The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (53%)
- Game Crash (24%)
- Online Play (18%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 3 days ago |
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Online Play | 22 days ago |
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Game Crash | 22 days ago |
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Glitches | 28 days ago |
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Sign in | 29 days ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Underhive Scum ☠🖕☠ (@UnderhiveScum) reported@TESOnline How about fixing Night Market issues (can't turn in Dailies, can't purchase from Faction Vendor, not earning Favor AT ALL!) and the Group Finder/Dungeon Finder/Home Tours is completely down..
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Dan (@CrikeyItsDan) reported@Jiujitsu45 @FuuTop1 I'd rather the Sony strategy. Live service everywhere, single player exclusive. Fallout 5 and Elder Scrolls 6 will sell consoles, lots of them. But not if you can get those games on PS as well.
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Shane (@geis_shane) reported@pushsquare So fake bro all live service everywhere all prior agreements honored….system seller games 1-2 a year like Elder Scrolls 6 exclusive….all others multiplat. Both companies will have 1-2 console exclusive games a year when Helix drops Xbox will have a 1000
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HowDatFeel (@joseagu59410157) reported@TESOnline No one cares about the crown store lol how about u fix your broken game 🤔
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Matt Gerken (@matt_gerken) reported@rpwbrowne To say they don’t have the IP is crazy. Elder Scrolls Fallout Doom Quake Wolfenstein Minecraft Overwatch Call of Duty Candy Crush Crash Bandicoot Diablo Guitar Hero King’s Quest Space Quest Spyro the Dragon StarCraft Tenchu Tony Hawk’s Pro Skater World of Warcraft Fable etc
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JimRaven (@JimRaven93) reported@thegamersjoint The difference here is that Bethesda just doesn't have the passion they had back in Skyrim. The next elder scrolls will be full of controversies, least of all will be the bugs. KH4 might have a combat system controversy or a convoluted story issue but it will still be great.
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PogStandard (@pogstandard) reported@BethesdaMag Dawnwalker. Second place goes to Elder Scrolls, because the quicker we get that game released, the quicker modders can fix it
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lenmaxxeralt (@lenmaxxerpriv) reportedNgl, the part i miss most about being a technician is the problem solving. Like I'd have both earbuds in listening to elder scrolls lore for hours straight while seeing what my retarded coworkers ****** up (usually hooking the waterlines backwards or the power(fire hazard)
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JesseGaming27 (@JesseGaming27) reported@BethesdaSupport @TESOnline Hello! RachealLivespent275 is my username for pc na eso. I’ve been playing since right before murkmire. Nowadays, there’s a serious memory leak issue. I even disabled all adding thinking it was that, but my fps eventually dipped to the point I get booted from the game and can’t log in for 5minutes. Groups kick my toon and I lose tons of potential experience.
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Darkjayson (@DarkJaysonVR) reported@LostMemeArchive Bethesda had no issue with Mojang naming their game Scrolls they objected to the trademark they tried to file which would have conflicted with their elder scrolls games and every other game that used the word scrolls in it.
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BRAD (@BradGoesLivee) reported@TESOnline In Gray Host till the end no matter how bad the lag is 🥹
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SaltProphet (@ProphetSalt) reporteddon't really understand why people are so cheesed about elder scrolls if they announce a release everyone will come up with 11 other problems before the thing is out when it comes out, people are gonna dislike it and say they don't make em like they used to
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Dadgamer020 (@dadgamer020) reported@UESP_net Solo is NOT the same as single player. ESO & FO76 are the reason Elder Scrolls 6 & Fallout 5 are taking so long. Bethesda think they delivering what we want & the bean counters are happy to string us along because the live service model is far more profitable.
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Footbeat (@sakiv6601) reportedElder scrolls announcement and it’s eso im gonna crash out
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Elgacnilloc06 (@Elgac161406) reported@TESOnline FIX TALES OF TRIBUTE!
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Screams-About-Politics (Farmtool) (@Biggistfatgoose) reported@BerdlyGuy @fambramb Uhm? what? Sweet rolls are kind of an iconic food in elder scrolls even then I barely hear them still, NOW DELTARUNE can't stop making ******* spamton jokes thats the big issue here
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colteastwood (@Colteastwood) reported"Just 4 Games" was a short term solution and issue for XBOX says Matthew Ball. I'm predicting that most single player games are EXCLUSIVE to almost everyone. Elder Scrolls 6 and such... we'll see.
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Jesus (@OPGODA_) reported@TheGamingLedger I mean she is in a very tough position. Obviously no one is expecting games like Minecraft, Call of Duty, Elder Scrolls Online, Overwatch, World of Warcraft, Candy Crush etc to be exclusive to Xbox. All Xbox fans want is some games to be exclusive. Fable should've never been ported to playstation at all. You have an argument with Halo, Gears and Forza because those are live service games. I dont expect the Forza, Sea of thieves franchise to ever be exclusive to Xbox again. If they want to port Halo mutliplayer they should do along with Gears. However, Halo Combat evolve and Gears E day campaign should've never been ported to Playstation. If none of "Xbox tentpole titles" are exclusive anymore I hope they have a strategy to make new Xbox mascots to replace them in the new era of XBOX. Thats the least they can do to appease fans in my opinion
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Daniel Harman (@DanielTX51) reported@Jenbox360 @emiya_ze @geis_shane The PlayStation brand is so much more successful than the Xbox that I think if it isn't a games-as-a-service product, then it shouldn't be on PlayStation. No Halo, no Gears, no Fallout, no Doom, no Elder Scrolls. Is that good for the consumer? No, but this is about the brand.
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Noir🏴☠️ (@imverydyzzi) reported@MissPookems Having a hard time choosing between BO2, Elder Scrolls and Crash Bandicoot😭
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Dan (@CrikeyItsDan) reported@The_CrapGamer Xbox COULD be the only console that plays. Halo. Gears. Forza. Fallout. Elder Scrolls. Fable. CoD. (eventually) And more! Exclusives weren't the problem, it's that Xbox didn't have consistently great ones like Sony did. Now they could, and they gave up before even trying!
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BRAP (@BRAP_Podcast) reported@JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.
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Bisssccy (@Blockmaster77) reported@VexTheSunEater @BethesdaStudios I don't think I even want an Elder Scrolls 6. Just take a look at the Oblivion remaster. It was full of bugs and performance issues not to mention the weird uncanny redesign of khajiits. As a fan I rather them retire Elder scrolls or sell it.
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Pork (@formerlypork) reported@iJoyuh @Shin0a_ chill been schoolin and playing elder scrolls online for my pve fix while destiny 2 went down the pooper
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💥 Garry 💥 (@GJ_Doggy) reported@MosesGames @TESOnline Thats a pretty crappy problem. I think the quest was called Those who would rule. If its not already in your journal and not in the crown store under quest starters possible might be bugged. Maybe id try a differnt device, like a second pc. Maybe missing a file
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coolster #DECOOUT (@ultralevixz1) reported@3aldes Yeah I want to be a dark elf in the elder scrolls universe I don't think that's an issue
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Asteria Xilfaren (@xilfaren) reported@Latoniksyze @TESOnline Does anyone here know how to read? They posted somewhere that they had an issue with console side and that it was delayed. You act so impatient for what? Literally nothing. Taking out your anger on the poor media manager... Truly unemployed behaviors.
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HowDatFeel (@joseagu59410157) reported@TESOnline How about u fix your game season pass is a bust too short night market is trash mode great idea but but same old trash gear
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Jellal Alaric (@JellalVT) reported@Tenkay23 @IdleSloth84_ I think SOD3 is a “live service” title. And I think that Senua may be a smaller project that they don’t see selling consoles. It’s all speculation, but BIG SP games is what I’m thinking. Gears, Halo and fable (going forward), Elder Scrolls, Fallout, etc
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Jamie (@JamieOffline) reported@BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.