Steam status: server issues and outage reports
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Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.
Problems in the last 24 hours
The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Steam users through our website.
- Sign in (51%)
- Online Play (25%)
- Glitches (16%)
- Game Crash (4%)
- Matchmaking (3%)
- Hacking / Cheating (1%)
Live Outage Map
The most recent Steam outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 2 days ago |
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Sign in | 2 days ago |
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Online Play | 5 days ago |
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Online Play | 5 days ago |
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Online Play | 6 days ago |
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Sign in | 6 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Steam Issues Reports
Latest outage, problems and issue reports in social media:
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BloodDevil (@BloodDevil0) reported@UnfoldedAxe @UbisoftSupport @Steam nope has never worked to fix any UBI game ever, problem always with their launcher
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Kurt (@JONEZZEEonMMA) reported@Sheltyb803 @PlayStation @Steam Yes, Steam generally wants you to sign in periodically to verify your account credentials, maintain security, and update license information.
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Kyvlash (@Kyvlash) reported@valvesoftware @Steam I’m fine with a reservation system. But this is honestly ridiculous. This is a controller, not a Console. There is no Pandemic. This is normal Supply/Demand. And limiting customers to one reservation is a little silly imo. The demand for the Steam Controller exists, but it’s not going to rival its Console competitors. The outrage is mostly due to the payment system failures rather than people raging out about a non-existent scalper problem.
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Jeremy Wood (@excitedpixels) reported@Steam @Steam_Support do you have a random shipment generator for orders as it seems you are shipping the steam controllers randomly. I ordered at 57 just before, and my wife's at 18 past because you were broken for her. It's Def not in any kind of order which seems unfair. :(
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KV12 (@KnightVision12) reported@IoriShakor @Steam @OnDeck “That’s not demand, that’s a broken purchase system.” ok clanker
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Joenziii ☦︎ (@Joenziii) reported@IoriShakor @Steam @OnDeck Listen I had the same issue but if your gonna complain don’t use ai to ******* do it
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LoppyDaCutie (@DaNamesLily) reported@SteamVR @Steam I fully unplugged my pc and still got a error 450
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Barry Ticks (@BarryTCks) reported@valvesoftware @Steam just a friendly tip for my favourite company of all time, due to the controller issue recently, limit the steam frame and machine 1 per household, and a similar process to the new controller protocol you just announced. To stop trolls. So we don’t miss out.
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ComicBorgs🦾🤖🤳 (@ComicBorgs) reported@UbisoftSupport @Steam That **** never happens. If there's an issue with your game not launching it's probably the game not being compatible with your setup as in the OS/Hardware/Drivers or you moded **** of the game files. Your stupid launcher on even a super computer lags like ****.
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Maria 🧋 (@LosMariaLove) reported@IoriShakor @Steam @OnDeck I had no issue. It likely crashed do to high traffic
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iaya (@IayaXcxcx0) reported@valvesoftware @Steam When will it be back in stock I tried like 20 times to purchase it and I kept getting an error. 😭
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Chris Thompson (@TehadmireChris) reported@valvesoftware @Steam Tried to buy, checkout was broken, now sold out 😭
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yoda you can call me (@eastsidepier) reported@UbisoftSupport @Steam already 24 hours and still can’t connect to that **** server. fix that **** up
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яυѕтуρωη (@Rusty_PWN) reported@UbisoftSupport @Steam It's your game, not their, and it's your launcher causing the problem. Nobody likes you and the reason is this kind of bullshit on top of your dogshit code
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PoLiiQa (@PoLiiQas) reported@rvmpvq3 @CantAiim @Steam the problem is, you shouldn't NEED to use these workarounds considering that the games are still 20 dollars on sale
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It's Totally Mikoto Time! (@MikotoWolfskin) reported@valvesoftware @Steam Selling out in 36 minutes is absolutely bathetic! Where is the Que? Preorders? Why did you not stop scalping! 2 per customer didn't help! in the start 1 per customer and stop reviewer from getting one in the start. Endless transaction error. Highly disappointed!
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Fredinator (@Fredinator85) reported@UbisoftSupport @Steam This is bullshit and you know it. It is your broken launcher failing. Get rid of uplay. Nobody uses it anyway unless they are forced to
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ammar (@AMMAR1137205) reported@UbisoftSupport @Steam Rainbow Six Siege is asking for an activation code even though it's free-to-play. The game shows as owned on both Steam and Ubisoft Connect. Steam ID: 76561199701512544. This is a license sync issue on your end, please escalate to your technical team
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Johnny Costello (@johnnyluvschu) reported@Sheltyb803 @PlayStation @Steam I fully intended to get GTA 6 ok PS but with this I’d rather wait until it come out on PC. Not even a PS issue but the inconvenience and mental load of having to open my PS If I’m playing on PC, it’s not much, just more effort than I’m willing to give.
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PatriotCentral (@patriot_central) reported@IoriShakor @Steam @OnDeck It is server overload, dummy. Nothing was broken. You are just retarded.
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Zalzarr【Momma Quack 】 (@Zalzarrquack) reportedImagine harassing me 4 hours just sending me invites after invites like begging you wanna play with me, doing 3 different accounts on twitch, getting banned 3 times, changing your Steam name almost 5 times and THEN sending me this unban request?! @Steam your blocking system is not working btw.
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iDrinkBourbon (@Disco_Drew523) reported@IoriShakor @Steam @OnDeck That happened to me too. You have spam that check out button eventually it loaded correctly and went to next step. At the end of the day it was broken. Also I noticed controller went live 3 min before 1PM EST. Maybe that’s what broke it
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Ignyte (@DJignyte) reported@Steam @discord @Windows The CLOSEST thing I got to it working the way I want, is by launching steam or discord via powershell. Which half works (does for Discord). But I launch steam by right-clicking on the icon and selecting 'Friends' so the friends list appears. Which the powershell thing doesnt fix.
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Wyrd (@I_am_Wyrd) reported@Steam I'm not sure what the issue is, but in South Africa @Steam browser barely loads. I have done all the trouble shooting, nothing fixes it. Looking to buy a game? Can't. Nothing loads. This problem has been persistent for over a year. Please fix!
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أحمد Hamad (@hamwi2000) reported@Steam I changed the password for the 3rd time but it's still not working.
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PolishSuperior (@Lukasz_Owczar89) reported@valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth
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Alfaritsy (@ALF40407) reportedYoo @Steam is goat They fix my issue in a minute XD Thank you Steam
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Ethan Kirby (@Huckleberry3716) reported@valvesoftware @Steam Good. Hopefully the reservation queue doesn’t crash Steam again tomorrow
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Billy Exeter (@SgtMccray) reported@MrKillevrything @GooningOnRumble @Steam Now THAT is saying something. If MKE has many gifted games and has never run into the issue…I don’t know. But I can’t wait for all the stupid suggestions like “Did you check the router?”
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Herman G. Krueger (@HermanKrue10077) reported@UbisoftSupport @Steam Bro, is this a late April fool? You have perhaps one of the shittiest launchers ever made in pc history. Every ******* time I open Uplay I have to resyinc some **** or login again. Just do yourself a favour, close that Cloaca Maxima and bring your games on Steam already.