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The Elder Scrolls Online

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 56% Sign in (56%)
  • 22% Game Crash (22%)
  • 17% Online Play (17%)
  • 6% Glitches (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Centennial Sign in 19 hours ago
Kansas City Online Play 14 days ago
Berlin Online Play 1 month ago
Winter Springs Game Crash 1 month ago
Bielefeld Glitches 1 month ago
Moncton Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • blake_bean
    @dadgamer.bb (@blake_bean) reported

    @dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.

  • Rynoalpha
    Ryno (@Rynoalpha) reported

    @BRAP_Podcast @onepiece9681 I really question your intelligence. They never had good exclusives for it to amount to anything. If they had elder scrolls crash and call of duty and others for a substantial amount of time they be in a different situation. We saw how much better they did during 360 era.

  • MasMenno
    MasMenno (@MasMenno) reported

    @Jorden1506 The only part where it could be lackluster is if you go by exclusives. The overall output of the studios has been great. Over 10 live-service games with constant updates; Diablo 4, Overwatch, Minecraft and Elder Scrolls Online are currently peaking in players. 1/2

  • CynderFlamez
    Cynder (@CynderFlamez) reported

    Managed to somewhat fix the screen tearing by turning VSync on and capping framerate at 30, but the pop in is still atrocious. Other than that, it’s a fantastic game and really scratches the Elder Scrolls itch. Just, maybe play it on PC if you have one.

  • SleepisforT
    Jessica-Star ✨ (@SleepisforT) reported

    @Kylerm146110M @JuiceHead33 I don't imagine they will, live service and games with a long multi-platform legacy like Elder Scrolls and Fallout will likely stay multiplat But we will see, things have been changing quickly

  • fromsoftserve
    fromsoftserve (@fromsoftserve) reported

    @thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.

  • AphrahAshe
    Aphrah Ashe (@AphrahAshe) reported

    @CGRuby_VT I always say a similar thing about The Elder Scrolls. They are poorly made games with great ideas. The fact that the first mods for them are massive bug fix patches and UI upgrades says a lot about how poorly made they are.

  • Elgac161406
    Elgacnilloc06 (@Elgac161406) reported

    @TESOnline Even better I get dealt cards in my next hand where the player is 100% able to win because they turn all tribute there direction. ESO / Devs know this is a total absolute crock! FIX THE GAME and make it fair!

  • ProphetSalt
    SaltProphet (@ProphetSalt) reported

    don't really understand why people are so cheesed about elder scrolls if they announce a release everyone will come up with 11 other problems before the thing is out when it comes out, people are gonna dislike it and say they don't make em like they used to

  • ShadoweLily
    Shadowe (@ShadoweLily) reported

    @stormfall33 Elder scrolls 6 is likely in development hell to some extent. There have been rumours of serious issues with development and I believe that. Skyrim was 2011, GTA V was 2012 and we are still getting GTA 6 first despite the money they make on GTA online.

  • IsayusX
    Isayus1 (@IsayusX) reported

    @TESOnline @XBOXGamePass Please fix the UI if you haven't already so you get the UI corresponding to the mode you're playing(Controller/M&K) not a Frankenstein mixture

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

  • Reagent_Sparky
    Sparky (@Reagent_Sparky) reported

    @SynthPotato If elder scrolls 6 ever comes out i feel like we'll have the same issue cuz i don't think anyone wants to compete with the 2nd largest most anticipated open world game

  • mickal9090
    mickal9090 (@mickal9090) reported

    @Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong

  • marchosias30
    Marchosias (@marchosias30) reported

    @KingpinThawne …sort of? technically speaking? in my mind, the main issue with properly calling them “open world” is that usually, there isn’t a whole lot of stuff to do, at least not compared to stuff like Final Fantasy or Elder Scrolls.

  • GamingSinceNES
    Gaming Since NES (@GamingSinceNES) reported

    @danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣

  • Gilbeezyskit93
    Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported

    @nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.

  • SoapBoxGaming1
    Soap Box Gaming (@SoapBoxGaming1) reported

    @Victor_Lucas Sounds like ID software is next. I'd bet the Hellblade team and anyone not working on the next Elder Scrolls is likely next as well.

  • NeonBirdGames
    Neon Bird Games (@NeonBirdGames) reported

    @GameOverThirty @HoegLaw Case in point: Elder Scrolls VI Most people are already jumping on the idea it’d fall under the “single player, therefore exclusive” idea, but Bethesda games are really more broad platforms themselves with mods and such like a “live service” would be

  • TheBiggestYonk
    Big Yonk (@TheBiggestYonk) reported

    @Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol

  • Regalia_LOR
    Regalia Legends of Runeterra (@Regalia_LOR) reported

    @IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs

  • Thehoneyg3
    TheHoneyG (@Thehoneyg3) reported

    @TatataToddC @charlieINTEL @TheVerge unfortunately CoD, Candy Crush, Forza, Elder Scrolls Online, Fallout76, Sea of Thieves, Minecraft, Diablo, Overwatch, WoW, Crash n Spyro make them tons of profit.. its the other bullshit: Project Blackbird 400m wasted Perfect dark 200m Everwild 150m redfall 70m hellblade2 80m

  • GTAJJ_
    Jordan Stapleton (@GTAJJ_) reported

    @katanaollie @Wario64 They do third party deals - the issue Xbox faces is that they have to pay more because they have less market share to make up for the sales difference. The only way to gain attention is either overpay (they have every year) or earn attention through creations. Why would you want Elder Scrolls and Fallout exclusive? What does this bring to an Xbox user? These entities are multiplatform and using your wealth to control the market entity and rug pull is dangerous.

  • The_CrapGamer
    The Crapgamer (@The_CrapGamer) reported

    @JPearson96 @VGC_News Live service is stuff like Elder Scrolls Online, Fallout 76, He didn't actually say multiplayer games, he strictly said live service games. Gears has multiplayer but isn't a service game, same with the next mainline Halo, it won't be on PS

  • geis_shane
    Shane (@geis_shane) reported

    @pushsquare So fake bro all live service everywhere all prior agreements honored….system seller games 1-2 a year like Elder Scrolls 6 exclusive….all others multiplat. Both companies will have 1-2 console exclusive games a year when Helix drops Xbox will have a 1000

  • Rei_Plushie
    💿 (@Rei_Plushie) reported

    It's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.

  • DioDiablo702
    DioDiablo (@DioDiablo702) reported

    @foambreaker @TESOnline Consolidating systems overtime is a very common practice for games that have been in service for 7+ years. Over time some systems become outdated and need a refresh. I'm actually happy ZOS is taking the time to fix up old/outdated systems to keep things relevant.

  • stikves
    sukru tikves (@stikves) reported

    @chaosprimeZ The problem is... they won't be getting those many XBOX exclusives on the PS5 Even if XBOX hardware is insufficient, PS5 is also nowhere near to sustain a 3rd party Microsoft Gaming They will shut down most of the studios, and will only focus on CoD/Forza/Fallout/Elder Scrolls

  • 187Plink
    Pooka187 (@187Plink) reported

    @TESOnline Yet you never fixed players Night Market progress after you messed up on a server crash and Yanking all progress. Plus you have been given the feedback that Vengeance is terrible and no one wants it… no one plays it. Yall need to start firing people in the main office.

  • Aarameshi
    Aarameshi Starwind (@Aarameshi) reported

    @TESOnline Yea but do you still make us respec on every login? Id be willing to comeback for this but im tired of having to respec all the time.