League of Legends status: server issues and outage reports
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League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and playstyle, battle head-to-head across multiple battlefields and game modes.
Problems in the last 24 hours
The graph below depicts the number of League of Legends reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at League of Legends. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by League of Legends users through our website.
- Sign in (38%)
- Online Play (22%)
- Glitches (17%)
- Game Crash (14%)
- Matchmaking (8%)
Live Outage Map
The most recent League of Legends outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 7 days ago |
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Sign in | 13 days ago |
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Online Play | 14 days ago |
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Matchmaking | 17 days ago |
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Sign in | 17 days ago |
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Glitches | 17 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
League of Legends Issues Reports
Latest outage, problems and issue reports in social media:
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B4S_Burner (Bark) (@b4s_burner) reported@riotgames @Play2XKO Who would have thought that firing half your team the week the game came out would have a negative effect in the real world 🤔 Also almost every single week you couldn't even play online without horrible *** lag. You guys were not ready for this genre. Go back to League.
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Nesre (@NesreOfficial) reportedI duo with a friend and we both recieved attempting to reconnect, he lives in denmark i live in romania, there were also other people complaining about lag but only the 2 of us were disconnected for around 2-3 min, we recieved -33 and penalty, please fix @drewlevin @RiotSupport
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Cerebrum Harvest (@CerebrumHarvest) reported@LeagueOfLegends League classic shoulda been season 6. Thays the disconnect. Choose to believe me or not but the cost is a dying gamemode and wasted time.
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iBreakLenses (@iBreakLenses) reported@riotgames @Play2XKO @BrainEngineer This really seems like the type of problem Riot could actually work towards solving with AI. Take data from how many League players play Valorant, Valorant players play 2XKO, etc and figure out how to cross-map those crowds. Data is all there I think.
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Michael Clay (@Thatguydrumz) reportedPatcher issues?? Fix your ******* game @riotgames @RiotSupport
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ButteredEggs (@ButteredEgg_S) reported@BChungus32558 @riotgames @Play2XKO with a reduced size. It's a lot more complex than waving away a game's failure with "shouldn't have sized down the team!" when the issue at hand is a matter of unprofitability. Who knows, maybe if they did keep a larger team the game would've been more successful and recouped-
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will (@WillSurlesOnIt) reported@beasty740 @riotgames knox_unban here on X might be able to help with this issue
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Sonicrida 🌀 (@Sonicrida) reported@riotgames @Play2XKO Really really sad to think about how bad the revenue demands of a large live service company will doom a game like this on arrival since it'll never generate the money they want even if they hadn't completely mismanaged it throughout development to launch in the state it did
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LeoTaku | Vtuber (@LeoTaku_VT) reported@DejaWukong @riotgames @Play2XKO It 100% is though unfortunately. The last 2 directors of the MMO jumped ship. **** has issues
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opa³6 💫 (@opaaa61) reported@BChungus32558 @riotgames @Play2XKO legends of runeterra was cool as **** but riot was so braindead in monitizing it everyone in the community suggested you can badically relaunch the game and fix your mistakes but no, they'd rather kill it
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Jayson Landers (@Creator_of_Game) reported@riotgames @Play2XKO Why did you try to give us a live service game when you could easily have given us a fighting pass
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Ukantor (@UkantorChaos) reported@LeagueOfLeaks @riotgames When are you going to issue refunds to those of us who bought it? You better do it after all the lies you told, because nobody is going to want the skin anymore if it no longer has the added value of being exclusive and never returning. So I expect my refund.
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Ensaru (@EndailDBC) reported@riotgames @Play2XKO Reducing the cost of the skins would've helped. There were other problems but I dunno why you stuck to those high prices.
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Mahonix (@MahonixMan) reportedHello @helleniclegends @riotgames @drewlevin HLL still has NOT payed the teams for SPRING split. Also several admins are ignoring me! League ecosystem is a bit screwed if even the league can’t keep their end of the promise Riot fix please moment
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Athanacia (@Athanacia0) reported@DejaWukong @riotgames @Play2XKO But that is cool as heck you can sandwich your opponent and put a lot of pressure with high and low. That is fun as heck in tag games though to be honest the problem that I have is that it is too simple for my taste. Though that is me.
