The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (65%)
- Game Crash (17%)
- Online Play (9%)
- Glitches (9%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
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Sign in | 12 hours ago |
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Sign in | 12 hours ago |
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Sign in | 13 hours ago |
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Sign in | 13 hours ago |
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Sign in | 13 hours ago |
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Sign in | 13 hours ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Lauren Down South (@LaurenDownSouth) reported@TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.
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Bowie of the bowingtons (@Sparkx59873565) reportedGta 6 buyers really are smooth brained and dont realize they just let companies know they can do away with physical media. 100 dollars for a code? U do realize this creates a slippery slope right? Whats next? Fallout? Elder scrolls? Call of duty? 1 crash and its over
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عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported@TESOnline Quick go fix vestige there’s no damage done to anything u hit nothing!!!
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Pixels & Polygons (@PixelsnPolyg0ns) reported@Grummz Why is he sharing insider rumours in one message, but then acting like he is too principled to report on something that wasn't public in another? The truth is, if he knew that everyone not working on Fallout or The Elder Scrolls was at-risk, then we would have reported that too.
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McBee (@McBeeHS) reported@skitten_hund Bethesda went to the live service model so the Elder Scrolls story has been progressing in ESO. You'll likely just be in a new age of Elder Scrolls when you rejoin. Starfields problem were load screens and barren planets. Gameplay and systems were fine. They're probably holding back to see what Fable and GTA 6 can put out for a stable world with NPCs that live in it before committing.
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HowDatFeel (@joseagu59410157) reported@TESOnline Trash mode fix your game
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SILVERADO! ||🐰//🐺|| (@Slumdog_Milly) reported@VoteBadenov The elder scrolls franchise has never had a long running issue with stealth archer builds noooooo why would you think thay
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NickyNick (@XRedshadowsX) reported@aiiygatorz A game im still upset about... I think they realized that their live service game Elder Scrolls Online is more profitable than any other game they could ever produce. Which is why ESO is so ****** up.. lmao
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Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
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Vince (@ThatBoyVJ27) reported@DrFuryWolf @CultureCrave @theinformation I’m hoping it means they use one there 20+ studios to make games for each others ip’s. Why not have obsidian make a fallout, or inexile make an elder scrolls. Would be sick to see a doom from the coalition or even a halo, or ID making a cod, double fine a crash game, etc.
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Emily (@o_XxEmilyxX_o) reported@TESOnline The new furnishing drop rate is abysmal. Please return the dueling mat to what it was before you “fixed” it. It’s been over a year. The invisible bottom became a feature and people bought a LOT of them for that reason. You really let down the housing community with that “fix”.
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Vector (@PrasVector) reported@InternetH0F Finally. Been waiting forever for new Elder Scrolls news. Hope they actually deliver this time and don't rush it out broken.
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📚🗡️🕯️Humble 🕯️🗡️📚 (@Humblebumbee) reportedI’ve been quieter on this account just because I try to keep my non Hellaverse yapping over to my side account as much as possible. Mostly talking about media/books I love. If you want to see me crash out when we get no news again about Elder Scrolls 6 tomorrow, it’ll be here
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nobodyhere (@etherstorm80) reported@BethesdaSupport @TESOnline Can't sync keep getting connection error of xbox
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Elgacnilloc06 (@Elgac161406) reported@TESOnline Even better I get dealt cards in my next hand where the player is 100% able to win because they turn all tribute there direction. ESO / Devs know this is a total absolute crock! FIX THE GAME and make it fair!
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Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported@nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.
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Cow_G (@CCowGG) reported@TESOnline Thanks a ton. There are two tickets involved, one submitted by me 260610-001774, and one submitted by my friend 260610-001873. Both tickets are concerning the same issue.
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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Timdog (@XboxTimdog) reportedTold you all. This is to be expected The real games are crash and elder scrolls Timed at a minimum **** I’m for outright , **** you and buy a xbox or steam energy - position WAR
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Pigeon (@PigeonGoGaming) reported@KieranMegaPrime Reinvest in console. Start utilizing popular IP - Fallout, Elder Scrolls, Halo, Call of Duty etc. Put Obsidian on a Fallout side project (and make it Xbox / PC exclusive) Less expensive titles that the mass audience doesn't want like "South of Midnight". Start investing in China. A massive market they barely have presence in. Look at alternative ways to bring down console pricing, such as pivoting to more Chinese RAM (currently undergoing massive expansion) Launch that Chinese Game Pass tier. A tier for China audience which focuses on multiplayer shooters & RTS games. Use aggressive marketing techniques. No kumbaya. Sony managed to BOOST their PS4 by using marketing that specifically called out the issues with Xbox One. (This one is more tricky right now since Xbox still relys on PlayStation sales) Etc
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Jimoar (@JimoarGaming) reported@Big__TeeJ @FL1NTZ @Zarathos88 They're not the same. Your original post was whataboutism and you conveniently left out cuts at arkane and zenimax where the current rumors are "anyone not working on fallout or elder scrolls is at risk" just to say "look Sony is just as bad as Xbox with this one studio".
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NBK2K (@nbk2k__) reported@klobrille I think he means that all already existing multi-player live service games like fallout 76, Elder scrolls online, sea of thieves, cod, etc. Will continue to be multi plat but not the next halo, gears, forza etc. Yes I know fh6 is going to ps, im talking about the next one.
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Marielle Redclaw (@MarieleRedclaw) reported@NikTek They do one at a time The thinking among the fans for a long time is that they really need to split into separate teams independently handling Elder Scrolls, Fallout and now Starfield. Maybe a fourth team who does nothing but fix bugs and do feature updates to the Creation Engine.
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Aphrah Ashe (@AphrahAshe) reported@CGRuby_VT I always say a similar thing about The Elder Scrolls. They are poorly made games with great ideas. The fact that the first mods for them are massive bug fix patches and UI upgrades says a lot about how poorly made they are.
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Jonas (@GuitaristOnBass) reported@TESOnline @LordBalvin Don't take this the wrong way, but perhaps it would be better for XBOX to bulk the live service updates into a pre-show or something. It creates a weird dynamic in the showcase to mix them with new titles, not creating the best reactions in viewers— which you don't want either.
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K.D. (@choco_celt) reported@BethesdaSupport @TESOnline What extra things got broken on the consoles this time?
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Nick the Noticer (@basedcatman) reported@WolfBronsky @Grummz Skyrim was outdated when it came out. They are still using the same Loadscreen Engine. If Elder Scrolls 6 releases with the same issues Starfield did, the studio is as good as dead.
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𖤐Captain🐣Eggbeard𖤐 (@Cpt_Eggbeard) reported@_Deez_Games I hate that my gut instinct is right every time there's a Bethesda announcement. Me: Sees Fallout standby screen. My gut: Hold on bro, it's just an F76 ad. Me: Sees something Elder Scrolls My gut: Hold on bro, it's just TES online. I'm so sick of games as a service. 🤬
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NuclearWinter 🇺🇸 (@NuclearWinter69) reported@Grummz Get rid of all their online live service **** and go back to fallout and elder scrolls. I’m sick of them shitting all over their fans