Super Mario Run status: app issues and outage reports
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Super Mario Run is a side-scrolling, auto-running video game developed and published by Nintendo for iOS and Android devices. It was released first for iOS on December 15, 2016, and will be released for Android in 2017.
Problems in the last 24 hours
The graph below depicts the number of Super Mario Run reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Community Discussion
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Super Mario Run Issues Reports
Latest outage, problems and issue reports in social media:
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Rufus (@HylianEmo24) reportedWelp, Super Mario Run is broken and keeps getting an error occurred I don't wanna uninstall in case the game will not be compatible with my phone The WHOLE REASON I got a new phone was to play games like Animal Crossing Pocket Camp and Mario Kart Tour again 🥲 This is rude!!
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Gene Park (@GenePark) reported@JeffGrubb It’s funny to see that crash freak out post imagining playing Mario on other platforms. I played super Mario run on iPhone just fine mentally I was just more mad it wasn’t a better game lol
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- ̗̀ Tuddy ̖́- (@tudsworthington) reported@HatokTalk A realisation I just had that’s arguably worse : the lesson Nintendo took from Mario Run wasn’t “the mobile market is broken stop paying it attention”, the lesson they took was to become just as bad as everybody else, if not worse because you know they can do better.
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majin spitfire (@MajinSpitfire) reported@iCrazeiOS Not working with Mario run
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uhhhhhhh (@verge2pogenos) reportedseeing mario run tweets on the timeline, cannot believe nintendos plan to revive it is working
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Infinite8 (@TinTinfinite) reportedMario Run is also affected. However Dr. Mario World didn't have the issue (ironic, that the game will shut down in two weeks)
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Planpino (@planpino) reported@elliotduby OH NO GUYS THE COPS ARE COMING Hey Sonic! JUMP!!!! MARIO RUN!!!!!!! HURRY POKÉMON GO!!!!!!! CRASH IS ON THE RUN!!!!
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That Sam Guy (@StingX2) reported from Collingswood, New JerseyThat was a fun stream of the mario series, the highlight being that Mario 1 run. World 5 was an issue, but I 1 shotted 6. 7 wasn't terrible, and 8 gave me issue but 1 shotted 8-4 on the first go with 1 life left. woo
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nathan (parody) (@flurryboi) reported@ArloStuff Nintendo has not put out a single bad mobile game recently except maybe Pikmin Bloom. The problem comes from people expecting a console game level of depth from said mobile games, which was never the intent. MK Tour, Mario Run, PKMN GO, FE Heroes, etc were all good mobile games
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Sakku Tatsainyo 🐉🐉 (@Eeve2espeon) reported@Jadenfire @JosephR56698859 @NintendoAmerica Nintendo made that decision with Mario Run BECAUSE people on mobile devices do waaay to much pirating on them :V especially Android it's a big problem, and nintendo did that to ensure people wouldn't pirate it
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Entropy (@Da_Big_Cheez) reported@_kairy_draws_ Everyone being all upset about the crack not healing, just give him a 1-up and make mario run into him while he's using the Star invincibility. He then respawns due to the 1-up perfectly fine, problem solved. Unless he likes the aesthetic of having a shattered ******* skull.
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Minty (@MintyIndustrial) reportedPhew thank god I’m not the only one who appears to be having problems with the App Store. I wonder what ******** happened. I thought a lot of the things I was searching for was deleted. The only stuff that popped up was Super Mario Run
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Hiccup (@HiccupJul) reportedreally stupid that they won't enable offline usage. this is why i never bought (and therefore cannot play) super mario run - eventually, the game is going to stop working if someone doesn't develop an unofficial server emulator. and that's not been done for SMR yet.
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305RUMORS (@Animals2Miami) reportedMiami hurricanes offense slow as fuh! Always my concerned with the Michigan OC and Mario run run run run philosophy I’ve always said it.
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D.VIN (@Sonicb00mHHE) reported from Eagan, MinnesotaMy Mario 64 replay got 20 stars in, at which point I determined I should probably keep working towards finishing my Black Eagle run in FE3H before Animal Crossing and P5R later this month. Yeah so happy #MarioDay I'm going back to weeb games lol
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Giustino (@Malatestus) reported@elaifresh Duh huh. Tower fortress and nitrome games in general are goated. Also Mario run is comically good. They made comically good level design for a game where you have only one button (and swiping left or right to kind of slow down if you want)
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Stuff (@UltSonic7) reported@_RemixProtocol_ @mariokarttourEN Will people buy it though? That’s the problem with phone users. They play if free but not if paid. Not many bought super Mario run and probably the same for animal crossing pocket camp. Therefore they had to use micro transactions to get money in some way.
