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Warframe status: server issues and outage reports

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Full Outage Map

Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.

Problems in the last 24 hours

The graph below depicts the number of Warframe reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Warframe. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Warframe users through our website.

  • 50% Glitches (50%)
  • 25% Matchmaking (25%)
  • 25% Online Play (25%)

Live Outage Map

The most recent Warframe outage reports came from the following cities:

CityProblem TypeReport Time
Tenancingo de Degollado Glitches 1 month ago
Paris Glitches 2 months ago
Foz do Iguaçu Glitches 2 months ago
Biganos Online Play 2 months ago
Hombourg Online Play 2 months ago
Las Palmas de Gran Canaria Glitches 3 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Warframe Issues Reports

Latest outage, problems and issue reports in social media:

  • joongsroses
    Rivellana (@joongsroses) reported

    So Warframe - I’ve only ever had my Drifter romance Arthur. Returned & Devil’s Triad is a thing now, I am absolutely simping for Roathe. Polygamy is ok in WF universe, I’ve looked up Arthur’s polygamy acceptance convo. What’s the issue? I somehow feel guilty abt it. Do I do it?

  • 1F1f1f0
    1F (@1F1f1f0) reported

    @NuCaloric exactly!The thing keeping me from joining warframe was how far behind the new players are on the game. Nothing wrong with that!D2 had the same problem with new players(it was objectively worse lol),but it's kinda hard to hop on the train that has been moving without you for 10yrs

  • xMaccaruni
    Maccaruni (@xMaccaruni) reported

    @Von_Dred @HeliosTCR @premosaysthings Brother please don't.. Holy ****. You dare compare a classic, perfectly working, overly loved game (warframe) to an idea, broken game, and predatory monetization hellscape (SC). Im not even playing warframe but thats so out of touch to compare.

  • plocke_iv
    vapor619 (@plocke_iv) reported

    @DelusionPosting Warframe the movement was so slow when the game came out and bullet jumping was not even a thing it was glitch and it was so well received and wanted to be kept they made that glitch a feature

  • LeeLayline
    Lee Layline (@LeeLayline) reported

    Fables and Frontiers updated got me feel like a one those boyfriends who pissed of there girlfriend and she's not saying why she's angry. Like... Amir my sweet Angel, what is going on! Im I in trouble? Im I sleeping on the couch tonight!? #warframe

  • RoninAnndrais
    Ronin Anndrais (@RoninAnndrais) reported

    @xMBGx I'm not bluffing. I've quit their network service, and as soon as I punt my warframe, deep rock, and ff14 data to steam, the ps5 is a paperweight that can play some of my ps4 games.

  • ImStugInHell
    I'm Still Stug In Hell (@ImStugInHell) reported

    Sargas ruk cannot be damaged with a Stug. Like, at all. Even Triburos had issues beating him, but back then, stug could attack weakpoints. So no, you can NOT beat Warframe with only a Stug in 2026.

  • theREALarc420
    Arcturus420 (@theREALarc420) reported

    @Boogalous @_Gwanox Warframe outlived most other live-service games, majority of which were paid to begin with. Maybe instead of Warframe being paid, every other game should've been free.

  • ton4174
    AstrUmSeras (@ton4174) reported

    @finlaena I mean I don’t ever think that’d go against Warframe. We see it with Nef. The issue isn’t really that they’re defanged for Comedy. We see Nef and others being funny at times it’s just. The others don’t. Have. Any story content lmao. Besides maybe Vay Hek

  • Knoxlington
    John Facebook (@Knoxlington) reported

    @ShawnIsShady @69kuz The problem was never Destiny, it was Bungie leadership. Looks like Warframe has good leadership and I’m happy for y’all but let’s ever compare the games again lmao.

  • ndiegamesf43l
    Just Player-honestly review- (@ndiegamesf43l) reported

    It's tough when you have a strong competitor like Warframe. Anthem needed a complete overhaul.Anthem had some pretty major flaws, such as its terrible story, optimization issues, and lack of enemy variety.

  • Sinful_Bluez
    Sinful_Bluez (@Sinful_Bluez) reported

    @SUPAH_SUPAH Having powercreep isnt the end of the world Games like Arknights and Warframe can have some insane jumps of powercreep but none of that matters too much since the games arent being fully designed around the OP units or equipment The issue comes when units become actually unviable

  • c0m_latte
    Corii ᯠ˶ ᯄ (@c0m_latte) reported

    for some reason people are having issues whispering to me in warframe and i think it has something to do with me being in a misson when they try ?? but i have no idea how to fix it or if it can be fixed so ppl trying to contact me for a trade in market are Struggling™

  • LaviiBakeneko
    Lavii ラビ Bakeneko バケネコ | bondLiveEN【???】 (@LaviiBakeneko) reported

    I want to be very clear about something that's been a chat-wide problem not just with me but also with @MomoYumekoVT. We play Warframe to have fun (shock! gasp!), not to be try-hards. Neither of us allow backseat gaming and I shouldn't feel forced to be a sweaty. Let me have fun.

  • Dragontaru1
    Dragontaru (@Dragontaru1) reported

    @vuullets yea hopefully its actually a bug they can fix like they've reported, switch had this issue in warframe so people just kicked/blocked switch players so DE had to hide the platform icons from players lol. already see PFs saying no switch til a patch hits.

  • Hellen__TK
    HellenTK (@Hellen__TK) reported

    @1F1f1f0 @NuCaloric So, you might have the same issue with Soulframe. Our progress when the game fully launches is no being reset, meaning that every player that maxes out during preludes will still be maxed out when the game releases, other than with the new content. As on now there are over 200,000 in the official Discord, so assuming even only the 55,000 that are online atm make it to the final release, that's still 55,000 concurrent players you will feel just as behind the curve with like you mentioned with Warframe.

  • PlushyMakoa69
    Plushy Makoa (@PlushyMakoa69) reported

    @9000Gjx @DeusStar_TV @wuwaguy What performance? What storage? This UI has nothing to do with these problems, retard. The world can still be paused while in this menu, just like in Warframe for example. I swear, you must be a secret Genshin player who hates seeing improvements...

  • jjjeky
    Jeky (@jjjeky) reported

    Does anyone else have this issue with a game? main reason I stopped playing Warframe was because I noticed the person wasn't centered, and it started to drive me insane while I played. I feel like it's such a small thing, but it literally made me not want to play the game anymore

  • TwinKingdomHeir
    Caliban Prime (@TwinKingdomHeir) reported

    @corpusbonds We had an issue with the warframe phase but deleted the uhh...I forgot its name but the spider thing Have no idea wtf happened with Hunhullus though, one minute im chillin invisible and shooting him, next my entire team drops one by one

  • Thunderghussy
    🍂 Batty/Sprout | Moder's #1 worshipper🍂 (@Thunderghussy) reported

    @folloidk I'm being so for real I could not explain it to you if I tried. Warframe has so many layers to it that it's hard to even verbalize the mainline story 😭 It's a great game but there's 13 years worth of content and it's still in live service and the gameplay is so varied

  • KayJmie
    Jamie Kay (@KayJmie) reported

    @gacha_tourist DNA's issues had less to do with the niche it fills, and more to do with poor optimization and multiple security breaches scaring players away Warframe proves games like this can thrive. It may have limited appeal to gacha players, but a game made for everyone is made for no one

  • SteampunkSergal
    Logan The Sergal (@SteampunkSergal) reported

    I'm not saying that games should hold your hand, but Palworld seems to be suffering from the same issue Warframe used to; Systems are introduced to the player, and nothing is explained intuitively.

  • TheDrag0ncat
    🐉THE dragoncat 🐈‍⬛ (@TheDrag0ncat) reported

    @SockTalking Looter shooters and live service MMO’s lowkey do. Destiny being the main example, but WOW and Warframe also come to mind

  • onedustyCricket
    ToffToffToff33✨️ (@onedustyCricket) reported

    i remember being able to play genshin impact for 14 hours with no problem but now 15 minutes of warframe give me a headache. I'm chopped.

  • FLOOMEZ
    floomez, bringer of hope (@FLOOMEZ) reported

    imo the problem comes from the updates this year having been pretty experimental, all things considered follie's hunt was an attempt at making Warframe properly scary in a way that puts us at actual risk JS:C returned to Railjack, need i say more

  • AceTheBeast1893
    Ace (@AceTheBeast1893) reported

    @TheEdenVeil Least you're not me. I got ZZZ, Warframe, D2 for live service games, then the entire Castlevania series minus like 2 games, Bloodstained, etc. My backlog is massive, and it's gonna grow

  • _gabiigool
    gabs // now playing: kamen rider zeztz! (@_gabiigool) reported

    i wanted to watch apocalypse now yesterday but i ended up just playing warframe and scrolling thru twitter, i gotta fix my priorities dude

  • betty_egg
    Betty Egg (@betty_egg) reported

    @PolishTamales You said, "4 months later, it sits at around 3,000 players.." when in reality it probably has around 10k daily players (including console). This is why this 'doomsday scenario' people keep pitching for why Marathon was gonna be the next 'Concord 3' or whatever never saw the light of day. You look at Steam chart numbers for games like Siege and Warframe, they didn't become successful until years and years later. I'm not saying Marathon is going to become a success like those games, I'm simply pointing out why Sony hasn't completely abandoned their 250 million dollar investment. Games that have peak player counts around 6k per day are generally performing in the top 2%-3% of all games on Steam. If you were to ask Google, "Is 6k 24 player peak good numbers for Steam?" Google well actually tell you, "Yes, that's very healthy!" The problem is the cost. Again the ONLY reason I'm pointing this out is to explain WHY Sony continues to support it..

  • greenerknight1
    greenerknight (@greenerknight1) reported

    @PabloMakes I would love to see the heat inheritance fixed. Warframe is great for its complexity, but issues like this have led to too many people on my friends list not coming back.

  • Zer0Playr
    Zer0Playr - LIVES NA TWITCH (@Zer0Playr) reported

    @sakuaas @FirstDescendant The fact is: both cases involve a bug that was exploited by a creator. The only differences are: The one in Warframe could be triggered by using macros, the Devs were aware and they told him so to not post videos about it, since they were prepairing a fix for it, but still he postes anyway. The other Devs took too long to fix, since they were reformulating some elements in the game and prepairing Season 4 to launch. I can't say they were aware, but given the time it took and the fact it was reported, let's say they were: they were probably doing something about it, but there were some players, creators or not, took the opportunity to abuse that problem to farm tons of transcendent guns and causing more problems Devs should take care of. The thing is: I'm not talking about success or missing of it, but about attitude against players abusing of things they shouldn't, since they knew they could be punished by that, and a position about fixing that. I'm not saying Devs were right on letting a problem like that for so long, of course they should fix that as soon as they got the report so things like that don't happen. But we can't deny players that abused of this bug are wrong too, since, as I said, they knew this problem was there, and they knew they could be punished for talking advantage of it.