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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 60% Sign in (60%)
  • 15% Online Play (15%)
  • 15% Game Crash (15%)
  • 10% Glitches (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 4 days ago
Arrondissement de Poitiers Online Play 4 days ago
Saint-Marcellin-en-Forez Sign in 20 days ago
Villeneuve-d'Ascq Sign in 20 days ago
Amsterdam Sign in 20 days ago
Châteauroux Sign in 20 days ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • darkprometheus1
    darkprometheus112 (@darkprometheus1) reported

    @Recna8 @EndymionYT No it isnt. Hes talking about fallout and who they havent done **** with it. Fallout is a Bethesda title. Xbox is pissed off at Bethesda foe not making a new fallout game so the rumor is the told Bethesda to unfuck themselves and develop elder scrolls 6 which was announced 10 years ago and is supposed to be the next big thing adter starfield Xbox ripped this next fallout game to obsidian cause they own both. Todd Howard though likes his live service games like elder scrolls online and fallout 76.

  • HellSnowshovel
    Sleeper (@HellSnowshovel) reported

    @JohnH0730 @dennistopia @thiccdotexe Ah the old appeal to majority comment. Millions of people believe fairies are real. See what Im getting at? The elder scrolls games have become quite shallow with every version that is a problem.

  • longshotrecon
    recon (@longshotrecon) reported

    @KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.

  • MMindrbindr
    Not a Real Person (@MMindrbindr) reported

    @ItsYent @DerickZill @TheRealWizar This was the problem I found with Elder scrolls Online. I really did enjoy the game for many years, gameplay was awesome, but in their attempt to not have gear resets, you ended up with stale progression. 7 years in and still using crafted gear from 6 years ago.

  • qmatrix_ai
    Qmatrix (@qmatrix_ai) reported

    @IGN The Elder Scrolls 6 delay hits hard. We saw the same slow quality loop in quantum dataset labeling where expert verification added 18 months but cut error rates by half.

  • Gameplayerin
    Gameplayerin (@Gameplayerin) reported

    @TESOnline When du you fix the bug that no one is allowed to go through the gate in first quest of the New Thievesguild???

  • DJAAFAR500
    DJAAFAR DJAAFAR (@DJAAFAR500) reported

    @TheXboxLove @klobrille @KudosMSGP They already have so much titles they Bette rsave for next one fallout Vegas elder scrolls 6 halo 2 remake conkers phyconats 3 banjo kazoir heel even crash 5

  • 5h42k7007h50up
    Yellow High Voltage Rat (@5h42k7007h50up) reported

    Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.

  • PuselSpielt
    Pusel (@PuselSpielt) reported

    @Reply_Addict The problem is that starfield makes it really obvious. In Elder Scrolls or Fallout you get a loading screen when entering a house or city. With Starfield you get like 6 loading screens just by switching a planet. Starfield was just too much

  • TheSlayerzero
    TheSlayer (@TheSlayerzero) reported

    @DVADigital323 It should not its elder scrolls lol And if it’s exclusive to console and pc Its Not working out and Not going to make enough Money Same with e day is Coming to ps5 anyways

  • ZanonGalt
    Zanon (@ZanonGalt) reported

    @JuiceHead33 18 years or more to make the next Elder Scrolls. Bethesda clearly has a serious problem. Most of the leading staff should be immediately fired.

  • ElsonsoJannus
    Elsonso (@ElsonsoJannus) reported

    @HazzadorGamin BGS has always made games that the majority don't care about. The entire Elder Scrolls series, for example. Fallout, for example. Everything BGS does is for a niche audience. Skyrim stands out, but it is not the rule. Their problem is execution, not concept.

  • Infantryriflem4
    ᛁᚾᚠᚨᚾᛏᚱᛃᚱᛁᚠᛚᛖ (@Infantryriflem4) reported

    @XboxTimdog Crash, elder scrolls, fallout, and maybe a couple others won’t be exclusive.

  • enlightenserf
    Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reported

    After 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.

  • PuselSpielt
    Pusel (@PuselSpielt) reported

    @SynthPotato With Fallout and Elder Scrolls it’s only for interiors and maybe big cities. The main problem with Starfield is that you have so many loading screens switching planets. Boarding the ship, leaving planet, traveling to new planet, entering planet, leaving ship. Every time a ls

  • andymke
    andy (@andymke) reported

    @a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.

