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Halo Infinite

Halo Infinite status: server issues and outage reports

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Full Outage Map

Halo Infinite is a first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth main entry in the Halo series with the multiplayer portion of the game being free-to-play.

Problems in the last 24 hours

The graph below depicts the number of Halo Infinite reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Halo Infinite. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Halo Infinite users through our website.

  • 50% Matchmaking (50%)
  • 25% Online Play (25%)
  • 25% Glitches (25%)

Live Outage Map

The most recent Halo Infinite outage reports came from the following cities:

CityProblem TypeReport Time
Rémire-Montjoly Matchmaking 2 months ago
Coatzacoalcos Glitches 2 months ago
Le Relecq-Kerhuon Online Play 2 months ago
Questembert Matchmaking 3 months ago
Vevey Matchmaking 3 months ago
Lyon Matchmaking 3 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Halo Infinite Issues Reports

Latest outage, problems and issue reports in social media:

  • ManDiscusting
    menacing fish (@ManDiscusting) reported

    @Halo If you didn't fix cortana and get rid of strong woman I have no interest in coming back to play this

  • forrestbayport
    Forrest Bayport (@forrestbayport) reported

    @Halo @HaloSupport I hope I get brutalized in the comments by some obvious stupid fix to these dogshit default controls. At least I'd have the answer.

  • ShaneStelly
    Shane Stelly (@ShaneStelly) reported

    @Halo your campaign is impossible to play. Lagging all the time and timing out shouldn’t be an issue. 🙄

  • Tha__PROdeuca
    Just metal Jesse 🎸 (@Tha__PROdeuca) reported

    @HaloSupport @Halo @XBOX There’s a new issue on Xbox actually. Performance is worse, it starts out at 60fps then immediately dips down to 40-45fps when turning or moving. As far as I know there isn’t a work around. This issue isn’t new but audio also crackles/distorts in menus.

  • itslucasio
    Lucasio 🇨🇦 🇮🇹 - Fight For Physical 📀 (@itslucasio) reported

    @Jdog_4789 @Halo Think oblivion remastered. They didn’t make the game, it’s an outsourced product. Dropped with issues and forgotten.

  • Prevail2014
    Prevail (@Prevail2014) reported

    @Halo Can we fix the Audio and AI

  • W0RTED_
    W0RTED (@W0RTED_) reported

    @tsum_plays @Halo i’ve done 2 full playthroughs with 0 crashes so i have not experienced this. didn’t know there was a crashing problem what hardware is it?

  • Collin42869917
    Collin (@Collin42869917) reported

    @Halo the first bonus mission in combat evolved remix playlist the ai has been broken twice now in the same spot. all enemies are cleared and johnson won’t interact with the terminal to continue the mission. worse $50 ever spent

  • A87vx
    أ (@A87vx) reported

    @HaloSupport @Halo @XBOX Input lag is crazy I stopped playing until it get fixed

  • stvisonfire
    tkBrodi (@stvisonfire) reported

    @SamuelLeal605 @DunkinDonalds_ @Halo Again, you are just uncomfortable and can’t cope with that. Your problems aren’t really problems sometimes. Seek therapy.

  • durkdangle
    durk dangle (@durkdangle) reported

    @92INSTIGATOR @Halo It would have been less problem. Putting out a remake that barely looks better than the previous remake with no multi-player was one of the most andurd corporate decisions of all time. So glad these retards got fires

  • Prevail2014
    Prevail (@Prevail2014) reported

    @HaloSupport @Halo The time you guys fix AI I’ll be done. Can’t wait anymore

  • BlazeDillon
    Blaze Lightcap | IndieDev (@BlazeDillon) reported

    @Squally_DaBeanz @Halo @ForgeHub Just saw the walkthrough of this. Looks incredible! And I feel like it solves some of Sanc's issues. This is sick.

  • huskiek1
    Sean Krysiak (@huskiek1) reported

    @Halo Please fix the series s version. Whole thing is so blurry it actually hurts my eyes to play

  • OniArchiveIG
    ONI ARCHIVE 🔜 #HALOFEST (@OniArchiveIG) reported

    @Mr_Blinx_ @Halo Bro I had 3 instances where I thought my Xbox was about to crash

  • OliWhiteMOT93
    Oliver White (@OliWhiteMOT93) reported

    @Halo @EEli_X @CardinalRedbird Any chance of dropping the armour from the Discord quest that was broken for a bunch of people?

  • almost_cooking
    🔥 Super Cooked 32X 🔥 (@almost_cooking) reported

    @stvisonfire @MechThumbs @Halo I don't know how about how they're both butt ******* right now and they get exclude the people that they have personal issues with including the original deaths because their pieces of ****. Now show me proof you went to school cuz you lacked the common sense.

