The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
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Sign in | 6 days ago |
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Sign in | 6 days ago |
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Sign in | 6 days ago |
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Sign in | 6 days ago |
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Sign in | 6 days ago |
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Sign in | 6 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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JP (@Joepic8049) reported@IGN Release a **** game like Starfield instead of putting resources into Elder Scrolls. Sounds like a managment problem
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Los’ (@SaveMeUhSpot) reported@JuiceHead33 Well taking years and games still being buggy is the big issue. But it’ll be around 20 years for the next elder scrolls. That’s completely unacceptable.
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Aaron Nash (@nash_aaron) reportedSensible decisions to fix Phil Spencer’s mess. Maybe we’ll even see new Elder Scrolls and Fallout games a bit faster as well.
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Savior_Gaming (@Savior_Gaming) reported@GameReviewGuy Don't get me wrong, exclusives are important as they are currently finding out. But certain titles that literally can't make exclusive without finding themselves in serious legal trouble. I know COD and Fable are on the list. I believe Fallout and Elder scrolls may be as well.
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MisterMalaka (@MisterMalaka) reported@myrix People like you will never know how much so many Bethesda fans would rather have single player Elder Scrolls and Fallout games instead of the live-service slop games.
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MisterMalaka (@MisterMalaka) reported@sc0nesandc0ffee @extremedogeball What's unkind is Bethesda substituting live-service slop for the single player Fallout and Elder Scrolls games that the fans actually want. If I had a magic wand to fire every one of them in order to get the game that I want then I would.
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Underhive Scum ☠🖕☠ (@UnderhiveScum) reported@BrendonJ_Jacobs @TESOnline It's a broken thing, don't bother
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Rizzi (@Rizzi208) reported@TESOnline Still no fix 😔
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recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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Landon (@GATerps02) reported@katanaollie @ZakkenKloot Assuming elder scrolls 6 is good. Who knows maybe a live service game with micro transactions.
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James | Barbaric Throne (@barbaricthrone) reported@georgebsocial Might confirm rumors from yesterday claiming anyone not working on Fallout or Elder Scrolls is out.
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J (@J_Centrist) reportedI mean lets be real. Elder Scrolls 6 is gonna probably suck ***. Bathesda hasnt had a good track record for a while. Do we need another full price game that modders need to fix?
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Jay (@JayHob) reported@LukeDutchh Totally agree. £100 for GTA6 or Elder Scrolls 6 is fair. Problem is EA etc will see this and start charging £100 for FC/2K etc 😩
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Gaming Since NES (@GamingSinceNES) reported@danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣
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BirthToBurial10 (@BirthToBurial10) reported@asha_shar @asha_shar @XBOX after the Acquisitions every game should have been exclusive every game that's not live service should be exclusive that's how you sell consoles!!just like Sony does it every game is exclusive Elder Scrolls 6 exclusive Fable State of Decay,Blade.. every game
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mariaadamantidh (@mariaadamantidh) reported@TESOnline Steam eu sarvers we can’t login 2 houres ago
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Jayden 🌌 (@xAurorafy) reported@SergioCafagni @DuneAwakening @3djuegos Elder scrolls online had no problem with it sounds like a you problem 💀
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G2ThaUNiT (@G2ThaUNiT) reported@HazzadorGamin I saw a post from George Broussard from 3D Realms/Apogee that layoffs at Zenimax have already started and that any studio not working on Elder Scrolls or Fallout are out. God I hope that's NOT true!!!
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UndergroundGamer (@Undergroun53211) reportedIf @Xbox and @asha_shar are serious about pushing their core IP's to the max potential then there are several things that need to be addressed: 1. Studio dedicated to Remakes/Remasters - There are too many games that could use the Oblivion treatment that can do numbers. Fallout 3/Fallout New Vegas/Elder Scrolls Daggerfall/Morrowind 2. Studio dedicated to breathing new life into the mascot era IP's - Banjo and Kazooie/Battletoads/Crash Bandicoot/Blinx/Conker 3. Studio dedicated to a crossover platform - HaloxDoom/SOTxMinecraft 4. New categories in older IP's - Halo:Horror/Gears Tactics 2
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Zoinkz (@Drum2dbeatz) reported@FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft
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monke (@air_bagged) reported@GenePark The thing with exclusives is that I have a 300 games backlog on PC and I can live without Elder Scrolls or God Of War. Especially after Starfield. Most PC players think the same and nobody buying 2 consoles at 1000$+ each next gen without physical media. The crash is here.
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Vaika 𖣢🪽『 𝙁𝙚𝙧𝙖𝙡 𝘿𝙚𝙞𝙩𝙮 𝙑𝙩𝙪𝙗𝙚𝙧 』 (@VaikaVT) reportedLayoff's are never good, but I need people to see the larger picture. I'm no corpo's friend but overall most of this is good news. Hear me out... This needed to happen. Asha came in here with a JOB to do, this wasn't going to be easy. She is on the warpath and making the most brutal decisions that are absolutely needed. XBOX has NEVER been this transparent before. Almost every decision made in this post, I actually agree with, as harsh as that sounds. -Every company that starts becoming successful, always ends up stacked top heavy with too many execs. They get paid stupid amounts of money and slow down all the decision making processes. -Acquiring studios hasn't worked. Compulsion Games actually made an award winning and incredible game with South of Midnight, but people just weren't going to ever let that game have a chance. It might have been better off as an indie studio. Not with the XBOX pedigree (not with SBInc attached) -The last Senua game, was bad, real bad. It was really short, didn't have the same level of exploration as the last game and left me feeling jaded with the series being able to do well going forward. -Double Fine makes some amazing games but the last game they made, Keeper, I bet nobody even knew it was out or mainstream wasn't interested in playing a game about a sentient Lighthouse. Indie is best for them, plus they were given grant after grant and even had to kickstarter Pschyonauts 2, they were hemorrhaging XBOX money. -State of Decay, in my option, looks like a mobile game and is best not under XBOX, they don't make the games needed right now. -All the Live service Elder Scrolls Online/Fallout 76 games I will be ******* honest here, are awful, we don't need any more of these games. The reactions every year to seeing the Bethesda logo in game showcases, to be met with yet another update to these live services...and not ES6 or a new Fallout...says everything The fact the layoff are phasing over FY2027, that the studios were not shut down, that they are trying to transition them out to keep them alive, while still keeping their Titles releasing...is actually astonishing. This is actually best case scenario when they could have just scrapped everything and left the studios to close. Releasing the sales figures, releasing the failure of projects, its transparency that we wouldn't get from Sony. They are silent on everything they plan moving forward. Acknowledging consumers not being able to afford games , increased hardware cost, the transparency on operating at a loss. We hardly ever see this talked about. -One of my biggest gripes with XBOX is they don't know how to market Game Pass properly. They did bet on Game Pass being more successful but they don't push it as the main selling point. Hardly any normie knows that Game Pass IS ON PC, YOU DON'T NEED A CONSOLE. Almost every AAA release is on there day one, I don't pay for most games anymore. - The upcoming Beast of Reincarnation is on Game Pass, as a streamer, this has been a lifesaver for me. Games I can't afford, I can play. Games I don't want to play more than once or to own, I get through Game Pass. I've slimmed down to only the PC Game Pass subscription and saved so much money. -XBOX needs to market GAME PASS as the cheaper option and way to play, vs players not being able to buy more than 2 AAA games a month on average. This all needed to happen. The reset of XBOX needed to happen. I've been shocked at how little games they released last year or even this year. They are not going to survive operating the way they did. I can't believe I would have high praise for a CEO but Asha is absolutely the person they needed. She is ruthless while trying to strip away hiding the state the company is in. She wants to connect the community again. Its going to get bloody and a hard hill to climb but we could have seen XBOX on the verge of going under, if they didn't reset like this. I will wait and see. I hope we don't see a push into AI or the same shady practices Sony are doing. -None of these companies I have any allegiance to. XBOX needs to prove the reset is warranted and time will tell if they can take advantage of giving the players better options in a gaming climate where our ownership is being taken away and gaming is fast becoming a hobby the average income consumer is being priced out of. Anyway, Get they *** Asha, absolute BEAST of a CEO. Take command, take those heads, keep us informed and don't let them stop you from flipping this entire corpo structure on its head. Don't let us down. I wait to see what changes can happen to save this entire industry, not just XBOX. (also Asha, you can make the most baller move ever, buy Bungie back off Sony and make Destiny 3)
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OrganizedAnarchy (Always Tired) (@Anarchy_org) reportedThere it is the official death of any faith I have in a GOOD elder scrolls 6. Veteran employees getting fired because they were being forced to make a ****** live service game and had one single flop in their line of single player open world rpgs is crazy.
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Captain OG (@CaptainOGBobby) reported@IGN They should have moved on like 5 years ago. That’s the issue with these studios, they beat their games for Pennie’s when development of new games (with dedicated focus) would pay out more. We should have an elder scrolls online 2 at this point
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Toy Jesus (@TheToyJesus) reported@GeraltofGoonia The only problem is no one is making games good anymore. Elder scrolls 6 is guaranteed to be bad.
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explode (@Mr_guyy) reported@KhangiOST @Der_Kernel_ ...theres nothing to buy We asked for new elder scrolls and new Fallout and got MMO live-service games. I have no idea why bethesda hasn't been purged yet
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McBee (@McBeeHS) reported@skitten_hund Bethesda went to the live service model so the Elder Scrolls story has been progressing in ESO. You'll likely just be in a new age of Elder Scrolls when you rejoin. Starfields problem were load screens and barren planets. Gameplay and systems were fine. They're probably holding back to see what Fable and GTA 6 can put out for a stable world with NPCs that live in it before committing.
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McKeownPlayz (@MckeownPlayz) reported@PixelRumors @nyc_prophet Soo Elder Scrolls, Fallout, Crash Bandicoot, what else am I missing ??
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Psycho-Froggy (@PsychoFr0ggy) reported@JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.
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kdjvanega (@kdjvanega) reported@kiwitalkz "At this point, Elder Scrolls 6 might as well be the next Half-Life 3, a myth." It already was... that's part of the problem. 15 years since the last mainline Elder Scrolls game release, 8 years since the announcement teaser... So many rereleases of the same games...