The Elder Scrolls Online status: server issues and outage reports
Some problems detected
Users are reporting problems related to: sign in, online play and glitches.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
July 13: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 09:50 PM IST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 8 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout
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MisterMalaka (@MisterMalaka) reported@sc0nesandc0ffee @extremedogeball What's unkind is Bethesda substituting live-service slop for the single player Fallout and Elder Scrolls games that the fans actually want. If I had a magic wand to fire every one of them in order to get the game that I want then I would.
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PrimusNephilim (@NephilimPrimus) reported@BethesdaSupport @TESOnline already broken :/
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The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Content wise its pretty good. The problem was always the boring combat. I got 2000 hours into it. Open world siege PvP was amazing.
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Game consistently disconnects still. I’m in the game right now and got disconnected an hour ago. Devs don’t listen. Years ago we told them about Cyro problems. They didn’t care to fix it.
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Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout
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***** umino is ipwg global heavyweight champion (@hellfireomens) reportedA lot don’t want to pay a monthly subscription service for a game , games have a subscription service apart of game you already paid for is very scummy, it scummy when elder scrolls online did it , it’s scummy when world of Warcraft does it and it’s scummy when FF XIV does it
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Mr Triceratops 🧙🏼♂️🇨🇦 (@TriceratopsMr) reportedObsidian was always openly progressive The problem with the Outer Worlds and Avowed is that everyone wanted them to be FO or Elder Scrolls style of open world RPG and they clearly were not.
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Not a Real Person (@MMindrbindr) reported@ItsYent @DerickZill @TheRealWizar This was the problem I found with Elder scrolls Online. I really did enjoy the game for many years, gameplay was awesome, but in their attempt to not have gear resets, you ended up with stale progression. 7 years in and still using crafted gear from 6 years ago.
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GTP (@GTP420) reported@Dungeonraider93 @TESOnline Yeah I’m the same. Think it’s a server wide problem
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Alex Walason (@AlexWalason) reported@JuiceHead33 With elder Scrolls being my favorite game franchise, the wait has been excruciatingly long for TES VI, especially with the lack of new info on it. On the other hand, I very much enjoyed my 500 hours in Starfield and while I acknowledge it's issues, I can't help but feel bad for it in a way. Can't help but to feel like it was dragged through the mud for profit by grifters. Going forward, I think BGS should focus on TES VI and making it as good as they can, but I also think they really need to show some form of new trailer sooner rather than later. Same for the Fallout remasters.
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WSxYNG (@BlindCodes) reportedYou know what ******* choice I got? To not play that ****. To leave Sony and get a ******* Xbox, they still sale CDs for you disc jockeys. Everything else is based off what if.. What if they close the servers? Then you can’t play anyway. What if I wanna play 10 years later? Why would you wanna do that? Gaming is far evolved from that, that’s why GTA is so special. It’s one of the only games that run that long these days. ****** still playing on they same elder scrolls accounts from ******* high school bro Same COD account since high school. Your preference for a CD is to merely own what you paid for and you have every right .. But they’ve made gaming an experience, you experience this **** till we either shut it down or make a new title. I don’t see what the issue is when you’re not currently playing anything right now more than a year old thats not GTA. Make it make sense
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Giga Puddi (@AoiAmore) reported@AdYoration Yeah, that's how I feel. They've done jack **** with Elder Scrolls aside for live service slop like ESO or just lame mobile games. Now they're feeling the heat I guess. I'm not confident that TESVI will be any good if Shartfield is any indication of quality.
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Lord Crowe (@MisterFergie) reported@TESOnline Fix the first gate you ****** clowns. How do you **** something up so badly despite another perfectly working example exists in the ****** tutorial in coldharbour!!!
