1. Home
  2. Companies
  3. The Elder Scrolls Online
The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 71% Sign in (71%)
  • 14% Online Play (14%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 2 months ago
Arrondissement de Poitiers Online Play 2 months ago
Saint-Marcellin-en-Forez Sign in 2 months ago
Villeneuve-d'Ascq Sign in 2 months ago
Amsterdam Sign in 2 months ago
Châteauroux Sign in 2 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • RubyEyesCo
    RubyEyes (@RubyEyesCo) reported

    @GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake — PC (1996/2021 enhanced) — No native PS5 version Tomb Raider I-III Remastered — PS1 (1996-1998) — Physical Silent Hill 2 Remake — PS2 (2001) — Physical Metal Gear Solid Delta: Snake Eater — PS2 (2004) — Physical (upcoming/confirmed) Resident Evil 4 (Remake) — GameCube (2005) — Physical Okami HD — PS3/PS4 (2006/2012) — PS4 BC The Elder Scrolls IV: Oblivion Remastered — Xbox 360 (2006) — No native PS5 BioShock: The Collection — Xbox 360 (2007-2013) — PS4 BC Dead Space Remake — Xbox 360 (2008) — Physical Tales of Vesperia Definitive Edition — Xbox 360 (2008) — PS4 BC Valkyria Chronicles Remastered — PS3 (2008) — PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered — PS3 (2009) — PS4 BC Demon’s Souls (Remake) — PS3 (2009) — Physical (PS5 native) Alan Wake Remastered — Xbox 360 (2010) — Physical God of War III Remastered — PS3 (2010) — PS4 BC Metro 2033 Redux — PC (2010/2014) — PS4 BC Shantae series ... (2010-2020) — Varies (mostly PS4 BC) Dark Souls Remastered — PS3 (2011) — PS4 BC Saints Row: The Third Remastered — PS3 (2011) — PS4 BC The Elder Scrolls V: Skyrim Anniversary Edition — PC (2011/2021) — Physical The Elder Scrolls V: Skyrim Special Edition — PC (2011/2016) — PS4 BC Assassin’s Creed III Remastered — PS3 (2012) — PS4 BC Dishonored Definitive Edition — Xbox 360 (2012) — PS4 BC Dragon's Dogma: Dark Arisen — PS3 (2012) — PS4 BC Sleeping Dogs Definitive Edition — PS3 (2012) — PS4 BC Assassin's Creed Black Flag Remake — PS3 (2013) — PS4 BC Grand Theft Auto V — PS3 (2013) — PS4 BC Gravity Rush Remastered — PS Vita/PS3 (2013/2016) — PS4 BC Kingdom Hearts HD 1.5+2.5 — PS3 (2013) — PS4 BC Kingdom Hearts: The Story So Far — PS3 (2013) — PS4 BC Metro: Last Light Redux — PC (2013/2014) — PS4 BC Saints Row IV Re-Elected — PS3 (2013) — PS4 BC The Last of Us Part I (Remake) — PS3 (2013) — Physical (PS5 native) Assassin’s Creed Rogue Remastered — PS3 (2014) — PS4 BC Dark Souls II: Scholar of the First Sin — PS3 (2014) — PS4 BC The Elder Scrolls Online — PC (2014) — PS4 BC Kerbal Space Program Enhanced — PC (2015) — PS4 BC King Oddball — PC (2015) — PS4 BC The Witcher 3: Wild Hunt Next-Gen — PC (2015) — Physical (next-gen update) Tom Clancy’s Rainbow Six Siege — PC (2015) — PS4 BC Dead by Daylight — PC (2016) — Physical Dishonored 2 — PS4 (2016) — PS4 BC Human: Fall Flat — PC (2016) — PS4 BC No Man’s Sky — PS4 (2016) — Physical Planet Coaster: Console Edition — PC (2016) — PS4 BC Ratchet & Clank — PS4 (2016) — PS4 BC (note: Rift Apart is separate PS5 Physical) Uncharted: Legacy of Thieves Collection — PS4 (2016/2017) — Physical (PS5 native) Crash Bandicoot N. Sane Trilogy — PS4 (2017) — PS4 BC Destiny 2 — PS4 (2017) — Physical For Honor — PS4 (2017) — PS4 BC Fortnite — PC (2017) — Digital focus Horizon Zero Dawn Remastered — PS4 (2017) — Physical (PS5 remaster) JYDGE — PC (2017) — PS4 BC Kingdom Hearts HD 2.8 — PS4 (2017) — PS4 BC Nioh — PS4 (2017) — PS4 BC (Nioh Collection Physical) Resident Evil 7: Biohazard — PS4 (2017) — PS4 BC Marvel’s Spider-Man Remastered — PS4 (2018) — Digital only (no standalone PS5 disc) Subnautica — PC (2018) — PS4 BC Spyro Reignited Trilogy — PS4 (2018) — PS4 BC The Persistence — PS4 (2018) — PS4 BC Monster Boy and the Cursed Kingdom — PC (2018) — PS4 BC Marvel’s Spider-Man: Miles Morales — PS4 (2020) — Physical (PS5 version available) Control Ultimate Edition — PS4 (2019) — Physical Death Stranding Director’s Cut — PS4 (2019) — Physical (PS5 version) Metro Exodus — PS4 (2019) — PS4 BC Resident Evil 2 (Remake) — PS4 (2019) — PS4 BC A Plague Tale: Innocence — PC (2019) — Physical (sequel too) Assetto Corsa Competizione — PC (2019) — PS4/5 Borderlands 3 — PS4 (2019) — PS4 BC DARQ: Complete Edition — PC (2019) — PS4 BC Deliver Us The Moon — PC (2019) — PS4 BC GreedFall — PC (2019) — PS4 BC Mortal Kombat 11 — PS4 (2019) — PS4 BC Outward — PC (2019) — PS4 BC Praey for the Gods — PC (2019) — PS4 BC Shakedown Hawaii — PC (2019) — PS4 BC Star Wars Jedi: Fallen Order — PS4 (2019) — PS4 BC Terminator: Resistance Enhanced — PC (2019) — Physical The Dark Pictures Anthology (full series) — PC/PS4 (2019-2022) — Varies (Physical for most) Undead Horde — PC (2019) — PS4 BC Assassin’s Creed Valhalla — PS4 (2020) — Physical Bugsnax — PS4 (2020) — Physical Call of Duty: Black Ops Cold War — PS4 (2020) — Physical Crash Bandicoot 4: It’s About Time — PS4 (2020) — Physical Cyberpunk 2077 — PC (2020) — Physical Dirt 5 — PS4 (2020) — Physical Doom Eternal — PC (2020) — Physical FIFA 21 — PS4 (2020) — PS4 BC FINAL FANTASY VII REMAKE INTERGRADE — PS4 (2020) — Physical Ghost of Tsushima: Director’s Cut — PS4 (2020) — Physical (PS5 version) Ghostrunner — PC (2020) — Physical Godfall — PS4 (2020) — Physical Hades — PC (2020) — Physical Haven — PC (2020) — PS4 BC Immortals Fenyx Rising — PC (2020) — PS4 BC Madden NFL 21 — PS4 (2020) — PS4 BC Marvel’s Avengers — PS4 (2020) — PS4 BC Mortal Shell — PC (2020) — Physical NBA 2K21 — PS4 (2020) — PS4 BC Nioh 2 — PS4 (2020) — PS4 BC (Collection Physical) Override 2: Super Mech League — PC (2020) — PS4 BC Puyo Puyo Tetris 2 — Switch (2020) — PS4 BC Resident Evil 3 (Remake) — PS4 (2020) — PS4 BC Ride 4 — PC (2020) — PS4 BC Sackboy: A Big Adventure — PS4 (2020) — Physical (PS5 native) The Pathless — PS4 (2020) — Physical Tony Hawk’s Pro Skater 1+2 — PS4 (2020) — Physical Train Sim World 2 — PC (2020) — PS4 BC WRC 9 — PS4 (2020) — PS4 BC Watch Dogs Legion — PS4 (2020) — Physical Yakuza: Like a Dragon — PS4 (2020) — Physical Atelier Ryza 2 — Switch (2021) — PS4/5 BC Back 4 Blood — Xbox One/PS4 (2021) — Physical Chernobylite — PC (2021) — Physical F1 2021 — PS4 (2021) — PS4 BC Far Cry 6 — PS4 (2021) — Physical Guilty Gear Strive — PC (2021) — Physical Hitman 3 — PC (2021) — Physical It Takes Two — PS4 (2021) — Physical Kena: Bridge of Spirits — PS4 (2021) — Physical Little Nightmares II — PS4 (2021) — Physical Lost Judgment — PS4 (2021) — Physical Oddworld: Soulstorm — PS4 (2021) — Physical Outriders — PC (2021) — Physical Overcooked: All You Can Eat — PS4 (2021) — Physical Resident Evil Village — PS4 (2021) — Physical Riders Republic — PC (2021) — Physical Sniper Ghost Warrior Contracts 2 — PC (2021) — Physical Subnautica: Below Zero — PC (2021) — Physical Super Monkey Ball: Banana Mania — PC (2021) — Physical Tribes of Midgard — PC (2021) — Physical World War Z: Aftermath — PC (2021) — Physical Elden Ring — PC (2022) — Physical Horizon Forbidden West — PS4 (2022) — Physical Tom Clancy’s Rainbow Six: Extraction — PS4 (2022) — Physical Helldivers 2 — PC (2024) — Physical Notes: Physical = Has a PS5 disc release (native or enhanced). Digital only = No PS5 physical disc (upgrade via PS4 disc or download-only). Many older titles run via PS4 backwards compatibility on PS5.

  • realMJWilson
    Michael 🏴󠁧󠁢󠁥󠁮󠁧󠁿 (@realMJWilson) reported

    @NobodyIsOurGuy I want an Elder Scrolls movie but my big problem would be with who would they cast for the Dragonborn and who's side would the Dragonborn be on in the civil war storyline? Also how would they be able to cover all the factions and dragon lore in a movie?

  • metatransformr
    Chubigans (@metatransformr) reported

    (nerd alert) what im working on right now is the interesting human-ai interaction problem of: > how best to author arbitrary types of canon/lore/level design/game worlds The way I think of your game's canon/world is as - A wiki - A graph - A database Collections of data with a schema and relations. for instance: - we need to be able to lay things out spatially like town / dungeon / maps - we need to be able to create arbitrary schemas for things in our game world such as monsters / players / factions We need to be able to link things together, for instance a certain NPC linked to a certain faction. So essentially you're creating a database of stuff for your game world. The problem is, no world builder i know uses a database perspective to author their world. They sketch things in notebooks, they "play", they just "vibe it out" So Im trying to figure out which abstractions I need to make (i.e. spatial, "entity", *thing*), so that we can "enter a game world" and author things naturally. Sometimes you're authoring in 3d, sometimes in 2d, sometimes in pure text. And then the AI translates your authoring intent to a diff on the database - Potentially, data schema diffs - also data diffs themselves - Image generations and sketches. The AI acts as a mirror "reflecting" the world back to you (like a DM) so you can follow a thread and work something out. Im still nowhere near where I want this app to feel - I want it to feel seamless to dive in and start envisioning your world. The objective function I am using is *simplicity* and *completeness* with which we can author the canon / data schemas of existing RPGs (i.e. elder scrolls, baldurs gate etc) - so I can allow my developer agent to "search" for possible UI/UX solutions to these problems. how do you author worlds?

  • RioTheDragonMan
    Rio (PUBLISHED: 'The Stones Will Shout') (@RioTheDragonMan) reported

    > I don't think Elder Scrolls will suffer that fate despite all the glaring issues of Skyrim to lifelong fans, it remains well respected enough I think TES 6 will sell gangbusters, but if TES 6 is FO76/Starfield quality I think TES will die painfully afterwards. >

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    “No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.

  • LamedBet
    LamedBet (@LamedBet) reported

    @Doofuzz1 Elder Scrolls 6 leaks; modders fix the game by creating it from scratch.

  • Sadesa212
    AutummLeaf (@Sadesa212) reported

    @TESOnline for a second i thought you meant the servers were down come on man, i need my fix! the ladies will be busy tonite, need my Tomes

  • Macy1517
    Falloutfan3000 (@Macy1517) reported

    @Opethftw @pcgamer Got you talking about it 9 years later. The dev team of 76 is a studio that works specifically on live service games. It’s not people in bgs that could be working on the next elder scrolls or fallout.

  • hearthywatcher
    Hearthywatcher (@hearthywatcher) reported

    @KeezTheFlex @SentMush @Caffeinefunk 100% agree with this they have way more corporate bs that is their problem. Loading is more minor yet understandable qol. They dont even have the og lore guy for elder scrolls. Like wtf. The main lore guy for everything up to skyrim is gone. ES6 might be doo too from that alone.

