The Elder Scrolls Online status: server issues and outage reports
No problems detected
If you are having issues, please submit a report below.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
|
|
Sign in | 4 days ago |
|
|
Sign in | 4 days ago |
|
|
Sign in | 4 days ago |
|
|
Sign in | 4 days ago |
|
|
Sign in | 4 days ago |
|
|
Sign in | 4 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
-
G2ThaUNiT (@G2ThaUNiT) reported@HazzadorGamin I saw a post from George Broussard from 3D Realms/Apogee that layoffs at Zenimax have already started and that any studio not working on Elder Scrolls or Fallout are out. God I hope that's NOT true!!!
-
Deadman Vazquez (@Arghdeaded) reported@DAKKADAKKA1 Not even modders are going to be able to fix the next Elder Scrolls, they'll be lucky if it even boots up 💀
-
The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.
-
Ryan Foster (@RyanFosterHQ) reported@MMORPGcom @TESOnline 5 years later and PvP is still broken. Maybe Rich should have focused more on PvP and less time on streams with his wife mocking their own community. Never forget.
-
darkprometheus112 (@darkprometheus1) reported@WinC_Gaming oh idk...when you make a ******* game that people want to buy rather than make a never ending live service Elder Scrolls or Fallout game that no one wants.
-
Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline I mean I actually recorded my self putting gear on, and showing how to enable a cheat that makes a player unkillable with it. They didn’t fix it for a year man. A year. No. This needed to happen.
-
Darzeth (@XdarzethX) reportedis Elder Scrolls Online down for anyone else? I keep getting an error code.
-
Alex Walason (@AlexWalason) reportedI'm extremely disappointed in the amount of people not only overlooking these layoffs, but also wishing others got fired (Todd, Emil, etc.) you people are ******* monsters and should be ashamed of yourselves. Some of these YouTubers need to get ahold of their audiences lack of a heart and start wondering why they have such hatred for other people. I do blame certain YouTubers (not all are bad) for the vitriol we are seeing. Stop attacking Todd Howard and acting like he's the problem Btw, they fired a quest designer from The Elder Scrolls VI. One that worked on Fallout London. How is this supposed to get these games out quicker? Look, we can all still be super excited for these games and that Microsoft is gonna focus on them while also acknowledging how ****** the layoffs are. The Elder Scrolls VI is my most anticipated game ever, and I can't wait for Obsidians new Fallout, but that doesn't change the fact of what's happening.
-
Android Digest (@DigestAndroid) reported@JezCorden I really am. It does make me sad how hard you are on Xbox sometimes. I get some people don't like job cuts, but she's fixing a problem that she didn't create. They bought a million studios during covid to boost game pass and obviously it didn't work. They are draining 60 cents out of every 100 keeping dead studios alive. And like Asha said there are like 13 levels of management at times. I get that they also cut other people but some of those roles could have been redundancies that weren't necessary. Remember some of these games took 10 years to make a game that would barely make any money. Some of these studios are not doing the work they need to do. I don't like exclusives but it's definitely the way to get people to buy Xbox in the future. Getting all of their popular titles actually released. Personally I don't think they released elder scrolls 6 because they were trying to milk the MMO for as long as they can. So they didn't prioritize development. Phil Spencer let the studios do whatever they wanted and he was praised because people were worried that Microsoft would get too involved. But studios were allowed to do very little to nothing for 8 years and get away with it. All to release some indie game no one would buy even on PlayStation. People are making all these videos about Xbox dying and they have been for weeks but it's silly. It was dying. She saw the issues. She's addressing them. The toughest issue yet is the console pricing but everyone is dealing with that. She's not getting close to enough credit. People get in their feelings about Job losses and I can understand why but Sony ditched almost the same amount of employees too. They barely got any flack. I get Windows Central and other places should be neutral but we also need people to stand against all the PS5 fanboys who are just hating on Xbox to justify their purchases. We need people to bring balance. To say yes. Xbox was in a crap situation but IT IS better. We have game pass. We have a better subscription service than sony. We have Xbox play Anywhere which is massive for people with gaming handhelds or PCS. I saved so much money being able to play games on both handheld and console. And we have a bright future with great exclusive games and high-end titles that most of us want to play rather than boring titles none of us would buy. I think she's doing great. Even if it has been rough times
-
Ash (@Ashleyscowcroft) reported@UnkWerks @RinoTheBouncer Except it's not. It's a single player game that happens to include a multiplayer mode. A live service game is something like Destiny, The Elder Scrolls Online or Fallout 76. They tried to make Halo CE exclusive but couldn't because of various contracts already in place.
-
Not a Real Person (@MMindrbindr) reported@ItsYent @DerickZill @TheRealWizar This was the problem I found with Elder scrolls Online. I really did enjoy the game for many years, gameplay was awesome, but in their attempt to not have gear resets, you ended up with stale progression. 7 years in and still using crafted gear from 6 years ago.
-
❦ Asif ❦ (@Asif_not_here) reported@Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll
-
Nick the Noticer (@basedcatman) reported@WolfBronsky @Grummz Skyrim was outdated when it came out. They are still using the same Loadscreen Engine. If Elder Scrolls 6 releases with the same issues Starfield did, the studio is as good as dead.
-
John Ernenputsch (@jpooch21) reported@GamingSinceNES Two potential looming issues: 1). An entire generation has grown up without a mainline Elder Scrolls game. Will they care enough to have FOMO for something that they have gone years without. 2). Do people think BGS is still BGS after Starfield?
-
Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
-
Bendak Starkiller (@Bendak5tar) reported@ixsiel @Its_Jabo Both are true, mainly the Starfield and creation club content, but having a outlet for people to get their “elder scrolls fix” while not having a fire under their *** does give them an excuse to not saying they had manpower moved over specifically the “live service” mindset has.
-
Nero (@nighttime1998) reported@GrassTroll @xaviersonline_ Skyrim at least had a pretty decent world to help make up for its issues. Still far from the best elder scrolls game, but I do still prefer it more than fallout 4. Althouugh I will probably never play it again anyway. As after you've explored the world, the only reason the game became worth owning was for mods. But even that gets boring after a while.
-
Casual Noob Gamer (@CasualNoobGamer) reported@PlayerEssence I noticed that studios with successful live service/multiplayer games are safe like obsidian has grounded Bethesda has fallout 76 and elder scrolls online and rare has sea of thieves all safe probably more but I just woke up from a nap and brain didn’t wake up yet
-
AP (@BStapIes) reported@JackmoveJohnny I was expecting it to be worse tbh. I had read that everyone not working on Fallout/Elder Scrolls were gone
-
Backlog battler Carl (@backlogcarl) reportedYou know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.
-
SteelWicker (@SteelWicker) reported@BTV_Cast @SulyceGaming Xbox lost of sight if the customer a long time ago, tried to fight its way back when the customer moved on, bought up too many studios to bolster Gamepass, and are now floundering as a result while also under a corporation that has shifted into AI and is beginning to hold the brand to standards they are unable to achieve. I don’t blame the current head of Xbox, she was given this mess just a few months ago and now has to right the ship in what I’m sure feels like a very narrow window of time as compared to the amount of leniency Phil Spencer was given. The industry as a whole is sharing some of the problems Xbox has, but I think Xbox remains a wholly unique situation because they are a platform holder and own some of the largest IP in gaming with Minecraft, COD, Halo, WoW, Overwatch, Forza, Elder Scrolls, Fallout, and Doom, among others. Many if their issues are self inflicted, but if Xbox goes down, a significant portion of the industry goes down with it.
-
Daniel Ratterree (@RatterreeDaniel) reported@GameReviewGuy It doesn't matter. Most play live service. Of the rest most won't move or they'll go to PC. Sony has never been about the exclusives. It's the third party that sells PlayStation. Elder Scrolls/Fallout do offer an interesting test of that but for sure Halo/Forza wont move anyone
-
Lightstreamfader (@Lightstream01) reportedActual cursed prohect, Elder Scrolls V.I has to follow: Bethesda's most disapointing game (Starfield) Broken game (Fallout 76) AND lauded game (Skyrim) and the game they most need to recapture, is the one modern Bethesda is least related to...
-
MeepMorp (@LiliasAmell) reported@GenePark it would be an elder scrolls without PC modders to fix it so.... no
-
recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
-
Alex Walason (@AlexWalason) reported@JuiceHead33 With elder Scrolls being my favorite game franchise, the wait has been excruciatingly long for TES VI, especially with the lack of new info on it. On the other hand, I very much enjoyed my 500 hours in Starfield and while I acknowledge it's issues, I can't help but feel bad for it in a way. Can't help but to feel like it was dragged through the mud for profit by grifters. Going forward, I think BGS should focus on TES VI and making it as good as they can, but I also think they really need to show some form of new trailer sooner rather than later. Same for the Fallout remasters.
-
Psycho-Froggy (@PsychoFr0ggy) reported@JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.
-
Snaga (@Haunted_Hated) reported@Sir_Crow_ @Super_Nothing @UESP_net Because bethesda answers to their parent company, zenimax media. Zenimax media didn't want BGS to put out an elder scrolls game while ESO, a live service game set in the same universe, was still generating profit. The same reason no Fallout was being worked on.
-
Los’ (@SaveMeUhSpot) reported@JuiceHead33 Well taking years and games still being buggy is the big issue. But it’ll be around 20 years for the next elder scrolls. That’s completely unacceptable.
-
Shadow K.M. (@shadowgirl1976) reported@TESOnline Please fix it so people can actually get in the dam gate.