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Matt Hayden (@SouthBayMatthay) reported@bum163 @riotgames @Play2XKO Should have just charged 20$ for the game with base characters unlocked or something F2p live service in the FGC ain't really it I had hopes tho and did like the game
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Redmercy (TSG) (@redmercy) reported@HazTwitAcc @riotgames @Play2XKO The roster size was definitely a major issue
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BD (@BigDealRips) reported@riotgames @playriftbound The only way to solve the botting issue is KYC (Know Your Customer) and require a valid License or ID to order. If you're unwilling to do this, this problem will always exist.
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Feynt (@Feyntlol) reported@SungodCN @riotgames @drewlevin That's why I submitted manual tickets, but the human involved didn't even bother to address the issues I mentioned. It's either laziness or just selective reading.
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Ramora & Ramnus (@ramorseless) reported@riotgames @Play2XKO Most of my friends refused to play it because of Vanguard. I didn't have issues with my experience with it, but its reputation preceded itself. Lack of advertising outside of its own genre could be another issue. I'm serious when I say this, tournaments aren't good advertisement.
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Lostmoon Displays (@LostmoonTCG) reportedRiot said they wanted the 10,125 T1 Signature Bundles in the hands of Riftbound players and collectors, but then gave essentially anyone with a Riot ID the same chance. There were far better options: • Prioritise existing Riftbound purchase history • Weight entries for organised play participation • Require accounts to pre-date the raffle announcement • Verify phone/address/payment details to limit multi-accounting • Reserve 60–70% for verified Riftbound players/collectors and leave the rest as an open lottery The issue isn't that T1 or League fans were allowed to enter. They should have been. The issue is that a dedicated Riftbound player who has supported the game since launch had the exact same odds as someone who created or used a Riot account purely to chase a scarce Faker collectible. If the goal was genuinely to get these into the Riftbound community, "one Riot ID = one equal entry" was a poor system. What does everyone else think? :) #riftbound #riotgames #leagueoflegends
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Fumetsu No Tora🍔⛓️ (@Fumetsu_No_Tora) reported@riotgames @Play2XKO lmao, from development hell to end of service speedrun
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V1gorous1 (The Black Demon Of Samira) (@v1gorous1) reported@riotgames yo can u guys fix the ******* tft mobile app? It's legit unplayable and terrible rn ty
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marty (@Matthew10996010) reported@riotgames @Play2XKO I think a big problem is that Riot announces these games many years before they are released. I remember most of their projects were announced during a dev update almost a decade ago and the MMORPG will be released close to 2030. This was released a year ago? I Think?
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Aaron Duttlinger (@duttlingaar) reportedUpdate: issues got resolved, I love @riotgames and @playriftbound
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ButteredEggs (@ButteredEgg_S) reported@BChungus32558 @riotgames @Play2XKO I mean, I think it's not exactly fair to speculate after the fact on what exactly the killer decision was. Hindsight is 20-20 and I'm sure we're not privy to the internal data/dysfunction that might've lead to this. Plenty of teams are able to create successful live service games
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Sir Render (@render_sir) reported@zDamascus @riotgames My only issue with the devs are 1 the shop I cannot give them money if I want to and 2 Character designs are just worse than they are in league this effects my desire to buy skins especially for Vi who I main
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Aethoxyn (@aethoxyn) reported@drewlevin @RiotSupport @RiotPhroxzon The account recovery support is terrible, I can provide Login username + Riot ID Account creation city/country + approximate season Birthday on the account Current + previous known emails Current IP + historical locations 1/2
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Sam (@Sawolf151) reported@riotgames @Play2XKO almost like it shouldn't have been a live-service to begin with... yeah right "heavy heart"...
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CrunchyAnime » Splatmar (クランチアニメ » スプラットマー) (@MrDriveAppSt) reported@riotgames @VALORANT fix your game really. Server like Frankfurt and so on – ping abuser with >=50ms. Nothing connect. Really gg I think your game is dead really. You should really think about how to game should be back in the day like "precise gun play" in your trailer at the beginning of VALORANT. Fix your server, fix your server