  • gececi53
    Ümit ATASEVEN 🇹🇷 (@gececi53) reported

    @bethesda Dear ZeniMax Online Studios / The Elder Scrolls® Online Support Team, I am requesting that my account be temporarily disabled to protect against potential theft. However, despite providing all necessary documentation (invoices/purchase receipts, answers to questions, and my personal information) definitively proving my ownership of the account, the lack of concrete action for days has become unacceptable. Your disregard for security protocols, the prolonged delay despite providing all necessary proof of ownership, and the lack of a satisfactory response are causing significant difficulties. As a player and customer, the continued unfair blocking of my account completely contradicts your understanding of customer satisfaction and service quality. My account is now secure and my hosting is fully verified, therefore there is no longer a valid excuse for this delay. My request is clear: I demand the DEHAL of the block on my account and the uninterrupted restoration of access. Otherwise, if my complaint continues, I will be forced to pursue this matter through customer rights courts and higher authorities. I would also like to state that I expect an urgent disruption to my file due to recent support issues and the events that transpired on the same day. I request to participate in the necessary competition.

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    “The roadmap is unaffected” lands a little differently when 3,200 people just disappeared from the larger machine around it. Maybe Elder Scrolls 6 really is still on track. Maybe Oblivion Remastered still makes its Switch 2 window. But players have heard this line enough times to know what it usually means: the plan on paper survived. Whether the capacity survived is a different question. That’s the trust problem with studio reassurance after layoffs. Not that every statement is a lie. That a roadmap is only as real as the team, time, and priorities still standing behind it. A game doesn’t get delayed because the PR wording was off. It gets delayed because fewer people are left to do the work. “Roadmap intact” is nice. Show us the shipped game.

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    Yes, as a totally starved Elder Scrolls lore fanatic, I will definitely over-analyze this. A few observations: - The province for The Elder Scrolls VI has long been rumored to be Hammerfell, to the point where it's almost certain. The number of asterisks she used could be random, but if they're not, they don't fit "Hammerfell". Skyrim and Morrowind are the only Elder Scrolls games that are actually named after the province they take place in, so this isn't an issue. It will probably have a unique subtitle. - By saying the story is greater than the already incredible scale and grandeur of the game, is she saying the story is better than the exploration and questing? Certainly not. This is actually a weird thing to say about the Elder Scrolls, a franchise from a studio that is typically known for weak main quest writing, which we all forgive because the exploration and side quests are the real star. We all understand that, but her vague praise seems to contradict. - Asha saying something public about this game is surely part of her plan to crack the doors open at Bethesda. I wouldn't be surprised if we finally see something substantial about the game this year. What she saw could even be a work in progress demo slice for a future show. Can't believe we're doing this still, but a fans gotta eat.

  • FatBluntSmokR
    FatBluntSmokR (@FatBluntSmokR) reported

    @TESOnline Yall should really fix Cyrodill and Imperial City! There are some nerfs that are much needed, like the stamina/magica drain, make it fair again please! Can’t break free, roll dodge, or block… just stuck eating it… got the best gear build, it’s just the getting stuck thing.

  • Grimboww
    🦑⛧Grimbow⛧🐙 (@Grimboww) reported

    rain on car window elder scrolls book reading ASMR with miscellaneous triggers interspersed would fix me send tweet

  • RetroDirkGaming
    RetroDirkGaming (@RetroDirkGaming) reported

    Some people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox

  • Rawr71081600
    Beep (@Rawr71081600) reported

    @SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.

  • ProNobleWolf1
    ProNobleWolf (@ProNobleWolf1) reported

    @TESOnline Literally nothing because the game is not working

  • Halo_HypeGuy
    Is Halo 7 out yet? (@Halo_HypeGuy) reported

    @lastchalice @XBOXTIMDOG And that's exactly why Xbox should make Elder Scrolls and other non-live service games full exclusives. If they go all in like the 360 era, Sony is cooked with their 1sr party network in shambles, most 3rd parties going full multiplatform and player trust dissolved.

  • Gameplayerin
    Gameplayerin (@Gameplayerin) reported

    @TESOnline When du you fix the bug that no one is allowed to go through the gate in first quest of the New Thievesguild???