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Laila (@LDexter1314) reported@mariokarttourEN having an issue signing back onto my @NintendoAmerica account with google Authenticator. I launch it and it says codes are invalid. Mario Kart and Mario Run
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M3tr0n0id (@ja_roms08_9) reported@SuperMarioOOC81 Lmao!! Didn't remember him working out and announcing the Super Mario Run app
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SavagePoodle (@PoodleSavage) reported@eriktuf @Cakemations1 @Canadianguyehh I'm gonna try to explain this simply. First game. Big sales. 2nd game lower sales. 3rd game even lower sales. Mobile game. Everyone downloaded few paid money. I wouldn't call it a success but mario run 2.0. Now DLC rumors. That's a downhill slope to the third death of Crash.
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Brian Vaira (@VairaBrian) reported@gillythekidYT It should have stayed a mobile game. If this was a spinoff title like super Mario run, there'd be no problem, but people have wanted a true sequel for a decade. At least The End is Nigh exists.
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Phil Johnson 🇺🇸 (@philjohnson1209) reportedEven Nintendo hasn't been able to have a good track record. Pokemon Go was good, but lasted only a month before the hype died. Mario run is good, but most of it is behind a paywall. And lots of people had an issue with Animal Crossing: Pocket Camp. Same for Mario Kart Tour.
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Cart McCloud (@CartridgeGames) reportedSuper Mario Run is very good with Tezuka and Miyamoto both seemingly involved and massive mainstream marketing - underperformed Animal crossing had to be rebooted since it wasn’t working out, still didn’t work out. Fire emblem is their only success and it’s awful
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Aha07 (@Aha07Aha07) reportedOH NO GUYS THE COPS ARE COMING Hey Sonic! Dash !!!! MARIO RUN!!!!!!! HURRY POKÉMON GO!!!!!!! CRASH IS ON THE RUN!!!!
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𝗦𝗦𝗟𝟮𝟬𝟬𝟰 (@SSL_2004) reported@AmiStarZX @YungMugiwara_ The issue I have is that we have no evidence that the clown car is CURRENTLY moving at those speeds in Super Mario Run, or that it can even go that fast in the first place given the jump cut in Mario Party.
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Yonder (@yonder_yoshi) reported@TamaTheYoshi @LinkyYoshi19 Yes, Super Mario Run is actually really fun. I 100% it. Its no gacha game, unlikr Mario Kart Tour, it doesnt make progression slow in the name of inapp purchases. It lets you do world 1 and toad rally (with only red and green toads) for free else 10 US$ to unlock full version.
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Caleb 🌕 (@owltism) reportedNancy Wheeler would try to mario run away from her problems in high heels
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Person108 (@PersonthePerso2) reported@mr_evaporation I genuinely would rather play Mario Run or Sonic Speed Battle, yeah that last one was grindy but at the same time it felt like I was getting somewhere, when I played Crash on the Run I felt weirdly trapped in a way
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thomasmahler (@thomasmahler) reportedWhy not indeed? I think it's an interesting phenomenon that even developers and publishers generally see mobile games as basically the lowest-heap trash tier by now without anyone really wondering if this sad reality could be turned into an opportunity instead. And I think what ultimately drives that change is that - clearly - things have changed. Consoles aren't cheap alternatives to PCs anymore. And building a PC is pretty goddamn expensive right now. At the same time, mobile hardware has improved at a rapid pace to the point where the AAA games we're playing on consoles right now could likely also be delivered without too many issues on hardware you already own. So the question becomes: Do mobile games always have to ship as crappy cashgrab versions of their higher quality brethren? My point being: Why would anybody play e.g. Diablo Immortal where you're being squeezed by Blizzard in typical mobile-game fashion if a game like No Rest for the Wicked delivers a better experience without any of that crazy stuff? Why would anybody play Clash of Clans and keep buying MTX if my little Luma delivers a vastly better experience and doesn't constantly ask you to flash your credit card? We've seen something similar happen 20 years ago when piracy was taken for granted by everybody until Apple and Steam came along and delivered better alternatives. And usually if you actually give people a better alternative, surprise, they might just be happy to support that. I think all of this is extremely interesting and exciting and I think while some others have tried to fix this issue before (Like Nintendo with Super Mario Run), I'd still argue that it's always been a bit of a half-hearted effort. But let's not praise the day before the night. It's entirely possible that nobody will care and in that case, not much was lost. But there's an opportunity here worth seizing.
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Slade Lucas (@Slade4Lucas) reported@ENemtsas @DynamoSuperX The issue is that Tour seems much more akin to a spin off, just as Pokemon Go, Mario Run and AC Pocket Camp are. It would be like if they released another Arcade game and people said "look, we got a new Mario Kart game!" Or the same with Home Circuit.