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The Elder Scrolls Online

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 71% Sign in (71%)
  • 14% Online Play (14%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 1 month ago
Arrondissement de Poitiers Online Play 1 month ago
Saint-Marcellin-en-Forez Sign in 2 months ago
Villeneuve-d'Ascq Sign in 2 months ago
Amsterdam Sign in 2 months ago
Châteauroux Sign in 2 months ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • MonsierOblivion
    MonsieurOblivion (@MonsierOblivion) reported

    @nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.

  • BeffGod
    JULL (@BeffGod) reported

    @de3dsoul The elder scrolls iv oblivion remastered even has fps issues on the ps5 pro. They did a terrible job

  • Smegbort
    Big Tasty (@Smegbort) reported

    @SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.

  • heemeyerthe2nd
    MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported

    @GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.

  • SW_Squid
    Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported

    @SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.

  • Chroi90
    Chroi (@Chroi90) reported

    @CS11__ I think the problem, is the hype. That'll happen when you take 12 years to come out with the next title. Elder Scrolls 6 will meet the same fate. Good lessons to learn, dont milk your IP to death on one title for an entire decade.

  • LamedBet
    LamedBet (@LamedBet) reported

    @Doofuzz1 Elder Scrolls 6 leaks; modders fix the game by creating it from scratch.

  • TCM9555
    Tim Morris (@TCM9555) reported

    @hard8_times Halo. Gears. Forza. Call Of Duty. Fallout. Elder Scrolls. Starfield. Doom. Quake. Wolfenstein. Sea Of Thieves. Spyro. Crash Bandicoot. Dishonoured. Diablo. Flight Simulator. Indiana Jones. Blade. Age Of Empires. Minecraft. You missed a few out...

  • dead_cell
    Dead Cell (@dead_cell) reported

    @Mortiel Tim Swindler Sweeney is a fraud anyway. - pays for PC game exclusivity - buys Rocket League, removes Linux support - tricked kids into payment via dark patterns & refused refunds - invaded kids privacy - claimed lower distribution fee would equate to lower game prices, it didn't - it was so bad, FF7R launched on EGS @ $70 (new high at the time) only to sell poorly and eventually launched on Steam @ $50 - refused to improve their platform substantially for years - played pick & choose w/ indies rather than having an open platform for people to publish games I'm just giving broad strokes here, but I don't see why businesses still work with them. In fact, many aren't. Why did Bethesda launch their Elder Scrolls titles on EGS but not Oblivion Remastered? It uses Unreal Engine too! In fact, many games on Unreal Engine just straight up didn't come to EGS. Didn't they have incentives? What's the hold up? They can talk about hours played until they're blue in the face, but it won't mean anything. The ONLY saving grace is this sudden epiphany they're having about investing in their platform finally. However, even that is met with concern when, despite all these live-service flops, they STILL want to pursue live service games, trying to become the next Roblox. It's really sad, given this renaissance of indie & retro games showcasing a desire for simpler times built around fun gameplay, not cash shops and microtransactions. /rant

  • BenPhillip44103
    Ben Phillips (@BenPhillip44103) reported

    Gotta test everything, I used to use the side sliding function to glitch my way over walls in a bunch of games. Worked in a bunch of places in Elden ring, they didn't play test that game very well. This worked, and I found places I could glitch through walls as well. In Elder Scrolls Morrowind, you could glitch through the door to the final boss and beat him without doing the quests. Just had to wiggle through the corner of the locked door. Everquest, you could take a shrink potion, sit next to a door, log out, and when you logged back in, the potion effect would drop, and you would just pop up on the other side. Do my best to try and break everything I do, I do to games what @TheSpiffingBrit does to them, I just don't make videos about it. "I also don't have a sweet accent"

  • Kaybearmomma
    KayBear (@Kaybearmomma) reported

    @WarHistoryBuff Its way over rated, it gets boring fast and it suffers from the fallout/elder scrolls you can do everything in one play through issue

  • Pirat_Nation
    Pirat_Nation 🔴 (@Pirat_Nation) reported

    Bethesda developers say layoffs became a yearly problem after Microsoft took over ZeniMax. Alex Nguyen, a Bethesda lead character artist, said layoffs were rare before the acquisition. He says employees were usually given time to fix problems, even after difficult launches like Fallout 76 and The Elder Scrolls Online. “Since we’ve been under Microsoft… we didn’t have layoffs before, and now we all of a sudden have yearly layoffs,”

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @Mark97009631616 @TESOnline One of the hardest jobs in programming is looking at someones previous coding and add on to it without causing some huge problems end point.

  • imStrawHatART
    Destiny 2 Funeral Atendee (@imStrawHatART) reported

    Elder scrolls 4 and 5 have been milked longer than the longest live service game you can think of this is unreal

  • Lordofsparta
    Luminous Beings are We… (@Lordofsparta) reported

    @TESOnline Fix your broken game before trying to sell me anything

  • OrigiGreatness
    OddAIs 🐰 (@OrigiGreatness) reported

    @PassiveProphet Waiting till they spent like 3+ years on the game and it being like 90% done then cancelling it was not cancelling it in time. A true leader would've been able to see the problems much earlier on and would've given the relevant feedback/stop it in time. Dude kept saying 7 years to make a game is fine how many games did that this gen besides the obvious GTA VI and Elder scrolls VI which are massive games?

  • TrueGordoCompu
    Gordo Compu (@TrueGordoCompu) reported

    @Pirat_Nation I've been playing Skyrim with mods for years and it's amazing. Bethesda should have hired modders for The Elder Scrolls VI, probably going to be a piece of crap like Starfield that modders will have to fix.

  • CosmicGaming91
    Cosmic #dothack (@CosmicGaming91) reported

    @BethesdaStudios this is why i stopped ******* with your **** bethesda. we mod the games (NOT USING YOUR ****** CREATION CLUB) to fix your trash fire. then once its good and fixed, you light it on fire again. worry about something you SHOULD be doing like idk the next elder scrolls?

  • Snowgard_
    Snowgard (@Snowgard_) reported

    @JayDook Starfields biggest issue was it wasn’t Elder Scrolls 6 or Fallout 5 and that’s what people wanted

  • redfeatheraudio
    Red Feather Sound Studio (@redfeatheraudio) reported

    @XBOX I think your graphic has an error, I don’t see The Elder Scrolls 6 on here 🧐

  • GetFitWithJared
    Jared Shapiro (@GetFitWithJared) reported

    @Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.

  • OrkyLegion
    Judge Wrath (@OrkyLegion) reported

    @basedbinkie Yes because the Elves in Elder Scrolls unironically are the reason for half the problems in the world

  • Paladin000Xbox
    @DarkPaladin000 (@Paladin000Xbox) reported

    @JamieMoranUK They do cost more you're absolutely right but there are some successful live service games out there Just look at Bethesda and how long they've done Fallout 76 An elder scrolls Online those games have a ton of players Sea of Thieves did at one point I'm not sure what it is now

  • dropandrot
    Jean-Clawed (@dropandrot) reported

    @Pirat_Nation Why a company that is obsessed with cramming live service crap into everything hasn't thought to use the DA world building to make it a MMORPG, and milk it like Microsoft has done with Elder Scrolls Online, is a mystery.

  • SnowBallz7777
    SnowBallBoy (@SnowBallz7777) reported

    It’s going to be so funny when Bethesda releases their next Fallout or Elder Scrolls game in 10 years and it still uses that ******* garbage broken piece of **** ghetto *** game engine

  • Jorsonnn
    Jorson (@Jorsonnn) reported

    @thegreatestzani You do realise saying something doesn't make it true? No other game company/game could do this type of marketing other than elder scrolls or elden ring 2 etc. You are just making up an issue that was never a problem before and still isn't because a new twitter opinion dropped

  • astriknormal
    Aniket (@astriknormal) reported

    @Shubhamxpawar The first time I got linux was when I was still using my old deadbeat hp computer which had intel pentium and 1gb ddr3 ram in it, so windows 7 was lagging like crazy, and then I read somewhere that for such kind of machines, linux does the job, and I got myself ubuntu and honestly it really did put new life into that machine, then I also managed to run osrs and elder scrolls 4 into it, had a blast using Linux until I got a gaming build haha

  • Jarek0013
    Jarek13 (@Jarek0013) reported

    Prompt to create the main poster: Absolutely. I'd actually simplify it into a dedicated template focused solely on the wanted poster so it's easier to reuse. --- SKYRIM WANTED POSTER GENERATOR v1.0 Primary Character @Image1 = Character to appear on the wanted poster --- Optional User Inputs CHARACTER NAME: [Leave blank to infer] BOUNTY: [random] or [60,000,000] BOUNTY SYMBOL: [random] or [Septim Symbol] or [Septims] or [None] POSTER TITLE: [random] or [WANTED] or [FUGITIVE] or [MOST WANTED] or [ENEMY OF THE EMPIRE] CAPTURE STATUS: [random] or [DEAD OR ALIVE] or [ALIVE] or [DEAD] POSTER AUTHORITY: [random] or [The Empire] or [The Jarl of Whiterun] or [The Penitus Oculatus] or [The Vigilants of Stendarr] or [The Companions] or [Custom] CRIMES: [random] or [list your own] POSTER STYLE: [random] or [Imperial] or [Stormcloak] or [Ancient Nordic] or [Town Notice] or [Dark Brotherhood] or [Thieves Guild] or [Dawnguard] PORTRAIT POSE: [random] or [Front] or [Three Quarter] or [Looking Over Shoulder] or [Holding Weapon] or [Casting Magic] or [Smirking] or [Stoic] PAPER CONDITION: [random] or [Fresh] or [Weathered] or [Ancient] or [Burned Edges] or [Water Damaged] ASPECT RATIO: [random] or [2:3] or [3:4] or [4:5] --- CHARACTER RULES Use @Image1 as the absolute identity reference. Preserve: facial features hairstyle eye color body proportions ears, horns, tails, wings, or other species traits recognizable silhouette outfit identity unless intentionally redesigned personality and expression The finished poster should unmistakably depict the supplied character. --- WANTED POSTER Create a realistic Skyrim-style bounty poster that looks as though it has been hanging on an inn or city bulletin board for weeks. Include: aged parchment torn corners nail holes curled edges faded ink water stains soot marks weathering uneven medieval typography Everything should resemble an authentic Elder Scrolls document. --- PORTRAIT Illustrate the character as a hand-inked medieval sketch. Avoid modern rendering styles. The portrait should resemble an Imperial artist's depiction rather than a perfect painting. --- BOUNTY If BOUNTY is set to random, generate a fitting reward based on the notoriety of the listed crimes. Examples: 500 2,000 15,000 100,000 1,000,000 60,000,000 If BOUNTY SYMBOL is Septim Symbol, display the Septim emblem on both sides of the amount rather than using a modern currency symbol. --- CRIMES If CRIMES is random, invent an entertaining mix of Skyrim-appropriate offenses. Examples include: Poaching Stealing Sweet Rolls Assault Horse Theft Illegal Spellcasting Smuggling Moon Sugar Necromancy Pickpocketing Disturbing the Peace Murder Public Drunkenness Tax Evasion Harboring Daedra Chicken Theft Counterfeit Septims Looting Nordic Tombs Assaulting Guards Theft The Massacre of Dawnstar Arson Breaking into Dwemer Ruins Summoning Daedra Without Authorization Trespassing in Blackreach Punching Nazeem When randomized, vary the tone between serious, humorous, and absurd while keeping everything believable within Skyrim's world. --- AUTHORITY Display a footer reading: BY ORDER OF followed by the selected authority. If set to random, choose an organization that would realistically issue the bounty. --- ART STYLE Highly detailed Elder Scrolls realism. Authentic parchment. Natural ink illustration. Weathered medieval printmaking. No modern paper. No modern typography. No contemporary design elements. The final image should be convincing enough that a player could mistake it for an actual wanted poster found hanging inside a Skyrim inn, guard barracks, or city gate.

  • PaladinAshe
    Paladin Ashe (@PaladinAshe) reported

    That part about major cities was one of my huge criticisms. It's already something of an issue with prior Elder Scrolls games, because after Morrowind everything is a walled city with little sprawl, and major settlements always had sprawl in reality. However, Starfield has basically bland nothing beyond their cities. At least Cyrodiil or Skyrim are beautiful when off roading, but Starfield just...has nothing, and because it has nothing it feels smaller for it. The game already feels like every other system beyond the major ones is an irrelevant nothing, but when your major settlements are a singular stamp sized mark on a whole planet it just accentuates how tiny everything is. You don't even have the excuse of, "we scaled **** down from how the lore says it was" with this one. That's just a choice, a lazy one.

  • Grimboww
    🦑⛧Grimbow⛧🐙 (@Grimboww) reported

    rain on car window elder scrolls book reading ASMR with miscellaneous triggers interspersed would fix me send tweet