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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 79% Sign in (79%)
  • 7% Online Play (7%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Paris Sign in 10 days ago
Gaillac Game Crash 2 months ago
Arrondissement de Poitiers Online Play 2 months ago
Saint-Marcellin-en-Forez Sign in 3 months ago
Villeneuve-d'Ascq Sign in 3 months ago
Amsterdam Sign in 3 months ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • St_SpursMan
    St Spurs Man (@St_SpursMan) reported

    If elder scrolls 6 is mid in any way I’m going to crash tf out

  • Stepaside15
    Step'a'side (@Stepaside15) reported

    @BethesdaSupport @TESOnline Hi can you fix daily for Battlereeve Urcelmo and Lady Arabelle Davaux? Holgunn is ok. Both 2 are missing blue arrow on their boards - Ps5 eu. I checked emails i done all 3 yesterday but those 2 can't take today because of missing blue arrow.

  • redfeatheraudio
    Red Feather Sound Studio (@redfeatheraudio) reported

    @XBOX I think your graphic has an error, I don’t see The Elder Scrolls 6 on here 🧐

  • andrewwilkinson
    Andrew (@andrewwilkinson) reported

    Been dabbling in some @unity CLI with opus 5 How are people on the timeline oneshotting elder scrolls and I’m struggling with a junk 2d platformer Giga skill issue

  • ShaverKare94651
    Karea Shaver (@ShaverKare94651) reported

    @BethesdaSupport @TESOnline I really hope you take a peek at my activity feed and take care of the bad actors. Enough is enough people are literally broken putting their heart and soul into something that's rigged by bad actors.

  • lxMondayxl
    Monday (@lxMondayxl) reported

    @asha_shar Imagine if Elder Scrolls, Diablo, Fallout, Crash bandicoot, Spyro and so much more were exclusive to Xbox. Helix would sell like hotcakes! 🥞

  • GrimSyphr
    GrimSyphr (@GrimSyphr) reported

    @bethesda now hire 50 straight white chud devs and @Asmongold to test and fix Elder Scrolls 6 and we can all be friends again.

  • hearthywatcher
    Hearthywatcher (@hearthywatcher) reported

    @KeezTheFlex @SentMush @Caffeinefunk 100% agree with this they have way more corporate bs that is their problem. Loading is more minor yet understandable qol. They dont even have the og lore guy for elder scrolls. Like wtf. The main lore guy for everything up to skyrim is gone. ES6 might be doo too from that alone.

  • Voxs_Faegirl
    Kendra Bratton 🌸🧚‍♀️ Fairy VTuber (@Voxs_Faegirl) reported

    ✧༺♥༻∞GUIRELLA ELDER SCROLLS V: SKYRIM ENDED∞༺♥༻✧ 🌸Welp looks like it is a YT Server issue for the East coast I am praying it is better by tomorrow before going on my trip. Tonight we raided into @mino_mieko on Twitch & on YouTube we raided into Machina X Flayon!

  • BRAP_Podcast
    BRAP (@BRAP_Podcast) reported

    @shapeformer You and others are conflating two different things. Xbox using exclusives again and Xbox rebuilding its business around the traditional exclusivity driven console model. Look at Xbox's actual economics. Microsoft's FY26 results have shown gaming revenue declining, hardware revenue falling by more than 30% year over year in consecutive reported quarters, and content and services declining as well. That's not a signal demonstrating that consumers want Xbox hardware at scale. And that decline started while they had exclusives. So if Microsoft has concluded that exclusives are the answer and is truly "going back to basics," why hasn't it actually committed its biggest franchises to that strategy? Right now they've only committed Gears: E-Day in 2026 and Clockwork Revolution in 2027. They've said more exclusives are planned, but they haven't announced this pipeline you're assuming exists. Matt Booty has actually described the approach as case-by-case. And here is where your Elder Scrolls and Halo argument loses traction. You're saying the next Halo and TES VI will be exclusive. Based on what??? A hunch?? Because Xbox hasn't announced either one as an Xbox console exclusive. Asha Sharma literally just talked about seeing a live playthrough of TES VI and praised its scale and story. That was a perfect opportunity to say, "And this will be a defining exclusive for Xbox." She didn't. If TES VI exclusivity is already part of this supposedly obvious return to basics, why hasn't Xbox said so? Why are you and others making a commitment on Xbox's behalf that Xbox itself hasn't made? The same applies to Halo. Until Microsoft announces the next Halo as console-exclusive, you're using your prediction of Microsoft's future strategy as evidence that the strategy already exists. That's called circular reasoning and it holds zero weight. And there's an economic reason for Xbox to remain flexible. Xbox hardware is declining substantially. Microsoft owns enormous IP with potential customers on PlayStation, Nintendo and PC. Making a game like TES VI exclusive means voluntarily giving up access to part of that addressable market in the hope that enough people migrate into the Xbox ecosystem at scale to compensate for it. That's a business calculation, not an automatic win simply because "exclusives sell consoles". Today the evidence shows a hybrid strategy. Two exclusives to give Xbox hardware differentiation, case-by-case decisions on single-player games, continued multiplatform releases, and multiplayer/live-service games remaining multiplatform. And your claim that most Xbox ports don't make their porting costs back still needs a source. That's a financial claim. Show Microsoft's costs and revenues for those ports. Otherwise you're treating another assumption as fact. Ultimately you're just arguing what you believe Xbox's strategy will become, "back to basics". Where I'm talking about what they're actually committed to doing and what they've communicated to investors.

