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The Elder Scrolls Online

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 60% Sign in (60%)
  • 15% Online Play (15%)
  • 15% Game Crash (15%)
  • 10% Glitches (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 16 days ago
Arrondissement de Poitiers Online Play 16 days ago
Saint-Marcellin-en-Forez Sign in 1 month ago
Villeneuve-d'Ascq Sign in 1 month ago
Amsterdam Sign in 1 month ago
Châteauroux Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • OrigiGreatness
    OddAIs 🐰 (@OrigiGreatness) reported

    @PassiveProphet Waiting till they spent like 3+ years on the game and it being like 90% done then cancelling it was not cancelling it in time. A true leader would've been able to see the problems much earlier on and would've given the relevant feedback/stop it in time. Dude kept saying 7 years to make a game is fine how many games did that this gen besides the obvious GTA VI and Elder scrolls VI which are massive games?

  • Drum2dbeatz
    Zoinkz (@Drum2dbeatz) reported

    @FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft

  • ZakkenKloot
    Kloot (@ZakkenKloot) reported

    @vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I don’t see the issue tbh

  • ronin_blades
    Ronin_Blades (@ronin_blades) reported

    @LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op

  • Kreitoc
    DS. (@Kreitoc) reported

    @TESOnline And the game is broken yet again.

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @Foxhound_N10 @TESOnline They need to have a good version that's pick up and play for new players. My problem is when they force players to do it instead of the other campaigns

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    440 unionized Bethesda and ZeniMax workers laid off. Now the people making The Elder Scrolls 6 are warning about delays, crunch, and QA hotfixes before the game even has a public roadmap. That’s not “production is hard.” That’s management deciding the people who ship the game are the part it can absorb. If your workers need a march to tell you the schedule is broken, the schedule was never real.

  • JamesRBianco_
    James Bianco (@JamesRBianco_) reported

    Opening quest broken, no response from @TESOnline - rogue’s house not counting all 4 fragments. You didn’t get it right.

  • TJ_B_6
    Caius Hawthorne (@TJ_B_6) reported

    @TESOnline I downloaded a patch on 13 July, game won’t let me sign in. Deleted game from my PS5, reinstalled, still won’t let me log in. What do I need to do? I saw some comments about deleting saved data but too scared I’ll lose all progress and ££££ I’ve spent.

  • SW_Squid
    Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported

    @SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.

  • enlightenserf
    Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reported

    After 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.

  • FatBluntSmokR
    FatBluntSmokR (@FatBluntSmokR) reported

    @TESOnline Yall should really fix Cyrodill and Imperial City! There are some nerfs that are much needed, like the stamina/magica drain, make it fair again please! Can’t break free, roll dodge, or block… just stuck eating it… got the best gear build, it’s just the getting stuck thing.

  • psymage_arcade
    PSYMAGE (@psymage_arcade) reported

    @BladerLBM Saving anywhere is honestly the least of Daggerfall's problems lol. Same for any other Elder Scrolls game for that matter.

  • birdbrain42069
    Bird (@birdbrain42069) reported

    @LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.

  • DJAAFAR500
    DJAAFAR DJAAFAR (@DJAAFAR500) reported

    @TheXboxLove @klobrille @KudosMSGP They already have so much titles they Bette rsave for next one fallout Vegas elder scrolls 6 halo 2 remake conkers phyconats 3 banjo kazoir heel even crash 5

  • cia_rumored
    CIA (@cia_rumored) reported

    @MassiveCorgi @BecerratopsTV @pcgamer Bethesda collectively created its own problems. Nobody wanted Starfield; the game sucked, and it ******* most of their resources for years. The market told them "Elder Scrolls" and "Fallout 5," but they decided that they knew better. Bethesda employees are losing their jobs because of inside factors, not outside factors. And yeah, it sucks that probably some good developers got caught in that crossfire. But I'm just sick of these companies insulting the player base and then wanting sympathy when they reap what they sow.

  • DarthK4iser
    Ivan^3 +18 (@DarthK4iser) reported

    I mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions

  • Real_kosumo_
    Kosumo (@Real_kosumo_) reported

    @nuhre_ I REALY want an Elder Scrolls 6. But from Bethesda as it was 10+ years ago, not Bethesda of today. I honestly want them to crash and burn before they make a 6th and ruin it like I know they will. They were my favorite, and they have lost favor.

  • Jonathan2134
    Jonathan.G (@Jonathan2134) reported

    I remember this problem with elder scrolls: morrowind and other times. People don't own jack crap can just mute your audio.

  • TheDarthVex
    Vex (@TheDarthVex) reported

    @CTPhipps1980 @RazorFist No one’s saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studio’s overall severe lack of performance.

  • gorgalog
    Danger Noodle Snekly (@gorgalog) reported

    Its highly unlikely that Josh would appear in the TV show for one simple reason, and its the exact same reason that was the cause of many of the NV fans issues with season 2 and that is that Bethesda HATES hard canonizing specific Player decisions in their games and often go extremely out of their way to avoid it whenever possible, even to the point where Elder scrolls has the whole Dragon break lore so they could make every single ending in the 2nd game canon at once and unfortunately, one of the potential ways of doing Honest hearts DLC is killing Graham, so the best your probably gonna get is a group of people that treat him like a prophet or something

  • virkokka
    Virkokka (@virkokka) reported

    @SuperP1ayerX @GHBSmith The issue is that I care about Elder Scrolls, not the other games. There's still not enough value for me to buy a console, even if all the other games were also exclusive.

  • mononaut
    Bryan (@mononaut) reported

    @fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.

  • PuselSpielt
    Pusel (@PuselSpielt) reported

    @SynthPotato With Fallout and Elder Scrolls it’s only for interiors and maybe big cities. The main problem with Starfield is that you have so many loading screens switching planets. Boarding the ship, leaving planet, traveling to new planet, entering planet, leaving ship. Every time a ls

  • ag_gobby
    Gobby (@ag_gobby) reported

    It’s a Nexus-created problem (at least for Elder Scrolls). Modding IS complicated because of possessive mod authors. If something has dependencies or conflicts, mod packs are still prohibited so the user must spend hours resolving it. This was discouraged pre-Nexus **********.

  • Jeanmarclouis79
    shoghun (@Jeanmarclouis79) reported

    @ZakkenKloot @vicious696 The issue is he wants to play XBOX games on PlayStation, he wants to play Elder scrolls 6 on playstation , which is his right , don’t be fooled by this dude and I hope Asha does not put it playstation , just to see that uproar from this guy and the likes of paul tassi

  • Asmoden3
    Silaf (@Asmoden3) reported

    @drggon52 @TESOnline I'm concerned about how much lag this can potentially generate.

  • DaddyWarpig
    Daddy Warpig (@DaddyWarpig) reported

    Elder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.

  • MonsierOblivion
    MonsieurOblivion (@MonsierOblivion) reported

    @nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.

  • GrimfelOfficial
    𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported

    @abandonedmuse I think it just runs at a lower rate as I didn't max out usage Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect