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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

Some problems detected

Users are reporting problems related to: sign in, online play and glitches.

Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

August 12: Problems at The Elder Scrolls Online

The Elder Scrolls Online is having issues since 10:50 AM IST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 61% Sign in (61%)
  • 17% Online Play (17%)
  • 11% Glitches (11%)
  • 11% Game Crash (11%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 21 days ago
Arrondissement de Poitiers Online Play 21 days ago
Saint-Marcellin-en-Forez Sign in 1 month ago
Villeneuve-d'Ascq Sign in 1 month ago
Amsterdam Sign in 1 month ago
Châteauroux Sign in 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • heemeyerthe2nd
    MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported

    @GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.

  • ItchyButRash
    Console Gamer (@ItchyButRash) reported

    @asha_shar Can you please have Bethesda fix Oblivion remastered across all platforms before the Elder Scrolls 6 comes out.

  • Ahmad22828737
    Ahmad (@Ahmad22828737) reported

    Nah **** that the problem is you’ve STOPPED MAKING THE GAMES WE LOVE, legendary studio turned to ****, I was a CHILD when Skyrim came out, I’m about to BUY A ******* HOUSE IN THIS ECONOMY AND ELDER SCROLLS 6 IS SOMEHOW STILL 2-3 YEARS AWAY, **** YOU DIE

  • Tycoon28082854
    Tycoon (@Tycoon28082854) reported

    @TESOnline can’t login after the new update today on ps5 pro. It says I need the new update, but I downloaded before. Do u have that, too?

  • Justin__NC
    Justin (@Justin__NC) reported

    @_Deez_Games It is good news for all their franchises. I welcome it But the problem is that we should be talking fallout 6 and elder scrolls 7 coming out soon. They should be doing concept work for fallout 7 and elder scrolls 7/8 by now, not just starting fallout 5

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @superprivatesgm @TESOnline @bethesda Trans carachters were in the exact summerset expansion you speak of and inclusive dialogue was in the game before that... Tanlorins problem is they are just horribly written.

  • 3V0_VTubing
    3V0 (@3V0_VTubing) reported

    @MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.

  • dropandrot
    Jean-Clawed (@dropandrot) reported

    @Pirat_Nation Why a company that is obsessed with cramming live service crap into everything hasn't thought to use the DA world building to make it a MMORPG, and milk it like Microsoft has done with Elder Scrolls Online, is a mystery.

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    “No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.

  • andrewwilkinson
    Andrew (@andrewwilkinson) reported

    Been dabbling in some @unity CLI with opus 5 How are people on the timeline oneshotting elder scrolls and I’m struggling with a junk 2d platformer Giga skill issue

  • SAMURAISAM0
    Samurai0 (@SAMURAISAM0) reported

    @KingFanMan He's just trying to do fan service after completely fking up the entire industry. Seriously 76 was nothing but a cash grab. The formula for fallout and elder scrolls games is fking easy, and you have entire genres to pull from for the writing. A chimp could have done his job.

  • ladeeL90
    Ren (@ladeeL90) reported

    @BethesdaSupport @TESOnline Why has there been no response from anyone? I’ve deleted and reinstalled, and STILL can’t get onto ESO. This going on day 2 now, and I’m not the only one. If you guys bothered to actually read the replies to your tweet, you’d see that. Fix this, and comp us. This is ridiculous!

  • andymke
    andy (@andymke) reported

    @a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.

  • Jarek0013
    Jarek13 (@Jarek0013) reported

    Prompt to create the main poster: Absolutely. I'd actually simplify it into a dedicated template focused solely on the wanted poster so it's easier to reuse. --- SKYRIM WANTED POSTER GENERATOR v1.0 Primary Character @Image1 = Character to appear on the wanted poster --- Optional User Inputs CHARACTER NAME: [Leave blank to infer] BOUNTY: [random] or [60,000,000] BOUNTY SYMBOL: [random] or [Septim Symbol] or [Septims] or [None] POSTER TITLE: [random] or [WANTED] or [FUGITIVE] or [MOST WANTED] or [ENEMY OF THE EMPIRE] CAPTURE STATUS: [random] or [DEAD OR ALIVE] or [ALIVE] or [DEAD] POSTER AUTHORITY: [random] or [The Empire] or [The Jarl of Whiterun] or [The Penitus Oculatus] or [The Vigilants of Stendarr] or [The Companions] or [Custom] CRIMES: [random] or [list your own] POSTER STYLE: [random] or [Imperial] or [Stormcloak] or [Ancient Nordic] or [Town Notice] or [Dark Brotherhood] or [Thieves Guild] or [Dawnguard] PORTRAIT POSE: [random] or [Front] or [Three Quarter] or [Looking Over Shoulder] or [Holding Weapon] or [Casting Magic] or [Smirking] or [Stoic] PAPER CONDITION: [random] or [Fresh] or [Weathered] or [Ancient] or [Burned Edges] or [Water Damaged] ASPECT RATIO: [random] or [2:3] or [3:4] or [4:5] --- CHARACTER RULES Use @Image1 as the absolute identity reference. Preserve: facial features hairstyle eye color body proportions ears, horns, tails, wings, or other species traits recognizable silhouette outfit identity unless intentionally redesigned personality and expression The finished poster should unmistakably depict the supplied character. --- WANTED POSTER Create a realistic Skyrim-style bounty poster that looks as though it has been hanging on an inn or city bulletin board for weeks. Include: aged parchment torn corners nail holes curled edges faded ink water stains soot marks weathering uneven medieval typography Everything should resemble an authentic Elder Scrolls document. --- PORTRAIT Illustrate the character as a hand-inked medieval sketch. Avoid modern rendering styles. The portrait should resemble an Imperial artist's depiction rather than a perfect painting. --- BOUNTY If BOUNTY is set to random, generate a fitting reward based on the notoriety of the listed crimes. Examples: 500 2,000 15,000 100,000 1,000,000 60,000,000 If BOUNTY SYMBOL is Septim Symbol, display the Septim emblem on both sides of the amount rather than using a modern currency symbol. --- CRIMES If CRIMES is random, invent an entertaining mix of Skyrim-appropriate offenses. Examples include: Poaching Stealing Sweet Rolls Assault Horse Theft Illegal Spellcasting Smuggling Moon Sugar Necromancy Pickpocketing Disturbing the Peace Murder Public Drunkenness Tax Evasion Harboring Daedra Chicken Theft Counterfeit Septims Looting Nordic Tombs Assaulting Guards Theft The Massacre of Dawnstar Arson Breaking into Dwemer Ruins Summoning Daedra Without Authorization Trespassing in Blackreach Punching Nazeem When randomized, vary the tone between serious, humorous, and absurd while keeping everything believable within Skyrim's world. --- AUTHORITY Display a footer reading: BY ORDER OF followed by the selected authority. If set to random, choose an organization that would realistically issue the bounty. --- ART STYLE Highly detailed Elder Scrolls realism. Authentic parchment. Natural ink illustration. Weathered medieval printmaking. No modern paper. No modern typography. No contemporary design elements. The final image should be convincing enough that a player could mistake it for an actual wanted poster found hanging inside a Skyrim inn, guard barracks, or city gate.

