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Steam

Steam status: server issues and outage reports

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Full Outage Map

Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.

Problems in the last 24 hours

The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Steam users through our website.

  • 50% Sign in (50%)
  • 25% Online Play (25%)
  • 17% Glitches (17%)
  • 3% Matchmaking (3%)
  • 3% Game Crash (3%)
  • 2% Hacking / Cheating (2%)

Live Outage Map

The most recent Steam outage reports came from the following cities:

CityProblem TypeReport Time
Witry-lès-Reims Sign in 21 hours ago
Eysines Sign in 4 days ago
Tipton Online Play 5 days ago
Roissy-en-Brie Online Play 6 days ago
Campinas Online Play 8 days ago
Bristol Sign in 9 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Steam Issues Reports

Latest outage, problems and issue reports in social media:

  • PoLiiQas
    PoLiiQa (@PoLiiQas) reported

    @rvmpvq3 @CantAiim @Steam the problem is, you shouldn't NEED to use these workarounds considering that the games are still 20 dollars on sale

  • BiohazardHawk
    HellowJack (@BiohazardHawk) reported

    @valvesoftware @Steam will it be a revisioned model soon? usually the first batch has some problems

  • MikeTriceratops
    Michael (@MikeTriceratops) reported

    @smith_rust @valvesoftware @Steam Anybody that actually pays them those prices and rewards them for their scummy selfish behavior is only perpetuating the issue and encouraging them to continue scalping. Out of principle, I will wait however long I need to in order to purchase directly from Valve.

  • KlassischeMann
    Klassischer Mann (@KlassischeMann) reported

    @MatthewJPipoly @valvesoftware @Steam It wasn't sold out with that error. The servers were slammed. If you were smart, you would have kept hitting refresh until you got in.

  • DJignyte
    Ignyte (@DJignyte) reported

    @Steam @discord @Windows The CLOSEST thing I got to it working the way I want, is by launching steam or discord via powershell. Which half works (does for Discord). But I launch steam by right-clicking on the icon and selecting 'Friends' so the friends list appears. Which the powershell thing doesnt fix.

  • EldritchBoggart
    Eldritch Boggart (@EldritchBoggart) reported

    @valvesoftware @Steam Fix your payment system. Broken system so everyone missed out on the pathetically low quantity of controllers you provided for purchase.

  • AzureCrux
    AzureCrux (@AzureCrux) reported

    @IoriShakor @Steam @OnDeck Payment processors have rate limits, chief. Too many people wanted controllers at once. Every platform exclusive has this problem, it's frustrating as heck.

  • ToxicChudArtist
    🇨🇦Toxic ChudLord Megabased Canadian ManBaby 🇨🇦 (@ToxicChudArtist) reported

    @Moonie__OS @Steam What's the problem? Thre's plenty of games where you can shoot all sorts of people. Do you think that black people need to be shielded from fictional depicted violence in videogames?

  • povertysucksx
    poverty sucks (@povertysucksx) reported

    @Moonie__OS @Steam Is there a problem? We like the game you ugly ****

  • LowlMusic
    Nobody (@LowlMusic) reported

    @NakiVT @Steam i dont see the problem.

  • FireFlyTroy
    Echoes of Troy (@FireFlyTroy) reported

    What is with @Steam support and never looking at tickets & just a generic replies? 3rd ticket, same issue, same replies!! Arghhhhhhh

  • ThorneAbrams
    Thorne (@ThorneAbrams) reported

    @AntiFurVoreGore @valvesoftware @Steam "Fairness" isn't getting special treatment because you've been a user for a long time. It’s everyone having the same 1-unit limit so the scalpers you’re complaining about can’t drain the stock. You’re asking to be part of the problem.

  • TacoMaestro_
    Taco Man (@TacoMaestro_) reported

    @ajshpprd @Steam Same here. I even preloaded my steam wallet to try to avoid any issues

  • RePeteW
    RePete (@RePeteW) reported

    @Dexerto Nice @Steam Way to give some epic customer service!

  • WilliamTimeMage
    William (@WilliamTimeMage) reported

    @valvesoftware @Steam Just bought mine had no issues. Im in australia if that makes a difference.

  • yukariss_da
    𝑺𝒂𝒍 (@yukariss_da) reported

    @Steam I try to login to my account but i cant. I dont know why When i try to send code to my email, i received nothing. Just ferivy button...i dont understand because its a loop hole  I never add steam guard. But you ask for it. Im confuse. I dont know how to recover this.

  • justinseans
    justinseans (@justinseans) reported

    @IoriShakor @Steam @OnDeck "That’s not demand, that’s a broken purchase system." Shut up Grok

  • Lukasz_Owczar89
    PolishSuperior (@Lukasz_Owczar89) reported

    @valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth

  • EveilCharm
    EVEILCHARM (@EveilCharm) reported

    @ChibiReviews People should be losing their **** over the fact that payment processors wouldn't dare touch a game this big that will drag their asses to court if they tried to deny service. Wish @Steam would step up for the games on it's platform too.

  • DreamRemnants
    Pathos (@DreamRemnants) reported

    @EA @Steam probably should have extended refund period if this is a known issue.

  • dieter_rage
    Herr Dieter (@dieter_rage) reported

    @Moonie__OS @Steam What exactly is the problem?

  • LosMariaLove
    Maria 🧋 (@LosMariaLove) reported

    @IoriShakor @Steam @OnDeck I had no issue. It likely crashed do to high traffic

  • DJT11490
    Daniel Troiano (@DJT11490) reported

    I just finished Poppy Playtime Chapter 1 on @Steam and no achievements popped. Is this a common/known glitch? @mobgamesstudios #achievement #trophy

  • IRISHANARCHY199
    CelticTiger (@IRISHANARCHY199) reported

    @KlassischeMann @valvesoftware @Steam I think the main reason for the frustration is the storefront collapsing under the pressure within the first second of the item going up for purchase. I wouldn’t have gotten one myself if I hadn’t brute-forced the continue button on the purchase screen that kept giving errors.

  • Skylar167Twitch
    Skylar167 (@Skylar167Twitch) reported

    @DaynglsGuides @valvesoftware @Steam I got this error and couldn't get it, and now its out of stock

  • Injuryyuy
    Hellothere (@Injuryyuy) reported

    @valvesoftware @Steam Yeah I'm not happy with Valve right now. I was there right on time. Every time I tried to push payment through the page gave a weird error. Next thing you know I check and it's sold out. They need to figure some sort of system out to fight off the bots to make it more fair.

  • StarScream7wj6
    Star Scream (@StarScream7wj6) reported

    @Fen0505 @valvesoftware @Steam Prioritize people who bought and played games on their accounts, this with long service badges, and older than 6 months to a year

  • ruinah
    Abort, Retry, Fail? (@ruinah) reported

    @1981Graf @NakiVT @Steam For promoting and glamorizing slavery and human abuse. If that's not obvious from a quick glance, that's your problem not mine.

  • juliemine_rus
    JuLieMine (@juliemine_rus) reported

    @2_left_thumbs @JohnTit11284680 @Steam i ran into problem of some games not running well because they turned out to be made on unreal engine or unity. i dont have issues with 2D unity games, but a lot of 3D ones run very poorly. i think most other people dislike certain for proper reasons too.

  • radojames99
    james (@radojames99) reported

    @valvesoftware @Steam Sucks you were able to let me put in money no problem, but let the scalpers buy everything.