The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (59%)
- Game Crash (24%)
- Online Play (12%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 8 days ago |
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Online Play | 21 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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DioDiablo (@DioDiablo702) reported@foambreaker @TESOnline Consolidating systems overtime is a very common practice for games that have been in service for 7+ years. Over time some systems become outdated and need a refresh. I'm actually happy ZOS is taking the time to fix up old/outdated systems to keep things relevant.
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Aphrah Ashe (@AphrahAshe) reported@CGRuby_VT I always say a similar thing about The Elder Scrolls. They are poorly made games with great ideas. The fact that the first mods for them are massive bug fix patches and UI upgrades says a lot about how poorly made they are.
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🇵🇷 (@Zerminator_) reported4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)
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sol (@solspun2) reported@XboxTimdog @HazzadorGamin i’m concerned about xbox because they literally have a single digit , lower than 5% margin. And they own my favorite ips through acquisitions! so yes i’m concerned that spyro, COD, elder scrolls, doom, crash, fallout, dishonored, warcraft, starcraft are gonna end up as trashware
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coolster #DECOOUT (@ultralevixz1) reported@3aldes Yeah I want to be a dark elf in the elder scrolls universe I don't think that's an issue
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@dadgamer.bb (@blake_bean) reported@dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.
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RBunFoX🦊 #L4D2Source2 (@RBunFoX) reported@stormfall33 Well, the logical thing would have been for Bethesda to continue the development of The Elder Scrolls and Fallout, but Starfield made everything move, so perhaps the problem was that third game.
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Pork (@formerlypork) reported@iJoyuh @Shin0a_ chill been schoolin and playing elder scrolls online for my pve fix while destiny 2 went down the pooper
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Sparky (@Reagent_Sparky) reported@SynthPotato If elder scrolls 6 ever comes out i feel like we'll have the same issue cuz i don't think anyone wants to compete with the 2nd largest most anticipated open world game
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Footbeat (@sakiv6601) reportedElder scrolls announcement and it’s eso im gonna crash out
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FinalBoss.io (@FinalBoss_io) reportedIf the fix for Xbox is “more Halo, Fallout, and Elder Scrolls,” that’s not a strategy. That’s a confession that the bench is thin. Speeding up legacy franchises only works if the games stay distinct. Otherwise you get expensive factory output with a familiar logo.
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Shane's Korner's (@Thedubman_uk) reported@imo_omar @G27Status Same with Sony I think cod should stay multiplat but anything that's story driven spyro, crash, fallout, elder scrolls and many more 100% exclusive play the Sony game
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Raoul Duke (@allseeingsylar) reported@CursedTio @TESOnline DKs are so broken and over powered. They shouldn’t be able to do insane damage and tank. They clearly don’t play the game
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nobodyhere (@etherstorm80) reported@codman_cody @BethesdaSupport @TESOnline Seems to be an xbox issue, downdetector shows
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Jessica-Star ✨ (@SleepisforT) reported@Kylerm146110M @JuiceHead33 I don't imagine they will, live service and games with a long multi-platform legacy like Elder Scrolls and Fallout will likely stay multiplat But we will see, things have been changing quickly
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Jonas (@GuitaristOnBass) reported@TESOnline @LordBalvin Don't take this the wrong way, but perhaps it would be better for XBOX to bulk the live service updates into a pre-show or something. It creates a weird dynamic in the showcase to mix them with new titles, not creating the best reactions in viewers— which you don't want either.
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Mosie Mustard (@Mosie_Mustard) reported@TESOnline I don't think a purple tri-pot will fix that, get well soon!
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goregram (@goregram) reported@TESOnline new mythic still broken for pvp an i cant even go to other CP campaigns to play with friend's since its alliance locked an you got rid of the rest. well not paying for eso plus for this trash. guess time to find another game. any suggestions?
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𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported@Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…
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Jackson (@jayveeonYT) reported@BROOKSWOODWORKS I'm glad they're doing something because their game pass direction was not working I think they have to reset and focus on exclusives. Fable, Halo, Bethesda's next Elder Scrolls and Fallout games. These are heavy hitter franchises that can revive the brand IF they are exclusive
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Big Yonk (@TheBiggestYonk) reported@Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol
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Thor Thunderdog (@ThorThunderdog) reported@stormfall33 The problem with releasing Elder Scrolls 6 is that it has to compete with your 12th release of Elder Scrolls 5
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HowDatFeel (@joseagu59410157) reported@TESOnline @NathanBishop0 Night market is trash fix your game
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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James | Barbaric Throne (@barbaricthrone) reported@georgebsocial Might confirm rumors from yesterday claiming anyone not working on Fallout or Elder Scrolls is out.
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Dan (@dan_mphillips) reported@Colteastwood The only winning move by Xbox is going back to full exclusivity except for live service games and Call of Duty and Minecraft Halo, Gears, Forza, Fable, Elder Scrolls, Fallout, Doom, Diablo, Crackdown, Dishonored, Starfield, etc all exclusive would sell boxes. PC a year delayed
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Timdog (@XboxTimdog) reportedTold you all. This is to be expected The real games are crash and elder scrolls Timed at a minimum **** I’m for outright , **** you and buy a xbox or steam energy - position WAR
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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Curse (@Cursemark143) reported@PaulTassi @mjHushpuppy Phil really dug a hole for Asha before he left. I wouldnt be surprised if Asha never wanted Halo, Forza 5 & 6, or Fable to come to the PS5. It was never her decision, but at the same time, if she takes them away she will face the backlash because they are already present in the PS Store. Blade will be a Console Exclusive, that much is kinda obvious. Sony has their super heroes and now XBOX has Blade, its only fitting. They said that Live service games will be multiplatform and everything else will be a "case by case" scenario.. this is why I believe that having The Elder Scrolls 6 on XBOX and PC alone, is probably a discussion being had... Now will that happen... Im leaning more towards "No". But if it happens, Im buying an XBOX. I have to play The Elder Scrolls 6 no matter what. I dont think its the platform, its the game. If The Elder Scrolls 6 isnt on Playstation, that wont stop me from getting it. To be honest, I would sell my Playstation to get an XBOX to play TES6 and I can still play GTA6 but not vice versa. And to me personally TES6 > GTA6.