  • Helix_3J
    Clark (@Helix_3J) reported

    @SpawnYaardReply @Higgs_GG Other games do this too. It’s not a Ubisoft problem. If you wanna blame someone, blame that damn elder scrolls horse armor.

  • ladeeL90
    Ren (@ladeeL90) reported

    @BethesdaSupport @TESOnline Why has there been no response from anyone? I’ve deleted and reinstalled, and STILL can’t get onto ESO. This going on day 2 now, and I’m not the only one. If you guys bothered to actually read the replies to your tweet, you’d see that. Fix this, and comp us. This is ridiculous!

  • birdbrain42069
    Bird (@birdbrain42069) reported

    @LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.

  • Dimah_bA
    Bt-7274 (@Dimah_bA) reported

    @_bryanisreal @fuckusernamejor @daviruz Remind me. Didn’t Elder Scrolls 5 have micro transactions that started the whole mess we are in currently? I don’t see the issue in grinding levels. They were trying something new? It’s a good game On its own

  • Alexandre99665
    Alexandre (@Alexandre99665) reported

    @LaresIsaac14 @eXtas1stv I had forgotten about Call of Duty. It's such a massive release that Game Pass doesn't make up for the lost sales. If they really do end day-one releases, The Elder Scrolls VI will probably be the second franchise to arrive on the service a year later.

  • ZakkenKloot
    Kloot (@ZakkenKloot) reported

    @vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I don’t see the issue tbh

  • longshotrecon
    recon (@longshotrecon) reported

    @TheKingerdYT I agree, we need quality over quantity. Bethesda should have been further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent. Instead, resources went toward supporting live service titles like Fallout 76 and Elder Scrolls Online for years while the big single player RPGs that define the studio took a backseat. The hardcore players who stick with those live service games keep them running, but they don’t move consoles or create the same cultural moment that a big Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. But spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.

  • SW_Squid
    Lula Molusco do Guerra nas Estrelas (@SW_Squid) reported

    @SynthPotato I don’t think it’s such a big deal. It was very obvious in Starfield because the player is constantly fast traveling. This should not be an issue in Elder Scrolls and Fallout where the game takes place in mostly one exterior map.

  • Warhammer11_12
    Warhammer111285 (@Warhammer11_12) reported

    @DMC_Ryan Asha had the ***** to do what the world wanted She also has the ***** to make elder scrolls, fallout, doom, wolfenstein, starcraft, 1st/3rd person warcraft game, crash bandicoot, spyro etc all the new permanently exclusive Flagship franchises of XBOX after seeing the world beg for exclusives. She saw that gears, forza halo never worked they were can't Carry a brand in this age. A DECADE THE WORLD BEGGED FOR EXCLUSIVES AND THEN PHIL AND SARAH PUT EVERYTHING ON PLAYSTATION when Playstation had NOTHING TO COMPETE. F'ing morons Phil and Sarah are an embarrassment

  • StolenDaughter
    Weathering The Storm (@StolenDaughter) reported

    @TESOnline I installed today's patch and can't log in because it doesn't recognize the patch... fix this immediately.

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @blacklodgegames @silderfoe Bethesda did that made a boat load of Elder Scrolls and Fallout games, took that money and made a new IP in Starfield, granted it wasn't necessarily a new success but they did it. The problem they have now is not just cost of the games but more importantly the time it takes them

  • Adienspeedy
    Speedy (@Adienspeedy) reported

    @PurpleMNinja @Criminalsimpson Yeah, no problem. It was fun even if I don't do RPs often. An Elder Scrolls Steamed Hams RP? How does that work?

  • jiggylookback
    Jiggylookback (@jiggylookback) reported

    @BethesdaStudios Do people play Fallout 76 and Elder Scrolls Online? I read the numbers…I don’t know anyone who personally does. I tried 76 with a buddy and we enjoyed it for a minute but it was a massive glitch fest and that was like two years ago.

  • MisterMalaka
    MisterMalaka (@MisterMalaka) reported

    @sc0nesandc0ffee @extremedogeball What's unkind is Bethesda substituting live-service slop for the single player Fallout and Elder Scrolls games that the fans actually want. If I had a magic wand to fire every one of them in order to get the game that I want then I would.