The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (63%)
- Online Play (19%)
- Game Crash (13%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 26 days ago |
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Online Play | 26 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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I'm Bored With You (@tbake42) reportedIm holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.
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Wesley ✨ (@wesleytypes) reportedI love Creation Engine. Proprietary engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.
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The It Factor 💫 MMA Betting (@TheItFactorMMA) reported@kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?
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Robert Gough (@SilentWraith87) reported@TongueToad @TKsMantis If it ain't broke, don't fix it. I think for games like RDR and GTA it's fine. Bethesda however I would say it's worse there because let's be honest Elder Scrolls, Fallout, Starfield, they all look, feel and play exactly the same, down to the UI and while on the one hand
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Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported@SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.
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Daddy Warpig (@DaddyWarpig) reportedElder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline Fix your broken game before trying to sell me anything
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Jamie (@JPearson96) reportedThis is Gears, this will be Fabel if the next one isn't well received, this is Dragon Age, this will be Fallout and Elder Scrolls if Bethesda don't fix up.
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Rob Woger (@Hazzardousmat) reportedAnyone else keep getting error 307? Booted from server? @TESOnline
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AP on 𝕏 (@AntiPar2ival) reported@SynthPotato Not necessarily; they could break the system down and redo it to make loading screens less of an issue, but the question is, does Todd have that type of will in him? Elder Scrolls 6 is Todd’s make it or break it moment, if he can’t deliver a masterpiece he’s going to be retired.
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Alvin Russell 𓆋 (@FearsomeLLC) reportedThe Elder Scrolls VI is going to be... big!? Wow! Whoa! I could not care less. Bethesda's obsession with scale over focus has been a problem since Oblivion, and it's only gotten substantially worse over time. "The game world is the size of a real country!" I don't care.
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what is a name, *crash* a miserable pile of Pavlov (@idiot_of_pavlov) reported@Orioracion @TDBlue_ Holy crap just checked his page after all this and he follows 12 people one is the guy who does the multi-hour-long elder scrolls documentaries and the other issue on head I've been yelling at a special needs pseudo intellectual this entire time
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Kloot (@ZakkenKloot) reported@vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I don’t see the issue tbh
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Ivan^3 +18 (@DarthK4iser) reportedI mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions
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Patrik Severin (@PatrikSeve) reported@WrightRight4 @JMako67 @VALC_6 Heck there is even code in Source from the original Quake Engine. It is more a developer thing to improve things. One aspect I hope they fix is faces in the new Elder Scrolls, properly animated with better eyes and such. All that is possible if they want to.
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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FatBluntSmokR (@FatBluntSmokR) reported@TESOnline Yall should really fix Cyrodill and Imperial City! There are some nerfs that are much needed, like the stamina/magica drain, make it fair again please! Can’t break free, roll dodge, or block… just stuck eating it… got the best gear build, it’s just the getting stuck thing.
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Stranger Who (@StrangerWho934) reported@GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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goregram (@goregram) reported@TESOnline Games more broken then a onlyfans model relationship with her dad.
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Kendra Bratton 🌸🧚♀️ Fairy VTuber (@Voxs_Faegirl) reported✧༺♥༻∞GUIRELLA ELDER SCROLLS V: SKYRIM ENDED∞༺♥༻✧ 🌸Welp looks like it is a YT Server issue for the East coast I am praying it is better by tomorrow before going on my trip. Tonight we raided into @mino_mieko on Twitch & on YouTube we raided into Machina X Flayon!
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Is Halo 7 out yet? (@Halo_HypeGuy) reported@lastchalice @XBOXTIMDOG And that's exactly why Xbox should make Elder Scrolls and other non-live service games full exclusives. If they go all in like the 360 era, Sony is cooked with their 1sr party network in shambles, most 3rd parties going full multiplatform and player trust dissolved.
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DJAAFAR DJAAFAR (@DJAAFAR500) reported@TheXboxLove @klobrille @KudosMSGP They already have so much titles they Bette rsave for next one fallout Vegas elder scrolls 6 halo 2 remake conkers phyconats 3 banjo kazoir heel even crash 5
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KayBear (@Kaybearmomma) reported@WarHistoryBuff Its way over rated, it gets boring fast and it suffers from the fallout/elder scrolls you can do everything in one play through issue
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muskett (@_Muskett_) reported@BethesdaSupport @TESOnline Ps5 was logged in playing, went to get some food and can't login now. Forum says end time is 20.00 UTC.
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Warthunder (@Warthunder1984) reported@Nick101Gaming Because Xbox can not sustain a game that size in scope why can’t you understand that Xbox has less then 30 million gamers all on gamepass a rental service that does not support buying and supporting the studios that make them the elder scrolls will come to ps5 no Xbox needed!!
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Darth Flippant (@DarkFlipp) reported"Meow! You're not supposed to be in here, guards guards >:3 !" shouts @emiru The Imperial City is in some trouble, refugees from across Cyrodiil are FLOODING the area You see, the Oblivion gates re-opened But there's a problem "Where is the Hero of Kvatch? The champion?!" says a local peasant There was no main character... The gates kept opening It was hell on Nirn "We can't just let them in... We're already oversaturated!" Says the ENTP GRAND PROFESSOR @powdury , local researcher of everything social and magicka "And uhhh, well, it's slightly more dire than the situation back on Earth, but, **** em..." Says @Asmongold "The rules still apply, let no one in! We need to close those gates first!" Concludes ME the ENFP WARLOCK LEADER of the America First Shadow Cult situated inside the Imperial City in Elder Scrolls Oblivion
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KhajiitCook (@Lgbt_Cherry) reported@Mark97009631616 @TESOnline Code needs to be consistent and work well a small error in it can cause alot of bugs from other lines of the code and they have to qa check everything and they got way less quality assurance team. So that's two bottlenecks.
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willow 🟥 (@wintersre9uiem) reported@reishiGrowth Again, they announced elder scrolls 6 in like. 2017 or something. Cyberpunk was announced in like 2014. (Actually... CDPR and Bethesda both seem to struggle with the same issue...)
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MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported@GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.