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meh (@LAmeh87) reportedtent pole series games and in between those releases pump out new Crash, Spyro, Tony Hawk, and so on level games. Games that will be done well received and sell well but aren't going to be nearly as expensive to make as a Fallout or Elder Scrolls. I think that while layoffs are
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recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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Jaiden Franqui (@JaidenStation) reported@lastchalice That is why Game Pass as a model always had its weaknesses from the very start if you’re trying to acquire smaller studios into XBOX, making it even more damming when they went and both Bethesda (Elder Scrolls) and Activision (Call of Duty) in order to XBOX to maintain a profit and it failed unbelievably miserably. I’m the most excited for Ninja Theory going forward without XBOX’s backing and ownership. They don’t have to be confined into live service garbage for once. I’m just as equally excited for Double Fine being indie, while Compulsion, which is a bit of a controversial studio, is a studio that always screams indie more than XBOX. Undead Labs being sold is interesting too considering how long State of Decay 3 has been taking in development. Now the tides have been turned, and while I don’t like seeing layoffs, at least XBOX selling studios is FAR more appealing and exciting compared to Sony ending PlayStation discs in 2028.
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Qmatrix (@qmatrix_ai) reported@IGN The Elder Scrolls 6 delay hits hard. We saw the same slow quality loop in quantum dataset labeling where expert verification added 18 months but cut error rates by half.
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Here is why I said that. Played since Beta until a year ago. Over that time I have submitted numerous cheats and bugs. Some of those were never fixed and others took a year to fix. Like multiple mundus, 4 plus sets being worn, map clipping underground and able to kill players.
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Bowie of the bowingtons (@Sparkx59873565) reportedGta 6 buyers really are smooth brained and dont realize they just let companies know they can do away with physical media. 100 dollars for a code? U do realize this creates a slippery slope right? Whats next? Fallout? Elder scrolls? Call of duty? 1 crash and its over
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MisterMalaka (@MisterMalaka) reported@myrix People like you will never know how much so many Bethesda fans would rather have single player Elder Scrolls and Fallout games instead of the live-service slop games.
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Gris_Souris (@Gris_Souris_TV) reported@TESOnline EU serveur have loggin problems for more than an hour now. can you help or communicate on this? thanks
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emil (@kioskmango) reported@1ialexen @TESOnline They have no reason to not keep it going, it's one of the few live service games that makes them a lot of money to this day
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Life and nature enjoyer 88 👌 (@1996I43994) reported@methylene666 @AntoniusOhii The problem is that the pagan mindset is retarded. There is one world and thus one creator. Paganism only works if you have an elder scrolls type of situation where there are multiple planes of existence each created by God. And even if that was so we only live in one
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UndergroundGamer (@Undergroun53211) reportedIf @Xbox and @asha_shar are serious about pushing their core IP's to the max potential then there are several things that need to be addressed: 1. Studio dedicated to Remakes/Remasters - There are too many games that could use the Oblivion treatment that can do numbers. Fallout 3/Fallout New Vegas/Elder Scrolls Daggerfall/Morrowind 2. Studio dedicated to breathing new life into the mascot era IP's - Banjo and Kazooie/Battletoads/Crash Bandicoot/Blinx/Conker 3. Studio dedicated to a crossover platform - HaloxDoom/SOTxMinecraft 4. New categories in older IP's - Halo:Horror/Gears Tactics 2
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Silaf (@Asmoden3) reported@Foxhound_N10 @TESOnline Is not funny is a common problem. And potions can be pretty costly to make if you want the best.
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☦️🇻🇦Rosaries & Rotating Updrafts🌪️ (Evan) (@AleppoAteMyFace) reportedblack metal about elder scrolls lore would fix me I think
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Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
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@SoyTipoX (@kwiritoto) reported@DaysBehindHQ @Pirat_Nation The problem is they did not utelized those Studio's strengths, How do you buy Bethsheda and not make a new Elder Scrolls game, or Obsidion and not make a new Pillars of Eternity!?
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Gaming Since NES (@GamingSinceNES) reported@danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