main menu, as well as an issue where the game showed the incorrect amount of Creations storage space.

  • TrueGordoCompu
    Gordo Compu (@TrueGordoCompu) reported

    @Pirat_Nation I've been playing Skyrim with mods for years and it's amazing. Bethesda should have hired modders for The Elder Scrolls VI, probably going to be a piece of crap like Starfield that modders will have to fix.

  • BenPhillip44103
    Ben Phillips (@BenPhillip44103) reported

    Gotta test everything, I used to use the side sliding function to glitch my way over walls in a bunch of games. Worked in a bunch of places in Elden ring, they didn't play test that game very well. This worked, and I found places I could glitch through walls as well. In Elder Scrolls Morrowind, you could glitch through the door to the final boss and beat him without doing the quests. Just had to wiggle through the corner of the locked door. Everquest, you could take a shrink potion, sit next to a door, log out, and when you logged back in, the potion effect would drop, and you would just pop up on the other side. Do my best to try and break everything I do, I do to games what @TheSpiffingBrit does to them, I just don't make videos about it. "I also don't have a sweet accent"

  • Stepaside15
    Step'a'side (@Stepaside15) reported

    @BethesdaSupport @TESOnline Hi can you fix daily for Battlereeve Urcelmo and Lady Arabelle Davaux? Holgunn is ok. Both 2 are missing blue arrow on their boards - Ps5 eu. I checked emails i done all 3 yesterday but those 2 can't take today because of missing blue arrow.

  • gececi53
    Ümit ATASEVEN 🇹🇷 (@gececi53) reported

    @TESOnline Dear ZeniMax Online Studios / The Elder Scrolls® Online Support Team, I understood the temporary deactivation of my account to protect against potential theft. However, despite providing all the required documentation (invoices/purchase receipts, secret question answers, and my personal information) that unequivocally proves my legal ownership of the account, the lack of any concrete action taken for days has become unacceptable. While I respect your security protocols, the prolonged delay and lack of a satisfactory response, despite providing all necessary proof of ownership, is causing significant hardship. As a player and customer, the continued unjustified blocking of my access to my account completely contradicts your understanding of customer satisfaction and service quality. Now that my account has been secured and my ownership has been fully verified, there is no longer any valid excuse for this delay. My request is clear: I demand that the block on my account be removed IMMEDIATELY and that my access be restored immediately. Otherwise, I inform you that if my grievance continues, I will be forced to take the matter to the relevant customer rights bodies and high-level authorities. I also warn you that I expect my case to be urgently transferred to a senior support staff member and resolved within the day. I request that the necessary action be taken immediately.

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    “No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.

  • heemeyerthe2nd
    MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported

    @GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.

Check Current Status