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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 70% Sign in (70%)
  • 10% Online Play (10%)
  • 10% Glitches (10%)
  • 10% Game Crash (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Saint-Marcellin-en-Forez Sign in 5 days ago
Villeneuve-d'Ascq Sign in 5 days ago
Amsterdam Sign in 5 days ago
Châteauroux Sign in 5 days ago
Fréjus Sign in 5 days ago
Marseille Sign in 5 days ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • KoldSteel412
    Kold (@KoldSteel412) reported

    @JuiceHead33 Maybe they should improve how they develop their games so they’re not broken pieces of ****. It’s been too long since their last Elder Scrolls game, unacceptable.

  • peenSLly
    Daisy's ***** | 🇺🇦🇵🇸🙏 (@peenSLly) reported

    @RozzelcopterTV @PlayStation That's a live service game. You do realise that once Bethesda EoS'ed Elder Scrolls Online, your physical copy will become useless right? 🙃 It'll happen, but not anytime soon... but Xbox layoffs is making me not hopeful

  • WetBreadSticc
    Lé Wet Baguette (@WetBreadSticc) reported

    @xaviersonline_ why is it assumed that you must “age out” of the hobby? Nobody talks that way about enjoying movies or similar. anyways tho it’s **** elder scrolls, no one cares anymore and it’s gonna be ‘build your own castle’ slop and that’s the main issue, aging out or not.

  • Gilbeezyskit93
    Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported

    @nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.

  • Rizzi208
    Rizzi (@Rizzi208) reported

    @TESOnline Still no fix 😔

  • SethScreams
    Seth Screams (@SethScreams) reported

    @Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.

  • JaidenStation
    Jaiden Franqui (@JaidenStation) reported

    @lastchalice That is why Game Pass as a model always had its weaknesses from the very start if you’re trying to acquire smaller studios into XBOX, making it even more damming when they went and both Bethesda (Elder Scrolls) and Activision (Call of Duty) in order to XBOX to maintain a profit and it failed unbelievably miserably. I’m the most excited for Ninja Theory going forward without XBOX’s backing and ownership. They don’t have to be confined into live service garbage for once. I’m just as equally excited for Double Fine being indie, while Compulsion, which is a bit of a controversial studio, is a studio that always screams indie more than XBOX. Undead Labs being sold is interesting too considering how long State of Decay 3 has been taking in development. Now the tides have been turned, and while I don’t like seeing layoffs, at least XBOX selling studios is FAR more appealing and exciting compared to Sony ending PlayStation discs in 2028.

  • darkprometheus1
    darkprometheus112 (@darkprometheus1) reported

    @SunnySideBot @9mmsmg Yeah the argue is retarded. They have immediately fired like 1000 or 1500 and another 1000 will be done by the end of the year because they were making games no one ******* wanted this. And with this also, xbox is demanding the studios they bought like bethesda to go back to making games people want and not more live service bullshit. Essentially they told them to actually start heavy dev on elder scrolls 6 instead od slow rolling **** cause of the live service game. Now idk how true this is cause its a rumor that Xbox leadership also told bethesda to not even think of another fallout game and gave that develop to obsidian for right now. Which makes sense cause elder scrolls 6 was announced a decade ago.

  • shadowgirl1976
    Shadow K.M. (@shadowgirl1976) reported

    @TESOnline Please fix it so people can actually get in the dam gate.

  • Grim_Dutch
    Dutch 🇻🇦 (@Grim_Dutch) reported

    @grlicking @RedDeadDovah @TESOnline I mean I actually recorded my self putting gear on, and showing how to enable a cheat that makes a player unkillable with it. They didn’t fix it for a year man. A year. No. This needed to happen.

  • vhkrnzo
    vhkrn (@vhkrnzo) reported

    @aletthius @TESOnline Henards library is broken. Quest stuck no options for anything.

  • MisterMalaka
    MisterMalaka (@MisterMalaka) reported

    @woggerman1974 They can't do both because the problem being solved is how to get more Fallout and Elder Scrolls games out faster. There is no problem of getting more Avowed out, because there's no demand. Avowed flopped just like Pillars of Eternity.