  • DarkFlipp
    Darth Flippant (@DarkFlipp) reported

    "Meow! You're not supposed to be in here, guards guards >:3 !" shouts @emiru The Imperial City is in some trouble, refugees from across Cyrodiil are FLOODING the area You see, the Oblivion gates re-opened But there's a problem "Where is the Hero of Kvatch? The champion?!" says a local peasant There was no main character... The gates kept opening It was hell on Nirn "We can't just let them in... We're already oversaturated!" Says the ENTP GRAND PROFESSOR @powdury , local researcher of everything social and magicka "And uhhh, well, it's slightly more dire than the situation back on Earth, but, **** em..." Says @Asmongold "The rules still apply, let no one in! We need to close those gates first!" Concludes ME the ENFP WARLOCK LEADER of the America First Shadow Cult situated inside the Imperial City in Elder Scrolls Oblivion

  • crispy___af
    crispy (@crispy___af) reported

    @Swurv__ Even if it was undeserved (it was) the problem was they weren't making a real elder scrolls/fallout. No one asked for thst shi

  • LaserShark19
    LaserShark (@LaserShark19) reported

    @DreamsNStardust @Mikester430 @ColdCriti Haven’t played Elder Scrolls but Fallout NV and 4 definitely have some great open worlds. 3 I wasn’t too big a fan of. Also yeah it would have been cool to have some settlements in ER for sure. I think that’s a valid complaint but for me this wasn’t a huge issue personally.

  • Warthunder1984
    Warthunder (@Warthunder1984) reported

    @Nick101Gaming Because Xbox can not sustain a game that size in scope why can’t you understand that Xbox has less then 30 million gamers all on gamepass a rental service that does not support buying and supporting the studios that make them the elder scrolls will come to ps5 no Xbox needed!!

  • sjsuth
    Stephen Sutherland (@sjsuth) reported

    @pcgamer There is one problem and it’s that outside of the cities and some set piece locations, exploration was in cardboard procedurally-generated environments. There was zero reason to explore any of it, whereas all you want to do in Elder Scrolls and Fallout is explore.

  • tony914_
    tony_914 (@tony914_) reported

    @Strawhatmonger Elder scrolls and fallout are gonna have the same issue

  • BRAP_Podcast
    BRAP (@BRAP_Podcast) reported

    @shapeformer You and others are conflating two different things. Xbox using exclusives again and Xbox rebuilding its business around the traditional exclusivity driven console model. Look at Xbox's actual economics. Microsoft's FY26 results have shown gaming revenue declining, hardware revenue falling by more than 30% year over year in consecutive reported quarters, and content and services declining as well. That's not a signal demonstrating that consumers want Xbox hardware at scale. And that decline started while they had exclusives. So if Microsoft has concluded that exclusives are the answer and is truly "going back to basics," why hasn't it actually committed its biggest franchises to that strategy? Right now they've only committed Gears: E-Day in 2026 and Clockwork Revolution in 2027. They've said more exclusives are planned, but they haven't announced this pipeline you're assuming exists. Matt Booty has actually described the approach as case-by-case. And here is where your Elder Scrolls and Halo argument loses traction. You're saying the next Halo and TES VI will be exclusive. Based on what??? A hunch?? Because Xbox hasn't announced either one as an Xbox console exclusive. Asha Sharma literally just talked about seeing a live playthrough of TES VI and praised its scale and story. That was a perfect opportunity to say, "And this will be a defining exclusive for Xbox." She didn't. If TES VI exclusivity is already part of this supposedly obvious return to basics, why hasn't Xbox said so? Why are you and others making a commitment on Xbox's behalf that Xbox itself hasn't made? The same applies to Halo. Until Microsoft announces the next Halo as console-exclusive, you're using your prediction of Microsoft's future strategy as evidence that the strategy already exists. That's called circular reasoning and it holds zero weight. And there's an economic reason for Xbox to remain flexible. Xbox hardware is declining substantially. Microsoft owns enormous IP with potential customers on PlayStation, Nintendo and PC. Making a game like TES VI exclusive means voluntarily giving up access to part of that addressable market in the hope that enough people migrate into the Xbox ecosystem at scale to compensate for it. That's a business calculation, not an automatic win simply because "exclusives sell consoles". Today the evidence shows a hybrid strategy. Two exclusives to give Xbox hardware differentiation, case-by-case decisions on single-player games, continued multiplatform releases, and multiplayer/live-service games remaining multiplatform. And your claim that most Xbox ports don't make their porting costs back still needs a source. That's a financial claim. Show Microsoft's costs and revenues for those ports. Otherwise you're treating another assumption as fact. Ultimately you're just arguing what you believe Xbox's strategy will become, "back to basics". Where I'm talking about what they're actually committed to doing and what they've communicated to investors.

