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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 70% Sign in (70%)
  • 10% Online Play (10%)
  • 10% Glitches (10%)
  • 10% Game Crash (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Saint-Marcellin-en-Forez Sign in 13 days ago
Villeneuve-d'Ascq Sign in 13 days ago
Amsterdam Sign in 13 days ago
Châteauroux Sign in 13 days ago
Fréjus Sign in 13 days ago
Marseille Sign in 13 days ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    440 unionized Bethesda and ZeniMax workers laid off. Now the people making The Elder Scrolls 6 are warning about delays, crunch, and QA hotfixes before the game even has a public roadmap. That’s not “production is hard.” That’s management deciding the people who ship the game are the part it can absorb. If your workers need a march to tell you the schedule is broken, the schedule was never real.

  • birdbrain42069
    Bird (@birdbrain42069) reported

    @LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.

  • Smttywerben69
    Smitty werbenjagermanjensen (@Smttywerben69) reported

    @grlicking @MMORPGcom @TESOnline Im amazed that you cant comprehend if lore writers and game devs are working on an elder scrolls mmo then they are indeed not working on es6

  • DarthK4iser
    Ivan^3 +18 (@DarthK4iser) reported

    I mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions

  • Helix_3J
    Clark (@Helix_3J) reported

    @SpawnYaardReply @Higgs_GG Other games do this too. It’s not a Ubisoft problem. If you wanna blame someone, blame that damn elder scrolls horse armor.

  • Mr_guyy
    explode (@Mr_guyy) reported

    @KhangiOST @Der_Kernel_ ...theres nothing to buy We asked for new elder scrolls and new Fallout and got MMO live-service games. I have no idea why bethesda hasn't been purged yet

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @asha_shar Sell COD, Elder scrolls, doom, fallout, Spyro, crash, and anything else you didn't help make

  • kwiritoto
    @SoyTipoX (@kwiritoto) reported

    @DaysBehindHQ @Pirat_Nation The problem is they did not utelized those Studio's strengths, How do you buy Bethsheda and not make a new Elder Scrolls game, or Obsidion and not make a new Pillars of Eternity!?

  • RatterreeDaniel
    Daniel Ratterree (@RatterreeDaniel) reported

    @GameReviewGuy It doesn't matter. Most play live service. Of the rest most won't move or they'll go to PC. Sony has never been about the exclusives. It's the third party that sells PlayStation. Elder Scrolls/Fallout do offer an interesting test of that but for sure Halo/Forza wont move anyone

  • CoryFeldman2000
    Feldman9000 (@CoryFeldman2000) reported

    @Stallion83 Ways for Xbox to win: 1. Stick to the big IP's (although this was a problem at one point) 2. Name the new system Xbox 720 3. Show commitment to both digital and physical 4. Make playing online free 5. Drop game pass altogether or make it $10-$15 for indie games / legacy titles 6. Launch system with Elder Scrolls 6 7. Just make their games based off of what they were during the 360 days 8. Lean in to nostalgia of the 360 since we are at that point 9. Players can use current controllers on new system to help save money. 10. Make COD exclusive/timed exclusive 11. More console exclusives

  • Labyrinthusian
    The Labyrinthian (@Labyrinthusian) reported

    @MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.

  • AmyHill16566827
    Amy🇵🇸 aka my pen names Morthva or Autumn (@AmyHill16566827) reported

    @voEROSttv I loved Elder Scrolls Online but just like with WoW, I really didn’t enjoy the raids. Raids are great if you enjoy the DPS as a group but I like to see what my character can do without the chaos. Also I have a customer service job, I don’t want to socialize very much in the game. Sounds weird I know but I do love the quests.

  • MisterFergie
    Lord Crowe (@MisterFergie) reported

    @TESOnline Fix the first gate you ****** clowns. How do you **** something up so badly despite another perfectly working example exists in the ****** tutorial in coldharbour!!!

