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The Elder Scrolls Online

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 56% Sign in (56%)
  • 22% Game Crash (22%)
  • 17% Online Play (17%)
  • 6% Glitches (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Centennial Sign in 12 hours ago
Kansas City Online Play 13 days ago
Berlin Online Play 1 month ago
Winter Springs Game Crash 1 month ago
Bielefeld Glitches 1 month ago
Moncton Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • TheGermanicist
    𝕬𝖓𝖉𝖗𝖊𝖆𝖘 (@TheGermanicist) reported

    I don’t understand why they ever decided to do certain games multi platform. But also why they would ever consider doing ads in the games. Just make all of their exclusive series like the elder scrolls and fallout and fable exclusives, and then they won’t have any financial problems.

  • LegacyKillaHD
    Michael (@LegacyKillaHD) reported

    There's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.

  • ProphetSalt
    SaltProphet (@ProphetSalt) reported

    don't really understand why people are so cheesed about elder scrolls if they announce a release everyone will come up with 11 other problems before the thing is out when it comes out, people are gonna dislike it and say they don't make em like they used to

  • basedcatman
    Nick the Noticer (@basedcatman) reported

    @WolfBronsky @Grummz Skyrim was outdated when it came out. They are still using the same Loadscreen Engine. If Elder Scrolls 6 releases with the same issues Starfield did, the studio is as good as dead.

  • Elgac161406
    Elgacnilloc06 (@Elgac161406) reported

    @TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.

  • GamingAzoozDev
    عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported

    @TESOnline You should fix rewards system in future please its the only thing its old…

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    If the fix for Xbox is “more Halo, Fallout, and Elder Scrolls,” that’s not a strategy. That’s a confession that the bench is thin. Speeding up legacy franchises only works if the games stay distinct. Otherwise you get expensive factory output with a familiar logo.

  • JayHob
    Jay (@JayHob) reported

    @LukeDutchh Totally agree. £100 for GTA6 or Elder Scrolls 6 is fair. Problem is EA etc will see this and start charging £100 for FC/2K etc 😩

  • theganoosh1
    theganoosh (@theganoosh1) reported

    @Grummz Todd needs to go.. he is the problem … elder scrolls and fallout have outgrown him .. there’s genius teams stifled by him that exist

  • TheBiggestYonk
    Big Yonk (@TheBiggestYonk) reported

    @Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol

  • Aarameshi
    Aarameshi Starwind (@Aarameshi) reported

    @TESOnline Yea but do you still make us respec on every login? Id be willing to comeback for this but im tired of having to respec all the time.

  • Jolteoff
    Chud Dwyer (@Jolteoff) reported

    @Wario64 Spencer's "let the devs do what they want" strategy dug them in such a deep hole. Years of nothing but live-service updates from Halo, SoT, Elder Scrolls, and Fallout. Early stages of development for the Cuphead sequel when the series is 9 years old. It's insane

  • Carbon_GT
    Carbon_GT (@Carbon_GT) reported

    @xMBGx Does “Fallout” and “Elder Scrolls” include the live service version of the games like Fallout 76 and Elder Scrolls Online

  • MrHooboMaster
    MHM (@MrHooboMaster) reported

    @YC_0015 It was the equivelant of Bethesda and Todd Howard announcing Elder Scrolls 6 despite not wanting to for the good PR it would create / save face from their live service (for them Fallout 76)

  • backlogcarl
    Backlog battler Carl (@backlogcarl) reported

    You know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.

  • JasonCooperrid1
    RichKranium (@JasonCooperrid1) reported

    @Martina Holy ****. Who ******* cares? Real issues. Bethesda cancelled the Elder Scrolls.

  • Humblebumbee
    📚🗡️🕯️Humble 🕯️🗡️📚 (@Humblebumbee) reported

    I’ve been quieter on this account just because I try to keep my non Hellaverse yapping over to my side account as much as possible. Mostly talking about media/books I love. If you want to see me crash out when we get no news again about Elder Scrolls 6 tomorrow, it’ll be here

  • CrikeyItsDan
    Dan (@CrikeyItsDan) reported

    @chaosprimeZ Imagine what Fallout, Elder Scrolls and eventually CoD could do for hardware sales if they were console exclusives. Exclusives were never the problem, it’s that Xbox didn’t have the right exclusives. Now they do, and they’ve gone multiplat!

  • Zerminator_
    🇵🇷 (@Zerminator_) reported

    4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)

  • JamieOffline
    Jamie (@JamieOffline) reported

    @BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.

  • AshPizzaWitch
    Ash Witch (@AshPizzaWitch) reported

    @ShitpostRock2 There's a lot honestly for me FF7-9 Ape Escape 1 Original 3 Spyro and Crash Chrono Trigger Armored Core 1 Star Fox Super Mario World StarCraft Warcraft Original Sonic 1-2 Original God of War 1-2 FF X Pokemon Gold/Silver Halo 1-3 Elder Scrolls Morrowind

  • geis_shane
    Shane (@geis_shane) reported

    @RossTweetsGames Stop the fake weirdo confusion all live service everywhere all prior agreements honored….likely big system seller games exclusive 1-2 a year just like PS….pretty sure if you want to play Elder Scrolls 6 on a console better buy a Xbox

  • allseeingsylar
    Raoul Duke (@allseeingsylar) reported

    @CursedTio @TESOnline DKs are so broken and over powered. They shouldn’t be able to do insane damage and tank. They clearly don’t play the game

  • AshenOne_VI
    𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported

    @Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…

  • SoapBoxGaming1
    Soap Box Gaming (@SoapBoxGaming1) reported

    @Victor_Lucas Sounds like ID software is next. I'd bet the Hellblade team and anyone not working on the next Elder Scrolls is likely next as well.

  • Ashleyscowcroft
    Ash (@Ashleyscowcroft) reported

    @UnkWerks @RinoTheBouncer Except it's not. It's a single player game that happens to include a multiplayer mode. A live service game is something like Destiny, The Elder Scrolls Online or Fallout 76. They tried to make Halo CE exclusive but couldn't because of various contracts already in place.

  • MosesGames
    ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported

    @TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.

  • joseagu59410157
    HowDatFeel (@joseagu59410157) reported

    @TESOnline Lol fix your game night market worst event ever still buggy just like your game from start row for 2 billion company u guys are sure cheap to fix it trash mode loot from event u still got buggy from back in the day lol so sad my opinion

  • Cursemark143
    Curse (@Cursemark143) reported

    @PaulTassi @mjHushpuppy Phil really dug a hole for Asha before he left. I wouldnt be surprised if Asha never wanted Halo, Forza 5 & 6, or Fable to come to the PS5. It was never her decision, but at the same time, if she takes them away she will face the backlash because they are already present in the PS Store. Blade will be a Console Exclusive, that much is kinda obvious. Sony has their super heroes and now XBOX has Blade, its only fitting. They said that Live service games will be multiplatform and everything else will be a "case by case" scenario.. this is why I believe that having The Elder Scrolls 6 on XBOX and PC alone, is probably a discussion being had... Now will that happen... Im leaning more towards "No". But if it happens, Im buying an XBOX. I have to play The Elder Scrolls 6 no matter what. I dont think its the platform, its the game. If The Elder Scrolls 6 isnt on Playstation, that wont stop me from getting it. To be honest, I would sell my Playstation to get an XBOX to play TES6 and I can still play GTA6 but not vice versa. And to me personally TES6 > GTA6.