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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

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Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 64% Sign in (64%)
  • 18% Game Crash (18%)
  • 9% Online Play (9%)
  • 9% Glitches (9%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Saint-Marcellin-en-Forez Sign in 1 day ago
Villeneuve-d'Ascq Sign in 1 day ago
Amsterdam Sign in 1 day ago
Châteauroux Sign in 1 day ago
Fréjus Sign in 1 day ago
Marseille Sign in 1 day ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • Carbon_GT
    Carbon_GT (@Carbon_GT) reported

    @xMBGx Does “Fallout” and “Elder Scrolls” include the live service version of the games like Fallout 76 and Elder Scrolls Online

  • mickal9090
    mickal9090 (@mickal9090) reported

    @Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong

  • eulersavedme
    Popstar (@eulersavedme) reported

    @TKsMantis Issue is, at this point I dont even think a fallout, wolfenstein, doom or even quake will save them. Elder scrolls will most likely just delay their doom. The company has lost the talent.

  • GchimpinoutBUSH
    ⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported

    @gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.

  • matt_gerken
    Matt Gerken (@matt_gerken) reported

    @rpwbrowne To say they don’t have the IP is crazy. Elder Scrolls Fallout Doom Quake Wolfenstein Minecraft Overwatch Call of Duty Candy Crush Crash Bandicoot Diablo Guitar Hero King’s Quest Space Quest Spyro the Dragon StarCraft Tenchu Tony Hawk’s Pro Skater World of Warcraft Fable etc

  • PrasVector
    Vector (@PrasVector) reported

    @InternetH0F Finally. Been waiting forever for new Elder Scrolls news. Hope they actually deliver this time and don't rush it out broken.

  • joseagu59410157
    HowDatFeel (@joseagu59410157) reported

    @TESOnline Trash mode fix your game

  • blake_bean
    @dadgamer.bb (@blake_bean) reported

    @dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.

  • MarieleRedclaw
    Marielle Redclaw (@MarieleRedclaw) reported

    @NikTek They do one at a time The thinking among the fans for a long time is that they really need to split into separate teams independently handling Elder Scrolls, Fallout and now Starfield. Maybe a fourth team who does nothing but fix bugs and do feature updates to the Creation Engine.

  • CCowGG
    Cow_G (@CCowGG) reported

    @TESOnline Thanks a ton. There are two tickets involved, one submitted by me 260610-001774, and one submitted by my friend 260610-001873. Both tickets are concerning the same issue.

  • GamingAzoozDev
    عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported

    @TESOnline Quick go fix vestige there’s no damage done to anything u hit nothing!!!

  • PrimalNudist
    Streaker (@PrimalNudist) reported

    @DarkEnzo0309 In the thread it says basically anyone who is not working on Elder Scrolls or Fallout is out. I want to see a Wolfenstein 3 too. But I have a feeling that we wont.

  • BRAP_Podcast
    BRAP (@BRAP_Podcast) reported

    @JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.

  • Rizzi208
    Rizzi (@Rizzi208) reported

    @TESOnline Still no fix 😔

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

  • kiwitalkz
    Reece “Kiwi Talkz” Reilly (@kiwitalkz) reported

    @MAJ_Starman You dont think it was irresponsible to release a trailer for Elder Scrolls 6 in 2018 when the game wasn't even in development?? TES 6 didnt start production until late 2023, 5 years after the announcement. Fallout 5 couldve been given to Obsidian to make years ago. Bethesda prints money, my issue is with how they have managed the POTENTIAL of Elder Scrolls and Fallout given how MASSIVE those IP are.

  • hellfireomens
    ***** umino is ipwg global heavyweight champion (@hellfireomens) reported

    A lot don’t want to pay a monthly subscription service for a game , games have a subscription service apart of game you already paid for is very scummy, it scummy when elder scrolls online did it , it’s scummy when world of Warcraft does it and it’s scummy when FF XIV does it

  • ArcaneDovah
    ᴀʀᴄʜ-ᴍᴀɢᴇ ᴛᴀʟɪɴᴀ ᴠᴀꜱᴀᴍɪʀ (@ArcaneDovah) reported

    "No the past cannot fix the present or future. Merely be a reminder to not repeat it. The Elder Scrolls are not to be used as way to understand inner turmoil.. I think I just needed to rant " She smiled at the Dragon "Odaaving thinks i should just hunt more. But he does not-

  • The_CrapGamer
    The Crapgamer (@The_CrapGamer) reported

    @Welfare_JBP Gears was never committed to PS5. No PS5 logo ever showed up. Sounds like Service games like COD, Elder Scrolls Online, Fallout 76 would be multiplatform. Things like Halo (next mainline game) Gears and others will be exclusive. Prob too costly to can 8 almost finished games

  • LegacyKillaHD
    Michael (@LegacyKillaHD) reported

    There's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.

  • nomadicreply
    Nomadic Reply (@nomadicreply) reported

    @Grummz The industry keeps acting confused while the answer is right in front of them. Fallout 76 and ESO soaked up years of time and resources while fans have been begging for a new Elder Scrolls. Most players don’t want endless live service slop, cash shops, and seasonal grinds. They want the next great RPG. Stop giving people what investors want and start giving them what gamers actually asked for.

  • statesminds
    States (@statesminds) reported

    @sparhawk1221 @myrtogen @XBOX Has nothing to do with elder scrolls six people have been saying this for over 10 years and still don’t understand. And I hate live service games, but this is an MMO and they deserve to exist

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @The_Epic_Mike Hey if she sells off elder scrolls, doom, fallout, Spyro, crash, and anything else Xbox didn't have a hand in making I'll know she's serious

  • Slumdog_Milly
    SILVERADO! ||🐰//🐺|| (@Slumdog_Milly) reported

    @VoteBadenov The elder scrolls franchise has never had a long running issue with stealth archer builds noooooo why would you think thay

  • theganoosh1
    theganoosh (@theganoosh1) reported

    @Grummz Todd needs to go.. he is the problem … elder scrolls and fallout have outgrown him .. there’s genius teams stifled by him that exist

  • Asif_not_here
    ❦ Asif ❦ (@Asif_not_here) reported

    @Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll

  • 187Plink
    Pooka187 (@187Plink) reported

    @TESOnline DK is still broken. You should log into PVP sometime. Unlikable 1 shot machines. Wtf are you thinking?

  • Regalia_LOR
    Regalia Legends of Runeterra (@Regalia_LOR) reported

    @IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs

  • Rei_Plushie
    💿 (@Rei_Plushie) reported

    It's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.

  • Gilbeezyskit93
    Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported

    @nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.