  • ironmike7991
    _Mikey_ (@ironmike7991) reported

    @kidsmoove @XBOX @Halo I disagree, the problem here is it was a remake of a remake without multiplayer, no one wants to play a worse version of a game from 25 years ago! If they brought MCC over to ps5, that game would have sold 10+ million without trying but instead we got the worst halo game ever

  • LF_Torres
    LuisF81 (@LF_Torres) reported

    @Halo @ske7ch How to reedem the codes if the Halo Waypoint page is not working properly, I had just missed the previous forth

  • SyncFatal
    💀🦇🎃Fallenpetal/ SyNcTheVoice🎃🦇💀 (@SyncFatal) reported

    @Halo Care to explain how you "upgraded" with UE5 but the visors still look like crap, hit boxes especially on jackals are broken no to mention the melee range on hunters, the flood variants and elites? Cutscenes don't include the cosmetic you have equipped either so why even have them

  • Nitpick37
    Brett (@Nitpick37) reported

    @Halo The NPCs are shooting at walls because an enemy is behind it. Fix that.

  • SnipeMDX
    Snipe MD (@SnipeMDX) reported

    @Halo A part of me wishes I could say this is true, but at the moment I really can't say that this is the definitive version of Combat Evolved. There are just too many bug and technical issues that still need to be fixed, plus the game doesn't have the PvP multiplayer that Halo CE did

  • Drspaintrain
    spain (@Drspaintrain) reported

    @Halo Hey fix split screen achievement progress how is this a game made in 2026 has levels crashing on pc and jacked up split screen achievements do better

  • skyed9953876
    Voices of Reason (@skyed9953876) reported

    @Halo Why are you blocking people that criticize you? @asha_shar this is why people aren't buying this game and others from Xbox. They aren't gaming companies anymore but activists posing as gaming companies. Fix yo ****!

  • HuskersEcho
    HuskersEcho (@HuskersEcho) reported

    I can't prove it. But I'm almost positive that all of the new cinematics for @Halo Combat Demake are all AI-generated originally. There are too many similarities that are the hallmarks of AI animation. Stunted performances, Weird pacing issues, Lack of music and weird pauses

  • IshtoSukul
    Ishto 'Sukul (@IshtoSukul) reported

    @chikum @Halo If you're under the assumption I don't I don't enjoy the game based off my opinions on the terrible additions and ideas fine. I only got to experience one Halo game at launch that Bungie made, Reach. That game was fun, no major bugs or issues that I could see. Each Bungie game was released on disc back then which meant there was no room for major. The game HAD the function on launch and HAD to launch with key features. This company can't even do that.

  • TheStrang3r333
    The Antediluvian World (@TheStrang3r333) reported

    @Halo I played hundreds of hours of the original and Campaign Evolved is the better game and an improvement in gameplay...Who seriously prefers the original where you can't even hijack vehicles or use the sword??...My only issue is the enemies should also be sped up to balance sprint.

  • Lunnzies
    Jamie 🔜 #HaloFest (@Lunnzies) reported

    Long post but I’m putting my product hat on for this. Some UX/UI improvements are needed in the menu and I haven’t seen many people talk about this yet. @Halo @Unyshek Problems: 1. You are forced through the menu/skull/difficulty/gameplay adjustments in a very limiting and linear fashion. Makes choosing what to do and how to do it harder than it should be. 2. This game as the most skulls ever but they are organised in a seemingly random order with symbols being too vague to identify. 3. You don’t know at the custom screens what you are doing or how many skulls you have selected and what they are. Solutions that I could see: 1. Have the level selection, skulls, gameplay modifiers on the same screen or at least a summary of your game setup in a single place with the ability to quickly modify as you need 2. Skull sorted by alphabetical would be useful, add the names of the skulls to their tokens. Give the user a 1/38 skulls equipped summary somewhere. A sort order by type could be cool. 3. Point one solves for this. 4. Bonus: B, Circle, Esc (platform respective) should exit out all menus and dialogues/modals. This is not a consistent behaviour currently #halocampaignevolved

  • BlackBurai
    BlackBurai (@BlackBurai) reported

    @kidsmoove @XBOX @Halo 343 the issue

  • Lunnzies
    Jamie 🔜 #HaloFest (@Lunnzies) reported

    Long post but I’m putting my product hat on for this. Some UX/UI improvements are needed in the menu and I haven’t seen many people talk about this yet. @Halo @Unyshek Problems: 1. You are forced through the menu/skull/difficulty/gameplay adjustments in a very limiting and linear fashion. Makes choosing what to do and how to do it harder than it should be. 2. This game has the most skulls ever but they are organised in a seemingly random order with symbols being too vague to identify. 3. You don’t know at the start game screens what you are doing or how many skulls you have selected and what they are. In the screenshot below I can start the game but I have no idea what I’m playing. Solutions that I could see: 1. Have the level selection, skulls, gameplay modifiers on the same screen or at least a summary of your game setup in a single place with the ability to quickly modify as you need 2. Skull sorted by alphabetical would be useful, add the names of the skulls to their tokens. Give the user a 1/38 skulls equipped summary somewhere. A sort order by type could be cool. 3. Point one solves for this. 4. Bonus: B, Circle, Esc (platform respective) should exit out all menus and dialogues/modals. This is not a consistent behaviour currently #halocampaignevolved