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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

Some problems detected

Users are reporting problems related to: sign in, game crash and online play.

Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

July 8: Problems at The Elder Scrolls Online

The Elder Scrolls Online is having issues since 05:10 PM IST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 67% Sign in (67%)
  • 14% Game Crash (14%)
  • 10% Online Play (10%)
  • 10% Glitches (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Saint-Marcellin-en-Forez Sign in 3 days ago
Villeneuve-d'Ascq Sign in 3 days ago
Amsterdam Sign in 3 days ago
Châteauroux Sign in 3 days ago
Fréjus Sign in 3 days ago
Marseille Sign in 3 days ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • Smttywerben69
    Smitty werbenjagermanjensen (@Smttywerben69) reported

    @grlicking @MMORPGcom @TESOnline Im amazed that you cant comprehend if lore writers and game devs are working on an elder scrolls mmo then they are indeed not working on es6

  • ProphetSalt
    SaltProphet (@ProphetSalt) reported

    don't really understand why people are so cheesed about elder scrolls if they announce a release everyone will come up with 11 other problems before the thing is out when it comes out, people are gonna dislike it and say they don't make em like they used to

  • formerlypork
    Pork (@formerlypork) reported

    @iJoyuh @Shin0a_ chill been schoolin and playing elder scrolls online for my pve fix while destiny 2 went down the pooper

  • AshenOne_VI
    𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported

    @Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

  • Elgac161406
    Elgacnilloc06 (@Elgac161406) reported

    @TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.

  • Asif_not_here
    ❦ Asif ❦ (@Asif_not_here) reported

    @Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll

  • umboogers
    JasonUmboogers (@umboogers) reported

    @asha_shar You guys suck. Can you spin off Elder Scrolls and pipe it through Steam for Mac before your ship sinks? Don’t care about any of the rest of your crash out.

  • GamingSinceNES
    Gaming Since NES (@GamingSinceNES) reported

    @danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣

  • grlicking
    Sony Toprano (@grlicking) reported

    @Grim_Dutch @RedDeadDovah @TESOnline And you think fewer people working on the game is going to fix those things? If anything it's going to make those problems worse

  • 1996I43994
    Life and nature enjoyer 88 👌 (@1996I43994) reported

    @methylene666 @AntoniusOhii The problem is that the pagan mindset is retarded. There is one world and thus one creator. Paganism only works if you have an elder scrolls type of situation where there are multiple planes of existence each created by God. And even if that was so we only live in one

  • AoiAmore
    Giga Puddi (@AoiAmore) reported

    @AdYoration Yeah, that's how I feel. They've done jack **** with Elder Scrolls aside for live service slop like ESO or just lame mobile games. Now they're feeling the heat I guess. I'm not confident that TESVI will be any good if Shartfield is any indication of quality.

  • Elgac161406
    Elgacnilloc06 (@Elgac161406) reported

    @TESOnline FIX TALES OF TRIBUTE!

  • ShadoweLily
    Shadowe (@ShadoweLily) reported

    @stormfall33 Elder scrolls 6 is likely in development hell to some extent. There have been rumours of serious issues with development and I believe that. Skyrim was 2011, GTA V was 2012 and we are still getting GTA 6 first despite the money they make on GTA online.

  • Sparkx59873565
    Bowie of the bowingtons (@Sparkx59873565) reported

    Gta 6 buyers really are smooth brained and dont realize they just let companies know they can do away with physical media. 100 dollars for a code? U do realize this creates a slippery slope right? Whats next? Fallout? Elder scrolls? Call of duty? 1 crash and its over

  • blake_bean
    @dadgamer.bb (@blake_bean) reported

    @dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.

  • MisterMalaka
    MisterMalaka (@MisterMalaka) reported

    @myrix People like you will never know how much so many Bethesda fans would rather have single player Elder Scrolls and Fallout games instead of the live-service slop games.

  • MMindrbindr
    Not a Real Person (@MMindrbindr) reported

    @ItsYent @DerickZill @TheRealWizar This was the problem I found with Elder scrolls Online. I really did enjoy the game for many years, gameplay was awesome, but in their attempt to not have gear resets, you ended up with stale progression. 7 years in and still using crafted gear from 6 years ago.

  • BStapIes
    AP (@BStapIes) reported

    @JackmoveJohnny I was expecting it to be worse tbh. I had read that everyone not working on Fallout/Elder Scrolls were gone

  • MosesGames
    ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported

    @TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.

  • Carbon_GT
    Carbon_GT (@Carbon_GT) reported

    @xMBGx Does “Fallout” and “Elder Scrolls” include the live service version of the games like Fallout 76 and Elder Scrolls Online

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @The_Epic_Mike Hey if she sells off elder scrolls, doom, fallout, Spyro, crash, and anything else Xbox didn't have a hand in making I'll know she's serious

  • DanielTX51
    Daniel Harman (@DanielTX51) reported

    @IsXBOXStillLast @M0NKEYCAN Maybe, maybe not. Imagine if, within a two-year window, the next Doom, Fallout, Elder Scrolls, Tony Hawk, Crash Bandicoot, The Evil Within, Dishonored, Wolfenstein, Killer Instinct, and Diablo all released but didn’t come to PlayStation—do you think that would have no impact?

  • Asmoden3
    Silaf (@Asmoden3) reported

    @Foxhound_N10 @TESOnline Is not funny is a common problem. And potions can be pretty costly to make if you want the best.

  • PrasVector
    Vector (@PrasVector) reported

    @InternetH0F Finally. Been waiting forever for new Elder Scrolls news. Hope they actually deliver this time and don't rush it out broken.

  • nash_aaron
    Aaron Nash (@nash_aaron) reported

    Sensible decisions to fix Phil Spencer’s mess. Maybe we’ll even see new Elder Scrolls and Fallout games a bit faster as well.

  • allseeingsylar
    Raoul Duke (@allseeingsylar) reported

    @CursedTio @TESOnline DKs are so broken and over powered. They shouldn’t be able to do insane damage and tank. They clearly don’t play the game

  • panthurrrr
    Panther (@panthurrrr) reported

    @FodderTier @kiwitalkz There were an incredible amount of updates to their engine for Starfield. Its graphics are very underrated and only held back by a few lighting and LoD issues. Far from wasted time if these updates provide a better final product for Elder Scrolls and Fallout.

  • 6c697374
    Imakuni? (@6c697374) reported

    @kojimaicmatters I played the GBA version of FF2, and it was the only one I didn't beat. I got about 3/4ths through, but I just couldn't stand the way you gained stats. Probably annoyed me more than most because it was like retreading my issues with the Elder Scrolls games skills all over again.

  • Grim_Dutch
    Dutch 🇻🇦 (@Grim_Dutch) reported

    @grlicking @RedDeadDovah @TESOnline I mean I actually recorded my self putting gear on, and showing how to enable a cheat that makes a player unkillable with it. They didn’t fix it for a year man. A year. No. This needed to happen.