The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (59%)
- Game Crash (24%)
- Online Play (12%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 9 days ago |
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Online Play | 21 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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💀 Brent Di Cassare 💀 (@NoobGoneBadX) reported@asha_shar Now fix Bethesda Game Studios please. Pathetic to not get another Fallout game is 11 years. Insanity to still be using Creation Engine. Elder Scrolls game still not arrived. Starfield was just a bad game. Focus on that studio and fix it please. Make it good again please
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Marchosias (@marchosias30) reported@KingpinThawne …sort of? technically speaking? in my mind, the main issue with properly calling them “open world” is that usually, there isn’t a whole lot of stuff to do, at least not compared to stuff like Final Fantasy or Elder Scrolls.
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported@Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…
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عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported@TESOnline Quick go fix vestige there’s no damage done to anything u hit nothing!!!
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PsychoticGoat (@psychoticgoat) reported@TESCountdown Yup, we keep waiting and getting elder scrolls online and fallout 76 live service updates instead. Truly disheartening
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BRAP (@BRAP_Podcast) reported@JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.
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Lauren Down South (@LaurenDownSouth) reported@TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.
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JimRaven (@JimRaven93) reported@thegamersjoint The difference here is that Bethesda just doesn't have the passion they had back in Skyrim. The next elder scrolls will be full of controversies, least of all will be the bugs. KH4 might have a combat system controversy or a convoluted story issue but it will still be great.
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Dave Stein (@DaveSteinSays) reported@Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.
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TheHoneyG (@Thehoneyg3) reported@TatataToddC @charlieINTEL @TheVerge unfortunately CoD, Candy Crush, Forza, Elder Scrolls Online, Fallout76, Sea of Thieves, Minecraft, Diablo, Overwatch, WoW, Crash n Spyro make them tons of profit.. its the other bullshit: Project Blackbird 400m wasted Perfect dark 200m Everwild 150m redfall 70m hellblade2 80m
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Mosie Mustard (@Mosie_Mustard) reported@TESOnline I don't think a purple tri-pot will fix that, get well soon!
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EagleEye (@USEagleEye) reportedIt has nothing to do with the fact theres a female lead. You don't see Tomb Raider getting hated on. It's the fact studios that take 4-6 years to make games spent time making a game that isn't starring the beloved main character Kratos. Hell people are pissed at Bethesda for making Starfield because it wasted 6-8 years instead of making the next Elder Scrolls. Time is finite for these developers, wasting time on stories no one cares about is the issue.
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ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported@TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.
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fromsoftserve (@fromsoftserve) reported@thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.
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Dragonraygaming (@Raquayza19) reportedI don't want to make a full blown video on what #Xbox chooses to close but I do have some thoughts. We already know when Xbox got a new head that there will be major changes to the brand for the better. ✅ New UI ✅ New feedback website ✅ Exclusive games ✅ Gamepass decrease in price ✅ Other minor things ( can't remember ) Even after all these years Microsoft knows Xbox isn't profitable. So I ask a question. How do you make the brand profitable while? You know hard decisions have to be made. Are you trying to be people's friends or do what's best for the business because it was going under one way or another. Xbox finally has the games in development for the past while which is what matters. Xbox finally got some exclusives back. Some of the OG games that made the brand what it is. So is it enough to have those exclusives back to make profit? With all the ballooning costs and bloat of the brand closing studios and people being overpaid it seems like that's the direction that they are going. For the record I'm a fan of games as a consumer. I have had an Xbox since the OG and up. ( I have the other consoles as well. ). What Xbox should do is this in my opinion ✅ Close studios - Smaller studios reworked into bigger studios. We gotta be honest Xbox is starting to have games but we don't need all these freaking studios working on Call Of Duty. That's the dumbest idea they came up with Cod games should be 2-3 years away anyway. Have 2 main studios rotate. Close the support studios down. ✅ Actually hire so outside talent and lock there games to be exclusive games. - Again let's be honest for years people didn't like how Xbox games are compared to PlayStation and Nintendo. That comes down to quality and talent and what I.P would sell. We already have news that Xbox is going to focus on main titles to come out faster with quality ( I'm looking at you Elder Scrolls VI you are my favorite game studio even I have some criticisms. I still believe Bethesda games have their place in history which shouldn't change. ) Quality matters 1st and foremost If you have quality with a game people will come. ✅ Fix your overall image - You know what I mean even on this app you have lots of people just constantly grilling you for decisions made etc. So for once have a final push to silence that. So far Halo " without the super fans " is gonna do fine. Gears and Fable are shaping up great as well keep at it. The constant bashing of the brand " although funny at times which is warranted " gets tiring people online are making more money off your downfall then you are making profit. " Make that money creators it's hard out here ". At the end of this long and pointless post make the hard decisions make good games fix the brand. If you gotta step on some toes to do it go for it. We know the competion is letting up so do what you gotta do. Now to get this backlog down. P.S No I'm not making any kind of stand or rightous grandstanding. I'm just making a observation I don't like hypocrisy.
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pixels and dice (@pixelsanddice) reported@Colteastwood Which ones? How do they choose? Do I need an XBOX to play Elder Scrolls VI? How about the next Halo? Right now, no one knows. And that’s a huge problem for player acquisition. I need a Switch to play the next Mario and Zelda, I need a PS to play God of War and Spider-Man. XBOX?
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Screams-About-Politics (Farmtool) (@Biggistfatgoose) reported@BerdlyGuy @fambramb Uhm? what? Sweet rolls are kind of an iconic food in elder scrolls even then I barely hear them still, NOW DELTARUNE can't stop making ******* spamton jokes thats the big issue here
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Steely Dad (@TheRealWes01) reported@JezCorden @JuiceHead33 Other platforms didn't buy the bulk of mid to top tier studies in less than 3 years. Exclusives are fine but when a mega corp buys 100 billion worth of studios it kinda creates an issue. If they keep the 4 tent pole, cool. They move Elder Scrolls...thats the ******* problem.
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goregram (@goregram) reported@TESOnline new mythic still broken for pvp an i cant even go to other CP campaigns to play with friend's since its alliance locked an you got rid of the rest. well not paying for eso plus for this trash. guess time to find another game. any suggestions?
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Pork (@formerlypork) reported@iJoyuh @Shin0a_ chill been schoolin and playing elder scrolls online for my pve fix while destiny 2 went down the pooper
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David | Rational Buck Podcast 🦌 (@RationalBuckPod) reported@Grummz I mean all they gotta do is release more staples and cash in. They bought or raised studios that stopped producing. They’re finally getting back to it but if we’d had the next Elder Scrolls, Fallout, Fable, and good Halo with more haste they never would’ve been in trouble.
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Elgacnilloc06 (@Elgac161406) reported@TESOnline FIX TALES OF TRIBUTE!
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Arch Mage Magnus (@Magicka313) reported@bethesda You guys seriously piss me off. You have elder scrolls and fallout fans who have been starving for a single player experience for YEARS, but you insist on doubling down on these ******* service games. Stop. Read the room.
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Emily (@o_XxEmilyxX_o) reported@TESOnline The new furnishing drop rate is abysmal. Please return the dueling mat to what it was before you “fixed” it. It’s been over a year. The invisible bottom became a feature and people bought a LOT of them for that reason. You really let down the housing community with that “fix”.
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Backlog battler Carl (@backlogcarl) reportedYou wouldn’t just have that now. You would also have Fallout, Elder Scrolls, Minecraft, Halo, Gears, Forza, etc. You need games that sell a service and get people to buy into it, eventually growing into big IPs. A lot of people on this very app felt Ninja Theory was going to be that studio that took the next step. They surely could, but a lot of people felt Hellblade 2 was a lateral move and not a step up. The point I made was that so many people think innovation means stagnation at the same time, when it should be both. The truth is you can make a fun little game and just hope it sells 500k–1M copies.
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FineYoungGalahad (@Mason__666) reported@matt_gerken @JBishie @ballmatthew That's my point. They still had more focus on PS. 3 new announced games vs 2 for Xbox. If they really want to get back in the game, they need to make it all exclusive except for MP/Live service. Even the big stuff, Elder Scrolls and Fallout. Stuff that WILL sell hardware.
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𝕬𝖓𝖉𝖗𝖊𝖆𝖘 (@TheGermanicist) reportedI don’t understand why they ever decided to do certain games multi platform. But also why they would ever consider doing ads in the games. Just make all of their exclusive series like the elder scrolls and fallout and fable exclusives, and then they won’t have any financial problems.
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ϟ 𝖆𝖉𝖗𝖎𝖆𝖓 ϟ (@TexMade97) reported@JezCorden Something from Bethesda anything mainline elder scrolls/fallout not related to their live service titles lol
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Teknoboss1 (@teknoboss1) reported@TESOnline so instead of improving the daily login, you put a ******* battle pass. the grind is unreal. if wanted that much grinding i would go to a ********** and i hate strip clubs. your events have gone so lame is hilarious and the rewards are pathetic.