The Elder Scrolls Online status: server issues and outage reports
Some problems detected
Users are reporting problems related to: sign in, online play and game crash.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
August 14: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 02:50 PM IST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (63%)
- Online Play (19%)
- Game Crash (13%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 23 days ago |
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Online Play | 23 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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crispy (@crispy___af) reported@Swurv__ Even if it was undeserved (it was) the problem was they weren't making a real elder scrolls/fallout. No one asked for thst shi
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Robert Gough (@SilentWraith87) reported@HazzadorGamin The problem is that trailer didn't give the impression that "Hey we're in the early stages of planning the next Elder Scrolls game." That trailer implied "It's in active development." when it clearly wasn't. It was basically "yeah we're going to work on TES 6 eventually."
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Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported@SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.
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Last Chalice (@lastchalice) reported@k1llegal_ I’ve been an Xbox fan first for the majority of my life. They screwed up too many times (with the last straw being 2024’s multiplatform strategy) and for the most part lost me. All of Xbox’s issues come from their own baffling mistakes. They’ve earned the criticism. Having said that, I own all of the systems and will be buying Gears E-Day on my Series X. I’m not a platform warrior. I’m a consumer who cares about the games. Xbox has every right to make Elder Scrolls exclusive because they own it, but I think it would be a ****** thing to do to take it away from Sony and Nintendo who have had those games for up to 20 years. No one has ever had Insomniacs Spiderman and Wolverine besides PlayStation, and as an internal first party studio no one should. Though, if they came to Xbox why should I care? More people get to play them, though I think it would be a terrible business decision, much like Xbox’s push away from exclusives over the last few years.
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Clark (@Helix_3J) reported@SpawnYaardReply @Higgs_GG Other games do this too. It’s not a Ubisoft problem. If you wanna blame someone, blame that damn elder scrolls horse armor.
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Alvin Russell 𓆋 (@FearsomeLLC) reportedThe Elder Scrolls VI is going to be... big!? Wow! Whoa! I could not care less. Bethesda's obsession with scale over focus has been a problem since Oblivion, and it's only gotten substantially worse over time. "The game world is the size of a real country!" I don't care.
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MidwestNomad (@dedmeetdm) reported@BethesdaStudios Well that's a bunch of word salad PR BS. It'll be almost 20 years since a proper Elder Scrolls, and nearly as much before the next Fallout. Microsoft should shut you down and give these franchises to a company that actually cares. You all left Fallout 4 broken for over a year.
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Warthunder (@Warthunder1984) reported@Nick101Gaming Because Xbox can not sustain a game that size in scope why can’t you understand that Xbox has less then 30 million gamers all on gamepass a rental service that does not support buying and supporting the studios that make them the elder scrolls will come to ps5 no Xbox needed!!
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Supreme Mii (@JmRealgamer) reported@Stealth40k 1) I know about that but I did have to temporarily erase it to save space for Elder Scrolls Oblivion Remaster coming out soon. Then I hear ESOR has technical issues Bethesda hasn’t fixed across all systems yet. It’s gonna be lots of fun or I’ll find myself reinstalling MKW on
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DeLa-Fuente (@itsFante) reported@BethesdaSupport @TESOnline I keep getting “login failed. Unexpected internal error has occured”
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ᛁᚾᚠᚨᚾᛏᚱᛃᚱᛁᚠᛚᛖ (@Infantryriflem4) reported@XboxTimdog Crash, elder scrolls, fallout, and maybe a couple others won’t be exclusive.
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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Narik (@MusicNarik) reported@lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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Qmatrix (@qmatrix_ai) reported@IGN The Elder Scrolls 6 delay hits hard. We saw the same slow quality loop in quantum dataset labeling where expert verification added 18 months but cut error rates by half.
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Jared Shapiro (@GetFitWithJared) reported@Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.
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xbotjimmy (@Killanitis) reportedOutside of Live service games like elder scrolls online fallout 76 and blizzards live service games everything else should be exclusive
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DS. (@Kreitoc) reported@TESOnline And the game is broken yet again.
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The It Factor 💫 MMA Betting (@TheItFactorMMA) reported@kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?
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CyberEagle (@CyberEagle1989) reportedVortex failed to install my modlist correctly AGAIN, so now I'm installing an OpenMW modlist just in case I need and Elder Scrolls fix, while I consider what game to play (it might or might not be OpenMW)
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GrimSyphr (@GrimSyphr) reported@bethesda now hire 50 straight white chud devs and @Asmongold to test and fix Elder Scrolls 6 and we can all be friends again.
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TheSlayer (@TheSlayerzero) reported@DVADigital323 It should not its elder scrolls lol And if it’s exclusive to console and pc Its Not working out and Not going to make enough Money Same with e day is Coming to ps5 anyways
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the_lurker (@BasementThing) reported@TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however
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I'm Bored With You (@tbake42) reportedIm holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.
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MyNameIsNobody/Destiny 3 (@AzLineage) reported@FilmsFallout Since it sounds like bungie will be making a Borderlands live service game instead of another Destiny game, so glad I have Fallout and Elder Scrolls to fall back on
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Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reportedI am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon
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goregram (@goregram) reported@TESOnline Games more broken then a onlyfans model relationship with her dad.
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KhajiitCook (@Lgbt_Cherry) reported@superprivatesgm @TESOnline @bethesda Trans carachters were in the exact summerset expansion you speak of and inclusive dialogue was in the game before that... Tanlorins problem is they are just horribly written.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline i deleted and reinstalled it, same issue. Im on PS5 and just spent 6 hours reinstalling the game for it to not fix the bug like you said.
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Paladin Ashe (@PaladinAshe) reportedThat part about major cities was one of my huge criticisms. It's already something of an issue with prior Elder Scrolls games, because after Morrowind everything is a walled city with little sprawl, and major settlements always had sprawl in reality. However, Starfield has basically bland nothing beyond their cities. At least Cyrodiil or Skyrim are beautiful when off roading, but Starfield just...has nothing, and because it has nothing it feels smaller for it. The game already feels like every other system beyond the major ones is an irrelevant nothing, but when your major settlements are a singular stamp sized mark on a whole planet it just accentuates how tiny everything is. You don't even have the excuse of, "we scaled **** down from how the lore says it was" with this one. That's just a choice, a lazy one.