The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (59%)
- Game Crash (24%)
- Online Play (12%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 6 days ago |
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Online Play | 19 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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@dadgamer.bb (@blake_bean) reported@dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.
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Matt Gerken (@matt_gerken) reported@rpwbrowne To say they don’t have the IP is crazy. Elder Scrolls Fallout Doom Quake Wolfenstein Minecraft Overwatch Call of Duty Candy Crush Crash Bandicoot Diablo Guitar Hero King’s Quest Space Quest Spyro the Dragon StarCraft Tenchu Tony Hawk’s Pro Skater World of Warcraft Fable etc
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Timdog (@XboxTimdog) reportedTold you all. This is to be expected The real games are crash and elder scrolls Timed at a minimum **** I’m for outright , **** you and buy a xbox or steam energy - position WAR
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Elgacnilloc06 (@Elgac161406) reported@TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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Muda (@eyemissxv) reported@LouisV1099 @PostUp_SOG It can work if they make Helix cheap. And make Elder scrolls, Halo, Gears, Forza, crash bandicoot, Spyro, Overwatch single player game at a consistent pace. Sony can’t match that volume.
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Dadgamer020 (@dadgamer020) reported@UESP_net Solo is NOT the same as single player. ESO & FO76 are the reason Elder Scrolls 6 & Fallout 5 are taking so long. Bethesda think they delivering what we want & the bean counters are happy to string us along because the live service model is far more profitable.
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Kristijan Lujanovic (@RobertKafadar) reported@WolfheartFPS @KJP_Plays Thank you for saying this. I even talked to the devs about it. I know I am used to from software games but still Witcher 3 is not using all it's mechanics to create truly challenging hard difficulty. But combat is their common problem like Elder scrolls series
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📚🗡️🕯️Humble 🕯️🗡️📚 (@Humblebumbee) reportedI’ve been quieter on this account just because I try to keep my non Hellaverse yapping over to my side account as much as possible. Mostly talking about media/books I love. If you want to see me crash out when we get no news again about Elder Scrolls 6 tomorrow, it’ll be here
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Nomadic Reply (@nomadicreply) reported@Grummz The industry keeps acting confused while the answer is right in front of them. Fallout 76 and ESO soaked up years of time and resources while fans have been begging for a new Elder Scrolls. Most players don’t want endless live service slop, cash shops, and seasonal grinds. They want the next great RPG. Stop giving people what investors want and start giving them what gamers actually asked for.
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Jeff (@Sylar_N7) reported@OtterRuin @TESOnline he issue is not my original statement, but that you don't understand my original statement. I don't know how to explain it any easier for you bud. Right now in 2026 the 4 original classes and weapons have ALL THE SAME SKILLS. No innovation at all. Boring AF
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***** umino is ipwg global heavyweight champion (@hellfireomens) reportedA lot don’t want to pay a monthly subscription service for a game , games have a subscription service apart of game you already paid for is very scummy, it scummy when elder scrolls online did it , it’s scummy when world of Warcraft does it and it’s scummy when FF XIV does it
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Backlog battler Carl (@backlogcarl) reportedYou know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.
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Rainbowable (@Rainbubblor) reportedPeople compare it to Elder Scrolls 6. In hindsight, I think they only announced it to soften the blow of the mobile game they announced in the same showcase. (So people would be more open minded about it knowing ES6 was on the horizon). Or development trouble, maybe.
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NickyNick (@XRedshadowsX) reported@aiiygatorz A game im still upset about... I think they realized that their live service game Elder Scrolls Online is more profitable than any other game they could ever produce. Which is why ESO is so ****** up.. lmao
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Michael (@LegacyKillaHD) reportedThere's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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Christopher Williams (@ChrisContinues) reported@stormfall33 PlayStation’s issues seem easy to point out. For Xbox, though, it feels like it needed tough leadership that mandated specific titles. The idea of buying the Elder Scrolls and Fallout IP and over the course of 5 years doing nothing with it is insane.
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RichKranium (@JasonCooperrid1) reported@Martina Holy ****. Who ******* cares? Real issues. Bethesda cancelled the Elder Scrolls.
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JamesCartyBoy88 (@JamesCartyBoy88) reported@Andy_VGC Part of the problem with Xbox is they are too hands off and just let devs make whatever they want, which doesn't always result in success. Obsidian should be doing Fallout and Elder Scrolls spinoffs while Bethesda do the mainline games.
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EagleEye (@USEagleEye) reportedIt has nothing to do with the fact theres a female lead. You don't see Tomb Raider getting hated on. It's the fact studios that take 4-6 years to make games spent time making a game that isn't starring the beloved main character Kratos. Hell people are pissed at Bethesda for making Starfield because it wasted 6-8 years instead of making the next Elder Scrolls. Time is finite for these developers, wasting time on stories no one cares about is the issue.
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𝘼𝙕𝙐𝙍 𝙏𝙃𝙀 𝘿𝙍𝘼𝙂𝙊𝙉 🥐🐲Vtuber (@azurthedragon) reportedElder Scrolls 6 will be and will remain in a permanent broken state just like Oblivion Remastered. Modders don't have time, ressources and willingness to fix this 💩 @Bethesda just doesn't care about their games and customers
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Howling Moose (@Time_Bandit007) reported@TESOnline Servers down again? You clowns already cost everyone a full day on the last shut down which cut into people's "paid subscription" time, there had better be some compensation waiting in the crown store.
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A Πωλ of House Targaryen|Game of Thrones 🇬🇷 (@ItzPaulHD_v1) reported@DVADigital323 then its not the elder scrolls 6 its not broken therefore it isnt
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𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported@Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…
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ϟ 𝖆𝖉𝖗𝖎𝖆𝖓 ϟ (@TexMade97) reported@JezCorden Something from Bethesda anything mainline elder scrolls/fallout not related to their live service titles lol
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Steely Dad (@TheRealWes01) reported@JezCorden @JuiceHead33 Other platforms didn't buy the bulk of mid to top tier studies in less than 3 years. Exclusives are fine but when a mega corp buys 100 billion worth of studios it kinda creates an issue. If they keep the 4 tent pole, cool. They move Elder Scrolls...thats the ******* problem.
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ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported@TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.
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🇵🇷 (@Zerminator_) reported4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)
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mickal9090 (@mickal9090) reported@Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong