The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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LaserShark (@LaserShark19) reported@DreamsNStardust @Mikester430 @ColdCriti Haven’t played Elder Scrolls but Fallout NV and 4 definitely have some great open worlds. 3 I wasn’t too big a fan of. Also yeah it would have been cool to have some settlements in ER for sure. I think that’s a valid complaint but for me this wasn’t a huge issue personally.
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Haywire (@jhaywire001) reported@Adolf_G0ttlich @Colteastwood Over exaggerated the issues is a thing. I think Fable developer lost some people due to shake up, same with ESO and Bethseda in general. Get 100+ places talking about death of Xbox, Fable, Elder Scrolls, Fallout, etc.. with no valid reasoning or proof.
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Rob Woger (@Hazzardousmat) reportedAnyone else keep getting error 307? Booted from server? @TESOnline
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Taye (@Tayetalks_) reported@GamzlyTKD @JezCorden Agree with most of that but not the side chick platform, there's a world where they play their cards right they acquire more users even via consoles. The problem is they haven't being playing their cards right. Elder Scrolls isn't enough - They need Fallout etc etc
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🟦DanDee🟥 (@FineNDanDee) reported@DrWoland1312 @NebsGoodTakes Its not a problem with Skyrim itself but a lot of ppl were just upset Bethesda Softworks kept re-releasing Skyrim instead of making a new Elder Scrolls
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NUKΞ (@NukeGold) reportedOne problem with games like GTA 6 and (I'm guessing) Elder Scrolls VI is that they took so long to make that the visuals are now outdated. Hopefully, they can integrate generative AI and salvage the presentation.
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Nethi ܸ⩌⩊⩌ ܸ (@NethiVr) reported@CassieKittenVR Different tech at the time. Keep in mind that Bethesda is a bit like monster hunter with their engine. Each generation of games are working on the same system just modified to fix their current IP, which was ether Elder scrolls or Fallout. What a mess x3
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Polynomos 🌑🐦⬛ (@Polynomos) reportedElder Scrolls 6 is gonna have animations even worse than this and no one will care bc modders will once again do their job for them and fix the game
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Paladin Ashe (@PaladinAshe) reportedThat part about major cities was one of my huge criticisms. It's already something of an issue with prior Elder Scrolls games, because after Morrowind everything is a walled city with little sprawl, and major settlements always had sprawl in reality. However, Starfield has basically bland nothing beyond their cities. At least Cyrodiil or Skyrim are beautiful when off roading, but Starfield just...has nothing, and because it has nothing it feels smaller for it. The game already feels like every other system beyond the major ones is an irrelevant nothing, but when your major settlements are a singular stamp sized mark on a whole planet it just accentuates how tiny everything is. You don't even have the excuse of, "we scaled **** down from how the lore says it was" with this one. That's just a choice, a lazy one.
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Ronin_Blades (@ronin_blades) reported@LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op
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ZACK (@I_amZackk) reported@JMaine518 @JackmoveJohnny The problem with this is that all it takes is a few examples having success for it to be the norm. We saw this when $70 was introduced. There’s always going to be a game that someone is going to be willing to make an exception for. If it’s not GTA, it will be the next Elder Scrolls, Naughty Dog game or whatever.
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Bryan (@mononaut) reported@fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.
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PSYMAGE (@psymage_arcade) reported@BladerLBM Saving anywhere is honestly the least of Daggerfall's problems lol. Same for any other Elder Scrolls game for that matter.
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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Vishgod (@vishgod69) reported@CEOofPower I can't imagine they'd do that cause crash and spyro are in this season and Microsoft owns them too 😭 They also got halo, elder scrolls and doom in fortnite I'm pretty sure
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Speedy (@Adienspeedy) reported@PurpleMNinja @Criminalsimpson Yeah, no problem. It was fun even if I don't do RPs often. An Elder Scrolls Steamed Hams RP? How does that work?
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Destiny 2 Funeral Atendee (@imStrawHatART) reportedElder scrolls 4 and 5 have been milked longer than the longest live service game you can think of this is unreal
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3V0 (@3V0_VTubing) reported@MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.
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Wesley ✨ (@wesleytypes) reportedYes, as a totally starved Elder Scrolls lore fanatic, I will definitely over-analyze this. A few observations: - The province for The Elder Scrolls VI has long been rumored to be Hammerfell, to the point where it's almost certain. The number of asterisks she used could be random, but if they're not, they don't fit "Hammerfell". Skyrim and Morrowind are the only Elder Scrolls games that are actually named after the province they take place in, so this isn't an issue. It will probably have a unique subtitle. - By saying the story is greater than the already incredible scale and grandeur of the game, is she saying the story is better than the exploration and questing? Certainly not. This is actually a weird thing to say about the Elder Scrolls, a franchise from a studio that is typically known for weak main quest writing, which we all forgive because the exploration and side quests are the real star. We all understand that, but her vague praise seems to contradict. - Asha saying something public about this game is surely part of her plan to crack the doors open at Bethesda. I wouldn't be surprised if we finally see something substantial about the game this year. What she saw could even be a work in progress demo slice for a future show. Can't believe we're doing this still, but a fans gotta eat.
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RetroDirkGaming (@RetroDirkGaming) reportedSome people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox
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Jon (@Jon542820827748) reported@railgundaniel That's part of the problem, it seems like it was designed by committee. It's paint by numbers in video game form. Don't get me wrong, I've finished the game and it's okay but imo it's the worst elder scrolls game. Decisions mean nothing, there's no real roleplaying, it's static.
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Supreme Mii (@JmRealgamer) reported@Stealth40k 1) I know about that but I did have to temporarily erase it to save space for Elder Scrolls Oblivion Remaster coming out soon. Then I hear ESOR has technical issues Bethesda hasn’t fixed across all systems yet. It’s gonna be lots of fun or I’ll find myself reinstalling MKW on
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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Skyridge (@Skyridge94) reported@TESOnline it’s ridiculous that when I’m in a dungeon, people keep pulling me to the final boss when I’m trying to do something for the quest and when pulled past the prompt or boss needed for the quest that it bugs it for me. Fix your game 😭
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zetsubilly (@z_zetsubou) reported@pageturn_ @ChazakielDoremi I heard the problem with starfield was that there were longer time between content in relation to elder scrolls or fallout where you walk five feet and you run into smth
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crispy (@crispy___af) reported@Swurv__ Even if it was undeserved (it was) the problem was they weren't making a real elder scrolls/fallout. No one asked for thst shi
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Wesley ✨ (@wesleytypes) reportedI love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.
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Chonkiest Chonk (@ChonkiestChonks) reported@thecathguy I would have thought the whole magic thing would be the issue. You can actually launch fireballs and lightning bolts in Elder Scrolls unlike in real life. If we could do that in real life there would be no atheists here either. It's the fact we can't that atheists exist.
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Vessel (@BlacklitEden) reported@JezCorden We gotta stop blaming 2013 for the various **** Xbox is in in 2026. PS3 was in just as much **** and was able to fix it within a generation. E.g. Mattrick didn't convince Satya/Hood to spend 7bil on Bethesda, then do **** all with Fallout/Elder Scrolls.
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Trevor Kozak (@TrevorKozak3) reported@TESOnline pls fix all the bugs and game crashes i cant even do a trial because i keep crashing and says booted from server