The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (59%)
- Game Crash (24%)
- Online Play (12%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 7 days ago |
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Online Play | 20 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 1 month ago |
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Sign in | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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Imakuni? (@6c697374) reported@kojimaicmatters I played the GBA version of FF2, and it was the only one I didn't beat. I got about 3/4ths through, but I just couldn't stand the way you gained stats. Probably annoyed me more than most because it was like retreading my issues with the Elder Scrolls games skills all over again.
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David | Rational Buck Podcast 🦌 (@RationalBuckPod) reported@Grummz I mean all they gotta do is release more staples and cash in. They bought or raised studios that stopped producing. They’re finally getting back to it but if we’d had the next Elder Scrolls, Fallout, Fable, and good Halo with more haste they never would’ve been in trouble.
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ϟ 𝖆𝖉𝖗𝖎𝖆𝖓 ϟ (@TexMade97) reported@JezCorden Something from Bethesda anything mainline elder scrolls/fallout not related to their live service titles lol
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K.D. (@choco_celt) reported@BethesdaSupport @TESOnline What extra things got broken on the consoles this time?
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Mosie Mustard (@Mosie_Mustard) reported@TESOnline I don't think a purple tri-pot will fix that, get well soon!
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Kristijan Lujanovic (@RobertKafadar) reported@WolfheartFPS @KJP_Plays Thank you for saying this. I even talked to the devs about it. I know I am used to from software games but still Witcher 3 is not using all it's mechanics to create truly challenging hard difficulty. But combat is their common problem like Elder scrolls series
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Walker-4042 (@4042Walker) reported@TESOnline Y'all gonna fix Tales while you're at it? The game is toxic...and trying to enjoy a casual NPC match is insanely hard to do when they cheat. The players have PROVEN the NPCs cheat...Fix this. It doesn't add "difficulty", it's just patently unfair.
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NBK2K (@nbk2k__) reported@klobrille I think he means that all already existing multi-player live service games like fallout 76, Elder scrolls online, sea of thieves, cod, etc. Will continue to be multi plat but not the next halo, gears, forza etc. Yes I know fh6 is going to ps, im talking about the next one.
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Jay (@JayHob) reported@LukeDutchh Totally agree. £100 for GTA6 or Elder Scrolls 6 is fair. Problem is EA etc will see this and start charging £100 for FC/2K etc 😩
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John Gets Gaming (@john_goetz) reported@rino_yung @Dratuna_ @Mangalawyer Right but they had never done a non mobile kinda thing before so to make a non mobile game I'm sure they appreciate and were helped by assistance. My point is if you're going to take some, give some back. And I think Sony gave plenty to justify exclusivity and ensure its success. I just hate when something previously successful is made exclusive or someone other than those who helped it succeed buy it (Elder Scrolls, Doom, Spyro,Crash, etc.)
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ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported@TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.
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Chud Dwyer (@Jolteoff) reported@Wario64 Spencer's "let the devs do what they want" strategy dug them in such a deep hole. Years of nothing but live-service updates from Halo, SoT, Elder Scrolls, and Fallout. Early stages of development for the Cuphead sequel when the series is 9 years old. It's insane
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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❦ Asif ❦ (@Asif_not_here) reported@Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll
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pixels and dice (@pixelsanddice) reported@Colteastwood Which ones? How do they choose? Do I need an XBOX to play Elder Scrolls VI? How about the next Halo? Right now, no one knows. And that’s a huge problem for player acquisition. I need a Switch to play the next Mario and Zelda, I need a PS to play God of War and Spider-Man. XBOX?
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Cody (@123NewsX) reportedBeen a huge problem for a long time. In 11 years we’ve only got 2 mainline halo games. In 10 years only 2 mainline gears of war games. Not to mention the mess with Bethesda. 11 years since the last fallout, 15 years since the last elder scrolls
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cjBloodwyn (@Chris_J_Harding) reported@SpeedGod_CDN @PaulTassi Imagine they made these franchises exclusive in the future: Elder Scrolls Fallout Skylanders Crash Bandicoot Guitar Hero Tony Hawk DOOM Wolfenstein Blade Spyro Of course there are others, but that would make a hell of a statement.
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The Crapgamer (@The_CrapGamer) reported@Welfare_JBP Gears was never committed to PS5. No PS5 logo ever showed up. Sounds like Service games like COD, Elder Scrolls Online, Fallout 76 would be multiplatform. Things like Halo (next mainline game) Gears and others will be exclusive. Prob too costly to can 8 almost finished games
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The Crapgamer (@The_CrapGamer) reported@JPearson96 @VGC_News Live service is stuff like Elder Scrolls Online, Fallout 76, He didn't actually say multiplayer games, he strictly said live service games. Gears has multiplayer but isn't a service game, same with the next mainline Halo, it won't be on PS
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Lauren Down South (@LaurenDownSouth) reported@TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.
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Emily (@o_XxEmilyxX_o) reported@TESOnline The new furnishing drop rate is abysmal. Please return the dueling mat to what it was before you “fixed” it. It’s been over a year. The invisible bottom became a feature and people bought a LOT of them for that reason. You really let down the housing community with that “fix”.
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Tazz (@TazzPlaysGames) reportedThe Elder Scrolls 6 is absolutely going to be an Xbox console exclusive. If you missed it, Matt Booty said that all live service games will remain multiplatform and other games will be evaluated on a case-by-case basis. The goal of exclusivity is always to sell consoles, and I can’t think of a game that would be better to sell consoles than Elder Scrolls VI. If Asha is serious about getting Xbox consoles back to being the focus, I think it’s a near certainty that it will be exclusive. What do you think?
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𖤐Captain🐣Eggbeard𖤐 (@Cpt_Eggbeard) reported@_Deez_Games I hate that my gut instinct is right every time there's a Bethesda announcement. Me: Sees Fallout standby screen. My gut: Hold on bro, it's just an F76 ad. Me: Sees something Elder Scrolls My gut: Hold on bro, it's just TES online. I'm so sick of games as a service. 🤬
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Soap Box Gaming (@SoapBoxGaming1) reported@Victor_Lucas Sounds like ID software is next. I'd bet the Hellblade team and anyone not working on the next Elder Scrolls is likely next as well.
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Dan (@CrikeyItsDan) reported@The_CrapGamer Xbox COULD be the only console that plays. Halo. Gears. Forza. Fallout. Elder Scrolls. Fable. CoD. (eventually) And more! Exclusives weren't the problem, it's that Xbox didn't have consistently great ones like Sony did. Now they could, and they gave up before even trying!
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HowDatFeel (@joseagu59410157) reported@TESOnline Lol fix your game night market worst event ever still buggy just like your game from start row for 2 billion company u guys are sure cheap to fix it trash mode loot from event u still got buggy from back in the day lol so sad my opinion
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RJ Kelly (@rjkelly13) reportedI was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.
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Falgrin (@Falgrin) reported@EPG_Gaming_247 @MarathonDevTeam Yes, because it's not like we don't have live service games such as World of Warcraft, Final Fantasy Online, Guild Wars 2, and Elder Scrolls Online. There's still a lot more going on, and you want to tell me 10 Years is too long?