  • imStrawHatART
    Destiny 2 Funeral Atendee (@imStrawHatART) reported

    Elder scrolls 4 and 5 have been milked longer than the longest live service game you can think of this is unreal

  • drey_welington
    welington drey (@drey_welington) reported

    @MuchWhittering @Bogi_Norse @viiaeriis not the same thing at all, like AT ALL... with starfield people were expecting them to finally do something different (different as in better not innovative) but they were lazy as always and made the same broken and buggy ****, elder scrolls 6 looks like it'll be the same thing

  • Nebulous86
    Tom Osborne (@Nebulous86) reported

    @Grummz Yep. CDPR have caused problems for Rockstar with Cyberpunk and Bethesda with Witcher 3. I think it's why GTA 6 and Elder Scrolls 6 have taken SO long. The developers don't know where to go with their franchises. Lack of innovation.

  • RouaniJihad
    🕹️G🅰MESTUFFS🎮 (@RouaniJihad) reported

    @NOTimothyLottes Ratchet and Clank is the only modern Sony game that interests me, none of what they're doing these days is attractive which is mostly GoW and Spiderman and a billion live service flop... My taste is largely fulfilled by XBOX which is RPGs like Starfield, Avowed, OW2, Clockwork Revolution, and hopefully a frickin Elder Scrolls game soon

  • ag_gobby
    Gobby (@ag_gobby) reported

    It’s a Nexus-created problem (at least for Elder Scrolls). Modding IS complicated because of possessive mod authors. If something has dependencies or conflicts, mod packs are still prohibited so the user must spend hours resolving it. This was discouraged pre-Nexus **********.

  • Vallinor_
    Val (@Vallinor_) reported

    @BethesdaSupport @TESOnline Fix proc sets being active in Vengeance campaign FFS!

  • Jon542820827748
    Jon (@Jon542820827748) reported

    @railgundaniel That's part of the problem, it seems like it was designed by committee. It's paint by numbers in video game form. Don't get me wrong, I've finished the game and it's okay but imo it's the worst elder scrolls game. Decisions mean nothing, there's no real roleplaying, it's static.

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    I love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    Yes, as a totally starved Elder Scrolls lore fanatic, I will definitely over-analyze this. A few observations: - The province for The Elder Scrolls VI has long been rumored to be Hammerfell, to the point where it's almost certain. The number of asterisks she used could be random, but if they're not, they don't fit "Hammerfell". Skyrim and Morrowind are the only Elder Scrolls games that are actually named after the province they take place in, so this isn't an issue. It will probably have a unique subtitle. - By saying the story is greater than the already incredible scale and grandeur of the game, is she saying the story is better than the exploration and questing? Certainly not. This is actually a weird thing to say about the Elder Scrolls, a franchise from a studio that is typically known for weak main quest writing, which we all forgive because the exploration and side quests are the real star. We all understand that, but her vague praise seems to contradict. - Asha saying something public about this game is surely part of her plan to crack the doors open at Bethesda. I wouldn't be surprised if we finally see something substantial about the game this year. What she saw could even be a work in progress demo slice for a future show. Can't believe we're doing this still, but a fans gotta eat.

  • I_amZackk
    ZACK (@I_amZackk) reported

    @JMaine518 @JackmoveJohnny The problem with this is that all it takes is a few examples having success for it to be the norm. We saw this when $70 was introduced. There’s always going to be a game that someone is going to be willing to make an exception for. If it’s not GTA, it will be the next Elder Scrolls, Naughty Dog game or whatever.

  • HipHopInTheRaw
    HipHopInTheRaw (@HipHopInTheRaw) reported

    Rief Rawyal Spoke For the American People Did Fauci Eclipse Gates Israeli Polls Press Secretary Rubio for answers Stait Iranians told White House Leavitt alone Secret Service Natalie Harp Flash Flood Royce White use Crowley Magik 4 Black Trans Woman The Elder Scrolls Ben Divine

  • goregram
    goregram (@goregram) reported

    @TESOnline Games more broken then a onlyfans model relationship with her dad.

  • jhaywire001
    Haywire (@jhaywire001) reported

    @Adolf_G0ttlich @Colteastwood Over exaggerated the issues is a thing. I think Fable developer lost some people due to shake up, same with ESO and Bethseda in general. Get 100+ places talking about death of Xbox, Fable, Elder Scrolls, Fallout, etc.. with no valid reasoning or proof.

  • 3V0_VTubing
    3V0 (@3V0_VTubing) reported

    @MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.

  • Polynomos
    Polynomos 🌑🐦‍⬛ (@Polynomos) reported

    Elder Scrolls 6 is gonna have animations even worse than this and no one will care bc modders will once again do their job for them and fix the game

  • Wailingfoil6742
    Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reported

    I am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon

  • TheItFactorMMA
    The It Factor 💫 MMA Betting (@TheItFactorMMA) reported

    @kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?

  • Halo_HypeGuy
    Is Halo 7 out yet? (@Halo_HypeGuy) reported

    @lastchalice @XBOXTIMDOG And that's exactly why Xbox should make Elder Scrolls and other non-live service games full exclusives. If they go all in like the 360 era, Sony is cooked with their 1sr party network in shambles, most 3rd parties going full multiplatform and player trust dissolved.

  • CyberEagle1989
    CyberEagle (@CyberEagle1989) reported

    Vortex failed to install my modlist correctly AGAIN, so now I'm installing an OpenMW modlist just in case I need and Elder Scrolls fix, while I consider what game to play (it might or might not be OpenMW)

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @KeenEyeVP I mean it's the same as the Bethsda bugs. Elder Scrolls: Lol flying horse, typical Bethesda bug, they'll patch it. Witcher 3: Jesus christ CDPR you can't even keep your horse on the ground, broken garbage. Same bug, different studio, different reaction.