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    I love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.

  • Vallinor_
    Val (@Vallinor_) reported

    @BethesdaSupport @TESOnline Fix proc sets being active in Vengeance campaign FFS!

  • Jarek0013
    Jarek13 (@Jarek0013) reported

    Prompt to create the main poster: Absolutely. I'd actually simplify it into a dedicated template focused solely on the wanted poster so it's easier to reuse. --- SKYRIM WANTED POSTER GENERATOR v1.0 Primary Character @Image1 = Character to appear on the wanted poster --- Optional User Inputs CHARACTER NAME: [Leave blank to infer] BOUNTY: [random] or [60,000,000] BOUNTY SYMBOL: [random] or [Septim Symbol] or [Septims] or [None] POSTER TITLE: [random] or [WANTED] or [FUGITIVE] or [MOST WANTED] or [ENEMY OF THE EMPIRE] CAPTURE STATUS: [random] or [DEAD OR ALIVE] or [ALIVE] or [DEAD] POSTER AUTHORITY: [random] or [The Empire] or [The Jarl of Whiterun] or [The Penitus Oculatus] or [The Vigilants of Stendarr] or [The Companions] or [Custom] CRIMES: [random] or [list your own] POSTER STYLE: [random] or [Imperial] or [Stormcloak] or [Ancient Nordic] or [Town Notice] or [Dark Brotherhood] or [Thieves Guild] or [Dawnguard] PORTRAIT POSE: [random] or [Front] or [Three Quarter] or [Looking Over Shoulder] or [Holding Weapon] or [Casting Magic] or [Smirking] or [Stoic] PAPER CONDITION: [random] or [Fresh] or [Weathered] or [Ancient] or [Burned Edges] or [Water Damaged] ASPECT RATIO: [random] or [2:3] or [3:4] or [4:5] --- CHARACTER RULES Use @Image1 as the absolute identity reference. Preserve: facial features hairstyle eye color body proportions ears, horns, tails, wings, or other species traits recognizable silhouette outfit identity unless intentionally redesigned personality and expression The finished poster should unmistakably depict the supplied character. --- WANTED POSTER Create a realistic Skyrim-style bounty poster that looks as though it has been hanging on an inn or city bulletin board for weeks. Include: aged parchment torn corners nail holes curled edges faded ink water stains soot marks weathering uneven medieval typography Everything should resemble an authentic Elder Scrolls document. --- PORTRAIT Illustrate the character as a hand-inked medieval sketch. Avoid modern rendering styles. The portrait should resemble an Imperial artist's depiction rather than a perfect painting. --- BOUNTY If BOUNTY is set to random, generate a fitting reward based on the notoriety of the listed crimes. Examples: 500 2,000 15,000 100,000 1,000,000 60,000,000 If BOUNTY SYMBOL is Septim Symbol, display the Septim emblem on both sides of the amount rather than using a modern currency symbol. --- CRIMES If CRIMES is random, invent an entertaining mix of Skyrim-appropriate offenses. Examples include: Poaching Stealing Sweet Rolls Assault Horse Theft Illegal Spellcasting Smuggling Moon Sugar Necromancy Pickpocketing Disturbing the Peace Murder Public Drunkenness Tax Evasion Harboring Daedra Chicken Theft Counterfeit Septims Looting Nordic Tombs Assaulting Guards Theft The Massacre of Dawnstar Arson Breaking into Dwemer Ruins Summoning Daedra Without Authorization Trespassing in Blackreach Punching Nazeem When randomized, vary the tone between serious, humorous, and absurd while keeping everything believable within Skyrim's world. --- AUTHORITY Display a footer reading: BY ORDER OF followed by the selected authority. If set to random, choose an organization that would realistically issue the bounty. --- ART STYLE Highly detailed Elder Scrolls realism. Authentic parchment. Natural ink illustration. Weathered medieval printmaking. No modern paper. No modern typography. No contemporary design elements. The final image should be convincing enough that a player could mistake it for an actual wanted poster found hanging inside a Skyrim inn, guard barracks, or city gate.

  • Lordofsparta
    Luminous Beings are We… (@Lordofsparta) reported

    @TESOnline This one runs a skooma distribution service