  • tbake42
    I'm Bored With You (@tbake42) reported

    Im holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.

  • Jeanmarclouis79
    shoghun (@Jeanmarclouis79) reported

    @ZakkenKloot @vicious696 The issue is he wants to play XBOX games on PlayStation, he wants to play Elder scrolls 6 on playstation , which is his right , don’t be fooled by this dude and I hope Asha does not put it playstation , just to see that uproar from this guy and the likes of paul tassi

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @Foxhound_N10 @TESOnline They need to have a good version that's pick up and play for new players. My problem is when they force players to do it instead of the other campaigns

  • BasementThing
    the_lurker (@BasementThing) reported

    @TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however

  • DaddyWarpig
    Daddy Warpig (@DaddyWarpig) reported

    Elder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.

  • realMJWilson
    Michael 🏴󠁧󠁢󠁥󠁮󠁧󠁿 (@realMJWilson) reported

    @NobodyIsOurGuy I want an Elder Scrolls movie but my big problem would be with who would they cast for the Dragonborn and who's side would the Dragonborn be on in the civil war storyline? Also how would they be able to cover all the factions and dragon lore in a movie?

  • TCM9555
    Tim Morris (@TCM9555) reported

    @hard8_times Halo. Gears. Forza. Call Of Duty. Fallout. Elder Scrolls. Starfield. Doom. Quake. Wolfenstein. Sea Of Thieves. Spyro. Crash Bandicoot. Dishonoured. Diablo. Flight Simulator. Indiana Jones. Blade. Age Of Empires. Minecraft. You missed a few out...

  • o_XxEmilyxX_o
    Emily (@o_XxEmilyxX_o) reported

    @TESOnline Your “significantly increased” drop rate claim for new Breton plans is bs. They’re still nonexistent in game. Please fix it. signed, A pissed off housing community

  • navinquisition
    mr mothma ⚢ | #TeamGodgela (@navinquisition) reported

    @MA_Tazerz @BethesdaSupport @TESOnline Same. Are we gonna have to reinstall all our mods and fix all our mod settings we've had forever?

  • Hazzardousmat
    Rob Woger (@Hazzardousmat) reported

    Anyone else keep getting error 307? Booted from server? @TESOnline

  • MonsierOblivion
    MonsieurOblivion (@MonsierOblivion) reported

    @nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.

  • GetFitWithJared
    Jared Shapiro (@GetFitWithJared) reported

    @Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.

  • aakashgupta
    Aakash Gupta (@aakashgupta) reported

    Skyrim sold 30 million copies. Then Bethesda announced its sequel. Skyrim sold 30 million more. Most studios rush sequels because the old game stops selling. Bethesda had the opposite problem, and it explains the longest wait in modern gaming. Skyrim launched in 2011. Twelve years later it was the seventh best-selling game in history, ported to roughly ten platforms, some of them twice. There's a version that runs on Amazon Alexa. Every year without The Elder Scrolls VI was a year the 2011 game faced zero internal competition. A sequel kills the back catalog. As long as VI stayed a teaser, Skyrim remained the newest mainline entry in one of gaming's biggest franchises, and it kept compounding into a 60 million unit annuity. Todd Howard even asked fans to "pretend we didn't announce it." That sounds like embarrassment. It's also exactly what you'd say if your 15-year-old game was outselling most studios' new releases. Now Xbox's CEO is teasing a censored subtitle after a live playthrough. The moment they finally say the name out loud is the moment the Skyrim annuity starts its countdown. Eight asterisks is what it looks like when a company decides the annuity has finally run its course.

  • NethiVr
    Nethi ܸ⩌⩊⩌ ܸ (@NethiVr) reported

    @CassieKittenVR Different tech at the time. Keep in mind that Bethesda is a bit like monster hunter with their engine. Each generation of games are working on the same system just modified to fix their current IP, which was ether Elder scrolls or Fallout. What a mess x3

  • birdbrain42069
    Bird (@birdbrain42069) reported

    @LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.

  • LiliasAmell
    MeepMorp (@LiliasAmell) reported

    @GenePark it would be an elder scrolls without PC modders to fix it so.... no