The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (62%)
- Online Play (14%)
- Game Crash (14%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 2 days ago |
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Online Play | 2 days ago |
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Sign in | 18 days ago |
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Sign in | 18 days ago |
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Sign in | 18 days ago |
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Sign in | 18 days ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Is Halo 7 out yet? (@Halo_HypeGuy) reportedAvowed could've been an Elder Scrolls spinoff. I respect Obsidian for trying to do something half-orginal tho. **** Bethesda and Todd Howard, how you keep your biggest IPs on live service hell for a decade!?
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Robert Gough (@SilentWraith87) reported@HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that
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JP (@Joepic8049) reported@IGN Release a **** game like Starfield instead of putting resources into Elder Scrolls. Sounds like a managment problem
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Cabra (@cabraXP) reported@ther3n3gad3 Great point of view, he messed up badly in '76, and even more so with the game's decisions. They still have the problem with the graphics engine, and they have to deliver The Elder Scrolls; they have a lot to worry about.
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@TestamentOfSteel (@brandootr) reported@TESOnline @BethesdaStudios I've been an ESO customer for nearly a decade. The recent gameplay and communication improvements convinced me the game had a bright future, and I saw former players returning because of those changes. As a loyal customer, I'm concerned that reducing the development team now risks undoing that progress. ESO has earned a dedicated community over more than ten years. I hope Microsoft continues investing in one of its most successful live-service games rather than allowing that momentum to fade.
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👾アイリーン👾 (@Ladybug_bu) reported“From hype to chaos 🎮🔥” @grok @TESOnline #ESO #ESO_JP #ESOFam “What’s happening with @TESOnline is a real shame, but it’s their own fault. I remember when I first started playing, I already had Morrowind, Summerset, Elsweyr, Greymoor, and Blackwood thanks to my father who bought them for me. Then came High Isle (2022) — I saved like crazy to get it. Necrom (2023) — I sold three Nintendo Switch games to afford it. And then my favorite arrived: Gold Road (2024), which I bought without any problems. I always looked forward with great joy to see what was coming each year. But then those damn developers changed everything: useless subclasses, they took away content, and once again kept patching to fix their own nonsense. In the end, it’s truly a pity.”
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@SoyTipoX (@kwiritoto) reported@DaysBehindHQ @Pirat_Nation The problem is they did not utelized those Studio's strengths, How do you buy Bethsheda and not make a new Elder Scrolls game, or Obsidion and not make a new Pillars of Eternity!?
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shoghun (@Jeanmarclouis79) reported@ZakkenKloot @vicious696 The issue is he wants to play XBOX games on PlayStation, he wants to play Elder scrolls 6 on playstation , which is his right , don’t be fooled by this dude and I hope Asha does not put it playstation , just to see that uproar from this guy and the likes of paul tassi
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muskett (@_Muskett_) reported@TJ_B_6 @BethesdaSupport @TESOnline I deleted and reinstalled, I've been able to login as normal. If you're having issues you could fill out the issue/bug form... can't remember what it called.
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Justin (@Justin__NC) reported@_Deez_Games It is good news for all their franchises. I welcome it But the problem is that we should be talking fallout 6 and elder scrolls 7 coming out soon. They should be doing concept work for fallout 7 and elder scrolls 7/8 by now, not just starting fallout 5
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MisterMalaka (@MisterMalaka) reported@sc0nesandc0ffee @extremedogeball What's unkind is Bethesda substituting live-service slop for the single player Fallout and Elder Scrolls games that the fans actually want. If I had a magic wand to fire every one of them in order to get the game that I want then I would.
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Splat (@Splat_86) reported@denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine
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Not a Real Person (@MMindrbindr) reported@ItsYent @DerickZill @TheRealWizar This was the problem I found with Elder scrolls Online. I really did enjoy the game for many years, gameplay was awesome, but in their attempt to not have gear resets, you ended up with stale progression. 7 years in and still using crafted gear from 6 years ago.
