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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

Some problems detected

Users are reporting problems related to: sign in, online play and game crash.

Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

July 31: Problems at The Elder Scrolls Online

The Elder Scrolls Online is having issues since 02:30 AM IST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 60% Sign in (60%)
  • 15% Online Play (15%)
  • 15% Game Crash (15%)
  • 10% Glitches (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 9 days ago
Arrondissement de Poitiers Online Play 9 days ago
Saint-Marcellin-en-Forez Sign in 25 days ago
Villeneuve-d'Ascq Sign in 25 days ago
Amsterdam Sign in 25 days ago
Châteauroux Sign in 25 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • GrimfelOfficial
    𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported

    @abandonedmuse I think it just runs at a lower rate as I didn't max out usage Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect

  • DJAAFAR500
    DJAAFAR DJAAFAR (@DJAAFAR500) reported

    @TheXboxLove @klobrille @KudosMSGP They already have so much titles they Bette rsave for next one fallout Vegas elder scrolls 6 halo 2 remake conkers phyconats 3 banjo kazoir heel even crash 5

  • GrimfelOfficial
    𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported

    @FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect

  • NayimAyar16
    Nayim Ayar (@NayimAyar16) reported

    @BethesdaSupport @ZeniMax_Online @TESOnline Can you are check 260709-002483 ticket. its couldn’t fix 3 months.

  • PuselSpielt
    Pusel (@PuselSpielt) reported

    @AgentOink You can have loading screens without necessarily breaking the immersion. Starfield did not achieved that and made the loading screens „problem“ more obvious than a Fallout or Elder Scrolls.

  • PsychoFr0ggy
    Psycho-Froggy (@PsychoFr0ggy) reported

    @JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    “The roadmap is unaffected” lands a little differently when 3,200 people just disappeared from the larger machine around it. Maybe Elder Scrolls 6 really is still on track. Maybe Oblivion Remastered still makes its Switch 2 window. But players have heard this line enough times to know what it usually means: the plan on paper survived. Whether the capacity survived is a different question. That’s the trust problem with studio reassurance after layoffs. Not that every statement is a lie. That a roadmap is only as real as the team, time, and priorities still standing behind it. A game doesn’t get delayed because the PR wording was off. It gets delayed because fewer people are left to do the work. “Roadmap intact” is nice. Show us the shipped game.

  • PuselSpielt
    Pusel (@PuselSpielt) reported

    @Reply_Addict The problem is that starfield makes it really obvious. In Elder Scrolls or Fallout you get a loading screen when entering a house or city. With Starfield you get like 6 loading screens just by switching a planet. Starfield was just too much

  • Domino2097
    Damian Bentley (@Domino2097) reported

    @GenePark Nope Elder Scrolls was a pc born series and after playing Oblivion on PS3 I refuse to play any other on console cause at least I can fix the bugs on PC

  • Drum2dbeatz
    Zoinkz (@Drum2dbeatz) reported

    @FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @Mark97009631616 @TESOnline Code needs to be consistent and work well a small error in it can cause alot of bugs from other lines of the code and they have to qa check everything and they got way less quality assurance team. So that's two bottlenecks.

  • SW_Squid
    Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported

    @SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.

  • darkprometheus1
    darkprometheus112 (@darkprometheus1) reported

    @Recna8 @EndymionYT No it isnt. Hes talking about fallout and who they havent done **** with it. Fallout is a Bethesda title. Xbox is pissed off at Bethesda foe not making a new fallout game so the rumor is the told Bethesda to unfuck themselves and develop elder scrolls 6 which was announced 10 years ago and is supposed to be the next big thing adter starfield Xbox ripped this next fallout game to obsidian cause they own both. Todd Howard though likes his live service games like elder scrolls online and fallout 76.

  • Tycoon28082854
    Tycoon (@Tycoon28082854) reported

    @TESOnline can’t login after the new update today on ps5 pro. It says I need the new update, but I downloaded before. Do u have that, too?

  • andrewwilkinson
    Andrew (@andrewwilkinson) reported

    Been dabbling in some @unity CLI with opus 5 How are people on the timeline oneshotting elder scrolls and I’m struggling with a junk 2d platformer Giga skill issue

  • MonsierOblivion
    MonsieurOblivion (@MonsierOblivion) reported

    @nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.

  • Arghdeaded
    Deadman Vazquez (@Arghdeaded) reported

    @DAKKADAKKA1 Not even modders are going to be able to fix the next Elder Scrolls, they'll be lucky if it even boots up 💀

  • LiliasAmell
    MeepMorp (@LiliasAmell) reported

    @GenePark it would be an elder scrolls without PC modders to fix it so.... no

  • realMJWilson
    Michael 🏴󠁧󠁢󠁥󠁮󠁧󠁿 (@realMJWilson) reported

    @NobodyIsOurGuy I want an Elder Scrolls movie but my big problem would be with who would they cast for the Dragonborn and who's side would the Dragonborn be on in the civil war storyline? Also how would they be able to cover all the factions and dragon lore in a movie?

  • Winterscythe11
    Winter (@Winterscythe11) reported

    @TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.

  • HS07641012
    Sweet Babes Incoming(SBI) (@HS07641012) reported

    @Pirat_Nation Elder scrolls is all about letting modders do all the work, MS can easily make loads from paid mods, BGS just have to make a big unified open world with some basic stuff in and a robust mod tool, the game can be released in alpha state and still make hundreds of millions over time. Not a lot of devs needed. Other than wokeness, biggest problem for fartfield is they fractured the open world with space stuff which lead to many hating that game.

  • _Muskett_
    muskett (@_Muskett_) reported

    @TJ_B_6 @BethesdaSupport @TESOnline I deleted and reinstalled, I've been able to login as normal. If you're having issues you could fill out the issue/bug form... can't remember what it called.

  • Ahmad22828737
    Ahmad (@Ahmad22828737) reported

    Nah **** that the problem is you’ve STOPPED MAKING THE GAMES WE LOVE, legendary studio turned to ****, I was a CHILD when Skyrim came out, I’m about to BUY A ******* HOUSE IN THIS ECONOMY AND ELDER SCROLLS 6 IS SOMEHOW STILL 2-3 YEARS AWAY, **** YOU DIE

  • ArchRabbitTV
    ArchRabbit (@ArchRabbitTV) reported

    @TESOnline Somehow, you’ve got to fix that first quest because we’ve got bought account spamming the button making it so that nobody can get in or you’ve got people being impatient going in and out blocking other people from going in being toxic like no other

  • WaifusTrash
    Alonso A (@WaifusTrash) reported

    @SynthPotato It was a massive problem for Starfield because everything needed a loading screen. This is not much of a problem in Elder Scrolls or Fallout. There is a lot more to explore and see between the loading screens. This is something that was severely lacking in Starfield.

  • darkprometheus1
    darkprometheus112 (@darkprometheus1) reported

    @SunnySideBot @9mmsmg Yeah the argue is retarded. They have immediately fired like 1000 or 1500 and another 1000 will be done by the end of the year because they were making games no one ******* wanted this. And with this also, xbox is demanding the studios they bought like bethesda to go back to making games people want and not more live service bullshit. Essentially they told them to actually start heavy dev on elder scrolls 6 instead od slow rolling **** cause of the live service game. Now idk how true this is cause its a rumor that Xbox leadership also told bethesda to not even think of another fallout game and gave that develop to obsidian for right now. Which makes sense cause elder scrolls 6 was announced a decade ago.

  • PlayLaughLogan
    PlayLaughLogan (@PlayLaughLogan) reported

    @JuiceHead33 The actual problem is that most of the time we spend waiting isn't the same time that they're spending making the game. Skyrim came out in 2011 and they only *started* active development of Elder Scrolls 6 in 2023.

  • WelbornKayleigh
    Kayleigh Welborn (@WelbornKayleigh) reported

    @BethesdaSupport @TESOnline game patch updated on ps5 and now i can’t get in the game saying “patch required please download and install” the patch is updated and won’t let me in, other guildies in discord having same problem

  • MusicNarik
    Narik (@MusicNarik) reported

    @lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!

  • cia_rumored
    CIA (@cia_rumored) reported

    @AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. The game is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.