  • air_bagged
    monke (@air_bagged) reported

    @GenePark The thing with exclusives is that I have a 300 games backlog on PC and I can live without Elder Scrolls or God Of War. Especially after Starfield. Most PC players think the same and nobody buying 2 consoles at 1000$+ each next gen without physical media. The crash is here.

  • CaptainOGBobby
    Captain OG (@CaptainOGBobby) reported

    @IGN They should have moved on like 5 years ago. That’s the issue with these studios, they beat their games for Pennie’s when development of new games (with dedicated focus) would pay out more. We should have an elder scrolls online 2 at this point

  • wiggartha
    Wiggyr of Hyperborea (@wiggartha) reported

    @Its_Jabo The only people that play this game are women with no interest in the elder scrolls. This game has directly cost manpower needed working towards elder scrolls 6. More than that, though, companies will let a live service game run its course before they spend money on smth new

  • AlexWalason
    Alex Walason (@AlexWalason) reported

    While I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout

  • Ness_and_Sonic
    Ness_and_Sonic (@Ness_and_Sonic) reported

    @Wwweffpo @RinoTheBouncer Wrong. Sony doesn't have the rights to Sonic, Crash Bandicoot, Spyro, Doom, Fallout, GTA, The Elder Scrolls, Final Fantasy, Bubsy, Assassin's Creed, etc. They only have rights to the stuff they publish. As a result, any of this stuff can be removed at any time...

  • GATerps02
    Landon (@GATerps02) reported

    @katanaollie @ZakkenKloot Assuming elder scrolls 6 is good. Who knows maybe a live service game with micro transactions.

  • JamesRBianco_
    James Bianco (@JamesRBianco_) reported

    Opening quest broken, no response from @TESOnline - rogue’s house not counting all 4 fragments. You didn’t get it right.

  • MosesGames
    ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported

    @TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that

  • brandootr
    @TestamentOfSteel (@brandootr) reported

    @TESOnline @BethesdaStudios I've been an ESO customer for nearly a decade. The recent gameplay and communication improvements convinced me the game had a bright future, and I saw former players returning because of those changes. As a loyal customer, I'm concerned that reducing the development team now risks undoing that progress. ESO has earned a dedicated community over more than ten years. I hope Microsoft continues investing in one of its most successful live-service games rather than allowing that momentum to fade.

  • Labyrinthusian
    The Labyrinthian (@Labyrinthusian) reported

    @MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.

  • MisterMalaka
    MisterMalaka (@MisterMalaka) reported

    @KeithandMovies @shinobi602 The problem being solved is having both a Fallout and Elder Scrolls game being made at the same time. New leadership knows how to find a way to make both a Fallout and Avowed too. That just isn't an actual problem since Avowed isn't in demand.

  • statesminds
    States (@statesminds) reported

    @sparhawk1221 @myrtogen @XBOX Has nothing to do with elder scrolls six people have been saying this for over 10 years and still don’t understand. And I hate live service games, but this is an MMO and they deserve to exist

  • umboogers
    JasonUmboogers (@umboogers) reported

    @asha_shar You guys suck. Can you spin off Elder Scrolls and pipe it through Steam for Mac before your ship sinks? Don’t care about any of the rest of your crash out.

  • GTP420
    GTP (@GTP420) reported

    @Dungeonraider93 @TESOnline Yeah I’m the same. Think it’s a server wide problem

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @HazzadorGamin That trailer was the telling everybody that after Starfield it's going to be Elder Scrolls. The problem is again, that implied it was already in actual development and therefore would have been out maybe a year or two after Starfield, that isn't the case.

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @The_Epic_Mike Hey if she sells off elder scrolls, doom, fallout, Spyro, crash, and anything else Xbox didn't have a hand in making I'll know she's serious

  • Barredfox1991
    Russell Devries (@Barredfox1991) reported

    @Grim_Dutch @RedDeadDovah @TESOnline If it's taken 11 yrs to get to that point where you're hopeful they might be able to do something good; that may be part of the issue.