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Ivan^3 +18 (@DarthK4iser) reportedI mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions
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VG Frogman (@frogpitgaming) reported@RedDeadDovah @TESOnline They genuinely believe that successful live service games are "set and forget". They don't understand why a live service game that is already successful would need more than a skeleton crew. I don't think they would understand it even if you explained it with crayon drawings.
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Karea Shaver (@ShaverKare94651) reported@TESOnline That all those people lost their jobs because Microsoft is a greedy money grubbing can't say those words on here. The best thing Microsoft could do is hire them back right now. Or elder scrolls and all that money will go bye-bye. We don't want your maintenance problems Microsoft.
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CIA (@cia_rumored) reported@MassiveCorgi @BecerratopsTV @pcgamer Bethesda collectively created its own problems. Nobody wanted Starfield; the game sucked, and it ******* most of their resources for years. The market told them "Elder Scrolls" and "Fallout 5," but they decided that they knew better. Bethesda employees are losing their jobs because of inside factors, not outside factors. And yeah, it sucks that probably some good developers got caught in that crossfire. But I'm just sick of these companies insulting the player base and then wanting sympathy when they reap what they sow.
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Stranger Who (@StrangerWho934) reported@GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.
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recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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☦️🇻🇦Rosaries & Rotating Updrafts🌪️ (Evan) (@AleppoAteMyFace) reportedblack metal about elder scrolls lore would fix me I think
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Filete Mignon (@ro97247612) reportedIf they fix the crashing in NV im sold, probably only proyect im interested in becuase i know well Fallout 5 or Elder Scrolls 6 are gonna be another starfield.
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Kayleigh Welborn (@WelbornKayleigh) reported@BethesdaSupport @TESOnline game patch updated on ps5 and now i can’t get in the game saying “patch required please download and install” the patch is updated and won’t let me in, other guildies in discord having same problem
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I'm Bored With You (@tbake42) reportedIm holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.
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Warhammer111285 (@Warhammer11_12) reported@DMC_Ryan Asha had the ***** to do what the world wanted She also has the ***** to make elder scrolls, fallout, doom, wolfenstein, starcraft, 1st/3rd person warcraft game, crash bandicoot, spyro etc all the new permanently exclusive Flagship franchises of XBOX after seeing the world beg for exclusives. She saw that gears, forza halo never worked they were can't Carry a brand in this age. A DECADE THE WORLD BEGGED FOR EXCLUSIVES AND THEN PHIL AND SARAH PUT EVERYTHING ON PLAYSTATION when Playstation had NOTHING TO COMPETE. F'ing morons Phil and Sarah are an embarrassment
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Shifty_Chicken (@chicken_shifty) reported@SEnighTHO @JezCorden Fallout and Elder Scrolls arent the XBox identity. Both predat XBox. Fallout was a completely different game before the IP was bought. Problem is XBox's core identity games were selling consoles to begin with. EDay will be an interesting test.
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Robert Gough (@SilentWraith87) reported@HazzadorGamin The problem is that trailer didn't give the impression that "Hey we're in the early stages of planning the next Elder Scrolls game." That trailer implied "It's in active development." when it clearly wasn't. It was basically "yeah we're going to work on TES 6 eventually."
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Blake Anthony Shown (@blakeshown) reported@UnderhiveScum @TESOnline You hope someone lost there job. Because there’s a glitch on a new update or something is inconvenient. 🙄 🙄🙄🙄
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OrganizedAnarchy (Always Tired) (@Anarchy_org) reportedThere it is the official death of any faith I have in a GOOD elder scrolls 6. Veteran employees getting fired because they were being forced to make a ****** live service game and had one single flop in their line of single player open world rpgs is crazy.
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Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reportedAfter 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.
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Jiggylookback (@jiggylookback) reported@BethesdaStudios Do people play Fallout 76 and Elder Scrolls Online? I read the numbers…I don’t know anyone who personally does. I tried 76 with a buddy and we enjoyed it for a minute but it was a massive glitch fest and that was like two years ago.