  • chicken_shifty
    Shifty_Chicken (@chicken_shifty) reported

    @SEnighTHO @JezCorden Fallout and Elder Scrolls arent the XBox identity. Both predat XBox. Fallout was a completely different game before the IP was bought. Problem is XBox's core identity games were selling consoles to begin with. EDay will be an interesting test.

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    @masmorragamer That would be an issue if the game was trying to be Elder Scrolls. Luckily it isn't.

  • tbake42
    I'm Bored With You (@tbake42) reported

    Im holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.

  • blakeshown
    Blake Anthony Shown (@blakeshown) reported

    @UnderhiveScum @TESOnline You hope someone lost there job. Because there’s a glitch on a new update or something is inconvenient. 🙄 🙄🙄🙄

  • KingFanMan
    KingFanMan Bethesda (@KingFanMan) reported

    @TKsMantis The is no doubt been complete mismanagement of their two biggest games. How do you go over 10 years without even working on a single player Fallout or Elder Scrolls? Only problem, the ones who made that decision are still there.

  • longshotrecon
    recon (@longshotrecon) reported

    @KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.

  • vhkrnzo
    vhkrn (@vhkrnzo) reported

    @aletthius @TESOnline Henards library is broken. Quest stuck no options for anything.

  • darkprometheus1
    darkprometheus112 (@darkprometheus1) reported

    @Recna8 @EndymionYT No it isnt. Hes talking about fallout and who they havent done **** with it. Fallout is a Bethesda title. Xbox is pissed off at Bethesda foe not making a new fallout game so the rumor is the told Bethesda to unfuck themselves and develop elder scrolls 6 which was announced 10 years ago and is supposed to be the next big thing adter starfield Xbox ripped this next fallout game to obsidian cause they own both. Todd Howard though likes his live service games like elder scrolls online and fallout 76.

  • KasaneTeto612
    Literally Kasane Teto In Dolphin Form (@KasaneTeto612) reported

    @BethesdaSupport @TESOnline Fo76 is down plz fix

  • KainN05032201
    Kain_N_ (@KainN05032201) reported

    @BethesdaSupport @TESOnline why do you not TEST how a patch will work on all platforms? Im sure out of the 67 people that still work there yall got every platform. i spent money on ESO+ TODAY and i cant even log in. an yeah, i uninstalled and reinstalled the game didnt fix anything. been here since beta

  • MisterMalaka
    MisterMalaka (@MisterMalaka) reported

    @myrix People like you will never know how much so many Bethesda fans would rather have single player Elder Scrolls and Fallout games instead of the live-service slop games.

  • BonafideXP
    Bonafide XP (@BonafideXP) reported

    The Bethesda Address today screams to me, a level of desperation to maintain a calm temperature to the fans. Gamers should never have been asked to wait 10-15 years for a mainline Fallout or Elder Scrolls game, while you milk wallets for a live service game in Fallout 76, a title that no one cares about. Phil should’ve done something about this years ago, but it took a woman from Wisconsin who doesn’t play games to get in that *** and shake things up. Bethesda is on a hidden timer, and I’m still not sure they’re going to deliver. @XBOX

  • umboogers
    JasonUmboogers (@umboogers) reported

    @asha_shar You guys suck. Can you spin off Elder Scrolls and pipe it through Steam for Mac before your ship sinks? Don’t care about any of the rest of your crash out.

  • andymke
    andy (@andymke) reported

    @a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @HazzadorGamin That trailer was the telling everybody that after Starfield it's going to be Elder Scrolls. The problem is again, that implied it was already in actual development and therefore would have been out maybe a year or two after Starfield, that isn't the case.

  • dannyboywood1
    Dannydangersenpai (@dannyboywood1) reported

    @TESOnline Why is season 1 all pink and sparkly. I'm not gay or anything. Is the lead a woman or something? Seems to be the issue everywhere

  • AlexWalason
    Alex Walason (@AlexWalason) reported

    While I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout